Commander 2018
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
{T}: Add {C}. {3}, {T}, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
This land enters tapped. {T}: Add {U} or {R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
This land enters tapped. {T}: Add {U} or {R}.
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
This land enters tapped. When this land enters, create a 0/1 green Plant creature token. {T}: Add {G}.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {W} or {U}.
This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
This land enters tapped. {T}: Add {W} or {B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}: Add {B}, {R}, or {G}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
This land enters tapped. {T}: Add {G}, {W}, or {U}.
{T}: Add {U}.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
This land enters tapped. {T}: Add {U} or {B}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
{T}: Add {C}{C}. Activate only if you control five or more lands.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
This land enters tapped. {T}: Add {G} or {W}.
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {G} or {U}.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
(You can cover a face-down manifested creature with this reminder card. A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)
Changeling
Flying
Enchant permanent Totem armor (If enchanted permanent would be destroyed, instead remove all damage from it and destroy this Aura.)
Flying
Defender When this creature dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Flying {R}: This creature gets +1/+0 until end of turn.
Trample
Forestwalk
{2}, Sacrifice this token: Draw a card.
Trample
Flying
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Grim Backwoods | 251 | Rare | $0.18 |
Gruul Turf | 252 | Uncommon | $0.23 |
Halimar Depths | 253 | Common | $0.50 |
Haunted Fengraf | 254 | Common | $0.24 |
Highland Lake | 255 | Uncommon | $0.09 |
Izzet Boilerworks | 256 | Uncommon | $0.26 |
Izzet Guildgate | 257 | Common | $0.17 |
Jund Panorama | 258 | Common | $0.37 |
Jungle Hollow | 259 | Common | $0.17 |
Jwar Isle Refuge | 260 | Uncommon | $0.23 |
Kazandu Refuge | 261 | Uncommon | $0.14 |
Khalni Garden | 262 | Common | $0.73 |
Krosan Verge | 263 | Uncommon | $0.21 |
Lonely Sandbar | 264 | Common | $0.25 |
Meandering River | 265 | Uncommon | $0.18 |
Mortuary Mire | 266 | Common | $0.35 |
Mosswort Bridge | 267 | Rare | $0.25 |
Mountain Valley | 268 | Uncommon | $0.48 |
Myriad Landscape | 269 | Uncommon | $0.22 |
New Benalia | 270 | Uncommon | $0.21 |
Orzhov Basilica | 271 | Uncommon | $0.27 |
Orzhov Guildgate | 272 | Common | $0.17 |
Rakdos Carnarium | 273 | Common | $0.33 |
Rocky Tar Pit | 274 | Uncommon | $0.25 |
Savage Lands | 275 | Uncommon | $0.62 |
Scoured Barrens | 276 | Common | $0.11 |
Seaside Citadel | 277 | Uncommon | $0.50 |
Seat of the Synod | 278 | Common | $1.14 |
Secluded Steppe | 279 | Common | $0.15 |
Sejiri Refuge | 280 | Uncommon | $0.20 |
Selesnya Sanctuary | 281 | Common | $0.23 |
Simic Growth Chamber | 282 | Uncommon | $0.20 |
Submerged Boneyard | 283 | Uncommon | $0.26 |
Swiftwater Cliffs | 284 | Common | $0.11 |
Temple of the False God | 285 | Uncommon | $0.17 |
Terramorphic Expanse | 286 | Common | $0.10 |
Thornwood Falls | 287 | Common | $0.14 |
Tranquil Cove | 288 | Common | $0.14 |
Tranquil Expanse | 289 | Uncommon | $0.13 |
Tranquil Thicket | 290 | Common | $0.19 |
Warped Landscape | 291 | Common | $0.16 |
Woodland Stream | 292 | Common | $0.13 |
Plains | 293 | Common | $0.12 |
Plains | 294 | Common | $0.09 |
Plains | 295 | Common | $0.17 |
Island | 296 | Common | $0.10 |
Island | 297 | Common | $0.14 |
Island | 298 | Common | $0.16 |
Swamp | 299 | Common | $0.17 |
Swamp | 300 | Common | $0.33 |
Swamp | 301 | Common | $0.17 |
Mountain | 302 | Common | $0.22 |
Mountain | 303 | Common | $0.14 |
Mountain | 304 | Common | $0.15 |
Forest | 305 | Common | $0.12 |
Forest | 306 | Common | $0.16 |
Forest | 307 | Common | $0.23 |
Manifest | 1 | N/A | |
Shapeshifter | 2 | N/A | |
Angel | 3 | N/A | |
Mask | 4 | N/A | |
Cat | 5 | N/A | |
Soldier | 6 | N/A | |
Myr | 7 | N/A | |
Thopter | 8 | N/A | |
Zombie | 9 | N/A | |
Dragon Egg | 10 | N/A | |
Dragon | 11 | N/A | |
Survivor | 12 | N/A | |
Beast | 13 | N/A | |
Beast | 14 | N/A | |
Cat Warrior | 15 | N/A | |
Elemental | 16 | N/A | |
Plant | 17 | N/A | |
Worm | 18 | N/A | |
Clue | 19 | N/A | |
Construct | 20 | N/A | |
Construct | 21 | N/A | |
Horror | 22 | N/A | |
Myr | 23 | N/A | |
Servo | 24 | N/A | |
Thopter | 25 | N/A | |
Thopter | 26 | N/A |