Commander 2020
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
{T}: Add {C}{C}.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.
{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
{T}: Add one mana of any color in your commander's color identity.
{1}, {T}: Add {U}{B}.
This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
{T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.
This land enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
{T}: Add one mana of any color that a land an opponent controls could produce.
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {G}, {U}, or {R}.
{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.
{T}: Add {C}. {2}, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.
This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
{1}, {T}: Add {R}{G}.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}, {R}, or {W}.
This land enters tapped. {T}: Add {R}, {W}, or {B}.
This land enters tapped. {T}: Add {B}, {G}, or {U}.
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
You have no maximum hand size. {T}: Add {C}.
This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
This land enters tapped. {T}: Add {W}, {B}, or {G}.
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
{1}, {T}: Add {B}{R}.
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
{1}, {T}: Add {W}{U}.
This land enters tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.
This land enters tapped. When this land enters, target creature gains flying until end of turn. {T}: Add {U}.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
{1}, {T}: Add {G}{W}.
({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}{C}. Activate only if you control five or more lands.
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.
Flying
Flying
Flying
Flying
Flying
Flying
Flying, deathtouch
Flying, haste
{T}, Sacrifice this token: Add one mana of any color.
| Card | Number | Rarity | Price |
|---|---|---|---|
Skullclamp | 251 | Uncommon | $4.97 |
Sol Ring | 252 | Uncommon | $1.68 |
Solemn Simulacrum | 253 | Rare | $0.44 |
Swiftfoot Boots | 254 | Uncommon | $2.11 |
Ash Barrens | 255 | Common | $0.14 |
Azorius Chancery | 256 | Uncommon | $0.27 |
Battlefield Forge | 257 | Rare | $0.31 |
Blighted Woodland | 258 | Uncommon | $0.35 |
Bojuka Bog | 259 | Common | $1.27 |
Boros Garrison | 260 | Common | $0.24 |
Canopy Vista | 261 | Rare | $0.23 |
Caves of Koilos | 262 | Rare | $1.42 |
Cinder Glade | 263 | Rare | $0.36 |
Command Tower | 264 | Common | $0.31 |
Darkwater Catacombs | 265 | Rare | $0.29 |
Desert of the Fervent | 266 | Common | $0.18 |
Desert of the Mindful | 267 | Common | $0.09 |
Desert of the True | 268 | Common | $0.14 |
Desolate Lighthouse | 269 | Rare | $0.14 |
Dimir Aqueduct | 270 | Uncommon | $0.31 |
Drifting Meadow | 271 | Common | $0.15 |
Endless Sands | 272 | Rare | $0.32 |
Exotic Orchard | 273 | Rare | $0.21 |
Forgotten Cave | 274 | Uncommon | $0.16 |
Frontier Bivouac | 275 | Uncommon | $0.28 |
Gavony Township | 276 | Rare | $4.70 |
Golgari Rot Farm | 277 | Uncommon | $0.27 |
Grim Backwoods | 278 | Rare | $0.17 |
Gruul Turf | 279 | Uncommon | $0.28 |
Halimar Depths | 280 | Common | $0.63 |
Hostile Desert | 281 | Rare | $0.15 |
Irrigated Farmland | 282 | Rare | $0.19 |
Izzet Boilerworks | 283 | Uncommon | $0.37 |
Kessig Wolf Run | 284 | Rare | $0.30 |
Krosan Verge | 285 | Uncommon | $0.21 |
Llanowar Wastes | 286 | Rare | $1.47 |
Lonely Sandbar | 287 | Uncommon | $0.12 |
Memorial to Folly | 288 | Uncommon | $0.21 |
Mortuary Mire | 289 | Common | $0.37 |
Mossfire Valley | 290 | Rare | $0.22 |
Mosswort Bridge | 291 | Rare | $0.29 |
Myriad Landscape | 292 | Uncommon | $0.31 |
Mystic Monastery | 293 | Uncommon | $0.21 |
Nomad Outpost | 294 | Uncommon | $0.34 |
Opulent Palace | 295 | Uncommon | $0.38 |
Oran-Rief, the Vastwood | 296 | Rare | $1.16 |
Orzhov Basilica | 297 | Common | $0.23 |
Path of Ancestry | 298 | Common | $0.29 |
Prairie Stream | 299 | Rare | $0.20 |
Rakdos Carnarium | 300 | Common | $0.97 |
Reliquary Tower | 301 | Uncommon | $3.69 |
Remote Isle | 302 | Common | $0.21 |
Rogue's Passage | 303 | Uncommon | $0.34 |
Rupture Spire | 304 | Common | $0.17 |
Sandsteppe Citadel | 305 | Uncommon | $0.37 |
Scavenger Grounds | 306 | Rare | $0.37 |
Secluded Steppe | 307 | Uncommon | $0.12 |
Selesnya Sanctuary | 308 | Common | $0.25 |
Shadowblood Ridge | 309 | Rare | $0.31 |
Shivan Reef | 310 | Rare | $0.45 |
Simic Growth Chamber | 311 | Uncommon | $0.28 |
Skycloud Expanse | 312 | Rare | $0.16 |
Smoldering Crater | 313 | Common | $0.17 |
Smoldering Marsh | 314 | Rare | $0.33 |
Soaring Seacliff | 315 | Common | $0.16 |
Spinerock Knoll | 316 | Rare | $0.98 |
Sungrass Prairie | 317 | Rare | $0.16 |
Sunken Hollow | 318 | Rare | $0.34 |
Temple of the False God | 319 | Uncommon | $0.16 |
Unclaimed Territory | 320 | Uncommon | $0.37 |
Windbrisk Heights | 321 | Rare | $0.27 |
Yavimaya Coast | 322 | Rare | $0.40 |
Angel | 1 | N/A | |
Bird | 2 | N/A | |
Elemental | 3 | N/A | |
Human | 4 | N/A | |
Soldier | 5 | N/A | |
Spirit | 6 | N/A | |
Bird Illusion | 7 | N/A | |
Drake | 8 | N/A | |
Zombie | 9 | N/A | |
Elemental | 10 | N/A | |
Beast | 11 | N/A | |
Hydra | 12 | N/A | |
Insect | 13 | N/A | |
Saproling | 14 | N/A | |
Snake | 15 | N/A | |
Dinosaur Cat | 16 | N/A | |
Goblin Warrior | 17 | N/A | |
Insect | 18 | N/A | |
Treasure | 19 | N/A | |
Ability Punchcard | 20 | N/A | |
Ability Punchcard | 21 | N/A |