Battle Royale Box Set
Flying Whenever this creature deals damage to a player, that player discards a card.
First strike {W}: Target creature gains first strike until end of turn.
Flying
Flying {T}: Target attacking or blocking creature gets +1/+1 until end of turn.
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
{T}: Untap two target lands.
Flying
Flying
{0}: Return this creature to its owner's hand.
Return this enchantment to its owner's hand: Regenerate target creature.
When this creature enters, each opponent discards a card.
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
{T}: Add {C}. {T}: Add {B} or {R}. This land doesn't untap during your next untap step.
Enchant creature You control enchanted creature.
Counter target spell.
Flying, haste
Each player returns a creature they control to its owner's hand.
Add {B}{B}{B}.
Whenever an opponent plays a land, put a +1/+1 counter on this creature.
Destroy target artifact or enchantment.
{T}: Counter target spell unless its controller pays {1}.
This land enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
{G}, {T}, Sacrifice this creature: Destroy target enchantment.
Each player puts a creature card from their graveyard onto the battlefield.
Whenever a creature dies, that creature's controller may draw a card.
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
{T}: This creature deals 1 damage to each other creature without flying.
{U}{U}: Tap target creature without flying.
Target creature gets +3/+3 until end of turn.
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
Heat Ray deals X damage to target creature.
Hurricane deals X damage to each creature with flying and each player.
{T}: Target attacking creature gets +1/+1 until end of turn.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
{T}: Add {G}.
When this creature enters, return target creature to its owner's hand.
Counter target spell unless its controller pays {3}.
Enchant creature Enchanted creature gets +2/+2 and can't block.
{U}: This creature gains flying until end of turn.
{W}, {T}: Tap target creature.
{T}: Add {C}. {T}: Add {R} or {G}. This land doesn't untap during your next untap step.
First strike When this creature enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Target player draws four cards.
Enchant creature Enchanted creature can't attack or block.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Shroud (This creature can't be the target of spells or abilities.)
{2}{G}: This creature gets +3/+3 until end of turn. Activate only once each turn.
This land enters tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: This creature deals 1 damage to any target.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {G}: Regenerate this creature.
Rolling Thunder deals X damage divided as you choose among any number of targets.
Enchant creature Whenever a creature dies, put a +1/+1 counter on enchanted creature.
{T}: Prevent the next 2 damage that would be dealt to any target this turn.
Sacrifice this creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Sandstorm deals 1 damage to each attacking creature.
Flying
Whenever this creature attacks, you may tap target creature.
{T}: Untap target creature.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
{B}, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.
Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.
This creature gets +1/+2 as long as an opponent controls a nonbasic land.
This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)
Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Whenever another creature enters, you gain 1 life.
This creature enters with four +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
This creature enters with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from this creature: You gain 2 life.
This creature enters with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from this creature: Prevent all combat damage that would be dealt this turn.
This creature enters with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Steam Blast deals 2 damage to each creature and each player.
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Exile target creature. Its controller gains life equal to its power.
Two target creatures each get +2/+2 until end of turn.
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{T}: Add {C}. {T}: Add {W} or {U}. This land doesn't untap during your next untap step.
Destroy all enchantments.
{1}{G}: Target creature blocks this creature this turn if able.
Each opponent discards two cards.
{R}: Regenerate this creature.
{T}: Add {C}. {T}: Add {G} or {W}. This land doesn't untap during your next untap step.
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Defender (This creature can't attack.)
Enchant creature Enchanted creature gets -2/-1.
Protection from white {1}{R}: This creature gets +1/+0 until end of turn.
Flying
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Destroy all creatures. They can't be regenerated.
