Commander 2021
Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai deals 10 damage to an opponent chosen at random.
Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter under your control this turn. {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Vigilance {1}, Sacrifice an artifact: Target creature you control gets +2/+0 until end of turn. {X}, {T}, Exile an artifact card with mana value X from your graveyard: Create two tokens that are copies of the exiled card. Activate only as a sorcery.
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix and create that many tokens that are copies of that creature.
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.
Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens.
Flying As this creature enters, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
Prevent all combat damage that would be dealt to attacking artifact creatures you control. Whenever one or more artifact creatures you control enter, draw a card. This ability triggers only once each turn.
Whenever an opponent casts their second spell each turn, you create a Treasure token.
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.
Flying Whenever this creature deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. {3}{U}: Target creature token can't be blocked this turn.
Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order.
This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Create a token that's a copy of target permanent you control.
{U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
When this creature enters, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Attacking Pests you control get +1/+0 and have menace. Whenever a nontoken creature you control dies, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on this creature.
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
{T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain.
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Mill five cards, then return a creature card from your graveyard to the battlefield.
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
Menace Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
{T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This creature deals damage to you equal to the number of cards revealed this way.
Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. Equip {2}
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Discard a card, then draw a card. When you discard a nonland card this way, Fiery Encore deals damage equal to that card's mana value to target creature or planeswalker. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Trample This creature enters with X +1/+1 counters on it, where X is the total mana value of instant and sorcery cards in your graveyard.
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Flash When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Menace When this creature dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life.
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
Flash Commander creatures you control get +2/+2. Commanders you control have hexproof.
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.
This enchantment enters with a growth counter on it. At the beginning of your end step, double the number of growth counters on this enchantment. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this enchantment.
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Whenever Ruxa enters or attacks, return target creature card with no abilities from your graveyard to your hand. Creatures you control with no abilities get +1/+1. For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.
{X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
This spell costs {X} less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast this creature from your graveyard.
Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
Counter target spell. You may cast a spell with equal or lesser mana value from your hand without paying its mana cost.
For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Whenever you cast a spell with {X} in its mana cost, put two charge counters on this artifact. {T}: Add one mana of any color. {T}: Add {C} for each charge counter on this artifact. Spend this mana only on costs that contain {X}.
Whenever a player casts an instant or sorcery spell, put a number of charge counters on this artifact equal to that spell's mana value. {6}, {T}, Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
Flying, vigilance, trample When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.
{T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
{T}: Add {C}. {2}, {T}: Target commander gains lifelink until end of turn.
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Flying When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.
Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
[+1]: Put a loyalty counter on Gideon for each creature target opponent controls. [0]: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. [−15]: Exile all other permanents.
Flying When this creature enters, target opponent creates a 4/4 black Horror creature token.
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
The owner of target nonland permanent shuffles it into their library, then draws two cards.
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
Flying When this creature enters, you may return target artifact card from your graveyard to your hand.
Flash When this creature enters, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
{W}, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
When this creature enters, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Flying Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Flying, double strike, vigilance, trample, indestructible
Return six target nonland permanents to their owners' hands.
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Draw three cards, then put two cards from your hand on top of your library in any order.
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Flash When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
As this creature enters, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever this creature deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Draw a card. Scry 2.
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
You draw three cards and you lose 3 life.
You draw three cards and you lose 3 life.
Flying Whenever you gain life, put a +1/+1 counter on this creature.
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Target player draws X cards and loses X life.
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Flying When this creature enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.
Flying Whenever you gain life, target opponent loses that much life.
Whenever you gain life, each opponent loses 1 life.
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
{B}, Pay 2 life: Draw a card.
Choose an opponent. You and that player each sacrifice a creature. Each player who sacrificed a creature this way draws two cards. Choose an opponent. Return a creature card from your graveyard to the battlefield, then that player returns a creature card from their graveyard to the battlefield.
Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
[+1]: You draw a card and you lose 1 life. [−3]: Destroy target creature. [−8]: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Destroy two target nonblack creatures. You lose 5 life.
Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life.
Whenever you gain life, target opponent loses that much life.
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped. {1}{B}, Sacrifice this creature: Draw a card.
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Each player sacrifices three creatures of their choice. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
[+2]: Discard up to two cards, then draw that many cards. [−2]: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. [−10]: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." Daretti, Scrap Savant can be your commander.
