Duel Decks: Elspeth vs. Tezzeret
[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
{W}, {T}: Tap target creature.
{T}: Target attacking creature gets +1/+1 until end of turn.
When this creature blocks a creature, destroy that creature and this creature.
First strike Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)
Flying When this creature enters, return a permanent you control to its owner's hand.
When this creature enters, you gain 3 life.
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When this creature enters, if it was kicked, target creature gains flying until end of turn.
Flying Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Flying When this creature enters, you gain 2 life.
Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Flying Other white creatures get +1/+1.
Whenever this creature attacks, you may tap target creature.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you gain 1 life for each creature you control.
Flying When this creature enters, return two creatures you control to their owner's hand. Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Tap five untapped Soldiers you control: Exile target creature.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying
Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Sunlance deals 3 damage to target nonwhite creature.
Exile target creature. Its controller gains life equal to its power.
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Target creature gets +2/+2 and gains flying until end of turn.
Create two 1/1 white Soldier creature tokens.
Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
White creatures get +1/+1.
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
You may discard a Plains card rather than pay this spell's mana cost. Destroy target artifact or enchantment.
Destroy target nonwhite permanent.
Creatures you control get +2/+2 until end of turn. Reinforce X—{X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)
{T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
This land enters tapped. When this land enters, you gain 2 life. {T}: Add {W}.
As this land enters, you may reveal a Kithkin card from your hand. If you don't, this land enters tapped. {T}: Add {W}. Reinforce 1—{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Defender (This creature can't attack.)
When this creature dies, each player draws a card.
{T}: Add {U}.
{T}: Put a +1/+1 counter on each artifact creature you control.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{T}: Put a -1/-1 counter on this creature and a -1/-1 counter on target creature.
Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Flying This creature enters with three +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
This creature attacks each combat if able. This creature can't be blocked by Walls.
When you control no other artifacts, sacrifice this creature.
Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. {T}: Put a +1/+1 counter on this creature.
First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, sacrifice this creature unless you discard a card. At the beginning of your draw step, you may have this creature deal 3 damage to target creature.
This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
This creature enters with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Pentavite artifact creature token with flying. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on this creature.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
{U}, Sacrifice this artifact: Return target creature to its owner's hand. {1}, Sacrifice this artifact: Draw a card.
{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.
When Contagion Clasp enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
At the beginning of your upkeep, choose one — • Put a +1/+1 counter on target artifact creature. • Put a charge counter on target noncreature artifact.
{2}, {T}: Tap target creature.
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Sacrifice this artifact: It deals 2 damage to any target.
Draw three cards. Then discard two cards unless you discard an artifact card.
Return target artifact card from your graveyard to the battlefield.
You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Indestructible {T}: Add {C}.
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
{T}: Add {U}.
{T}: Add {C}. {6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Elspeth, Knight-Errant | 1 | Mythic | $11.50 |
Elite Vanguard | 2 | Uncommon | $0.07 |
Goldmeadow Harrier | 3 | Common | $0.37 |
Infantry Veteran | 4 | Common | $0.06 |
Loyal Sentry | 5 | Rare | $0.34 |
Mosquito Guard | 6 | Common | $0.16 |
Glory Seeker | 7 | Common | $0.05 |
Kor Skyfisher | 8 | Common | $0.54 |
Temple Acolyte | 9 | Common | $0.19 |
Kor Aeronaut | 10 | Uncommon | $0.04 |
Burrenton Bombardier | 11 | Common | $0.48 |
Kor Hookmaster | 12 | Common | $0.05 |
Kemba's Skyguard | 13 | Common | $0.23 |
Celestial Crusader | 14 | Uncommon | $0.17 |
Seasoned Marshal | 15 | Uncommon | $0.11 |
Conclave Phalanx | 16 | Uncommon | $0.25 |
Stormfront Riders | 17 | Uncommon | $0.13 |
Catapult Master | 18 | Rare | $1.07 |
Conclave Equenaut | 19 | Common | $0.23 |
Angel of Salvation | 20 | Rare | $0.24 |
Sunlance | 21 | Common | $0.25 |
Swords to Plowshares | 22 | Uncommon | $1.32 |
Journey to Nowhere | 23 | Common | $0.28 |
Mighty Leap | 24 | Common | $0.06 |
Raise the Alarm | 25 | Common | $0.16 |
Razor Barrier | 26 | Common | $0.24 |
Crusade | 27 | Rare | N/A |
Blinding Beam | 28 | Common | $0.14 |
Abolish | 29 | Uncommon | $0.50 |
Saltblast | 30 | Uncommon | $0.09 |
Swell of Courage | 31 | Uncommon | $0.10 |
Daru Encampment | 32 | Uncommon | $0.33 |
Kabira Crossroads | 33 | Common | $0.43 |
Rustic Clachan | 34 | Rare | $0.27 |
Plains | 35 | Common | $0.25 |
Plains | 36 | Common | $0.11 |
Plains | 37 | Common | $0.24 |
Plains | 38 | Common | $0.19 |
Tezzeret the Seeker | 39 | Mythic | $21.53 |
Arcbound Worker | 40 | Common | $0.39 |
Steel Wall | 41 | Common | $0.54 |
Runed Servitor | 42 | Uncommon | $0.13 |
Silver Myr | 43 | Common | $0.63 |
Steel Overseer | 44 | Rare | $0.74 |
Assembly-Worker | 45 | Uncommon | $0.27 |
Serrated Biskelion | 46 | Uncommon | $0.37 |
Esperzoa | 47 | Uncommon | $0.10 |
Master of Etherium | 48 | Rare | $0.52 |
Trinket Mage | 49 | Common | $0.42 |
Clockwork Condor | 50 | Common | $0.59 |
Frogmite | 51 | Common | $0.52 |
Juggernaut | 52 | Uncommon | $0.16 |
Synod Centurion | 53 | Uncommon | $0.10 |
Faerie Mechanist | 54 | Common | $0.28 |
Clockwork Hydra | 55 | Uncommon | $0.29 |
Razormane Masticore | 56 | Rare | $0.17 |
Triskelion | 57 | Rare | $0.23 |
Pentavus | 58 | Rare | $0.18 |
Qumulox | 59 | Uncommon | $0.14 |
Everflowing Chalice | 60 | Uncommon | $0.53 |
Aether Spellbomb | 61 | Common | $0.27 |
Elixir of Immortality | 62 | Uncommon | $0.81 |
Contagion Clasp | 63 | Uncommon | $0.55 |
Energy Chamber | 64 | Uncommon | $4.19 |
Trip Noose | 65 | Uncommon | $0.18 |
Echoing Truth | 66 | Common | $0.68 |
Moonglove Extract | 67 | Common | $0.04 |
Thirst for Knowledge | 68 | Uncommon | $0.09 |
Argivian Restoration | 69 | Uncommon | $0.11 |
Foil | 70 | Uncommon | $1.43 |
Thoughtcast | 71 | Common | $1.19 |
Darksteel Citadel | 72 | Common | $1.19 |
Mishra's Factory | 73 | Uncommon | $0.24 |
Seat of the Synod | 74 | Common | $1.35 |
Stalking Stones | 75 | Uncommon | $0.19 |
Island | 76 | Common | $0.10 |
Island | 77 | Common | $0.21 |
Island | 78 | Common | $0.08 |
Island | 79 | Common | $0.38 |
Soldier | 1 | $0.13 |