- Wizard's Spellbook
Images
Wizard's Spellbook
name
mana_cost
Types
Artifact
types
Prices
Normal
Foil
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Near Mint
$0.44
$0.26
Lightly Played
$0.40
$0.29
Moderately Played
$0.27
$1.99
Damaged
$0.28
$0.28
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Near Mint
$0.40
$0.25
Lightly Played
$0.37
$0.29
Moderately Played
$0.44
$0.44
Damaged
$0.40
Details
Rules
: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying rather than paying its mana cost.
20 | Copy each card exiled with this artifact. You may cast any number of the copies without paying their mana costs.
rules
Power
power
Toughness
toughness
Color Identity
color_identity
Rarity
Rare
rarity
Number
370
number
Artist
Iris Compiet
artist
Language
English
language
(EN)
language_code
Expansion
Adventures in the Forgotten Realms
expansion.name
Rulings
An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
2021-07-23
An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
2021-07-23
Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
2021-07-23
Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
2021-07-23
If you control multiple copies of Wizard's Spellbook, each one tracks the cards it has exiled separately.
2021-07-23
If your result is 10–19, you may pay {1} instead of its mana cost. You cannot pay its regular mana cost or any alternative costs the copy has. You may pay any additional costs and must pay mandatory additional costs.
2021-07-23
If your result is 1–9, you must still pay all costs to cast the copy. You may pay any additional or alternative costs the spell has. If it has any mandatory additional costs, those must be paid.
2021-07-23
If your result is 20, you may cast the copies without paying their mana costs. You cannot pay their regular mana costs or any alternative costs the copies have. You may pay any additional costs and must pay mandatory additional costs. You may cast the copies in any order you choose.
2021-07-23
In all cases, any copies you don't cast cease to exist after the ability is finished resolving.
2021-07-23
Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
2021-07-23
Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
2021-07-23
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
2021-07-23
The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
2021-07-23
Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
2021-07-23
While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
2021-07-23
rulings
Discussion
Code
Model attributes
id
string
The id of the card
AFR-370
name
string
The name of the card
Wizard's Spellbook
mana_cost
string
The cost to cast the card
{5}{U}{U}
types
string[]
The types of card, such as Creature.
Artifact
color_identity
string
The color identity of the card (the colors that appear on the card)
U
variants
object[]
The variants the card is available in, such as normal or foil, and their prices.
variants.name
string
The variant name, such as normal or foil
normal
variants.prices
object[]
The variant name, such as normal or coldFoil
rarity
string
The rarity of the card
Rare
number
string
The card number
370
artist
string
The artist of the card
Iris Compiet
language
string
The language of the card, such as English.
English
language_code
string
The language code, such as EN.
EN
images
object[]
The images of the card
images.large
string
The large url of the image
https://images.scrydex.com/magicthegathering/AFR-370/large
expansion
object
The expansion the card belongs to
expansion.name
string
The name of the expansion
Adventures in the Forgotten Realms