Archenemy: Nicol Bolas
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Flying, vigilance, lifelink
{T}: Target attacking creature gets +1/+1 until end of turn.
When this creature dies, create a 1/1 white Spirit creature token with flying.
Exile target tapped creature.
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Double strike (This creature deals both first-strike and regular combat damage.)
First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature can't be the target of black or red spells your opponents control.
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. [−2]: Destroy target tapped creature. [0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
{W}, {T}: Tap target creature.
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
First strike (This creature deals combat damage before creatures without first strike.) Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
First strike
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature. Spells your opponents cast that target this creature cost {2} more to cast.
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.
{T}: Target player draws a card, then discards a card.
Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time.
Each player draws two cards.
Flying Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Destroy target nonblack creature.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.
Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.
Flying When this creature enters, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Destroy two target nonblack creatures. You lose 5 life.
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If an opponent controls seven or more lands, this spell costs {6} less to cast. Flying {R}: This creature gets +1/+0 until end of turn.
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)
[+1]: Chandra deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn. [0]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return this card from your graveyard to your hand.
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, it deals 4 damage to target creature.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
{R}, {T}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Enchant creature When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Lightning Bolt deals 3 damage to any target.
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after this creature has left the battlefield.)
Searing Spear deals 3 damage to any target.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)
Choose a color. Sudden Demise deals X damage to each creature of the chosen color.
{R}: Untap this creature. {R}: Target creature blocks this creature this turn if able. {R}: Change the target of target spell that targets only this creature. {1}: This creature gets +1/-1 until end of turn. {1}: This creature gets -1/+1 until end of turn.
Volcanic Geyser deals X damage to any target.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
You may play an additional land this turn. Draw a card.
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
[+1]: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. [+1]: Untap up to four target Forests. [−7]: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Landfall — Whenever a land you control enters, choose one — • Put a +1/+1 counter on target creature. • You gain 2 life.
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able.
Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying, deathtouch When this creature enters, draw a card.
Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on this creature.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Destroy target creature or planeswalker.
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
[+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Enchant creature You control enchanted creature. Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
{T}: Add {U}, {B}, or {R}.
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.
{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.
This land enters tapped. {T}: Add {U}, {B}, or {R}.
This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, target creature can't block this turn. {T}: Add {R}.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Aegis Angel | 1 | Rare | $0.43 |
