Aetherdrift
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {B}. {1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Add {C}{C}.
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. Cycling {3} ({3}, Discard this card: Draw a card.)
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
{T}: Add {R}. {T}: Add {U}. Activate only if you control an Island or a Mountain.
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
{T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
{T}: Add {G}. {T}: Add {B}. Activate only if you control a Swamp or a Forest.
This land enters tapped unless you control a Mount or Vehicle. {T}: Add {G}. {1}{G}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
{T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
Flying, vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {W} ({W}, Discard this card: Draw a card.)
Other artifact creatures you control get +2/+2. Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. Crew 6
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1
Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
During turns other than yours, this Vehicle is an artifact creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. Crew 3
Whenever you activate an exhaust ability, draw a card. Exhaust — {4}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) Crew 2
Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. Crew 2
When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. Crew 2
The Last Ride gets -X/-X, where X is your life total. {2}{B}, Pay 2 life: Draw a card. Crew 2
When this Vehicle enters, each opponent discards a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2
Flash When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Menace (This creature can't be blocked except by two or more creatures.) Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {R} ({R}, Discard this card: Draw a card.)
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 {2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Haste Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2
Vigilance, trample Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
This Vehicle's power is equal to the number of lands you control. Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Crew 4
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3
When this Vehicle enters, you gain 2 life. {T}: Add one mana of any color. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
{T}: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Menace Whenever you attack, draw a card, then discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying When this Vehicle enters, distribute two +1/+1 counters among one or two other target Vehicles and/or creatures you control. Crew 1
Trample When this Vehicle enters, each opponent loses 3 life and you gain 3 life. Crew 2
When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Vigilance When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle. Crew 2
Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Vigilance Whenever you activate an exhaust ability, create a 1/1 colorless Thopter artifact creature token with flying. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Exhaust — {3}: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.) Crew 1
Menace, reach When this Vehicle enters, destroy target nonland permanent an opponent controls with mana value 4 or less. Crew 3 Cycling {2} ({2}, Discard this card: Draw a card.)
As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3
When this Vehicle enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. Exhaust — {W}{U}{B}{R}{G}: This Vehicle becomes an artifact creature. Put two +1/+1 counters on it. (Activate each exhaust ability only once.) Crew 5
Double strike Equipped creature has double strike. Equip {4} Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Flying Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Ward {2} Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Saddle 4
Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
Flash You may have this creature enter as a copy of an artifact or creature you control. Cycling {2} ({2}, Discard this card: Draw a card.)
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card.
Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Menace Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+0 until end of turn. Max speed — This creature has double strike.
Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.
Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
This creature enters with a +1/+1 counter on it. {1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1
Reach Cycling {X}{G}{G} ({X}{G}{G}, Discard this card: Draw a card.) When you cycle this card, destroy up to one target artifact or enchantment with mana value X.
Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
Indestructible, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {1}, {T}: Target creature with power 2 or less can't be blocked this turn. Hazoret can't attack or block unless you have max speed.
First strike, trample When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Menace, deathtouch When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature.
Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Lifelink, ward {1} When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.
Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
{W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) You have no maximum hand size. Max speed — If you would draw a card, draw two cards instead.
Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Daretti's power is equal to the greatest mana value among artifacts you control. Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
Each creature that's attacking one of your opponents has trample. {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Ward—{2}, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
First strike, vigilance, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Other creatures you control get +X/+0, where X is your speed. Noncreature spells you cast cost {X} less to cast, where X is your speed.
Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
Ward—Pay 2 life. Artifacts you control have "Ward—Pay 2 life." Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
{T}: Add {B}. {T}: Add {W}. Activate only if you control a Plains or a Swamp.
{T}: Add {R}. {T}: Add {U}. Activate only if you control an Island or a Mountain.
{T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.
{T}: Add {G}. {T}: Add {B}. Activate only if you control a Swamp or a Forest.
{T}: Add {U}. {T}: Add {G}. Activate only if you control a Forest or an Island.
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." [+1]: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. [−5]: Draw two cards. [−10]: Add ten mana of any one color.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
{2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
{1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
At the beginning of your end step, untap all nonland permanents you control.
Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn.
Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Other Dinosaurs you control get +1/+1.
