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Werewolf Pack Leader

Supertypes
Types
Creature
Subtypes
Human
Werewolf
Select Variant
Data Sources1 Sources Online
Market Price Activity
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Status: Live

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Details

Rules
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
Power
3
Toughness
3
Color Identity
Rarity
Rare
Number
211
Artist
Miranda Meeks
Language
English
(EN)
Expansion
Adventures in the Forgotten Realms Promos
Rulings
The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.
2021/07/23
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