Aerial Responder | 2 | Uncommon | $0.27 |
Anointer of Champions | 3 | Uncommon | $0.11 |
Doomed Traveler | 4 | Common | $0.23 |
Excoriate | 5 | Common | $0.31 |
Expedition Raptor | 6 | Common | $0.04 |
Fencing Ace | 7 | Uncommon | $0.08 |
Fiendslayer Paladin | 8 | Rare | $0.69 |
Flickerwisp | 9 | Uncommon | $0.29 |
Gideon Jura | 10 | Mythic | $0.34 |
Gideon's Lawkeeper | 11 | Common | $0.21 |
Grand Abolisher | 12 | Rare | $13.94 |
Grasp of the Hieromancer | 13 | Common | $0.21 |
Lightwielder Paladin | 14 | Rare | $0.29 |
Mentor of the Meek | 15 | Rare | $0.24 |
Moment of Heroism | 16 | Common | $0.12 |
Odric, Master Tactician | 17 | Rare | $0.41 |
Precinct Captain | 18 | Rare | $0.31 |
Relief Captain | 19 | Uncommon | $0.10 |
Shoulder to Shoulder | 20 | Common | $0.09 |
Sun Titan | 21 | Mythic | $0.34 |
Youthful Knight | 22 | Common | $0.10 |
Compulsive Research | 23 | Common | $0.11 |
Icefall Regent | 24 | Rare | $0.60 |
Ior Ruin Expedition | 25 | Common | $0.19 |
Prognostic Sphinx | 26 | Rare | $0.33 |
Reckless Scholar | 27 | Uncommon | $0.17 |
Sphinx of Jwar Isle | 28 | Rare | $0.23 |
Vision Skeins | 29 | Common | $0.60 |
Windrider Eel | 30 | Common | $0.15 |
Archfiend of Depravity | 31 | Rare | $4.80 |
Deathbringer Regent | 32 | Rare | $0.30 |
Doom Blade | 33 | Uncommon | $0.26 |
Harvester of Souls | 34 | Rare | $0.73 |
Nightscape Familiar | 35 | Common | $1.22 |
Overseer of the Damned | 36 | Rare | $0.49 |
Reckless Spite | 37 | Uncommon | $0.18 |
Vampire Nighthawk | 38 | Uncommon | $0.34 |
Avatar of Fury | 39 | Rare | $0.35 |
Battle-Rattle Shaman | 40 | Common | $0.04 |
Blood Ogre | 41 | Common | $0.06 |
Chandra, Pyromaster | 42 | Mythic | $0.77 |
Chandra's Outrage | 43 | Common | $0.15 |
Chandra's Phoenix | 44 | Rare | $0.29 |
Coordinated Assault | 45 | Uncommon | $0.21 |
Dualcaster Mage | 46 | Rare | $4.69 |
Fiery Fall | 47 | Common | $0.21 |
Flametongue Kavu | 48 | Uncommon | $0.19 |
Gorehorn Minotaurs | 49 | Common | $0.03 |
Grim Lavamancer | 50 | Rare | $0.37 |
Guttersnipe | 51 | Uncommon | $0.51 |
Hammerhand | 52 | Common | $0.22 |
Inferno Titan | 53 | Mythic | $0.31 |
Lightning Bolt | 54 | Uncommon | $1.37 |
Obsidian Fireheart | 55 | Mythic | $0.78 |
Searing Spear | 56 | Common | $0.22 |
Skarrgan Firebird | 57 | Uncommon | $0.15 |
Stormblood Berserker | 58 | Uncommon | $0.08 |
Sudden Demise | 59 | Rare | $0.30 |
Torchling | 60 | Rare | $0.14 |
Volcanic Geyser | 61 | Uncommon | $0.08 |
Cultivate | 62 | Common | $0.88 |
Explore | 63 | Common | $0.36 |
Fertilid | 64 | Common | $0.17 |
Forgotten Ancient | 65 | Rare | $0.50 |
Hunter's Prowess | 66 | Rare | $0.52 |
Khalni Heart Expedition | 67 | Common | $0.26 |
Nissa, Worldwaker | 68 | Mythic | $3.73 |
Oran-Rief Hydra | 69 | Rare | $2.57 |
Press the Advantage | 70 | Uncommon | $0.50 |
Rampaging Baloths | 71 | Mythic | $0.54 |
Retreat to Kazandu | 72 | Uncommon | $0.51 |
Scute Mob | 73 | Rare | $0.63 |
Sylvan Bounty | 74 | Common | $0.09 |
Thragtusk | 75 | Rare | $0.17 |
Turntimber Basilisk | 76 | Uncommon | $0.34 |
Vastwood Zendikon | 77 | Common | $0.11 |
Vines of the Recluse | 78 | Common | $0.15 |
Woodborn Behemoth | 79 | Uncommon | $0.03 |
Baleful Strix | 80 | Uncommon | $1.31 |
Blood Tyrant | 81 | Rare | $0.34 |
Cruel Ultimatum | 82 | Rare | $0.57 |
Dreadbore | 83 | Rare | $0.65 |
Extract from Darkness | 84 | Uncommon | $0.19 |
Nicol Bolas, Planeswalker | 85 | Mythic | $2.58 |
Slave of Bolas | 86 | Uncommon | $0.39 |
Soul Ransom | 87 | Uncommon | $0.20 |
Obelisk of Grixis | 88 | Common | $0.31 |
Sword of the Animist | 89 | Rare | $5.71 |
Talisman of Dominance | 90 | Uncommon | $1.49 |
Talisman of Indulgence | 91 | Uncommon | $2.44 |
Crumbling Necropolis | 92 | Uncommon | $0.45 |
Dragonskull Summit | 93 | Rare | $1.05 |
Drowned Catacomb | 94 | Rare | $1.83 |
Grixis Panorama | 95 | Common | $0.55 |
Smoldering Spires | 96 | Common | $0.23 |
Plains | 97 | Common | $0.23 |
Island | 98 | Common | $0.22 |
Swamp | 99 | Common | $0.29 |
Mountain | 100 | Common | $0.24 |
Forest | 101 | Common | $0.19 |
Plains | 102 | Common | $0.25 |
Island | 103 | Common | $0.23 |
Swamp | 104 | Common | $0.35 |
Mountain | 105 | Common | $0.24 |
Forest | 106 | Common | $0.23 |
Soldier | 1 | N/A | |
Spirit | 2 | $0.20 | |
Horror | 3 | $0.21 | |
Beast | 4 | $0.24 | |
Beast | 5 | $0.20 |