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Explosive Getaway deals 4 damage to each creature.
Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. When this creature dies, draw a card for each +1/+1 counter on it.
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Add {C}{C}.
Other artifact creatures you control get +2/+2. Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. Crew 6
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. [−7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Explosive Getaway deals 4 damage to each creature.
Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
Other artifact creatures you control get +2/+2. Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. Crew 6
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. [−7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Explosive Getaway deals 4 damage to each creature.
Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.
Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed — This creature gets +1/+1 and has menace.
Whenever you discard one or more cards, put that many +1/+1 counters on this creature. Cycling {2} ({2}, Discard this card: Draw a card.)
Flying, deathtouch Exhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) You draw three cards and gain 3 life.
This Vehicle's power is equal to the number of lands you control. Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Crew 4
As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Target creature gains haste until end of turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {3}, {T}, Discard a card: Draw a card.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {T}: Add {C}{C}.
{W}, {T}, Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.) Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature. Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Ward {2} Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Saddle 4
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. Max speed — {T}: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
Other artifact creatures you control get +2/+2. Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield. Crew 6
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
All creatures and Vehicles lose indestructible until end of turn, then destroy all creatures and Vehicles. Cycling {2} ({2}, Discard this card: Draw a card.)
Flying, first strike, lifelink Crew 3 Cycling {X}{2}{W} ({X}{2}{W}, Discard this card: Draw a card.) When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1
Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
When this creature enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle. Crew 3
{2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
{1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. Crew 2
At the beginning of your end step, untap all nonland permanents you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) You have no maximum hand size. Max speed — If you would draw a card, draw two cards instead.
Flash You may have this creature enter as a copy of an artifact or creature you control. Cycling {2} ({2}, Discard this card: Draw a card.)
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Menace Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens. Crew 2
Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle. Crew 2
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card.
Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
The Last Ride gets -X/-X, where X is your life total. {2}{B}, Pay 2 life: Draw a card. Crew 2
Choose target creature, planeswalker, or Vehicle. Mill two cards, then destroy the chosen permanent if its mana value is less than or equal to the number of cards in your graveyard.
Flying, trample Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — {X}{2}{R}: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2
Menace Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+0 until end of turn. Max speed — This creature has double strike.
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. [−7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Daretti's power is equal to the greatest mana value among artifacts you control. Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
Exhaust — {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust — {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.
After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn.
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 {2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Indestructible, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {1}, {T}: Target creature with power 2 or less can't be blocked this turn. Hazoret can't attack or block unless you have max speed.
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.
Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Trample Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
This creature enters with a +1/+1 counter on it. {1}{G}, Remove two +1/+1 counters from this creature: Destroy target artifact. Whenever this creature attacks while saddled, put a +1/+1 counter on it. Saddle 1
This Vehicle's power is equal to the number of lands you control. Whenever this Vehicle enters or attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Crew 4
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types. Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Each creature that's attacking one of your opponents has trample. {G}, {T}: You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Other Dinosaurs you control get +1/+1.
Trample Each other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it. Crew 3
Reach Cycling {X}{G}{G} ({X}{G}{G}, Discard this card: Draw a card.) When you cycle this card, destroy up to one target artifact or enchantment with mana value X.
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard. Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
First strike, trample When this creature enters, you may search your library for up to two artifact, creature, and/or enchantment cards with mana value 1 or less, reveal them, put them into your hand, then shuffle.
Ward—{2}, Pay 2 life. Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Menace, deathtouch When this creature enters, put target creature card with mana value 4 or less from a graveyard onto the battlefield under your control with a finality counter on it. That creature gains menace, deathtouch, and haste. At the beginning of your next end step, exile that creature.
Trample When this Vehicle enters, each opponent loses 3 life and you gain 3 life. Crew 2
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Explosive Getaway deals 4 damage to each creature.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Whenever you attack, Far Fortune deals 1 damage to each opponent. Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
Double strike, vigilance, haste Exhaust — {G}, {T}: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — {U}, {T}: Draw three cards. Exhaust — {R}, {T}: Loot deals 3 damage to any target.
Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
Lifelink, ward {1} When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.
Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.