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Abyssal Specter | 1 | Uncommon | $0.56 |
Advance Scout | 2 | Common | $0.22 |
Air Elemental | 3 | Uncommon | $0.12 |
Angelic Page | 4 | Common | $0.44 |
Arc Lightning | 5 | Common | $0.24 |
Argothian Elder | 6 | Uncommon | $0.56 |
Armored Pegasus | 7 | Common | $0.34 |
Azure Drake | 8 | Uncommon | $0.10 |
Blinking Spirit | 9 | Rare | $0.27 |
Broken Fall | 10 | Common | $1.45 |
Cackling Fiend | 11 | Common | $0.46 |
Catastrophe | 12 | Rare | $4.09 |
Cinder Marsh | 13 | Uncommon | $0.37 |
Control Magic | 14 | Uncommon | $1.19 |
Counterspell | 15 | Common | $2.14 |
Crazed Skirge | 16 | Uncommon | $0.19 |
Curfew | 17 | Common | $0.86 |
Dark Ritual | 18 | Common | $3.51 |
Dirtcowl Wurm | 19 | Rare | $3.07 |
Disenchant | 20 | Common | $0.23 |
Disruptive Student | 21 | Common | $1.55 |
Drifting Meadow | 22 | Common | $0.45 |
Elvish Lyrist | 23 | Uncommon | $0.37 |
Exhume | 24 | Common | $4.46 |
Fecundity | 25 | Uncommon | $0.66 |
Fertile Ground | 26 | Common | $0.96 |
Fire Ants | 27 | Uncommon | $0.50 |
Flood | 28 | Common | $0.48 |
Giant Growth | 29 | Common | $0.24 |
Gorilla Warrior | 30 | Common | $0.67 |
Healing Salve | 31 | Common | $0.17 |
Heat Ray | 32 | Common | $0.23 |
Hurricane | 33 | Uncommon | $0.39 |
Infantry Veteran | 34 | Common | $0.08 |
Land Tax | 35 | Uncommon | $22.79 |
Lhurgoyf | 36 | Rare | $0.35 |
Lightning Elemental | 37 | Common | $0.05 |
Living Death | 38 | Rare | $5.20 |
Llanowar Elves | 39 | Common | $1.00 |
Man-o'-War | 40 | Common | $0.38 |
Mana Leak | 41 | Common | $1.98 |
Maniacal Rage | 42 | Common | $0.09 |
Manta Riders | 43 | Common | $0.29 |
Master Decoy | 44 | Common | $0.91 |
Mogg Hollows | 45 | Uncommon | $0.41 |
Nekrataal | 46 | Uncommon | $0.69 |
Opportunity | 47 | Uncommon | $0.29 |
Pacifism | 48 | Common | $0.11 |
Pestilence | 49 | Uncommon | $0.46 |
Phyrexian Ghoul | 50 | Common | $0.49 |
Pincher Beetles | 51 | Common | $0.25 |
Plated Rootwalla | 52 | Common | N/A |
Polluted Mire | 53 | Common | $0.24 |
Prodigal Sorcerer | 54 | Common | $0.91 |
Raging Goblin | 55 | Common | $0.55 |
Ray of Command | 56 | Common | $0.75 |
Reanimate | 57 | Uncommon | $13.72 |
Remote Isle | 58 | Common | $1.56 |
River Boa | 59 | Uncommon | $0.89 |
Rolling Thunder | 60 | Common | $0.44 |
Sadistic Glee | 61 | Common | $6.67 |
Sanctum Custodian | 62 | Common | $0.15 |
Sanctum Guardian | 63 | Uncommon | $0.10 |
Sandstorm | 64 | Common | $0.85 |
Scaled Wurm | 65 | Common | $0.18 |
Scryb Sprites | 66 | Common | $0.30 |
Seasoned Marshal | 67 | Uncommon | $0.11 |
Seeker of Skybreak | 68 | Common | $1.76 |
Sengir Vampire | 69 | Uncommon | $0.30 |
Sewer Rats | 70 | Common | $5.85 |
Shower of Sparks | 71 | Common | $0.50 |
Skyshroud Elite | 72 | Uncommon | $0.35 |
Slippery Karst | 73 | Common | $0.14 |
Soltari Foot Soldier | 74 | Common | $0.50 |
Songstitcher | 75 | Uncommon | $0.25 |
Soul Warden | 76 | Common | $3.01 |
Spike Colony | 77 | Common | $0.24 |
Spike Feeder | 78 | Uncommon | $0.74 |
Spike Weaver | 79 | Rare | $3.82 |
Spike Worker | 80 | Common | $0.23 |
Steam Blast | 81 | Uncommon | $0.16 |
Subversion | 82 | Rare | $2.22 |
Sun Clasp | 83 | Common | $0.21 |
Swords to Plowshares | 84 | Uncommon | $4.18 |
Symbiosis | 85 | Common | $0.23 |
Syphon Soul | 86 | Common | $0.41 |
Terror | 87 | Common | $0.44 |
Thalakos Lowlands | 88 | Uncommon | $0.53 |
Tranquility | 89 | Common | $0.28 |
Trumpeting Armodon | 90 | Uncommon | $0.22 |
Unnerve | 91 | Common | $0.97 |
Uthden Troll | 92 | Uncommon | $0.21 |
Vec Townships | 93 | Uncommon | $0.10 |
Village Elder | 94 | Common | $0.32 |
Wall of Heat | 95 | Common | $0.23 |
Weakness | 96 | Common | $0.17 |
Wildfire Emissary | 97 | Uncommon | $0.19 |
Wind Drake | 98 | Common | $0.46 |
Windfall | 99 | Uncommon | $5.47 |
Wrath of God | 100 | Rare | $5.97 |
Forest | 101 | Common | $1.29 |
Forest | 102 | Common | $1.55 |
Forest | 103 | Common | $0.55 |
Forest | 104 | Common | $0.98 |
Forest | 105 | Common | $0.50 |
Forest | 106 | Common | $0.95 |
Forest | 107 | Common | $2.42 |
Forest | 108 | Common | $1.52 |
Forest | 109 | Common | $0.73 |
Island | 110 | Common | $0.76 |
Island | 111 | Common | $4.09 |
Island | 112 | Common | $0.96 |
Island | 113 | Common | $1.10 |
Island | 114 | Common | $1.46 |
Mountain | 115 | Common | $0.50 |
Mountain | 116 | Common | $0.88 |
Mountain | 117 | Common | $0.57 |
Mountain | 118 | Common | $0.72 |
Mountain | 119 | Common | $0.88 |
Mountain | 120 | Common | $3.62 |
Mountain | 121 | Common | $1.89 |
Mountain | 122 | Common | $1.63 |
Mountain | 123 | Common | $2.00 |
Plains | 124 | Common | $1.57 |
Plains | 125 | Common | $2.75 |
Plains | 126 | Common | $0.97 |
Plains | 127 | Common | $1.02 |
Plains | 128 | Common | $0.87 |
Plains | 129 | Common | $2.28 |
Plains | 130 | Common | $0.97 |
Plains | 131 | Common | $1.35 |
Plains | 132 | Common | $1.00 |
Swamp | 133 | Common | $1.07 |
Swamp | 134 | Common | $0.82 |
Swamp | 135 | Common | $0.74 |
Swamp | 136 | Common | $0.60 |