Alchemy: Innistrad
Flying When this creature enters, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun.
Flying, lifelink Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)
Double strike Spells cast from among cards you drew this turn cost {1} less to cast. Spells cast from among cards your opponents drew this turn cost {1} more to cast.
Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs {2} more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.
Lifelink Whenever this creature enters or attacks, choose a card in your hand. It perpetually gains lifelink.
Whenever one or more Humans and/or Warriors enters the battlefield under your control, conjure a card named Utility Knife onto the battlefield. This ability triggers only once each turn.
Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.
Vigilance When this creature enters, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library.
When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. When Sigardian Evangel enters the battlefield, tap target permanent you don't control.
When Slayer's Bounty enters the battlefield, look at the creature cards in target opponent's hand. Whenever you sacrifice Slayer's Bounty or another Clue, draft a card from Slayer's Bounty's spellbook. {2}, Sacrifice Slayer's Bounty: Draw a card.
Conjure a card named Suntail Hawk into your hand. If you have fewer than seven cards in hand, repeat this process.
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
When Clone Crafter enters the battlefield, conjure a duplicate of a random creature card from your opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
Flying When Geist of Regret enters the battlefield, put a random instant card from your library into your graveyard. Then put a random sorcery card from your library into your graveyard. Whenever you cast an instant or sorcery spell from your graveyard, copy that spell. You may choose new targets for the copy.
When this creature enters, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
Counter target spell. Seek a card with the same mana value as that spell.
Flying, ward {2} Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.
At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."
Ward {1} When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.
Conjure a duplicate of each of up to two target nontoken creatures you control into your hand.
Whenever an Island or Swamp enters the battlefield under your control, draft a card from this creature's spellbook.
When Cursebound Witch dies, draft a card from Cursebound Witch's spellbook.
Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into its owner's library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
Deathtouch When this creature enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
Flying, deathtouch When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card. Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Lifelink Damage isn't removed from creatures your opponents control during cleanup steps.
Menace As Predatory Sludge enters the battlefield, choose a permanent you don't control. When the chosen permanent is put into a graveyard from the battlefield, conjure a card named Predatory Sludge into your hand.
At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace.
When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield. Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
Sap Vitality deals 3 damage to target creature or planeswalker. Choose a creature card in your hand. It perpetually gets +3/+0.
Menace Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.
At the beginning of your upkeep, draft a card from this creature's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate.
When this creature enters the battlefield, choose one — • Another target Wolf or Werewolf you control fights target creature you don't control. • You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters, it fights up to one target creature you don't control.'"
Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.
Conductive Current deals 3 damage to each creature. Choose an instant or sorcery card in your hand. It perpetually gains "If this spell would deal noncombat damage to a permanent or player, it deals that much damage plus 2 instead."
Electrostatic Blast deals 2 damage to any target. You get a one-time boon with "When you cast an instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn."
Flying At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs {1} less to cast."
Prowess When this creature enters, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.
[+1]: Add {R}{R}. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card. [+1]: Tibalt, Wicked Tormentor deals 4 damage to target creature or planeswalker unless its controller has Tibalt deal 4 damage to them. If they do, you may discard a card. If you do, draw a card. [−X]: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."
Haste Whenever Toralf's Disciple attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
Flying When this creature enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
This creature can't be blocked by creatures with power 2 or less. When this creature enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
[+1]: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." [−1]: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield. [−6]: Until end of turn, creatures you control get +3/+3 and gain trample.
Trample When Geistpack Alpha dies, seek a permanent card with mana value equal to the number of lands you control.
When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way.
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
Reach Other Spiders you control get +1/+2. {1}{B/G}, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook.
Trample, haste Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. Foretell {4}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
When Tenacious Pup enters the battlefield, you gain 1 life. When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, trample counter, and vigilance counter on it.
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Menace At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a nontoken creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped. Whenever a land enters under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card."
This artifact enters tapped. When this artifact enters, draft a card from this artifact's spellbook, then discard a card. {T}: Add two mana in any combination of colors.
Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2}
Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand."
Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.
| Card | Number | Rarity | Price |
|---|---|---|---|
Angel of Eternal Dawn | 1 | Rare | N/A |
Angel of Unity | 2 | Uncommon | N/A |
Captain Eberhart | 3 | Mythic | N/A |
Divine Purge | 4 | Rare | N/A |
Ethereal Escort | 5 | Mythic | N/A |
Expedition Supplier | 6 | Rare | N/A |
Faithful Disciple | 7 | Uncommon | N/A |
Inquisitor Captain | 8 | Rare | N/A |
Sigardian Evangel | 9 | Rare | N/A |
Slayer's Bounty | 10 | Rare | N/A |
Suntail Squadron | 11 | Rare | N/A |
Absorb Energy | 12 | Rare | N/A |
Unexpected Conversion | 13 | Rare | N/A |
Clone Crafter | 14 | Rare | N/A |
Discover the Formula | 15 | Rare | N/A |
Geist of Regret | 16 | Mythic | N/A |
Geistchanneler | 17 | Rare | N/A |
Kindred Denial | 18 | Uncommon | N/A |
Obsessive Collector | 19 | Rare | N/A |
Oglor, Devoted Assistant | 20 | Mythic | N/A |
Rimewall Protector | 21 | Uncommon | N/A |
Sinister Reflections | 22 | Rare | N/A |
Tireless Angler | 23 | Rare | N/A |
Cursebound Witch | 24 | Uncommon | N/A |
Assemble from Parts | 25 | Rare | N/A |
Break Expectations | 26 | Uncommon | N/A |
Citystalker Connoisseur | 27 | Rare | N/A |
Gutmorn, Pactbound Servant | 28 | Mythic | N/A |
Patient Zero | 29 | Rare | N/A |
Predatory Sludge | 30 | Rare | N/A |
Puppet Raiser | 31 | Mythic | N/A |
Sanguine Brushstroke | 32 | Rare | N/A |
Sap Vitality | 33 | Rare | N/A |
Veteran Ghoulcaller | 34 | Rare | N/A |
Arms Scavenger | 35 | Rare | N/A |
Bloodrage Alpha | 36 | Rare | N/A |
Brittle Blast | 37 | Uncommon | N/A |
Conductive Current | 38 | Rare | N/A |
Electrostatic Blast | 39 | Rare | N/A |
Fearsome Whelp | 40 | Uncommon | N/A |
Frenzied Geistblaster | 41 | Rare | N/A |
Rahilda, Wanted Cutthroat // Rahilda, Feral Outlaw | 42 | Mythic | N/A |
Tibalt, Wicked Tormentor | 43 | Mythic | N/A |
Toralf's Disciple | 44 | Rare | N/A |
Town-Razer Tyrant | 45 | Rare | N/A |
Antique Collector | 46 | Rare | N/A |
Garruk, Wrath of the Wilds | 47 | Mythic | N/A |
Geistpack Alpha | 48 | Rare | N/A |
Grizzled Huntmaster | 49 | Rare | N/A |
Hinterland Chef | 50 | Rare | N/A |
Hollowhenge Wrangler | 51 | Rare | N/A |
Ishkanah, Broodmother | 52 | Mythic | N/A |
Lupine Harbingers | 53 | Rare | N/A |
Ravenous Pursuit | 54 | Rare | N/A |
Settle the Wilds | 55 | Uncommon | N/A |
Tenacious Pup | 56 | Uncommon | N/A |
Begin Anew | 57 | Rare | N/A |
Gitrog, Horror of Zhava | 58 | Rare | N/A |
Key to the Archive | 59 | Rare | N/A |
Soulstealer Axe | 60 | Uncommon | N/A |
Wickerwing Effigy | 61 | Rare | N/A |
Ominous Traveler | 62 | Rare | N/A |
Forsaken Crossroads | 63 | Rare | N/A |