Vigilance {T}: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities. Exhaust — {10}{R}{G}: Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
First strike, vigilance, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Other creatures you control get +X/+0, where X is your speed. Noncreature spells you cast cost {X} less to cast, where X is your speed.
Exhaust — {X}{G}{G}{U}: Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
Ward—Pay 2 life. Artifacts you control have "Ward—Pay 2 life." Exhaust — {2}{U}{B}, {T}, Exile X artifact cards from your graveyard: Each other nonartifact creature gets -X/-X until end of turn. (Activate each exhaust ability only once.)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark." [+1]: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature. [−5]: Draw two cards. [−10]: Add ten mana of any one color.
As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. When this creature dies, draw a card for each +1/+1 counter on it.
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
{T}, Sacrifice one or more artifacts: Choose a color. Target player adds three mana of the chosen color for each artifact sacrificed this way.
| Card | Number | Rarity | Price |
|---|---|---|---|
Bloodfell Caves | 251 | Common | $0.15 |
Blossoming Sands | 252 | Common | $0.10 |
Country Roads | 253 | Uncommon | $0.28 |
Dismal Backwater | 254 | Common | $0.18 |
Foul Roads | 255 | Uncommon | $0.11 |
Jungle Hollow | 256 | Common | $0.11 |
Muraganda Raceway | 257 | Rare | $1.65 |
Night Market | 258 | Common | $0.23 |
Reef Roads | 259 | Uncommon | $0.19 |
Riverpyre Verge | 260 | Rare | $25.53 |
Rocky Roads | 261 | Uncommon | $0.19 |
Rugged Highlands | 262 | Common | $0.08 |
Scoured Barrens | 263 | Common | $0.15 |
Sunbillow Verge | 264 | Rare | $14.16 |
Swiftwater Cliffs | 265 | Common | $0.20 |
Thornwood Falls | 266 | Common | $0.11 |
Tranquil Cove | 267 | Common | $0.22 |
Wastewood Verge | 268 | Rare | $9.91 |
Wild Roads | 269 | Uncommon | $0.10 |
Willowrush Verge | 270 | Rare | $11.80 |
Wind-Scarred Crag | 271 | Common | $0.18 |
Plains | 272 | Common | $0.27 |
Island | 273 | Common | $0.29 |
Swamp | 274 | Common | $0.32 |
Mountain | 275 | Common | $0.27 |
Forest | 276 | Common | $0.23 |
Plains | 277 | Common | $0.17 |
Plains | 278 | Common | $0.09 |
Plains | 279 | Common | $0.14 |
Island | 280 | Common | $0.19 |
Island | 281 | Common | $0.16 |
Island | 282 | Common | $0.13 |
Swamp | 283 | Common | $0.10 |
Swamp | 284 | Common | $0.18 |
Swamp | 285 | Common | $0.11 |
Mountain | 286 | Common | $0.15 |
Mountain | 287 | Common | $0.08 |
Mountain | 288 | Common | $0.15 |
Forest | 289 | Common | $0.10 |
Forest | 290 | Common | $0.10 |
Forest | 291 | Common | $0.17 |
Air Response Unit | 292 | Uncommon | $0.13 |
Broadcast Rambler | 293 | Common | $0.12 |
Detention Chariot | 294 | Uncommon | $0.13 |
Salvation Engine | 295 | Mythic | $2.51 |
Skyseer's Chariot | 296 | Rare | $0.22 |
