Dominaria Promos
[+1]: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. [−1]: Put a card you own with a silver counter on it from exile into your hand. [−2]: Create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Other creatures you control get +1/+1.
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
When this creature enters, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on this creature. (Artifacts, legendaries, and Sagas are historic.)
Lifelink {4}: Exchange your life total with Evra's power.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.
Double strike Creatures you control with first strike have double strike.
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.
Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.
You may look at the top card of your library any time. You may cast instant and sorcery spells from the top of your library. {3}: Exile the top card of your library.
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Flying This creature gets +1/+0 for each basic Island you control.
Creatures you control with power or toughness 1 or less can't be blocked.
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying
Destroy target nonlegendary creature.
Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
{B}: This creature gets +1/+1 until end of turn.
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Flying Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov. {3}{R}: Kazarov deals 2 damage to target creature.
Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create two 0/1 black Cleric creature tokens. III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this token deals 6 damage to you."
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. When Torgaar enters, up to one target player's life total becomes half their starting life total, rounded down.
Flying Whenever Urgoros deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
{T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 1 damage to each creature without flying. II — Add {R}{R}. III — Sacrifice a Mountain. If you do, this Saga deals 3 damage to each creature.
First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
[+1]: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. [+1]: Discard up to three cards, then draw that many cards. [−8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
You may cast this card from your graveyard or from exile.
Whenever this creature attacks, flip two coins. If both coins come up heads, this creature gains double strike until end of turn. If both coins come up tails, this creature gains menace until end of turn.
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When Verix enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
{T}: Add {G}.
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. {T}: Add an amount of {G} equal to Marwyn's power.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
This creature can't be blocked by creatures with power 2 or less.
This creature can't be blocked by creatures with power 2 or less.
Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When this creature enters, if it was kicked, it fights another target creature.
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
Deathtouch, lifelink Other legendary creatures you control get +2/+2.
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Flying, trample, haste If Darigaaz would die, instead exile it with three egg counters on it. At the beginning of your upkeep, if this card is exiled with an egg counter on it, remove an egg counter from it. Then if this card has no egg counters on it, return it to the battlefield.
Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Trample Whenever you cast a spell, if that spell was kicked, put a +1/+1 counter on Hallar, then Hallar deals damage equal to the number of +1/+1 counters on it to each opponent.
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
When Oath of Teferi enters, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step. You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.
Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
When Rona enters, you may exile target historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.) You may cast spells from among cards exiled with Rona. {4}, {T}: Exile the top card of your library.
Shanna can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.
Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top. [−8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}
