Duel Decks: Ajani vs. Nicol Bolas
[+1]: Target permanent doesn't untap during its controller's next untap step. [−2]: Ajani deals 3 damage to any target and you gain 3 life. [−7]: Destroy all lands target player controls.
This creature gets +1/+2 as long as you control a Forest.
Whenever another creature enters, you gain 1 life.
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
This creature gets +1/+2 as long as you control a Forest.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
{2}{G}: Create a 1/1 green Saproling creature token.
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever you gain life, put a +1/+1 counter on this creature.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Landfall — Whenever a land you control enters, you may gain 2 life.
Flash When this creature enters, return a green or white creature you control to its owner's hand.
Flash When this creature enters, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, you gain 4 life. {G}{W}, Sacrifice this creature: Regenerate each creature you control.
Whenever this creature is dealt damage, it deals that much damage to any target.
Double strike
Whenever you gain life, put that many +1/+1 counters on this creature.
You may have this creature assign its combat damage as though it weren't blocked.
Vigilance {R}, {T}: Target creature can't block this turn. {G}, {T}: Target creature blocks this turn if able.
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
At the beginning of your upkeep, you may gain 1 life.
Lightning Helix deals 3 damage to any target and you gain 3 life.
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
Whenever you gain life, you may pay {2}. If you do, this enchantment deals 2 damage to any target.
Equipped creature gets +2/+2 and has trample and lifelink. Equip {3}
Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
This land enters tapped. {T}: Add {R}, {G}, or {W}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
({T}: Add {G}.) This land enters tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
{T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {R}.)
[+3]: Destroy target noncreature permanent. [−2]: Gain control of target creature. [−9]: Nicol Bolas deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents of their choice.
Flying When this creature dies, you may draw a card.
Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sacrifice this creature: Add {U}{R}.
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 2 damage to that player.
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target.
Flying At the beginning of your upkeep, you lose 1 life.
Flying, haste Whenever this creature deals combat damage to a player, that player discards a card.
First strike Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)
Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)
Return target creature to its owner's hand. Its controller loses 1 life.
Counter target noncreature spell. Its controller loses 2 life.
{T}: Add {U}, {B}, or {R}.
Return target permanent to its owner's hand. Then that player discards a card.
Counter target spell. Its controller loses 3 life.
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
{1}, {T}: Tap target artifact, creature, or land.
Target player draws two cards. Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Enchant creature Enchanted creature gets +3/+3 and has flying. Whenever enchanted creature deals damage to a player, that player discards two cards.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
This land enters tapped. {T}: Add {U}, {B}, or {R}.
This land enters tapped. When this land enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {U}.)
({T}: Add {R}.)
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Ajani Vengeant | 1 | Mythic | $2.06 |
Kird Ape | 2 | Uncommon | $0.18 |
Essence Warden | 3 | Common | $2.47 |
Wild Nacatl | 4 | Common | $0.61 |
Loam Lion | 5 | Uncommon | $0.33 |
Canyon Wildcat | 6 | Common | $0.18 |
Jade Mage | 7 | Uncommon | $0.20 |
Sylvan Ranger | 8 | Common | $0.13 |
Ajani's Pridemate | 9 | Uncommon | $0.25 |
Qasali Pridemage | 10 | Common | $0.26 |
Grazing Gladehart | 11 | Common | $0.31 |
Fleetfoot Panther | 12 | Uncommon | $0.33 |
Woolly Thoctar | 13 | Uncommon | $0.08 |
Briarhorn | 14 | Uncommon | $0.26 |
Loxodon Hierarch | 15 | Rare | $0.37 |
Spitemare | 16 | Uncommon | $0.92 |
Marisi's Twinclaws | 17 | Uncommon | $0.33 |
Ageless Entity | 18 | Rare | $0.25 |
Pride of Lions | 19 | Uncommon | $0.20 |
Nacatl Hunt-Pride | 20 | Uncommon | $0.10 |
Firemane Angel | 21 | Rare | $0.24 |
Ajani's Mantra | 22 | Common | $0.38 |
Lightning Helix | 23 | Uncommon | $0.41 |
Lead the Stampede | 24 | Uncommon | $0.36 |
Griffin Guide | 25 | Uncommon | $0.12 |
Recumbent Bliss | 26 | Common | $0.17 |
Searing Meditation | 27 | Rare | $0.20 |
Behemoth Sledge | 28 | Uncommon | $0.41 |
Naya Charm | 29 | Uncommon | $0.37 |
Sylvan Bounty | 30 | Common | $0.05 |
Titanic Ultimatum | 31 | Rare | $2.26 |
Evolving Wilds | 32 | Common | $0.38 |
Graypelt Refuge | 33 | Uncommon | $0.17 |
Jungle Shrine | 34 | Uncommon | $0.29 |
Kazandu Refuge | 35 | Uncommon | $0.11 |
Sapseep Forest | 36 | Uncommon | $0.27 |
Vitu-Ghazi, the City-Tree | 37 | Uncommon | $0.19 |
Forest | 38 | Common | $0.15 |
Forest | 39 | Common | $0.41 |
Plains | 40 | Common | $0.12 |
Mountain | 41 | Common | $0.50 |
Nicol Bolas, Planeswalker | 42 | Mythic | $1.94 |
Surveilling Sprite | 43 | Common | $0.26 |
Nightscape Familiar | 44 | Common | $0.51 |
Slavering Nulls | 45 | Uncommon | $0.09 |
Brackwater Elemental | 46 | Common | $0.10 |
Morgue Toad | 47 | Common | $0.17 |
Hellfire Mongrel | 48 | Uncommon | $0.15 |
Dimir Cutpurse | 49 | Rare | $0.38 |
Steamcore Weird | 50 | Common | $0.08 |
Moroii | 51 | Uncommon | $0.02 |
Blazing Specter | 52 | Rare | $0.50 |
Fire-Field Ogre | 53 | Uncommon | $0.10 |
Shriekmaw | 54 | Uncommon | $0.37 |
Ogre Savant | 55 | Common | $0.06 |
Jhessian Zombies | 56 | Common | $0.30 |
Igneous Pouncer | 57 | Common | $0.10 |
Vapor Snag | 58 | Common | $0.32 |
Countersquall | 59 | Uncommon | $1.05 |
Obelisk of Grixis | 60 | Common | $0.28 |
Recoil | 61 | Common | $0.18 |
Undermine | 62 | Rare | $6.61 |
Grixis Charm | 63 | Uncommon | $0.29 |
Icy Manipulator | 64 | Uncommon | $0.19 |
Deep Analysis | 65 | Uncommon | $0.43 |
Agonizing Demise | 66 | Common | $0.24 |
Slave of Bolas | 67 | Uncommon | $0.32 |
Elder Mastery | 68 | Uncommon | $0.34 |
Cruel Ultimatum | 69 | Rare | $0.42 |
Profane Command | 70 | Rare | $0.34 |
Spite // Malice | 71 | Uncommon | $0.10 |
Pain // Suffering | 72 | Uncommon | $0.08 |
Rise // Fall | 73 | Uncommon | $0.39 |
Crumbling Necropolis | 74 | Uncommon | $0.32 |
Rupture Spire | 75 | Common | $0.10 |
Terramorphic Expanse | 76 | Common | $0.12 |
Swamp | 77 | Common | $0.14 |
Swamp | 78 | Common | $0.11 |
Island | 79 | Common | $0.12 |
Mountain | 80 | Common | $0.26 |
Griffin | 1 | $0.42 | |
Saproling | 2 | $0.33 |