Spotcycle Scouter | 297 | Common | $0.08 |
Valor's Flagship | 298 | Mythic | $0.88 |
Voyager Glidecar | 299 | Rare | $0.25 |
Hulldrifter | 300 | Common | $0.14 |
Midnight Mangler | 301 | Common | $0.14 |
Possession Engine | 302 | Rare | $0.32 |
Rangers' Refueler | 303 | Uncommon | $0.25 |
Thopter Fabricator | 304 | Rare | $0.40 |
Carrion Cruiser | 305 | Uncommon | $0.17 |
Cryptcaller Chariot | 306 | Rare | $0.85 |
Demonic Junker | 307 | Rare | $0.37 |
The Last Ride | 308 | Mythic | $0.85 |
Ripclaw Wrangler | 309 | Common | $0.12 |
Boommobile | 310 | Rare | $0.25 |
Burner Rocket | 311 | Common | $0.12 |
Clamorous Ironclad | 312 | Common | $0.16 |
Gastal Thrillroller | 313 | Rare | $0.27 |
Spire Mechcycle | 314 | Uncommon | $0.24 |
Earthrumbler | 315 | Uncommon | $0.16 |
Lumbering Worldwagon | 316 | Rare | $0.67 |
Thunderous Velocipede | 317 | Mythic | $0.76 |
Veloheart Bike | 318 | Common | $0.08 |
Apocalypse Runner | 319 | Uncommon | $0.13 |
Boosted Sloop | 320 | Uncommon | $0.18 |
Cloudspire Skycycle | 321 | Uncommon | $0.13 |
Debris Beetle | 322 | Rare | $0.22 |
Dune Drifter | 323 | Uncommon | $0.33 |
Guidelight Pathmaker | 324 | Uncommon | $0.21 |
Haunted Hellride | 325 | Uncommon | $0.23 |
Rangers' Aetherhive | 326 | Uncommon | $0.09 |
Rocketeer Boostbuggy | 327 | Uncommon | $0.16 |
Thundering Broodwagon | 328 | Uncommon | $0.13 |
Lifecraft Engine | 329 | Rare | $0.28 |
Marshals' Pathcruiser | 330 | Uncommon | $0.11 |
Rover Blades | 331 | Uncommon | $0.15 |
Skybox Ferry | 332 | Common | $0.12 |
Bulwark Ox | 333 | Rare | $0.32 |
Guardian Sunmare | 334 | Rare | $0.27 |
Mindspring Merfolk | 335 | Rare | $0.46 |
Waxen Shapethief | 336 | Rare | $0.39 |
Bloodghast | 337 | Rare | $2.22 |
Gas Guzzler | 338 | Rare | $0.25 |
The Speed Demon | 339 | Mythic | $1.20 |
Burnout Bashtronaut | 340 | Rare | $0.99 |
Draconautics Engineer | 341 | Rare | $0.40 |
Howlsquad Heavy | 342 | Rare | $3.45 |
Agonasaur Rex | 343 | Rare | $0.65 |
District Mascot | 344 | Rare | $0.36 |
Webstrike Elite | 345 | Rare | $0.33 |
Fearless Swashbuckler | 346 | Rare | $0.25 |
Hazoret, Godseeker | 347 | Mythic | $1.22 |
Brightglass Gearhulk | 348 | Mythic | $6.55 |
Coalstoke Gearhulk | 349 | Mythic | $1.33 |
Ketramose, the New Dawn | 350 | Mythic | $5.52 |
Oildeep Gearhulk | 351 | Mythic | $2.97 |
Pyrewood Gearhulk | 352 | Mythic | $1.05 |
Riptide Gearhulk | 353 | Mythic | $4.74 |
Sab-Sunen, Luxa Embodied | 354 | Mythic | $3.58 |
Basri, Tomorrow's Champion | 355 | Rare | $0.30 |
Vnwxt, Verbose Host | 356 | Rare | $0.93 |
Gonti, Night Minister | 357 | Rare | $1.79 |
Daretti, Rocketeer Engineer | 358 | Rare | $0.32 |
Oviya, Automech Artisan | 359 | Rare | $1.21 |
Aatchik, Emerald Radian | 360 | Rare | $0.37 |
Captain Howler, Sea Scourge | 361 | Rare | $1.15 |
Caradora, Heart of Alacria | 362 | Rare | $0.22 |
Far Fortune, End Boss | 363 | Rare | $0.22 |
Kolodin, Triumph Caster | 364 | Rare | $0.28 |
