Amonkhet Remastered
Flying {3}{G}{U}: You gain 2 life and draw a card.
[+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
Flying Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.
You gain X life and draw X cards.
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.
You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
{1}, {T}: Target creature can't attack this turn. Put a brick counter on this artifact. {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on this artifact.
Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice this artifact: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard.
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
{5}, {T}, Exile this artifact: Exile all nonland permanents.
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
This artifact enters with three brick counters on it. {2}, {T}, Remove a brick counter from this artifact: Draw a card. {2}, {T}: Scry 1.
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Defender {T}: This creature deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
Exile this creature: Each opponent chooses two cards in their graveyard and exiles the rest.
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
When this land enters, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}.
This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
{T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
({T}: Add {G} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
When this land enters, it deals 1 damage to target player or planeswalker. {T}: Add {C}.
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.) When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
| Card | Number | Rarity | Price |
|---|---|---|---|
Prepare // Fight | 251 | Rare | N/A |
Rags // Riches | 252 | Rare | N/A |
Reason // Believe | 253 | Rare | N/A |
Reduce // Rubble | 254 | Uncommon | N/A |
Refuse // Cooperate | 255 | Rare | N/A |
River Hoopoe | 256 | Uncommon | N/A |
Samut, the Tested | 257 | Mythic | N/A |
Samut, Voice of Dissent | 258 | Mythic | N/A |
The Scarab God | 259 | Mythic | N/A |
The Scorpion God | 260 | Mythic | N/A |
Shadowstorm Vizier | 261 | Uncommon | N/A |
Sphinx's Revelation | 262 | Mythic | N/A |
Spring // Mind | 263 | Uncommon | N/A |
Start // Finish | 264 | Uncommon | N/A |
Struggle // Survive | 265 | Uncommon | N/A |
Temmet, Vizier of Naktamun | 266 | Rare | N/A |
Wayward Servant | 267 | Uncommon | N/A |
Abandoned Sarcophagus | 268 | Rare | N/A |
Bontu's Monument | 269 | Uncommon | N/A |
Edifice of Authority | 270 | Uncommon | N/A |
Gate to the Afterlife | 271 | Uncommon | N/A |
God-Pharaoh's Gift | 272 | Rare | N/A |
Hazoret's Monument | 273 | Uncommon | N/A |
Hollow One | 274 | Rare | N/A |
Kefnet's Monument | 275 | Uncommon | N/A |
Mirage Mirror | 276 | Rare | N/A |
Oketra's Monument | 277 | Uncommon | N/A |
Perilous Vault | 278 | Rare | N/A |
Rhonas's Monument | 279 | Uncommon | N/A |
Sunset Pyramid | 280 | Uncommon | N/A |
Throne of the God-Pharaoh | 281 | Rare | N/A |
Wall of Forgotten Pharaohs | 282 | Common | N/A |
Watchers of the Dead | 283 | Uncommon | N/A |
Canyon Slough | 284 | Rare | N/A |
Cascading Cataracts | 285 | Rare | N/A |
Crypt of the Eternals | 286 | Uncommon | N/A |
Desert of the Fervent | 287 | Common | N/A |
Desert of the Glorified | 288 | Common | N/A |
Desert of the Indomitable | 289 | Common | N/A |
Desert of the Mindful | 290 | Common | N/A |
Desert of the True | 291 | Common | N/A |
Evolving Wilds | 292 | Common | N/A |
Fetid Pools | 293 | Rare | N/A |
Forest | 294 | Common | N/A |
Forest | 295 | Common | N/A |
Forest | 296 | Common | N/A |
Forest | 297 | Common | N/A |
Forest | 298 | Common | N/A |
Forest | 299 | Common | N/A |
Forest | 300 | Common | N/A |
Hashep Oasis | 301 | Uncommon | N/A |
Ifnir Deadlands | 302 | Uncommon | N/A |
Ipnu Rivulet | 303 | Uncommon | N/A |
Irrigated Farmland | 304 | Rare | N/A |
Island | 305 | Common | N/A |
Island | 306 | Common | N/A |
Island | 307 | Common | N/A |
Island | 308 | Common | N/A |
Island | 309 | Common | N/A |
Island | 310 | Common | N/A |
Island | 311 | Common | N/A |
Mountain | 312 | Common | N/A |
Mountain | 313 | Common | N/A |
Mountain | 314 | Common | N/A |
Mountain | 315 | Common | N/A |
Mountain | 316 | Common | N/A |
Mountain | 317 | Common | N/A |
Mountain | 318 | Common | N/A |
Plains | 319 | Common | N/A |
Plains | 320 | Common | N/A |
Plains | 321 | Common | N/A |
Plains | 322 | Common | N/A |
Plains | 323 | Common | N/A |
Plains | 324 | Common | N/A |
Plains | 325 | Common | N/A |
Ramunap Ruins | 326 | Uncommon | N/A |
Scattered Groves | 327 | Rare | N/A |
Scavenger Grounds | 328 | Rare | N/A |
Shefet Dunes | 329 | Uncommon | N/A |
Sheltered Thicket | 330 | Rare | N/A |
Sunscorched Desert | 331 | Common | N/A |
Swamp | 332 | Common | N/A |
Swamp | 333 | Common | N/A |
Swamp | 334 | Common | N/A |
Swamp | 335 | Common | N/A |
Swamp | 336 | Common | N/A |
Swamp | 337 | Common | N/A |
Swamp | 338 | Common | N/A |
Regal Caracal | 339 | Rare | N/A |