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Destroy all creatures with power greater than target creature's power.
Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature.
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.
Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.
You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Return target creature to its owner's hand. Draw a card.
Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Destroy target creature.
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player discards all the cards in their hand, then draws that many cards. • Collective Defiance deals 4 damage to target creature. • Collective Defiance deals 3 damage to target opponent or planeswalker.
Crackle with Power deals five times X damage to each of up to X targets.
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Skewer the Critics deals 3 damage to any target.
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
Exile target nonland permanent. You lose 3 life.
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Destroy target artifact, creature, or planeswalker.
Enchant land When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Counter target spell that targets you or a permanent you control. Draw a card.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.
Counter target spell. Ionize deals 2 damage to that spell's controller.
[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. Flashback {1}{U}{B}
Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Choose one — • Destroy target creature with mana value 3 or less. • Return target creature to its owner's hand.
Exile target monocolored permanent.
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
This spell can't be countered. Destroy target nonland permanent.
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
When this artifact enters, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
{T}: Exile up to two target cards from a single graveyard. Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it. Crew 2
{T}: Add {C}. {3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Crackle with Power deals five times X damage to each of up to X targets.
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Exile target nonland permanent. You lose 3 life.
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
When this artifact enters, put a -1/-1 counter on each creature target player controls. {4}, {T}: Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
Lifelink, haste
Haste When this creature enters the battlefield, it deals 1 damage to any target.
Trample, haste
When this creature dies, you gain 1 life.
{2}, {T}, Sacrifice this token: You gain 3 life.
| Card | Number | Rarity | Price |
|---|---|---|---|
Fell the Mighty | 1 | Rare | $0.23 |
Fierce Retribution | 2 | Uncommon | $0.07 |
Journey to Nowhere | 3 | Uncommon | $0.20 |
Leyline Binding | 4 | Mythic | $0.42 |
Pariah | 5 | Rare | $0.58 |
Path to Exile | 6 | Rare | $1.88 |
Archive Trap | 7 | Rare | $0.67 |
Archmage's Charm | 8 | Rare | $0.82 |
Commandeer | 9 | Rare | $1.63 |
Essence Capture | 10 | Uncommon | $0.09 |
Mana Drain | 11 | Mythic | $43.51 |
Mindbreak Trap | 12 | Mythic | $7.65 |
Repulse | 13 | Uncommon | $0.07 |
Heartless Pillage | 14 | Uncommon | $0.14 |
Imp's Mischief | 15 | Rare | $5.47 |
Murder | 16 | Uncommon | $0.12 |
Overwhelming Forces | 17 | Mythic | $0.60 |
Reanimate | 18 | Rare | $8.19 |
Surgical Extraction | 19 | Rare | $0.94 |
Thoughtseize | 20 | Mythic | $5.17 |
Collective Defiance | 21 | Rare | $0.22 |
Crackle with Power | 22 | Mythic | $11.19 |
Electrodominance | 23 | Rare | $0.91 |
Fling | 24 | Uncommon | $0.18 |
Indomitable Creativity | 25 | Mythic | $0.37 |
Skewer the Critics | 26 | Uncommon | $0.16 |
Skullcrack | 27 | Rare | $0.21 |
Clear Shot | 28 | Uncommon | $0.10 |
Force of Vigor | 29 | Mythic | $7.08 |
Pest Infestation | 30 | Rare | $0.42 |
Primal Command | 31 | Rare | $0.28 |
Primal Might | 32 | Rare | $0.25 |
Thornado | 33 | Uncommon | $0.09 |
Abrupt Decay | 34 | Rare | $1.69 |
Anguished Unmaking | 35 | Mythic | $2.35 |
Back for More | 36 | Uncommon | $0.09 |
Bedevil | 37 | Rare | $0.39 |
Buried in the Garden | 38 | Uncommon | $0.14 |
Crime // Punishment | 39 | Mythic | $0.25 |
Cruel Ultimatum | 40 | Rare | $0.21 |
Decimate | 41 | Rare | $0.21 |
Decisive Denial | 42 | Uncommon | $0.23 |
Detention Sphere | 43 | Rare | $0.22 |
Endless Detour | 44 | Rare | $0.18 |
Fractured Identity | 45 | Mythic | $0.38 |
Hindering Light | 46 | Uncommon | $0.17 |
Humiliate | 47 | Uncommon | $0.09 |
Hypothesizzle | 48 | Uncommon | $0.11 |
Ionize | 49 | Rare | $0.23 |
Oko, Thief of Crowns | 50 | Mythic | $4.33 |
Outlaws' Merriment | 51 | Rare | $0.25 |
Ride Down | 52 | Uncommon | $0.11 |
Savage Smash | 53 | Uncommon | $0.09 |
Siphon Insight | 54 | Rare | $0.18 |
Terminal Agony | 55 | Uncommon | $0.08 |
Tyrant's Scorn | 56 | Uncommon | $0.10 |
Vanishing Verse | 57 | Rare | $0.24 |
Villainous Wealth | 58 | Rare | $0.30 |
Void Rend | 59 | Rare | $0.37 |
Voidslime | 60 | Rare | $0.21 |
Contagion Engine | 61 | Mythic | $15.06 |
Grindstone | 62 | Mythic | $4.45 |
Mindslaver | 63 | Mythic | $3.76 |
Unlicensed Hearse | 64 | Rare | $0.44 |
Dust Bowl | 65 | Rare | $0.47 |
Leyline Binding | 66 | Mythic | $24.29 |
Mana Drain | 67 | Mythic | $232.59 |
Mindbreak Trap | 68 | Mythic | $135.80 |
Overwhelming Forces | 69 | Mythic | $14.94 |
Thoughtseize | 70 | Mythic | $65.63 |
Crackle with Power | 71 | Mythic | $30.16 |
Indomitable Creativity | 72 | Mythic | $15.25 |
Force of Vigor | 73 | Mythic | $83.28 |
Anguished Unmaking | 74 | Mythic | $22.02 |
Crime // Punishment | 75 | Mythic | $11.28 |
Fractured Identity | 76 | Mythic | $27.47 |
Oko, Thief of Crowns | 77 | Mythic | $43.86 |
Contagion Engine | 78 | Mythic | $32.59 |
Grindstone | 79 | Mythic | $28.60 |
Mindslaver | 80 | Mythic | $38.33 |
Human Cleric | 1 | N/A | |
Human Rogue | 2 | N/A | |
Human Warrior | 3 | N/A | |
Pest | 4 | N/A | |
Food | 5 | N/A |