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Flying, haste {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Flying {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
[+1]: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. [+1]: Discard up to three cards, then draw that many cards. [−8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Add {R} for each tapped land your opponents control.
When Pia Nalaar enters, create a 1/1 colorless Thopter artifact creature token with flying. {1}{R}: Target artifact creature gets +1/+0 until end of turn. {1}, Sacrifice an artifact: Target creature can't block this turn.
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
Add {R}{R}{R}{R}{R}.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
Whenever you gain life, put that many +1/+1 counters on this creature.
{X}{G}, {T}: Arashi deals X damage to target creature with flying. Channel — {X}{G}{G}, Discard this card: It deals X damage to each creature with flying.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
[+1]: Create a 3/3 green Beast creature token. [−3]: Draw cards equal to the greatest power among creatures you control. [−6]: Create a 6/6 green Wurm creature token for each land you control.
Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create X X/X green Hydra creature tokens.
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creatures you control have base power and toughness X/X until end of turn.
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When this creature enters, draw a card.
Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped.
({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Destroy each nonland permanent with mana value X or less.
Trample When this creature enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, Sacrifice another nonland permanent: This creature gets +2/+2 until end of turn.
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
{G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
Deathtouch, lifelink {T}: Add one mana of any color.
Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Whenever a creature you control dies, you gain 1 life and draw a card.
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Create a token that's a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Vigilance, protection from creatures Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Exile target nonland permanent.
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
{T}: Add one mana of any color in your commander's color identity.
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice this artifact: Draw two cards.
Trample {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
{1}, {T}: Add {U}{R}.
{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
When this creature enters, destroy target nonland permanent an opponent controls.
| Card | Number | Rarity | Price |
|---|---|---|---|
Breena, the Demagogue | 1 | Mythic | $4.47 |
Felisa, Fang of Silverquill | 2 | Mythic | $1.03 |
Veyran, Voice of Duality | 3 | Mythic | $6.90 |
Zaffai, Thunder Conductor | 4 | Mythic | $0.44 |
Gyome, Master Chef | 5 | Mythic | $13.45 |
Willowdusk, Essence Seer | 6 | Mythic | $0.60 |
Alibou, Ancient Witness | 7 | Mythic | $1.07 |
Osgir, the Reconstructor | 8 | Mythic | $0.97 |
