Alchemy: Dominaria
Enlist Whenever Benalish Knight-Counselor enlists a creature, you get a one-time boon with "When you cast a creature spell, that creature enters with a +1/+1 counter on it."
When Priest of Possibility enters, look at the top seven cards of your library. If a card among them has flying, Priest of Possibility perpetually gains flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Then shuffle.
Kicker {1}{U} When Pull of the Mist Moon enters, exile target nonland permanent an opponent controls until Pull of the Mist Moon leaves the battlefield. When Pull of the Mist Moon enters, if it was kicked, choose a nonland permanent card in your hand. It perpetually gains "When this permanent enters, exile target nonland permanent an opponent controls until this permanent leaves the battlefield."
Flying When Oracle of the Alpha enters the battlefield, conjure the Power Nine into your library, then shuffle. Whenever Oracle of the Alpha attacks, scry 1.
Flying Domain — When Skywriter Djinn enters, conjure a random card from Skywriter Djinn's spellbook into your hand. Then if you have fewer cards in hand than the number of basic land types among lands you control, repeat this process.
When Trove Mage enters, seek an artifact card from among the top ten cards of your library, then shuffle.
Kicker {1}{B} Return target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Kicker {1}{R} Flying Whenever you draw a Dragon card, it perpetually gets +1/+1. When Darigaaz's Whelp enters, if it was kicked, seek a Dragon card. Darigaaz's Whelp and that Dragon card each perpetually get +1/+1.
Diminished Returner enters tapped. {B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater.
{T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.)
Menace, deathtouch, lifelink Whenever Smogbelcher Chariot attacks, target creature that crewed it this turn perpetually gains your choice of menace, deathtouch, or lifelink. Crew 3
Prowess At the beginning of your first main phase, you may discard a card. If you do, seek a card with greater mana value and exile it. Until the end of your next turn, you may play the exiled card.
Goblin spells you cast cost {R} less to cast. (If it doesn't require {R}, it costs {1} less to cast.) At the beginning of your end step, conjure a random card from Goblin Influx Array's spellbook into your hand.
Haste Enlist Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste.
Kicker {U} When you next cast an instant or sorcery spell this turn, conjure a duplicate of that spell into your hand. If this spell wasn't kicked, discard the duplicate at the beginning of your next end step.
Conjure a card named Marwyn, the Nurturer and X cards named Llanowar Elves onto the battlefield.
Kicker {B} When Nantuko Slicer enters, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Reach At the beginning of your end step, put a random land card from your library into your graveyard.
Vigilance Domain — {7}{G}: Seek a creature card. This ability costs {1} less to activate for each basic land type among lands you control.
Deathtouch, lifelink At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard.
Bloodsprout Talisman enters tapped. {T}, Pay 1 life: Choose a nonland card in your hand. It perpetually gains "This spell costs {1} less to cast."
Flying At the beginning of your end step, conjure a random card from Darigaaz, Shivan Champion's spellbook into exile face down with three egg counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove an egg counter from it. Then if it has no egg counters on it, put it onto the battlefield."
Vigilance When Juggernaut Peddler enters, target player reveals all nonland cards in their hand. You may choose one of those cards. If you do, that player exiles it and conjures a card named Juggernaut into their hand.
Flash When Niambi, Beloved Protector enters, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
As Protean War Engine enters, draft a card from Protean War Engine's spellbook and exile it. Whenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types. Crew 3
Whenever a Swamp or Forest enters under your control, draft a card from Slimefoot, Thallid Transplant's spellbook.
Counter target spell. Each card in its controller's graveyard, hand, and library with the same name as that spell perpetually gains "This spell costs {2} more to cast."
Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.
Whenever one or more other nontoken creatures you control deal combat damage to a player, choose one of those creatures. Conjure a duplicate of the chosen creature into your hand.
As Coalition Construct enters, choose a creature type. Coalition Construct is the chosen type in addition to its other types. When Coalition Construct enters, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1.
Target player draws three cards.
Take an extra turn after this one.
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
{T}, Sacrifice this artifact: Add three mana of any one color.
{T}: Add {G}.
{T}: Add {B}.
{T}: Add {W}.
{T}: Add {R}.
{T}: Add {U}.
| Card | Number | Rarity | Price |
|---|---|---|---|
Benalish Knight-Counselor | 1 | Uncommon | N/A |
Priest of Possibility | 2 | Rare | N/A |
Pull of the Mist Moon | 3 | Uncommon | N/A |
Oracle of the Alpha | 4 | Mythic | N/A |
Skywriter Djinn | 5 | Rare | N/A |
Trove Mage | 6 | Uncommon | N/A |
Vesuvan Mist | 7 | Uncommon | N/A |
Darigaaz's Whelp | 8 | Uncommon | N/A |
Diminished Returner | 9 | Uncommon | N/A |
Reezug, the Bonecobbler | 10 | Mythic | N/A |
Smogbelcher Chariot | 11 | Rare | N/A |
Ghitu Embercoiler | 12 | Rare | N/A |
Goblin Influx Array | 13 | Rare | N/A |
Goblin Morale Sergeant | 14 | Uncommon | N/A |
Spellchain Scatter | 15 | Uncommon | N/A |
Marwyn's Kindred | 16 | Mythic | N/A |
Nantuko Slicer | 17 | Rare | N/A |
Vinesoul Spider | 18 | Uncommon | N/A |
Wandering Treefolk | 19 | Uncommon | N/A |
Arvad, Weatherlight Smuggler | 20 | Rare | N/A |
Bloodsprout Talisman | 21 | Rare | N/A |
Darigaaz, Shivan Champion | 22 | Mythic | N/A |
Juggernaut Peddler | 23 | Rare | N/A |
Niambi, Beloved Protector | 24 | Rare | N/A |
Protean War Engine | 25 | Mythic | N/A |
Slimefoot, Thallid Transplant | 26 | Rare | N/A |
Teferi's Contingency | 27 | Rare | N/A |
Tiana, Angelic Mechanic | 28 | Rare | N/A |
Vodalian Tide Mage | 29 | Rare | N/A |
Coalition Construct | 30 | Rare | N/A |
Ancestral Recall | 32 | Mythic | N/A |
Time Walk | 33 | Mythic | N/A |
Timetwister | 34 | Mythic | N/A |
Black Lotus | 35 | Mythic | N/A |
Mox Emerald | 36 | Mythic | N/A |
Mox Jet | 37 | Mythic | N/A |
Mox Pearl | 38 | Mythic | N/A |
Mox Ruby | 39 | Mythic | N/A |
Mox Sapphire | 40 | Mythic | N/A |