Duel Decks: Elspeth vs. Kiora
[+1]: Create three 1/1 white Soldier creature tokens. [−3]: Destroy all creatures with power 4 or greater. [−7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When this creature enters, create three 1/1 white Soldier creature tokens.
Target player sacrifices an attacking or blocking creature of their choice.
Whenever another white creature you control enters, tap target creature an opponent controls.
Up to two target creatures each get +2/+2 until end of turn.
Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Flash Creatures you control get +2/+2.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.
Flying Whenever this creature becomes blocked, you may untap it and remove it from combat.
Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Flying Whenever this creature becomes blocked, you may untap it and remove it from combat.
This creature enters with a javelin counter on it. {T}, Remove a javelin counter from this creature: It deals 1 damage to any target.
When this creature enters, target creature gets +1/+1 until end of turn.
Flying When this creature enters, return a permanent you control to its owner's hand.
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Target creature gets +2/+2 and gains flying until end of turn.
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
{T}: Target creature you control gains protection from the color of your choice until end of turn.
Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
First strike Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Create two 1/1 white Soldier creature tokens.
Prevent all damage one or two target creatures would deal this turn.
Vigilance
Sunlance deals 3 damage to target nonwhite creature.
Other Soldier creatures you control get +0/+1.
Other Soldier creatures you control get +1/+0.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
[+1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. [−1]: Draw a card. You may play an additional land this turn. [−5]: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Return all attacking creatures to their owner's hand.
Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)
When this creature enters, return target creature to its owner's hand.
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Return target creature you control and target creature you don't control to their owners' hands.
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
This creature can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, target land becomes an Island in addition to its other types.
When this creature enters, you may return target tapped creature to its owner's hand.
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
You may play an additional land this turn. Draw a card.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, you may gain 2 life.
Reach {6}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
{T}: Untap another target permanent.
Whenever you draw a card, put a +1/+1 counter on this creature.
Flying This creature enters with X +1/+1 counters on it.
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Flying, trample Shroud (This creature can't be the target of spells or abilities.)
Draw three cards. You may play an additional land this turn.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}{C}. Activate only if you control five or more lands.
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Elspeth, Sun's Champion | 1 | Mythic | $1.64 |
Banisher Priest | 2 | Uncommon | $0.19 |
Captain of the Watch | 3 | Rare | $0.37 |
Celestial Flare | 4 | Common | $0.16 |
Court Street Denizen | 5 | Common | $0.14 |
Dauntless Onslaught | 6 | Uncommon | $0.05 |
Decree of Justice | 7 | Rare | $0.26 |
Dictate of Heliod | 8 | Rare | $0.33 |
Gempalm Avenger | 9 | Common | $0.05 |
Gustcloak Harrier | 10 | Common | $0.07 |
Gustcloak Savior | 11 | Rare | $0.22 |
Gustcloak Sentinel | 12 | Uncommon | $0.02 |
Gustcloak Skirmisher | 13 | Uncommon | $0.10 |
Icatian Javelineers | 14 | Common | $0.02 |
Kinsbaile Skirmisher | 15 | Common | $0.09 |
Kor Skyfisher | 16 | Common | $0.61 |
Loxodon Partisan | 17 | Common | $0.11 |
Mighty Leap | 18 | Common | $0.03 |
Mortal's Ardor | 19 | Common | $0.09 |
Mother of Runes | 20 | Uncommon | $7.71 |
Noble Templar | 21 | Common | $0.38 |
Precinct Captain | 22 | Rare | $0.21 |
Raise the Alarm | 23 | Common | $0.03 |
Soul Parry | 24 | Common | $0.23 |
Standing Troops | 25 | Common | $0.07 |
Sunlance | 26 | Common | $0.08 |
Veteran Armorsmith | 27 | Common | $0.19 |
Veteran Swordsmith | 28 | Common | $0.15 |
Secluded Steppe | 29 | Common | $0.15 |
Plains | 30 | Common | $0.26 |
Plains | 31 | Common | $0.26 |
Plains | 32 | Common | $0.12 |
Plains | 33 | Common | $0.32 |
Kiora, the Crashing Wave | 34 | Mythic | $1.64 |
Accumulated Knowledge | 35 | Common | $0.31 |
Aetherize | 36 | Uncommon | $0.39 |
Inkwell Leviathan | 37 | Rare | $0.55 |
Man-o'-War | 38 | Common | $0.13 |
Omenspeaker | 39 | Common | $0.05 |
Peel from Reality | 40 | Common | $0.09 |
Scourge of Fleets | 41 | Rare | $0.49 |
Sealock Monster | 42 | Uncommon | $0.11 |
Surrakar Banisher | 43 | Common | $0.03 |
Whelming Wave | 44 | Rare | $0.78 |
Explore | 45 | Common | $0.28 |
Explosive Vegetation | 46 | Uncommon | $0.42 |
Grazing Gladehart | 47 | Common | $0.13 |
Nessian Asp | 48 | Common | $0.54 |
Netcaster Spider | 49 | Common | $0.03 |
Time to Feed | 50 | Common | $0.01 |
Coiling Oracle | 51 | Common | $0.12 |
Kiora's Follower | 52 | Uncommon | $0.36 |
Lorescale Coatl | 53 | Uncommon | $0.10 |
Nimbus Swimmer | 54 | Uncommon | $0.20 |
Plasm Capture | 55 | Rare | $0.30 |
Simic Sky Swallower | 56 | Rare | $0.21 |
Urban Evolution | 57 | Uncommon | $0.19 |
Evolving Wilds | 58 | Common | $0.10 |
Temple of the False God | 59 | Uncommon | $0.16 |
Island | 60 | Common | $0.12 |
Island | 61 | Common | $0.17 |
Island | 62 | Common | $0.14 |
Forest | 63 | Common | $0.09 |
Forest | 64 | Common | $0.20 |
Forest | 65 | Common | $0.10 |
Soldier | 66 | $0.20 | |
Kraken | 67 | $1.03 |