Archenemy
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
{W}, {T}: Regenerate target artifact.
When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flying When this creature enters, you may return target artifact card from your graveyard to your hand.
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
{B}, {T}, Discard a card: Add {B}{B}{B}.
Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature dies, target creature gets -1/-1 until end of turn.
Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Whenever this creature attacks, each opponent loses 2 life.
All creatures get -2/-2 until end of turn.
Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Target player draws two cards and loses 2 life.
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
Discard two cards: Create a 2/2 black Zombie creature token.
Return target creature card from your graveyard to the battlefield.
First strike Morph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Kicker {2} (You may pay an additional {2} as you cast this spell.) Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Create two 1/1 red Goblin creature tokens.
Flying {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Dragon spells you cast cost {2} less to cast.
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Flying Whenever this creature attacks, you may pay {X}{R}. If you do, it deals X damage to any target.
Flying {R}: This creature gets +1/+0 until end of turn.
Hellbent — This creature gets +2/+2 as long as you have no cards in hand. Morph—Discard a card. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Flying, haste Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: This creature deals damage equal to the number of +1/+1 counters on it to any target.
Flying When Ryusei dies, it deals 5 damage to each creature without flying.
Add {R}{R}{R}{R}{R}.
Whenever this creature deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Morph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to any target.
Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.
Flying Menace (This creature can't be blocked except by two or more creatures.) This creature can block an additional creature each combat. {1}{R}: This creature gets +2/+0 until end of turn.
This spell can't be countered. Volcanic Fallout deals 2 damage to each creature and each player.
Changeling (This card is every creature type.) Protection from black {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
This creature enters with X +1/+1 counters on it. {3}: Put a +1/+1 counter on this creature. Any player may activate this ability.
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Prevent all combat damage that would be dealt this turn.
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Draw three cards.
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, put a +1/+1 counter on target creature.
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
{T}: Add {G}.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.
Destroy target creature with flying.
Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
All creatures able to block this creature do so. Channel — {2}{G}{G}, Discard this card: All creatures able to block target creature this turn do so.
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, create four 1/1 green Saproling creature tokens.
Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.
This creature enters with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from this creature: Destroy target artifact or enchantment.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
When this creature enters, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)
Enchant creature Enchanted creature gets +2/+2 and has trample. Whenever enchanted creature deals damage, you gain that much life.
({B/R} can be paid with either {B} or {R}.) Flying When this creature enters, sacrifice it unless you discard two cards.
Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell. (Do both if {W}{B} was spent.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
Choose one or both — • Branching Bolt deals 3 damage to target creature with flying. • Branching Bolt deals 3 damage to target creature without flying.
Target creature gets +4/+2 and gains trample until end of turn.
Flash When this creature enters, prevent all damage that would be dealt to artifact creatures this turn.
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {W} or {U}.
Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
Target player gains 7 life.
Whenever an opponent casts a spell, Kaervek deals damage equal to that spell's mana value to any target.
Flying When this creature enters, target player's life total becomes 10.
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost. This artifact enters tapped. {T}: Add {U} or {B}.
Reach (This creature can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)
({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Savage Twister deals X damage to each creature.
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
Destroy target creature. It can't be regenerated.
Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)
{T}: Untap another target permanent.
Exile target creature.
Flying Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature. {1}{R}: This creature deals 1 damage to target creature.
{U}, Sacrifice this artifact: Return target creature to its owner's hand. {1}, Sacrifice this artifact: Draw a card.
{1}, {T}: Add {W}{U}.
{1}, {T}: Add {U}{B}.
{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice this artifact: Draw three cards.
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
{1}, {T}: Add {R}{G}.
This creature attacks each combat if able. This creature can't be blocked by Walls.
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Nonartifact spells cost {1} more to cast.
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
{T}: Add {W}, {U}, or {B}.
{1}, {T}: Add {B}{R}.
At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
{2}, {T}: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Whenever you're dealt damage, put that many charge counters on this artifact. At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
When you control no other artifacts, sacrifice this creature.
{2}, {T}: Exile target permanent you control. {2}, Sacrifice this artifact: Return all cards exiled with this artifact to the battlefield under your control.
{T}: Add {C}{C}{C}.
