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Torch the Tower

Supertypes
Types
Instant
Subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Torch the Tower deals 2 damage to target creature or planeswalker. If this spell was bargained, instead it deals 3 damage to that permanent and you scry 1.
If a permanent dealt damage by Torch the Tower would die this turn, exile it instead.
Power
Toughness
Color Identity
Rarity
Common
Number
153
Artist
Uriah Voth
Language
English
(EN)
Expansion
Wilds of Eldraine
Rulings
Bargain means "As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token."
2023/09/01
Bargain represents an optional additional cost. A spell cast with that additional cost paid is "bargained."
2023/09/01
If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't bargained, even if the original was.
2023/09/01
Some instant and sorcery spells require additional targets if they're bargained. You ignore those targeting requirements if those spells aren't bargained, and you can't bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
2023/09/01
Torch the Tower's last replacement effect will exile the target permanent if it would die this turn for any reason, not just due to lethal damage or having 0 loyalty.
2023/09/01
You may sacrifice only one artifact, enchantment, or token to pay a spell's bargain cost.
2023/09/01
Discussion
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