- Vengeful Archon
Images
Vengeful Archon
name
mana_cost
Supertypes
supertypes
Types
Creature
types
Subtypes
Archon
subtypes
Select Variant
Data Sources1 Sources Online
Market Price Activity
SOURCE: --Status: Live
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Near Mint
$0.26
L: $0.12
Lightly Played
$0.22
L: $0.09
Moderately Played
$0.27
L: $0.14
Heavily Played
$0.16
L: $0.06
Damaged
N/A
L: $0.09
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Near Mint
$0.65
L: $0.25
Lightly Played
$0.50
L: $0.39
Moderately Played
$0.25
L: $0.20
Heavily Played
N/A
L: $0.55
Damaged
N/A
L: $0.46
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Recent Sales History
Details
Rules
Flying
: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, this creature deals that much damage to target player or planeswalker.
rules
Power
7
power
Toughness
7
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
37
number
Artist
Greg Staples
artist
Language
English
language
(EN)
language_code
Expansion
Magic 2011
expansion.name
Rulings
If Vengeful Archon’s ability doesn’t prevent any damage (perhaps because a different prevention effect is applied to the damage that would be dealt to you, or because the damage is unpreventable), Vengeful Archon won’t deal any damage itself.
2010/08/15
If Vengeful Archon’s ability prevents damage, Vengeful Archon deals its damage immediately afterward as part of that same prevention effect. This happens before state-based actions are checked, and before any player can cast spells or activate abilities. If a spell or ability would have caused that damage to be dealt, this happens before that spell or ability resumes its resolution.
2010/08/15
If multiple effects modify how damage will be dealt, the player who would be dealt damage chooses the order to apply the effects. For example, say you’ve activated Vengeful Archon’s ability with X = 3 targeting Player A, and you’ve activated Vengeful Archon’s ability with X = 1 targeting Player B. You’re dealt 2 damage. You can apply the first prevention effect (dealing 2 damage to Player A), or you can apply the second prevention effect (dealing 1 damage to Player B) followed by the first prevention effect (dealing 1 damage to Player A). The unused portions of the prevention effects remain.
2010/08/15
If the amount of damage that would be dealt to you is in excess of the amount of damage that Vengeful Archon’s ability would prevent, that source deals its excess damage to you at the same time that the rest of it is prevented. Then Vengeful Archon deals its damage.
2010/08/15
If the targeted player is an illegal target by the time the ability resolves, the entire ability doesn’t resolve. No damage will be prevented.
2010/08/15
If you would be dealt combat damage by multiple attacking creatures, you choose which of that damage to prevent. For example, if X is 3 and you’d be dealt combat damage by a 1/3 Scroll Thief and a 3/5 Siege Mastodon, you might choose to prevent 1 damage from the Scroll Thief and 2 damage from the Siege Mastodon. You don’t decide until the point at which the creatures would deal their damage.
2010/08/15
The effect of Vengeful Archon’s ability is not a redirection effect. If it prevents damage, Vengeful Archon (not the source of that damage) deals damage to the targeted player as part of that prevention effect. Vengeful Archon is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.
2010/08/15
The only target of Vengeful Archon’s ability is the player it may deal damage to. You choose that target as you activate the ability, not at the time it prevents damage.
2010/08/15
Vengeful Archon’s ability doesn’t have you choose a source of damage. It will apply to the next X damage you would be dealt that turn, regardless of where that damage comes from. It doesn’t matter whether the damage would all be dealt at the same time. For example, if X is 4 and you’d be dealt 3 damage by Lightning Bolt, that 3 damage is prevented and Vengeful Archon deals 3 damage to the targeted player. The prevention effect will still apply to the next 1 damage you’d be dealt that turn.
2010/08/15
Whether the targeted player is still a legal target is no longer checked after Vengeful Archon’s ability resolves. For example, if a player targeted by Vengeful Archon’s ability puts Leyline of Sanctity (which says “You can’t be the target of spells or abilities your opponents control”) onto the battlefield after the ability resolves but before it prevents damage, the ability will still prevent damage and still deal damage to that player. If Vengeful Archon can’t deal damage to the targeted player (because the player is no longer in the game in a multiplayer game, for example), it will still prevent damage. It just won’t deal any damage itself.
2010/08/15
rulings
Discussion
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Code
Dev Mode
Data Details
id
stringThe id of the card
M11-37
name
stringThe name of the card
Vengeful Archon
mana_cost
stringThe cost to cast the card
{4}{W}{W}{W}
types
string[]The types of card, such as Creature.
[Creature]
subtypes
string[]The subtypes of the card, such as Storyborn or Hero.
[Archon]
power
stringThe strength of the card
7
toughness
stringThe willpower of the card
7
color_identity
stringThe color identity of the card (the colors that appear on the card)
[W]
variants
object[]The variants the card is available in, such as normal or foil, and their prices.
variants.name
stringThe variant name, such as normal or foil
normal
variants.prices
object[]The variant name, such as normal or coldFoil
rarity
stringThe rarity of the card
Rare
number
stringThe card number
37
artist
stringThe artist of the card
Greg Staples
language
stringThe language of the card, such as English.
English
language_code
stringThe language code, such as EN.
EN
images
object[]The images of the card
images.large
stringThe large url of the image
https://images.scrydex.com/magicthegathering/M11-37/large
expansion
objectThe expansion the card belongs to
expansion.name
stringThe name of the expansion
Magic 2011

