Core Set 2021
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. {R}{G}{W}, {T}: Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
[+2]: Ugin deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. [−7]: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn. [−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk. [−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
[+2]: Ugin deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Put a +1/+1 counter on each creature you control.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
{1}{U}, {T}: Draw a card, then discard a card.
When this enchantment enters, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. [−7]: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
{T}, Sacrifice this creature: Target opponent discards a card. Activate only as a sorcery.
[+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
{T}: This creature deals 1 damage to target player or planeswalker.
Whenever a source you control deals noncombat damage to an opponent, this creature gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn. [−2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk. [−7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Hexproof from black Whenever this creature deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
Flash If a nontoken creature would enter and it wasn't cast, exile it instead.
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
[+1]: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. [−1]: Whenever a creature attacks this turn, put a +1/+1 counter on it. [−6]: Creatures you control get +2/+2 and gain flying until end of turn.
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on this creature.
Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle.
This creature has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)
[+1]: Draw a card. [−3]: Put target creature on top of its owner's library. [−8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
Whenever this creature attacks, if you control a Teferi planeswalker, draw a card.
Whenever you draw your second card each turn, this creature gains flying until end of turn.
Flash When this creature enters, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.
[+1]: Return up to one target creature card from your graveyard to your hand. [−3]: Destroy target creature. Its controller loses 2 life. [−7]: Target opponent loses 2 life for each creature card in their graveyard.
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle.
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
When this creature dies, each opponent loses 1 life and you gain 1 life.
[+1]: Chandra deals 3 damage to each opponent. [−2]: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. [−8]: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Haste When this creature enters, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you activate a loyalty ability of a Chandra planeswalker, this creature deals 1 damage to each opponent.
When this creature enters, it deals 2 damage to each opponent.
[+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. [−2]: Target creature you control deals damage equal to its power to another target creature. [−7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
Vigilance When this creature enters, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle.
Vigilance (Attacking doesn't cause this creature to tap.) This creature gets +2/+2 as long as you control a Garruk planeswalker.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Flying, first strike, lifelink, protection from Demons and from Dragons
Creatures you control get +1/+1.
When this artifact enters, exile all creature cards with mana value 3 or less from your graveyard until this artifact leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with this artifact without paying its mana cost.
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.
Other Dogs you control get +1/+1. Whenever this creature attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
As this enchantment enters, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
During your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: This creature can't be blocked this turn.
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target this creature cost {3} more to cast.
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Flying This creature can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control.
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, scry 2.
Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.
Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Other creatures get -1/-1.
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Flash Whenever this creature or another Rogue you control enters, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, this creature gets +2/+1 and has deathtouch.
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Flying Gadrak can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
You may play two additional lands on each of your turns.
Vigilance, reach, trample Whenever this creature attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card.
Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Permanents you control gain hexproof and indestructible until end of turn.
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Reach, hexproof from blue Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
Flash When Niambi enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
During your turn, Radha has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.
{T}, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Put a page counter on this artifact: Draw a card. When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: This creature deals 1 damage to target planeswalker. {3}: This creature gains indestructible until end of turn.
{T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
Other Dogs you control get +1/+1. Whenever this creature attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
Destroy target creature or planeswalker with mana value 3 or less.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
When this creature enters, draw a card. {T}: Add {G}.
Flying
Flying
Flying
Vigilance
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
This creature can't block. Creatures you control attack each combat if able.
{T}, Sacrifice this token: Add one mana of any color.
At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control.
At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.
At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.