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
This land enters tapped. When this land enters, create a 0/1 green Plant creature token. {T}: Add {G}.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
{T}: Add {C}. Threshold — {G}{W}: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Leonin Abunas | 1 | Rare | $1.62 |
Metallurgeon | 2 | Uncommon | $0.25 |
Oblivion Ring | 3 | Common | $0.25 |
Path to Exile | 4 | Uncommon | $1.18 |
Sanctum Gargoyle | 5 | Common | $0.35 |
March of the Machines | 6 | Rare | $0.52 |
Master Transmuter | 7 | Rare | $4.08 |
Spin into Myth | 8 | Uncommon | $0.36 |
Avatar of Woe | 9 | Rare | $3.77 |
Beacon of Unrest | 10 | Rare | $0.31 |
Bog Witch | 11 | Common | $4.08 |
Cemetery Reaper | 12 | Rare | $1.24 |
Corpse Connoisseur | 13 | Uncommon | $0.35 |
Dregscape Zombie | 14 | Common | $0.40 |
Extractor Demon | 15 | Rare | $0.25 |
Festering Goblin | 16 | Common | $0.25 |
Incremental Blight | 17 | Uncommon | $0.66 |
Infectious Horror | 18 | Common | $0.25 |
Infest | 19 | Uncommon | $0.11 |
Makeshift Mannequin | 20 | Uncommon | $0.36 |
Reanimate | 21 | Uncommon | $12.24 |
Reassembling Skeleton | 22 | Uncommon | $0.72 |
Scion of Darkness | 23 | Rare | $0.66 |
Shriekmaw | 24 | Uncommon | $0.33 |
Sign in Blood | 25 | Common | $0.47 |
Twisted Abomination | 26 | Common | $0.15 |
Urborg Syphon-Mage | 27 | Common | $0.14 |
Zombie Infestation | 28 | Uncommon | $0.34 |
Zombify | 29 | Uncommon | $0.66 |
Battering Craghorn | 30 | Common | $0.39 |
Breath of Darigaaz | 31 | Uncommon | $0.37 |
Chandra's Outrage | 32 | Common | $0.33 |
Dragon Breath | 33 | Common | $0.27 |
Dragon Fodder | 34 | Common | $0.28 |
Dragon Whelp | 35 | Uncommon | $0.16 |
Dragonspeaker Shaman | 36 | Uncommon | $3.97 |
Fireball | 37 | Uncommon | $0.35 |
Flameblast Dragon | 38 | Rare | $0.40 |
Furnace Whelp | 39 | Uncommon | $0.16 |
Gathan Raiders | 40 | Common | $0.25 |
Hellkite Charger | 41 | Rare | $1.99 |
Imperial Hellkite | 42 | Rare | $0.30 |
Inferno Trap | 43 | Uncommon | $0.13 |
Kilnmouth Dragon | 44 | Rare | $0.56 |
Ryusei, the Falling Star | 45 | Rare | $1.01 |
Seething Song | 46 | Common | $8.36 |
Skirk Commando | 47 | Common | $0.19 |
Skirk Marauder | 48 | Common | $0.32 |
Taurean Mauler | 49 | Rare | $2.44 |
Two-Headed Dragon | 50 | Rare | $0.77 |
Volcanic Fallout | 51 | Uncommon | $0.23 |
Chameleon Colossus | 52 | Rare | $1.04 |
Feral Hydra | 53 | Rare | $0.45 |
Fertilid | 54 | Common | $0.47 |
Fierce Empath | 55 | Common | $0.27 |
Fog | 56 | Common | $1.06 |
Forgotten Ancient | 57 | Rare | $0.49 |
Gleeful Sabotage | 58 | Common | $0.36 |
Harmonize | 59 | Uncommon | $0.25 |
Hunting Moa | 60 | Uncommon | $0.22 |
Kamahl, Fist of Krosa | 61 | Rare | $0.54 |
Krosan Tusker | 62 | Common | $0.36 |
Leaf Gilder | 63 | Common | $0.06 |
Molimo, Maro-Sorcerer | 64 | Rare | $0.36 |
Plummet | 65 | Common | $0.25 |
Primal Command | 66 | Rare | $0.61 |
Rancor | 67 | Common | $3.12 |
Sakura-Tribe Elder | 68 | Common | $0.55 |
Shinen of Life's Roar | 69 | Common | $0.58 |
Spider Umbra | 70 | Common | $0.42 |
Thelonite Hermit | 71 | Rare | $0.30 |