Mendicant Core, Guidelight | 365 | Rare | $1.96 |
Redshift, Rocketeer Chief | 366 | Rare | $0.29 |
Samut, the Driving Force | 367 | Rare | $0.23 |
Sita Varma, Masked Racer | 368 | Rare | $0.21 |
Winter, Cursed Rider | 369 | Rare | $0.22 |
Zahur, Glory's Past | 370 | Rare | $0.33 |
Bleachbone Verge | 371 | Rare | $9.68 |
Riverpyre Verge | 372 | Rare | $24.23 |
Sunbillow Verge | 373 | Rare | $15.18 |
Wastewood Verge | 374 | Rare | $9.57 |
Willowrush Verge | 375 | Rare | $13.18 |
The Aetherspark | 376 | Mythic | $1,282.99 |
Perilous Snare | 377 | Rare | $0.29 |
Spectacular Pileup | 378 | Rare | $0.16 |
Mu Yanling, Wind Rider | 379 | Mythic | $0.49 |
Repurposing Bay | 380 | Rare | $0.80 |
Riverchurn Monument | 381 | Rare | $1.86 |
Unstoppable Plan | 382 | Rare | $2.76 |
Cursecloth Wrappings | 383 | Rare | $0.34 |
Quag Feast | 384 | Rare | $0.23 |
Count on Luck | 385 | Rare | $0.36 |
Full Throttle | 386 | Rare | $3.14 |
Afterburner Expert | 387 | Rare | $0.16 |
March of the World Ooze | 388 | Mythic | $1.63 |
Regal Imperiosaur | 389 | Rare | $0.54 |
Explosive Getaway | 390 | Rare | $0.13 |
Loot, the Pathfinder | 391 | Mythic | $0.62 |
Mimeoplasm, Revered One | 392 | Mythic | $0.43 |
Marketback Walker | 393 | Rare | $0.58 |
Monument to Endurance | 394 | Rare | $18.22 |
Radiant Lotus | 395 | Mythic | $2.00 |
Muraganda Raceway | 396 | Rare | $0.94 |
Salvation Engine | 397 | Mythic | $5.00 |
Spectacular Pileup | 398 | Mythic | $1.60 |
Mu Yanling, Wind Rider | 399 | Mythic | $12.28 |
Cursecloth Wrappings | 400 | Mythic | $11.51 |
Chandra, Spark Hunter | 401 | Mythic | $19.34 |
March of the World Ooze | 402 | Mythic | $7.34 |
Explosive Getaway | 403 | Mythic | $1.27 |
Loot, the Pathfinder | 404 | Mythic | $16.69 |
Mimeoplasm, Revered One | 405 | Mythic | $2.83 |
Radiant Lotus | 406 | Mythic | $17.62 |
Salvation Engine | 407 | Mythic | $23.85 |
Spectacular Pileup | 408 | Mythic | $24.15 |
Mu Yanling, Wind Rider | 409 | Mythic | $41.97 |
Cursecloth Wrappings | 410 | Mythic | $53.30 |
Chandra, Spark Hunter | 411 | Mythic | $79.95 |
March of the World Ooze | 412 | Mythic | $37.24 |
Explosive Getaway | 413 | Mythic | $16.87 |
Loot, the Pathfinder | 414 | Mythic | $106.25 |
Mimeoplasm, Revered One | 415 | Mythic | $33.41 |
Radiant Lotus | 416 | Mythic | $136.46 |
Tune Up | 417 | Uncommon | N/A |
Gastal Raider | 418 | Uncommon | N/A |
Marauding Mako | 419 | Uncommon | N/A |
Skyserpent Seeker | 420 | Uncommon | N/A |
Voyage Home | 421 | Uncommon | N/A |
Lumbering Worldwagon | 422 | Rare | N/A |
Lifecraft Engine | 423 | Rare | N/A |
Amonkhet Raceway | 424 | Uncommon | $0.42 |
Avishkar Raceway | 425 | Common | $0.24 |
Muraganda Raceway | 426 | Rare | $0.67 |
Basri, Tomorrow's Champion | 427 | Rare | $1.28 |
Bulwark Ox | 428 | Rare | $0.89 |
Guardian Sunmare | 429 | Rare | $1.60 |
Perilous Snare | 430 | Rare | $3.05 |
Salvation Engine | 431 | Mythic | $6.20 |
Skyseer's Chariot | 432 | Rare | $0.50 |