Adrix and Nev, Twincasters | 9 | Mythic | $9.64 |
Esix, Fractal Bloom | 10 | Mythic | $0.48 |
Angel of the Ruins | 11 | Rare | $0.23 |
Archaeomancer's Map | 12 | Rare | $4.90 |
Bronze Guardian | 13 | Rare | $0.60 |
Combat Calligrapher | 14 | Rare | $2.79 |
Digsite Engineer | 15 | Rare | $0.88 |
Excavation Technique | 16 | Rare | $0.19 |
Guardian Archon | 17 | Rare | $0.10 |
Losheel, Clockwork Scholar | 18 | Rare | $1.92 |
Monologue Tax | 19 | Rare | $4.72 |
Nils, Discipline Enforcer | 20 | Rare | $4.86 |
Promise of Loyalty | 21 | Rare | $0.35 |
Scholarship Sponsor | 22 | Rare | $0.31 |
Commander's Insight | 23 | Rare | $0.37 |
Curiosity Crafter | 24 | Rare | $1.03 |
Dazzling Sphinx | 25 | Rare | $0.31 |
Deekah, Fractal Theorist | 26 | Rare | $2.05 |
Inspiring Refrain | 27 | Rare | $0.30 |
Muse Vortex | 28 | Rare | $0.14 |
Octavia, Living Thesis | 29 | Rare | $0.43 |
Perplexing Test | 30 | Rare | $0.30 |
Replication Technique | 31 | Rare | $0.18 |
Sly Instigator | 32 | Rare | $0.17 |
Spawning Kraken | 33 | Rare | $12.76 |
Theoretical Duplication | 34 | Rare | $0.60 |
Author of Shadows | 35 | Rare | $0.37 |
Blight Mound | 36 | Rare | $3.34 |
Bold Plagiarist | 37 | Rare | $0.26 |
Cunning Rhetoric | 38 | Rare | $1.39 |
Essence Pulse | 39 | Rare | $0.23 |
Fain, the Broker | 40 | Rare | $0.85 |
Incarnation Technique | 41 | Rare | $7.77 |
Keen Duelist | 42 | Rare | $4.76 |
Marshland Bloodcaster | 43 | Rare | $0.25 |
Stinging Study | 44 | Rare | $5.91 |
Tivash, Gloom Summoner | 45 | Rare | $0.34 |
Veinwitch Coven | 46 | Rare | $1.80 |
Audacious Reshapers | 47 | Rare | $0.20 |
Battlemage's Bracers | 48 | Rare | $3.45 |
Creative Technique | 49 | Rare | $1.89 |
Cursed Mirror | 50 | Rare | $2.25 |
Fiery Encore | 51 | Rare | $0.19 |
Inferno Project | 52 | Rare | $0.21 |
Laelia, the Blade Reforged | 53 | Rare | $1.89 |
Radiant Performer | 54 | Rare | $0.38 |
Rionya, Fire Dancer | 55 | Rare | $9.84 |
Rousing Refrain | 56 | Rare | $1.96 |
Ruin Grinder | 57 | Rare | $0.40 |
Surge to Victory | 58 | Rare | $1.20 |
Blossoming Bogbeast | 59 | Rare | $4.96 |
Ezzaroot Channeler | 60 | Rare | $0.66 |
Fractal Harness | 61 | Rare | $1.43 |
Guardian Augmenter | 62 | Rare | $9.13 |
Healing Technique | 63 | Rare | $0.29 |
Paradox Zone | 64 | Rare | $0.71 |
Pest Infestation | 65 | Rare | $1.00 |
Ruxa, Patient Professor | 66 | Rare | $3.73 |
Sequence Engine | 67 | Rare | $0.15 |
Sproutback Trudge | 68 | Rare | $0.22 |
Trudge Garden | 69 | Rare | $0.51 |
Yedora, Grave Gardener | 70 | Rare | $0.18 |
Inkshield | 71 | Rare | $11.56 |
Oversimplify | 72 | Rare | $0.27 |
Reinterpret | 73 | Rare | $0.54 |
Revival Experiment | 74 | Rare | $0.13 |
Wake the Past | 75 | Rare | $0.32 |
Elementalist's Palette | 76 | Rare | $4.31 |
Geometric Nexus | 77 | Rare | $0.18 |
Tempting Contract | 78 | Rare | $9.07 |
Triplicate Titan | 79 | Rare | $0.90 |
Study Hall | 80 | Common | $0.14 |
Witch's Clinic | 81 | Rare | $9.42 |
Desolation Twin | 82 | Rare | $0.60 |
Angel of Serenity | 83 | Mythic | $1.16 |
Boreas Charger | 84 | Rare | $0.23 |
Citadel Siege | 85 | Rare | $0.32 |
Cleansing Nova | 86 | Rare | $0.51 |
Darksteel Mutation | 87 | Uncommon | $2.02 |
Dispatch | 88 | Uncommon | $0.98 |
Dispeller's Capsule | 89 | Common | $0.05 |
Duelist's Heritage | 90 | Rare | $1.64 |