| Card | Number | Rarity | Price |
|---|---|---|---|
Swiftwater Cliffs | 251 | Common | $0.07 |
Temple of Epiphany | 252 | Rare | $0.28 |
Temple of Malady | 253 | Rare | $0.23 |
Temple of Mystery | 254 | Rare | $0.24 |
Temple of Silence | 255 | Rare | $0.20 |
Temple of Triumph | 256 | Rare | $0.17 |
Thornwood Falls | 257 | Common | $0.09 |
Tranquil Cove | 258 | Common | $0.07 |
Wind-Scarred Crag | 259 | Common | $0.09 |
Plains | 260 | Common | $0.09 |
Plains | 261 | Common | $0.12 |
Plains | 262 | Common | $0.11 |
Island | 263 | Common | $0.09 |
Island | 264 | Common | $0.17 |
Island | 265 | Common | $0.11 |
Swamp | 266 | Common | $0.33 |
Swamp | 267 | Common | $0.08 |
Swamp | 268 | Common | $0.09 |
Mountain | 269 | Common | $0.09 |
Mountain | 270 | Common | $0.10 |
Mountain | 271 | Common | $0.08 |
Forest | 272 | Common | $0.20 |
Forest | 273 | Common | $0.09 |
Forest | 274 | Common | $0.08 |
Teferi, Master of Time | 275 | Mythic | $6.71 |
Teferi, Master of Time | 276 | Mythic | $6.98 |
Teferi, Master of Time | 277 | Mythic | $7.26 |
Rin and Seri, Inseparable | 278 | Mythic | $18.87 |
Ugin, the Spirit Dragon | 279 | Mythic | $14.90 |
Basri Ket | 280 | Mythic | $1.72 |
Teferi, Master of Time | 281 | Mythic | $9.05 |
Liliana, Waker of the Dead | 282 | Mythic | $5.95 |
Chandra, Heart of Fire | 283 | Mythic | $0.97 |
Garruk, Unleashed | 284 | Mythic | $1.37 |
Ugin, the Spirit Dragon | 285 | Mythic | $16.51 |
Basri Ket | 286 | Mythic | $1.23 |
Basri's Acolyte | 287 | Common | $0.08 |
Basri's Lieutenant | 288 | Rare | $0.27 |
Basri's Solidarity | 289 | Uncommon | $0.15 |
Teferi, Master of Time | 290 | Mythic | $7.48 |
Teferi, Master of Time | 291 | Mythic | $8.32 |
Teferi, Master of Time | 292 | Mythic | $7.21 |
Teferi, Master of Time | 293 | Mythic | $7.92 |
Teferi's Ageless Insight | 294 | Rare | $2.72 |
Teferi's Protege | 295 | Common | $0.08 |
Teferi's Tutelage | 296 | Uncommon | $0.30 |
Liliana, Waker of the Dead | 297 | Mythic | $2.66 |
Liliana's Devotee | 298 | Uncommon | $0.11 |
Liliana's Standard Bearer | 299 | Rare | $0.20 |
Liliana's Steward | 300 | Common | $0.12 |
Chandra, Heart of Fire | 301 | Mythic | $0.55 |
Chandra's Incinerator | 302 | Rare | $2.07 |
Chandra's Magmutt | 303 | Common | $0.09 |
Chandra's Pyreling | 304 | Uncommon | $0.16 |
Garruk, Unleashed | 305 | Mythic | $1.17 |
Garruk's Gorehorn | 306 | Common | $0.04 |
Garruk's Harbinger | 307 | Rare | $0.17 |
Garruk's Uprising | 308 | Uncommon | $0.52 |
Plains | 309 | Common | $0.36 |
Island | 310 | Common | $0.49 |
Swamp | 311 | Common | $0.90 |
Mountain | 312 | Common | $0.86 |
Forest | 313 | Common | $0.62 |
Containment Priest | 314 | Rare | $0.80 |
Grim Tutor | 315 | Mythic | $23.55 |
Massacre Wurm | 316 | Mythic | $8.56 |
Cultivate | 317 | Rare | $3.56 |
Scavenging Ooze | 318 | Rare | $0.70 |
Solemn Simulacrum | 319 | Rare | $1.59 |
Basri, Devoted Paladin | 320 | Mythic | $0.81 |
Adherent of Hope | 321 | Common | $0.09 |
Basri's Aegis | 322 | Rare | $0.12 |
Sigiled Contender | 323 | Uncommon | $0.25 |
Teferi, Timeless Voyager | 324 | Mythic | $1.03 |
Historian of Zhalfir | 325 | Uncommon | $0.11 |
Mystic Skyfish | 326 | Common | $0.13 |
Teferi's Wavecaster | 327 | Rare | $0.15 |
Liliana, Death Mage | 328 | Mythic | $2.80 |
Liliana's Scorn | 329 | Rare | $0.32 |
