Duel Decks: Izzet vs. Golgari
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.
Instant and sorcery spells you cast cost {1} less to cast.
({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.
Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target.
This creature enters with four -1/-1 counters on it. {U/R}: Target creature can't block this creature this turn. Whenever you cast a blue spell, remove a -1/-1 counter from this creature. Whenever you cast a red spell, remove a -1/-1 counter from this creature.
When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand.
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Draw three cards, then put two cards from your hand on top of your library in any order.
Counter target spell unless its controller pays {1}.
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
{1}, {T}: Add {U}{R}.
Return target creature to its owner's hand. Its controller draws a card.
Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
Target player shuffles their graveyard into their library.
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Counter target creature spell. Draw cards equal to that spell's mana value.
Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
Jarad gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
{T}: Add {B}. This creature deals 1 damage to you.
When this creature dies, put target creature card from your graveyard on top of your library. Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)
When this creature enters, target opponent discards a card.
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
When this creature enters, you may return target card from your graveyard to your hand.
Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Sacrifice this creature: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice this creature: Target player discards two cards. Activate only as a sorcery.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Reach When this creature enters, you may destroy target creature with flying.
Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
{B}, Sacrifice a creature: Target player loses 1 life.
({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Trample At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
{1}, {T}: Add {B}{G}.
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Enchant creature When a creature dies, destroy enchanted creature.
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
Destroy target artifact or creature. It can't be regenerated.
Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.
Target player reveals their hand. You choose a card from it. That player discards that card. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Draw a card for each creature card in your graveyard.
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.
{T}: Add {C}. {3}{B}{G}: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Niv-Mizzet, the Firemind | 1 | Mythic | $1.41 |
Kiln Fiend | 2 | Common | $0.12 |
Goblin Electromancer | 3 | Common | $0.30 |
Izzet Guildmage | 4 | Uncommon | $0.12 |
Gelectrode | 5 | Uncommon | $0.57 |
Wee Dragonauts | 6 | Common | $0.16 |
Steamcore Weird | 7 | Common | $0.12 |
Shrewd Hatchling | 8 | Uncommon | $0.03 |
Ogre Savant | 9 | Common | $0.25 |
Galvanoth | 10 | Rare | $0.19 |
Izzet Chronarch | 11 | Common | $0.18 |
Djinn Illuminatus | 12 | Rare | $0.23 |
Brainstorm | 13 | Common | $1.37 |
Force Spike | 14 | Common | $0.91 |
Magma Spray | 15 | Common | $0.04 |
Isochron Scepter | 16 | Uncommon | $14.12 |
Izzet Signet | 17 | Common | $0.44 |
Call to Heel | 18 | Common | $0.08 |
Train of Thought | 19 | Common | $0.17 |
Pyromatics | 20 | Common | $0.07 |
Izzet Charm | 21 | Uncommon | $0.24 |
Reminisce | 22 | Uncommon | $0.14 |
Thunderheads | 23 | Uncommon | $0.05 |
Vacuumelt | 24 | Uncommon | $0.30 |
Dissipate | 25 | Uncommon | $0.20 |
Quicksilver Dagger | 26 | Common | $0.21 |
Prophetic Bolt | 27 | Rare | $0.11 |
Overwhelming Intellect | 28 | Uncommon | $0.24 |
Sphinx-Bone Wand | 29 | Rare | $0.42 |
Street Spasm | 30 | Uncommon | $0.38 |
Invoke the Firemind | 31 | Rare | $0.32 |
Fire // Ice | 32 | Uncommon | $0.27 |
Forgotten Cave | 33 | Common | $0.12 |
Izzet Boilerworks | 34 | Common | $0.28 |
Lonely Sandbar | 35 | Common | $0.23 |
Nivix, Aerie of the Firemind | 36 | Uncommon | $0.18 |
Island | 37 | Common | $0.18 |
Island | 38 | Common | $0.18 |
Island | 39 | Common | $0.27 |
Island | 40 | Common | $0.18 |
Mountain | 41 | Common | $0.36 |
Mountain | 42 | Common | $0.22 |
Mountain | 43 | Common | $0.26 |
Mountain | 44 | Common | $0.25 |
Jarad, Golgari Lich Lord | 45 | Mythic | $2.57 |
Plagued Rusalka | 46 | Uncommon | $0.09 |
Elves of Deep Shadow | 47 | Common | $3.05 |
Golgari Thug | 48 | Uncommon | $0.37 |
Ravenous Rats | 49 | Common | $0.14 |
Reassembling Skeleton | 50 | Uncommon | $0.18 |
Boneyard Wurm | 51 | Uncommon | $0.32 |
Korozda Guildmage | 52 | Uncommon | $0.15 |
Putrid Leech | 53 | Common | $0.14 |
Stinkweed Imp | 54 | Common | $1.11 |
Eternal Witness | 55 | Uncommon | $1.15 |
Dreg Mangler | 56 | Uncommon | $0.16 |
Shambling Shell | 57 | Common | $0.12 |
Brain Weevil | 58 | Common | $0.17 |
Greater Mossdog | 59 | Common | $0.10 |
Golgari Grave-Troll | 60 | Rare | $1.02 |
Stingerfling Spider | 61 | Uncommon | $0.14 |
Sadistic Hypnotist | 62 | Uncommon | $0.62 |
Golgari Rotwurm | 63 | Common | $0.11 |
Gleancrawler | 64 | Rare | $0.33 |
Doomgape | 65 | Rare | $0.22 |
Golgari Signet | 66 | Common | $0.31 |
Ghoul's Feast | 67 | Uncommon | $0.08 |
Yoke of the Damned | 68 | Common | $0.06 |
Life from the Loam | 69 | Rare | $6.29 |
Golgari Germination | 70 | Uncommon | $0.58 |
Putrefy | 71 | Uncommon | $0.19 |
Feast or Famine | 72 | Common | $0.25 |
Nightmare Void | 73 | Uncommon | $0.11 |
Vigor Mortis | 74 | Uncommon | $0.20 |
Grim Flowering | 75 | Uncommon | $0.06 |
Twilight's Call | 76 | Rare | $0.72 |
Life // Death | 77 | Uncommon | $0.46 |
Barren Moor | 78 | Common | $0.13 |
Dakmor Salvage | 79 | Uncommon | $0.45 |
Golgari Rot Farm | 80 | Common | $0.25 |
Svogthos, the Restless Tomb | 81 | Uncommon | $0.24 |
Tranquil Thicket | 82 | Common | $0.13 |
Swamp | 83 | Common | $0.17 |
Swamp | 84 | Common | $0.14 |
Swamp | 85 | Common | $0.08 |
Swamp | 86 | Common | $0.14 |
Forest | 87 | Common | $0.22 |
Forest | 88 | Common | $0.19 |
Forest | 89 | Common | $0.10 |
Forest | 90 | Common | $0.15 |
Saproling | 1 | $0.17 |