Elite Scaleguard | 91 | Uncommon | $0.06 |
Ghostly Prison | 92 | Uncommon | $6.21 |
Gideon, Champion of Justice | 93 | Mythic | $0.38 |
Hunted Lammasu | 94 | Rare | $0.19 |
Knight of the White Orchid | 95 | Rare | $1.74 |
Martial Impetus | 96 | Uncommon | $0.13 |
Oblation | 97 | Rare | $0.56 |
Oreskos Explorer | 98 | Uncommon | $0.19 |
Orzhov Advokist | 99 | Uncommon | $0.10 |
Return to Dust | 100 | Uncommon | $0.11 |
Rout | 101 | Rare | $0.33 |
Sanctum Gargoyle | 102 | Common | $0.04 |
Selfless Squire | 103 | Rare | $0.42 |
Soul Snare | 104 | Uncommon | $0.08 |
Stalking Leonin | 105 | Rare | $0.17 |
Sun Titan | 106 | Mythic | $0.26 |
Sunscorch Regent | 107 | Rare | $0.29 |
Together Forever | 108 | Rare | $0.17 |
Tragic Arrogance | 109 | Rare | $0.47 |
Vow of Duty | 110 | Uncommon | $0.08 |
Windborn Muse | 111 | Rare | $0.58 |
Zetalpa, Primal Dawn | 112 | Rare | $0.25 |
Aether Gale | 113 | Rare | $0.25 |
Aetherspouts | 114 | Rare | $0.60 |
Brainstorm | 115 | Common | $2.02 |
Champion of Wits | 116 | Rare | $0.11 |
Crafty Cutpurse | 117 | Rare | $0.29 |
Curse of the Swine | 118 | Rare | $0.24 |
Dig Through Time | 119 | Rare | $0.42 |
Diluvian Primordial | 120 | Rare | $0.38 |
Living Lore | 121 | Uncommon | $0.05 |
Metallurgic Summonings | 122 | Mythic | $1.52 |
Mind's Desire | 123 | Rare | $0.76 |
Naru Meha, Master Wizard | 124 | Mythic | $0.93 |
Ponder | 125 | Common | $2.47 |
Rapid Hybridization | 126 | Uncommon | $1.55 |
Reef Worm | 127 | Rare | $0.21 |
Rite of Replication | 128 | Rare | $0.50 |
Serum Visions | 129 | Uncommon | $0.66 |
Swarm Intelligence | 130 | Rare | $0.29 |
Talrand, Sky Summoner | 131 | Rare | $0.32 |
Traumatic Visions | 132 | Common | $0.08 |
Treasure Cruise | 133 | Common | $0.30 |
Ambition's Cost | 134 | Uncommon | $0.23 |
Ancient Craving | 135 | Uncommon | $0.26 |
Bloodthirsty Aerialist | 136 | Uncommon | $0.53 |
Bloodtracker | 137 | Rare | $0.18 |
Curse of Disturbance | 138 | Uncommon | $1.92 |
Damnable Pact | 139 | Rare | $0.39 |
Deadly Tempest | 140 | Rare | $1.02 |
Deathbringer Regent | 141 | Rare | $0.29 |
Defiant Bloodlord | 142 | Rare | $0.34 |
Epicure of Blood | 143 | Common | $0.22 |
Feed the Swarm | 144 | Common | $0.84 |
Greed | 145 | Uncommon | $1.25 |
Infernal Offering | 146 | Rare | $0.22 |
Necropolis Regent | 147 | Mythic | $0.55 |
Noxious Gearhulk | 148 | Mythic | $0.74 |
Ob Nixilis Reignited | 149 | Mythic | $0.35 |
Parasitic Impetus | 150 | Uncommon | $0.21 |
Reckless Spite | 151 | Uncommon | $0.09 |
Sangromancer | 152 | Rare | $0.99 |
Sanguine Bond | 153 | Rare | $6.56 |
Silversmote Ghoul | 154 | Uncommon | $0.27 |
Suffer the Past | 155 | Uncommon | $0.10 |
Taste of Death | 156 | Rare | $0.38 |
Vampire Nighthawk | 157 | Uncommon | $0.23 |
Apex of Power | 158 | Mythic | $0.40 |
Blasphemous Act | 159 | Rare | $1.78 |
Brass's Bounty | 160 | Rare | $0.36 |
Chain Reaction | 161 | Rare | $0.37 |
Charmbreaker Devils | 162 | Rare | $0.20 |
Combustible Gearhulk | 163 | Mythic | $0.29 |
Daretti, Scrap Savant | 164 | Mythic | $1.06 |
Dualcaster Mage | 165 | Rare | $4.99 |
Erratic Cyclops | 166 | Rare | $0.13 |
Etali, Primal Storm | 167 | Rare | $0.40 |
Faithless Looting | 168 | Common | $0.47 |
Feldon of the Third Path | 169 | Mythic | $1.42 |
Fiery Fall | 170 | Common | $0.05 |
Hellkite Igniter | 171 | Rare | $0.17 |