Liliana's Scrounger | 330 | Uncommon | $0.54 |
Spirit of Malevolence | 331 | Common | $0.21 |
Chandra, Flame's Catalyst | 332 | Mythic | $4.20 |
Chandra's Firemaw | 333 | Rare | $0.23 |
Keral Keep Disciples | 334 | Uncommon | $0.27 |
Storm Caller | 335 | Common | $0.18 |
Garruk, Savage Herald | 336 | Mythic | $1.27 |
Garruk's Warsteed | 337 | Rare | $0.13 |
Predatory Wurm | 338 | Uncommon | $0.25 |
Wildwood Patrol | 339 | Common | $0.14 |
Baneslayer Angel | 340 | Mythic | $9.20 |
Glorious Anthem | 341 | Rare | $0.64 |
Idol of Endurance | 342 | Rare | $0.22 |
Mangara, the Diplomat | 343 | Mythic | $6.07 |
Nine Lives | 344 | Rare | $1.22 |
Pack Leader | 345 | Rare | $1.40 |
Runed Halo | 346 | Rare | $0.34 |
Speaker of the Heavens | 347 | Rare | $2.45 |
Barrin, Tolarian Archmage | 348 | Rare | $1.23 |
Discontinuity | 349 | Mythic | $2.65 |
Ghostly Pilferer | 350 | Rare | $5.50 |
Pursued Whale | 351 | Rare | $0.26 |
See the Truth | 352 | Rare | $1.63 |
Shacklegeist | 353 | Rare | $0.34 |
Stormwing Entity | 354 | Rare | $0.50 |
Sublime Epiphany | 355 | Rare | $3.96 |
Demonic Embrace | 356 | Rare | $1.28 |
Hooded Blightfang | 357 | Rare | $0.97 |
Kaervek, the Spiteful | 358 | Rare | $0.88 |
Necromentia | 359 | Rare | $0.77 |
Peer into the Abyss | 360 | Rare | $8.79 |
Thieves' Guild Enforcer | 361 | Rare | $1.09 |
Vito, Thorn of the Dusk Rose | 362 | Rare | $15.04 |
Brash Taunter | 363 | Rare | $4.76 |
Conspicuous Snoop | 364 | Rare | $6.48 |
Double Vision | 365 | Rare | $1.35 |
Fiery Emancipation | 366 | Mythic | $21.57 |
Gadrak, the Crown-Scourge | 367 | Rare | $2.17 |
Subira, Tulzidi Caravanner | 368 | Rare | $0.43 |
Terror of the Peaks | 369 | Mythic | $50.49 |
Transmogrify | 370 | Rare | $0.65 |
Volcanic Salvo | 371 | Rare | $0.37 |
Azusa, Lost but Seeking | 372 | Rare | $13.42 |
Elder Gargaroth | 373 | Mythic | $13.46 |
Feline Sovereign | 374 | Rare | $3.35 |
Heroic Intervention | 375 | Rare | $16.58 |
Jolrael, Mwonvuli Recluse | 376 | Rare | $0.79 |
Primal Might | 377 | Rare | $1.02 |
Sporeweb Weaver | 378 | Rare | $1.14 |
Niambi, Esteemed Speaker | 379 | Rare | $0.39 |
Radha, Heart of Keld | 380 | Rare | $0.91 |
Sanctum of All | 381 | Rare | $9.32 |
Chromatic Orrery | 382 | Mythic | $37.02 |
Mazemind Tome | 383 | Rare | $0.78 |
Sparkhunter Masticore | 384 | Rare | $0.23 |
Animal Sanctuary | 385 | Rare | $5.47 |
Fabled Passage | 386 | Rare | $7.38 |
Temple of Epiphany | 387 | Rare | $1.17 |
Temple of Malady | 388 | Rare | $1.14 |
Temple of Mystery | 389 | Rare | $1.12 |
Temple of Silence | 390 | Rare | $2.08 |
Temple of Triumph | 391 | Rare | $0.80 |
Pack Leader | 392 | Rare | $0.50 |
Selfless Savior | 393 | Uncommon | $0.75 |
Frantic Inventory | 394 | Common | $0.40 |
Eliminate | 395 | Uncommon | $0.31 |
Heartfire Immolator | 396 | Uncommon | $0.31 |
Llanowar Visionary | 397 | Common | $0.65 |
Angel | 1 | N/A | |
Bird | 2 | N/A | |
Griffin | 3 | N/A | |
Knight | 4 | N/A | |
Soldier | 5 | $0.11 | |
Demon | 6 | N/A | |
Zombie | 7 | N/A | |
Goblin Wizard | 8 | N/A | |
Pirate | 9 | N/A | |
Beast | 10 | N/A | |
Cat | 11 | N/A | |
Saproling | 12 | N/A | |
Weird | 13 | N/A | |
Construct | 14 | N/A | |
Treasure | 15 | N/A | |
Basri Ket Emblem | 16 | N/A | |
Garruk, Unleashed Emblem | 17 | N/A | |
Liliana, Waker of the Dead Emblem | 18 | N/A | |
Dog | 19 | N/A | |
Cat | 20 | N/A |