- War Room
Images
War Room
name
Types
Land
types
Prices
Foil
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Near Mint
$4.68
$5.32
Lightly Played
$4.90
$5.16
Moderately Played
$3.25
$3.50
Heavily Played
$1.19
Damaged
$2.32
$3.40
Details
Rules
: Add .
, , Pay life equal to the number of colors in your commanders' color identity: Draw a card.
rules
Power
power
Toughness
toughness
Rarity
Rare
rarity
Number
1068
number
Artist
Desmuncubic
artist
Language
English
language
(EN)
language_code
Expansion
Fallout
expansion.name
Rulings
Color identity is set before the game begins and doesn't change during the game, even if your commander is in a hidden zone (like the hand or library) or an effect changes your commander's color.
2020-11-10
If you don't have a commander, you can't activate War Room's last ability at all.
2020-11-10
If your commander has no colors in its color identity, you pay no life to activate War Room's last ability.
2020-11-10
rulings
A speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.
flavor_text
Discussion
Code
Model attributes
id
string
The id of the card
PIP-1068
name
string
The name of the card
War Room
types
string[]
The types of card, such as Creature.
Land
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
foil
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
1068
artist
string
The artist of the card
Desmuncubic
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/PIP-1068/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Fallout
flavor_text
string
The flavor text of the card
A speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.