Verdeloth the Ancient | 72 | Rare | $0.42 |
Wall of Roots | 73 | Common | $0.29 |
Wickerbough Elder | 74 | Common | $0.11 |
Yavimaya Dryad | 75 | Uncommon | $0.44 |
Agony Warp | 76 | Common | $0.18 |
Architects of Will | 77 | Common | $0.99 |
Armadillo Cloak | 78 | Common | $1.41 |
Avatar of Discord | 79 | Rare | $0.37 |
Batwing Brume | 80 | Uncommon | $6.72 |
Bituminous Blast | 81 | Uncommon | $0.13 |
Branching Bolt | 82 | Common | $0.15 |
Colossal Might | 83 | Common | $0.25 |
Ethersworn Shieldmage | 84 | Common | $0.29 |
Fieldmist Borderpost | 85 | Common | $0.40 |
Fires of Yavimaya | 86 | Uncommon | $1.08 |
Heroes' Reunion | 87 | Uncommon | $0.34 |
Kaervek the Merciless | 88 | Rare | $0.37 |
Magister Sphinx | 89 | Rare | $0.45 |
Mistvein Borderpost | 90 | Common | $0.28 |
Pale Recluse | 91 | Common | $0.59 |
Rakdos Guildmage | 92 | Uncommon | $0.21 |
Savage Twister | 93 | Uncommon | $0.24 |
Selesnya Guildmage | 94 | Uncommon | $0.37 |
Terminate | 95 | Common | $0.49 |
Torrent of Souls | 96 | Uncommon | $0.19 |
Unbender Tine | 97 | Uncommon | $0.54 |
Unmake | 98 | Common | $0.53 |
Vampiric Dragon | 99 | Rare | $0.45 |
Watchwolf | 100 | Uncommon | $0.16 |
Wax // Wane | 101 | Uncommon | $0.30 |
Aether Spellbomb | 102 | Common | $0.38 |
Azorius Signet | 103 | Common | $0.40 |
Dimir Signet | 104 | Common | $0.66 |
Dreamstone Hedron | 105 | Uncommon | $0.24 |
Duplicant | 106 | Rare | $0.54 |
Everflowing Chalice | 107 | Uncommon | $0.58 |
Gruul Signet | 108 | Common | $0.43 |
Juggernaut | 109 | Uncommon | $0.11 |
Lightning Greaves | 110 | Uncommon | $6.32 |
Lodestone Golem | 111 | Rare | $0.39 |
Memnarch | 112 | Rare | $5.58 |
Obelisk of Esper | 113 | Common | $0.39 |
Rakdos Signet | 114 | Common | $1.40 |
Skullcage | 115 | Uncommon | $0.32 |
Sorcerer's Strongbox | 116 | Uncommon | $0.41 |
Sun Droplet | 117 | Uncommon | $0.28 |
Sundering Titan | 118 | Rare | $0.66 |
Synod Centurion | 119 | Uncommon | $0.10 |
Synod Sanctum | 120 | Uncommon | $0.30 |
Thran Dynamo | 121 | Uncommon | $3.36 |
Thunderstaff | 122 | Uncommon | $0.24 |
Artisan of Kozilek | 123 | Uncommon | $0.50 |
Barren Moor | 124 | Common | $0.21 |
Graypelt Refuge | 125 | Uncommon | $0.27 |
Kazandu Refuge | 126 | Uncommon | $0.34 |
Khalni Garden | 127 | Common | $1.25 |
Krosan Verge | 128 | Uncommon | $0.45 |
Llanowar Reborn | 129 | Uncommon | $0.42 |
Mosswort Bridge | 130 | Rare | $0.42 |
Nantuko Monastery | 131 | Uncommon | $0.22 |
Rakdos Carnarium | 132 | Common | $0.36 |
Secluded Steppe | 133 | Common | $0.56 |
Terramorphic Expanse | 134 | Common | $0.61 |
Tranquil Thicket | 135 | Common | $0.21 |
Vitu-Ghazi, the City-Tree | 136 | Uncommon | $0.10 |
Plains | 137 | Common | $0.33 |
Plains | 138 | Common | $0.55 |
Island | 139 | Common | $0.33 |
Island | 140 | Common | $0.49 |
Island | 141 | Common | $0.39 |
Swamp | 142 | Common | $1.33 |
Swamp | 143 | Common | $0.45 |
Swamp | 144 | Common | $0.46 |
Mountain | 145 | Common | $0.43 |
Mountain | 146 | Common | $0.19 |
Mountain | 147 | Common | $0.24 |
Forest | 148 | Common | $0.52 |
Forest | 149 | Common | $0.26 |
Forest | 150 | Common | $0.38 |