Spectacular Pileup | 433 | Rare | $1.45 |
Valor's Flagship | 434 | Mythic | $2.37 |
Voyager Glidecar | 435 | Rare | $0.51 |
Mindspring Merfolk | 436 | Rare | $1.71 |
Mu Yanling, Wind Rider | 437 | Mythic | $2.73 |
Possession Engine | 438 | Rare | $0.87 |
Repurposing Bay | 439 | Rare | $5.94 |
Riverchurn Monument | 440 | Rare | $9.63 |
Thopter Fabricator | 441 | Rare | $1.87 |
Unstoppable Plan | 442 | Rare | $8.91 |
Vnwxt, Verbose Host | 443 | Rare | $5.34 |
Waxen Shapethief | 444 | Rare | $2.04 |
Bloodghast | 445 | Rare | $5.92 |
Cryptcaller Chariot | 446 | Rare | $1.76 |
Cursecloth Wrappings | 447 | Rare | $1.39 |
Demonic Junker | 448 | Rare | $1.65 |
Gas Guzzler | 449 | Rare | $1.11 |
Gonti, Night Minister | 450 | Rare | $6.17 |
The Last Ride | 451 | Mythic | $1.96 |
Quag Feast | 452 | Rare | $0.83 |
The Speed Demon | 453 | Mythic | $6.85 |
Boommobile | 454 | Rare | $0.76 |
Burnout Bashtronaut | 455 | Rare | $3.26 |
Chandra, Spark Hunter | 456 | Mythic | $14.76 |
Count on Luck | 457 | Rare | $4.27 |
Daretti, Rocketeer Engineer | 458 | Rare | $1.24 |
Draconautics Engineer | 459 | Rare | $1.39 |
Full Throttle | 460 | Rare | $10.28 |
Gastal Thrillroller | 461 | Rare | $0.62 |
Hazoret, Godseeker | 462 | Mythic | $4.48 |
Howlsquad Heavy | 463 | Rare | $6.45 |
Afterburner Expert | 464 | Rare | $0.97 |
Agonasaur Rex | 465 | Rare | $3.55 |
District Mascot | 466 | Rare | $2.27 |
Lumbering Worldwagon | 467 | Rare | $2.82 |
March of the World Ooze | 468 | Mythic | $5.70 |
Oviya, Automech Artisan | 469 | Rare | $5.96 |
Regal Imperiosaur | 470 | Rare | $4.18 |
Thunderous Velocipede | 471 | Mythic | $3.69 |
Webstrike Elite | 472 | Rare | $0.85 |
Aatchik, Emerald Radian | 473 | Rare | $2.17 |
Brightglass Gearhulk | 474 | Mythic | $10.15 |
Captain Howler, Sea Scourge | 475 | Rare | $5.00 |
Caradora, Heart of Alacria | 476 | Rare | $1.05 |
Coalstoke Gearhulk | 477 | Mythic | $6.45 |
Debris Beetle | 478 | Rare | $0.41 |
Explosive Getaway | 479 | Rare | $0.51 |
Far Fortune, End Boss | 480 | Rare | $0.91 |
Fearless Swashbuckler | 481 | Rare | $0.96 |
Ketramose, the New Dawn | 482 | Mythic | $26.38 |
Kolodin, Triumph Caster | 483 | Rare | $2.29 |
Loot, the Pathfinder | 484 | Mythic | $6.14 |
Mendicant Core, Guidelight | 485 | Rare | $9.35 |
Mimeoplasm, Revered One | 486 | Mythic | $3.34 |
Oildeep Gearhulk | 487 | Mythic | $3.41 |
Pyrewood Gearhulk | 488 | Mythic | $4.44 |
Redshift, Rocketeer Chief | 489 | Rare | $2.60 |
Riptide Gearhulk | 490 | Mythic | $6.41 |
Sab-Sunen, Luxa Embodied | 491 | Mythic | $10.38 |
Samut, the Driving Force | 492 | Rare | $1.07 |
Sita Varma, Masked Racer | 493 | Rare | $0.67 |
Winter, Cursed Rider | 494 | Rare | $0.77 |
Zahur, Glory's Past | 495 | Rare | $1.30 |
The Aetherspark | 496 | Mythic | $54.52 |
Lifecraft Engine | 497 | Rare | $2.80 |
Marketback Walker | 498 | Rare | $4.52 |
Monument to Endurance | 499 | Rare | $31.77 |
Radiant Lotus | 500 | Mythic | $18.81 |