Hellkite Tyrant | 172 | Mythic | $5.19 |
Hoard-Smelter Dragon | 173 | Rare | $0.13 |
Humble Defector | 174 | Uncommon | $0.19 |
Jaya Ballard | 175 | Mythic | $0.47 |
Mana Geyser | 176 | Common | $3.59 |
Pia Nalaar | 177 | Rare | $0.13 |
Quicksmith Genius | 178 | Uncommon | $0.25 |
Seething Song | 179 | Common | $9.21 |
Sunbird's Invocation | 180 | Rare | $0.32 |
Thopter Engineer | 181 | Uncommon | $0.07 |
Volcanic Vision | 182 | Rare | $0.25 |
Wildfire Devils | 183 | Rare | $0.22 |
Ageless Entity | 184 | Rare | $0.23 |
Arashi, the Sky Asunder | 185 | Rare | $0.19 |
Beast Within | 186 | Uncommon | $0.65 |
Cultivate | 187 | Uncommon | $0.50 |
Ezuri's Predation | 188 | Rare | $0.99 |
Forgotten Ancient | 189 | Rare | $0.51 |
Garruk, Primal Hunter | 190 | Mythic | $1.49 |
Gift of Paradise | 191 | Common | $0.20 |
Hornet Nest | 192 | Rare | $0.51 |
Hornet Queen | 193 | Rare | $0.17 |
Hydra Broodmaster | 194 | Rare | $0.22 |
Incubation Druid | 195 | Rare | $0.81 |
Kazandu Tuskcaller | 196 | Rare | $0.19 |
Kodama's Reach | 197 | Common | $1.29 |
Krosan Grip | 198 | Uncommon | $0.84 |
Managorger Hydra | 199 | Rare | $1.09 |
Nissa's Expedition | 200 | Uncommon | $0.19 |
Nissa's Renewal | 201 | Rare | $0.23 |
Pulse of Murasa | 202 | Uncommon | $0.16 |
Rampaging Baloths | 203 | Rare | $0.43 |
Rampant Growth | 204 | Common | $0.43 |
Return of the Wildspeaker | 205 | Rare | $1.06 |
Shamanic Revelation | 206 | Rare | $0.74 |
Terastodon | 207 | Rare | $0.25 |
Verdant Sun's Avatar | 208 | Rare | $1.10 |
Biomass Mutation | 209 | Rare | $0.18 |
Boros Charm | 210 | Uncommon | $5.75 |
Call the Skybreaker | 211 | Rare | $0.09 |
Coiling Oracle | 212 | Common | $0.18 |
Crackling Drake | 213 | Uncommon | $0.16 |
Deathbringer Liege | 214 | Rare | $0.68 |
Debtors' Knell | 215 | Rare | $0.62 |
Epic Experiment | 216 | Mythic | $0.33 |
Gaze of Granite | 217 | Rare | $0.19 |
Gluttonous Troll | 218 | Rare | $0.20 |
Incubation // Incongruity | 219 | Uncommon | $0.20 |
Jor Kadeen, the Prevailer | 220 | Rare | $0.16 |
Kaseto, Orochi Archmage | 221 | Mythic | $0.33 |
Leyline Prowler | 222 | Uncommon | $0.33 |
Magister of Worth | 223 | Rare | $0.29 |
Master Biomancer | 224 | Mythic | $0.65 |
Moldervine Reclamation | 225 | Uncommon | $0.67 |
Plaxcaster Frogling | 226 | Uncommon | $0.80 |
Primal Empathy | 227 | Uncommon | $0.15 |
Sapling of Colfenor | 228 | Rare | $7.05 |
Spitting Image | 229 | Rare | $0.17 |
Teysa, Envoy of Ghosts | 230 | Rare | $0.55 |
Trygon Predator | 231 | Uncommon | $0.12 |
Utter End | 232 | Rare | $0.16 |
Alhammarret's Archive | 233 | Mythic | $12.23 |
Arcane Signet | 234 | Common | $0.61 |
Bloodthirsty Blade | 235 | Uncommon | $1.12 |
Boros Locket | 236 | Common | $0.10 |
Bosh, Iron Golem | 237 | Rare | $0.16 |
Burnished Hart | 238 | Uncommon | $0.11 |
Commander's Sphere | 239 | Common | $0.22 |
Coveted Jewel | 240 | Rare | $0.27 |
Druidic Satchel | 241 | Rare | $0.37 |
Duplicant | 242 | Rare | $0.21 |
Elixir of Immortality | 243 | Uncommon | $0.98 |
Hedron Archive | 244 | Uncommon | $0.25 |
Ichor Wellspring | 245 | Common | $1.20 |
Idol of Oblivion | 246 | Rare | $0.72 |
Izzet Signet | 247 | Common | $0.43 |
Key to the City | 248 | Rare | $0.56 |
Loxodon Warhammer | 249 | Rare | $2.35 |
Meteor Golem | 250 | Uncommon | $0.10 |