Core Set 2020 Promos
[+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [−2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token." [0]: If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.
Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Vigilance When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When this creature dies, return target artifact or enchantment card from your graveyard to your hand.
Flying When this creature enters, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile this creature: Exile target creature.
If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
When this creature enters, you may have your life total become the total toughness of creatures you control. {5}{W}: This creature gets +X/+X until end of turn, where X is your life total.
Destroy all nonland permanents.
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Flying When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order. When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.
Choose one — • Create two 3/3 colorless Golem artifact creature tokens. • Choose target artifact you control. Each other artifact you control becomes a copy of that artifact until end of turn.
[+2]: Until your next turn, up to one target creature gets -2/-0 and loses flying. [−3]: Create a 4/4 blue Elemental Bird creature token with flying. [−8]: You get an emblem with "Islands you control have '{T}: Draw a card.'"
Counter target noncreature spell.
Counter target activated ability, triggered ability, or legendary spell.
Lifelink When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Target creature gets -2/-2 until end of turn.
Whenever a Swamp you control enters, choose one — • You draw a card and you lose 1 life. • This creature deals 2 damage to any target and you gain 2 life.
Flying, deathtouch This creature enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.)
{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Exile target creature an opponent controls with mana value 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.
If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
At the beginning of your upkeep, discard a card.
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. [−3]: You may put a Vampire creature card from your hand onto the battlefield.
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
[0]: Put a loyalty counter on each red planeswalker you control. [0]: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. [−2]: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
This spell can't be countered. [+2]: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." [−3]: Chandra deals 3 damage to each non-Elemental creature. [−X]: Chandra deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. {1}, {T}, Discard a Mountain card or a red card: Draw a card.
Whenever you activate a loyalty ability of a Chandra planeswalker, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. {1}, {T}, Discard a Mountain card or a red card: Draw a card.
Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
Haste Whenever you discard a card, this creature deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if this creature is attacking.
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, this enchantment deals 2 damage to that player.
Creature spells you cast cost {1} less to cast. Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Haste Whenever this creature attacks, choose target Elemental creature card in your graveyard with toughness less than this creature's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
Reach When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control.
Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) {G}: This creature gains your choice of reach, trample, or haste until end of turn.
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
[+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. [−3]: Target creature you control deals damage equal to its power to target creature or planeswalker. [−5]: You may reveal a creature card you own from outside the game and put it into your hand.
Trample This creature enters with X +1/+1 counters on it. When this creature enters, choose one — • Double the number of +1/+1 counters on this creature. • This creature fights target creature you don't control.
{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)
Whenever another creature you control enters, each opponent loses 1 life.
Flying, vigilance When Kaalia enters, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Legendary spells you cast cost {1} less to cast. Exile two legendary cards from your graveyard: Until end of turn, each legendary card in your graveyard gains "You may play this card from your graveyard."
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.
When Omnath enters, it deals damage to any target equal to the number of Elementals you control. Landfall — Whenever a land you control enters, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
When Golos enters, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs.
Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.
{T}: Put a +1/+1 counter on each artifact creature you control.