{T}: Add three mana of any one color.
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}
Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Trample Traxos enters tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.
| Card | Number | Rarity | Price |
|---|---|---|---|
Karn, Scion of Urza | 1 | Mythic | $6.50 |
Baird, Steward of Argive | 4 | Uncommon | $1.72 |
Benalish Marshal | 6 | Rare | $5.50 |
Danitha Capashen, Paragon | 12 | Uncommon | $3.88 |
Daring Archaeologist | 13 | Rare | $0.33 |
Evra, Halcyon Witness | 16 | Rare | $0.91 |
Fall of the Thran | 18 | Rare | $2.75 |
History of Benalia | 21 | Mythic | $3.90 |
Kwende, Pride of Femeref | 25 | Uncommon | $0.70 |
Lyra Dawnbringer | 26 | Mythic | $8.79 |
Serra Angel | 33c | Uncommon | N/A |
Shalai, Voice of Plenty | 35 | Rare | $2.51 |
Teshar, Ancestor's Apostle | 36 | Rare | $2.15 |
Urza's Ruinous Blast | 39 | Rare | $10.46 |
The Antiquities War | 42 | Rare | $0.63 |
Karn's Temporal Sundering | 55 | Rare | $5.44 |
The Mirari Conjecture | 57 | Rare | $1.29 |
Naban, Dean of Iteration | 58 | Rare | $2.17 |
Naru Meha, Master Wizard | 59 | Mythic | $8.00 |
Opt | 60 | Common | $1.38 |
Precognition Field | 61 | Rare | $0.83 |
Slinn Voda, the Rising Deep | 66 | Uncommon | $3.81 |
Tempest Djinn | 68 | Rare | $0.30 |
Tetsuko Umezawa, Fugitive | 69 | Uncommon | $0.99 |
Zahid, Djinn of the Lamp | 76 | Rare | $0.17 |
Cast Down | 81 | Uncommon | $1.56 |
Demonlord Belzenlok | 86 | Mythic | $2.14 |
Dread Shade | 88 | Rare | $0.43 |
Josu Vess, Lich Knight | 95 | Rare | $1.60 |
Kazarov, Sengir Pureblood | 96 | Rare | $0.74 |
Lich's Mastery | 98 | Rare | $4.03 |
Phyrexian Scriptures | 100 | Mythic | $8.81 |
Rite of Belzenlok | 102 | Rare | $1.40 |
Torgaar, Famine Incarnate | 108 | Rare | $0.95 |
Urgoros, the Empty One | 109 | Uncommon | $0.54 |
Whisper, Blood Liturgist | 111 | Uncommon | $1.20 |
Yargle, Glutton of Urborg | 113 | Uncommon | $0.91 |
Yawgmoth's Vile Offering | 114 | Rare | $3.52 |
The First Eruption | 122 | Rare | $0.48 |
Goblin Chainwhirler | 129 | Rare | $4.14 |
Haphazard Bombardment | 131 | Rare | $0.53 |
Jaya Ballard | 132 | Mythic | $0.69 |
Jaya's Immolating Inferno | 133 | Rare | $4.36 |
Siege-Gang Commander | 143 | Rare | $2.00 |
Squee, the Immortal | 146 | Rare | $8.50 |
Two-Headed Giant | 147 | Rare | $0.58 |
Valduk, Keeper of the Flame | 148 | Uncommon | $0.58 |
Verix Bladewing | 149 | Mythic | $1.52 |
Grunn, the Lonely King | 165 | Uncommon | $4.23 |
Kamahl's Druidic Vow | 166 | Rare | $3.64 |
Llanowar Elves | 168 | Common | $7.48 |
Marwyn, the Nurturer | 172 | Rare | $4.14 |
The Mending of Dominaria | 173 | Rare | $1.93 |
Multani, Yavimaya's Avatar | 174 | Mythic | $4.25 |
Steel Leaf Champion | 182 | Rare | $0.89 |
Steel Leaf Champion | 182 | Rare | $3.99 |
Sylvan Awakening | 183 | Rare | $3.36 |
Territorial Allosaurus | 184 | Rare | $1.87 |
Verdant Force | 187 | Rare | $1.59 |
Adeliz, the Cinder Wind | 190 | Uncommon | $1.25 |
Arvad the Cursed | 191 | Uncommon | $3.60 |
Aryel, Knight of Windgrace | 192 | Rare | $0.81 |
Darigaaz Reincarnated | 193 | Mythic | $7.15 |
Garna, the Bloodflame | 194 | Uncommon | $0.49 |
Grand Warlord Radha | 195 | Rare | $3.59 |
Hallar, the Firefletcher | 196 | Uncommon | $0.37 |
Jhoira, Weatherlight Captain | 197 | Mythic | $14.78 |
Jodah, Archmage Eternal | 198 | Rare | $2.67 |
Muldrotha, the Gravetide | 199 | Mythic | $14.09 |
Oath of Teferi | 200 | Rare | $12.77 |
Primevals' Glorious Rebirth | 201 | Rare | $9.49 |
Raff Capashen, Ship's Mage | 202 | Uncommon | $1.47 |
Rona, Disciple of Gix | 203 | Uncommon | $0.36 |
Shanna, Sisay's Legacy | 204 | Uncommon | $0.20 |
Slimefoot, the Stowaway | 205 | Uncommon | $1.09 |
Tatyova, Benthic Druid | 206 | Uncommon | $4.42 |
Teferi, Hero of Dominaria | 207 | Mythic | $17.65 |
Tiana, Ship's Caretaker | 208 | Uncommon | $0.59 |
Blackblade Reforged | 211 | Rare | $7.56 |
Forebear's Blade | 214 | Rare | $1.46 |
Gilded Lotus | 215 | Rare | $1.43 |
Helm of the Host | 217 | Rare | $11.24 |
Mishra's Self-Replicator | 223 | Rare | $0.99 |
Mox Amber | 224 | Mythic | $175.04 |
Thran Temporal Gateway | 233 | Rare | $5.48 |
Traxos, Scourge of Kroog | 234 | Rare | $1.44 |
Weatherlight | 237 | Mythic | $8.20 |
Cabal Stronghold | 238 | Rare | $26.07 |
Clifftop Retreat | 239 | Rare | $3.71 |
Hinterland Harbor | 240 | Rare | $2.94 |
Isolated Chapel | 241 | Rare | $7.07 |
Sulfur Falls | 247 | Rare | $3.60 |
Woodland Cemetery | 248 | Rare | $3.63 |
Zhalfirin Void | 249 | Uncommon | $1.00 |