- Wild Evocation
Images
Wild Evocation
name
mana_cost
Types
Enchantment
types
Prices
Normal
Foil
Loading...
Near Mint
$0.97
$0.69
Lightly Played
$0.90
$0.49
Moderately Played
$0.70
$0.68
Heavily Played
$0.64
$0.63
Damaged
$0.34
$0.35
Loading...
Near Mint
$3.80
$3.79
Lightly Played
$2.93
$2.61
Moderately Played
$2.86
$2.34
Heavily Played
$1.99
$2.75
Damaged
$1.88
$2.06
Details
Rules
At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
160
number
Artist
Chippy
artist
Language
English
language
(EN)
language_code
Expansion
Magic 2011
expansion.name
Rulings
If a player casts a nonland card revealed with Wild Evocation's ability, it's put on the stack as a spell, then Wild Evocation's ability finishes resolving. The spell will then resolve as normal, after players get a chance to cast spells and activate abilities.
2010-08-15
If a player reveals a nonland card, but can't cast it due to a lack of legal targets or a play restriction, it simply remains in their hand.
2010-08-15
If a player reveals a nonland card, that player must cast that card if it's possible to do so, even if they don't want to. The player casts it as part of the resolution of Wild Evocation's ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other play restrictions are not (such as "Cast [this card] only during combat").
2010-08-15
If casting the revealed card involves paying a mandatory additional cost (such as the one Fling has), the player casting that card must pay that cost if able. If they can't, the card remains uncast in their hand. If the mandatory additional cost includes a mana payment, the situation is more complex. If the player has enough unspent mana to pay the cost, that player must do so. If the player can't possibly pay the cost, the card remains uncast in their hand. However, if the player has the means to produce enough mana to pay the cost, then they have a choice: The player may cast the card, produce mana, and pay the cost. Or the player may choose to activate no mana abilities, thus making the card impossible to cast because the additional mana can't be paid.
2010-08-15
If, as the result of Wild Evocation's ability, a player casts a card "without paying its mana cost," any X in the mana cost will be 0, and that player can't pay any alternative costs (such as Demon of Death's Gate's alternative cost). On the other hand, if the card has optional additional costs (such as kicker or multikicker), the player may pay those.
2010-08-15
rulings
Discussion
Code
Model attributes
id
string
The id of the card
M11-160
name
string
The name of the card
Wild Evocation
mana_cost
string
The cost to cast the card
{5}{R}
types
string[]
The types of card, such as Creature.
Enchantment
color_identity
string
The color identity of the card (the colors that appear on the card)
R
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
160
artist
string
The artist of the card
Chippy
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/M11-160/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Magic 2011