This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
| Card | Number | Rarity | Price |
|---|---|---|---|
Ajani, Strength of the Pride | 2 | Mythic | $10.49 |
Bishop of Wings | 8 | Rare | $5.28 |
Brought Back | 9 | Rare | $2.15 |
Cavalier of Dawn | 10 | Mythic | $10.25 |
Hanged Executioner | 22 | Rare | $0.44 |
Leyline of Sanctity | 26 | Rare | $1.16 |
Loxodon Lifechanter | 27 | Rare | $0.25 |
Planar Cleansing | 33 | Rare | $0.72 |
Sephara, Sky's Blade | 36 | Rare | $4.66 |
Starfield Mystic | 39 | Rare | $1.32 |
Agent of Treachery | 43 | Rare | $6.48 |
Atemsis, All-Seeing | 46 | Rare | $0.50 |
Cavalier of Gales | 52 | Mythic | $2.46 |
Drawn from Dreams | 56 | Rare | $0.23 |
Dungeon Geists | 57 | Rare | $0.28 |
Flood of Tears | 59 | Rare | $1.75 |
Leyline of Anticipation | 64 | Rare | $6.62 |
Masterful Replication | 65 | Rare | $0.52 |
Mu Yanling, Sky Dancer | 68 | Mythic | $1.42 |
Negate | 69 | Common | $1.42 |
Tale's End | 77 | Rare | $2.63 |
Cavalier of Night | 94 | Mythic | $8.27 |
Disfigure | 95 | Uncommon | $0.25 |
Dread Presence | 96 | Rare | $3.07 |
Embodiment of Agonies | 98 | Rare | $0.41 |
Knight of the Ebon Legion | 105 | Rare | $3.14 |
Legion's End | 106 | Rare | $0.48 |
Leyline of the Void | 107 | Rare | $0.88 |
Rotting Regisaur | 111 | Rare | $2.31 |
Scheming Symmetry | 113 | Rare | $7.79 |
Sorin, Imperious Bloodlord | 115 | Mythic | $6.69 |
Vilis, Broker of Blood | 122 | Rare | $10.20 |
Cavalier of Flame | 125 | Mythic | $5.18 |
Chandra, Acolyte of Flame | 126 | Rare | $0.98 |
Chandra, Awakened Inferno | 127 | Mythic | $10.68 |
Chandra's Regulator | 131 | Rare | $0.27 |
Chandra's Regulator | 131 | Rare | $0.30 |
Drakuseth, Maw of Flames | 136 | Rare | $1.43 |
Flame Sweep | 139 | Uncommon | $0.21 |
Glint-Horn Buccaneer | 141 | Rare | $7.43 |
Leyline of Combustion | 148 | Rare | $1.72 |
Marauding Raptor | 150 | Rare | $1.39 |
Repeated Reverberation | 156 | Rare | $0.83 |
Thunderkin Awakener | 162 | Rare | $0.45 |
Cavalier of Thorns | 167 | Mythic | $2.96 |
Elvish Reclaimer | 169 | Rare | $7.35 |
Gargos, Vicious Watcher | 172 | Rare | $0.97 |
Gargos, Vicious Watcher | 172 | Rare | $1.11 |
Leyline of Abundance | 179 | Rare | $1.63 |
Nightpack Ambusher | 185 | Rare | $6.84 |
Nightpack Ambusher | 185 | Rare | $0.72 |
Shared Summons | 193 | Rare | $1.93 |
Shifting Ceratops | 194 | Rare | $0.46 |
Thrashing Brontodon | 197 | Uncommon | $0.29 |
Vivien, Arkbow Ranger | 199 | Mythic | $1.70 |
Voracious Hydra | 200 | Rare | $3.62 |
Wakeroot Elemental | 202 | Rare | $0.34 |
Corpse Knight | 206 | Uncommon | $1.83 |
Kaalia, Zenith Seeker | 210 | Mythic | $15.26 |
Kethis, the Hidden Hand | 211 | Mythic | $5.57 |
Kykar, Wind's Fury | 212 | Mythic | $1.24 |
Omnath, Locus of the Roil | 216 | Mythic | $9.60 |
Yarok, the Desecrated | 220 | Mythic | $6.41 |
Bag of Holding | 222 | Rare | $0.80 |
Golos, Tireless Pilgrim | 226 | Rare | $3.72 |
Grafdigger's Cage | 227 | Rare | $3.03 |
Icon of Ancestry | 229 | Rare | $1.42 |
Mystic Forge | 233 | Rare | $1.58 |
Steel Overseer | 239 | Rare | $0.98 |
Field of the Dead | 247 | Rare | $41.89 |
Lotus Field | 249 | Rare | $10.29 |
Temple of Epiphany | 253 | Rare | $0.35 |
Temple of Malady | 254 | Rare | $0.34 |
Temple of Mystery | 255 | Rare | $0.28 |
Temple of Silence | 256 | Rare | $0.54 |
Temple of Triumph | 257 | Rare | $0.33 |