Duel Decks: Sorin vs. Tibalt
[+1]: Create a 1/1 black Vampire creature token with lifelink. [−2]: You get an emblem with "Creatures you control get +1/+0." [−6]: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
When this creature dies, create a 1/1 white Spirit creature token with flying.
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Defender When this creature enters, draw a card.
Lifelink
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Flying
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Kicker {B} (You may pay an additional {B} as you cast this spell.) When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature dies, create two 1/1 white Spirit creature tokens with flying.
Creature tokens you control get +1/+1.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, if {W} was spent to cast it, target player skips their next combat phase. This creature can't block.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Exile up to three target cards from a single graveyard.
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target creature or enchantment.
Create three 1/1 white Spirit creature tokens with flying.
Exile target creature.
You draw three cards and you lose 3 life.
Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Death Grasp deals X damage to any target. You gain X life.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
[+1]: Draw a card, then discard a card at random. [−4]: Tibalt deals damage equal to the number of cards in target player's hand to that player. [−6]: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
When this creature dies, you may have it deal 1 damage to any target.
{R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Trample, haste At the beginning of the end step, sacrifice this creature. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
{T}: This creature deals 1 damage to any target. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
This creature can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature enters, if you cast it from your hand, add {R}{R}{R}.
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
Haste {T}, Discard a card: Draw a card.
Haste Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.
{R}, {T}, Sacrifice a creature: This creature deals 2 damage to any target.
When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature enters, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets.
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flame Slash deals 4 damage to target creature.
Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Pyroclasm deals 2 damage to each creature.
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target creature. It can't be regenerated.
Destroy target creature with toughness 3 or less. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
({2/R} can be paid with any two mana or with {R}. This card's mana value is 6.) Flame Javelin deals 4 damage to any target.
Return up to one target creature card from your graveyard to the battlefield if {B} was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if {R} was spent to cast this spell. (Do both if {B}{R} was spent.)
Devil's Play deals X damage to any target. Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Sorin, Lord of Innistrad | 1 | Mythic | $2.01 |
Doomed Traveler | 2 | Common | $0.04 |
Vampire Lacerator | 3 | Common | $0.14 |
Wall of Omens | 4 | Uncommon | $0.28 |
Child of Night | 5 | Common | $0.08 |
Duskhunter Bat | 6 | Common | $0.18 |
Mesmeric Fiend | 7 | Common | $0.96 |
Gatekeeper of Malakir | 8 | Uncommon | $0.22 |
Twilight Drover | 9 | Rare | $0.28 |
Bloodrage Vampire | 10 | Common | $0.07 |
Fiend Hunter | 11 | Uncommon | $0.17 |
Vampire Nighthawk | 12 | Uncommon | $0.21 |
Mausoleum Guard | 13 | Uncommon | $0.03 |
Phantom General | 14 | Uncommon | $0.19 |
Vampire Outcasts | 15 | Uncommon | $0.22 |
Revenant Patriarch | 16 | Uncommon | $0.18 |
Sengir Vampire | 17 | Uncommon | $0.19 |
Butcher of Malakir | 18 | Rare | $0.39 |
Vampire's Bite | 19 | Common | $0.40 |
Decompose | 20 | Uncommon | $0.14 |
Sorin's Thirst | 21 | Common | $0.17 |
Urge to Feed | 22 | Uncommon | $0.22 |
Zealous Persecution | 23 | Uncommon | $0.20 |
Lingering Souls | 24 | Uncommon | $0.16 |
Mortify | 25 | Uncommon | $0.31 |
Spectral Procession | 26 | Uncommon | $0.27 |
Unmake | 27 | Common | $0.36 |
Ancient Craving | 28 | Rare | $0.26 |
Mark of the Vampire | 29 | Common | $0.32 |
Field of Souls | 30 | Rare | $0.25 |
Absorb Vis | 31 | Common | $0.20 |
Death Grasp | 32 | Rare | $0.33 |
Evolving Wilds | 33 | Common | $0.06 |
Tainted Field | 34 | Uncommon | $0.28 |
Swamp | 35 | Common | $0.11 |
Swamp | 36 | Common | $0.10 |
Swamp | 37 | Common | $0.38 |
Plains | 38 | Common | $0.28 |
Plains | 39 | Common | $0.09 |
Plains | 40 | Common | $0.11 |
Tibalt, the Fiend-Blooded | 41 | Mythic | $0.62 |
Goblin Arsonist | 42 | Common | $0.14 |
Scorched Rusalka | 43 | Uncommon | $0.20 |
Reassembling Skeleton | 44 | Uncommon | $0.18 |
Ashmouth Hound | 45 | Common | $0.11 |
Hellspark Elemental | 46 | Uncommon | $0.19 |
Vithian Stinger | 47 | Common | $0.12 |
Shambling Remains | 48 | Uncommon | $0.11 |
Coal Stoker | 49 | Common | $0.05 |
Lavaborn Muse | 50 | Rare | $0.30 |
Mad Prophet | 51 | Common | $0.17 |
Hellrider | 52 | Rare | $0.62 |
Skirsdag Cultist | 53 | Uncommon | $0.01 |
Corpse Connoisseur | 54 | Uncommon | $0.30 |
Scourge Devil | 55 | Uncommon | $0.15 |
Gang of Devils | 56 | Uncommon | $0.01 |
Bump in the Night | 57 | Common | $0.35 |
Blazing Salvo | 58 | Common | $0.20 |
Faithless Looting | 59 | Common | $0.40 |
Flame Slash | 60 | Common | $0.28 |
Geistflame | 61 | Common | $0.13 |
Pyroclasm | 62 | Uncommon | $0.32 |
Recoup | 63 | Uncommon | $0.24 |
Terminate | 64 | Common | $0.50 |
Strangling Soot | 65 | Common | $0.08 |
Browbeat | 66 | Uncommon | $0.37 |
Breaking Point | 67 | Rare | $0.27 |
Sulfuric Vortex | 68 | Rare | $0.96 |
Blightning | 69 | Common | $0.21 |
Flame Javelin | 70 | Uncommon | $0.13 |
Torrent of Souls | 71 | Uncommon | $0.08 |
Devil's Play | 72 | Rare | $0.25 |
Akoum Refuge | 73 | Uncommon | $0.17 |
Rakdos Carnarium | 74 | Common | $0.45 |
Mountain | 75 | Common | $0.10 |
Mountain | 76 | Common | $0.13 |
Mountain | 77 | Common | $0.09 |
Swamp | 78 | Common | $0.11 |
Swamp | 79 | Common | $0.15 |
Swamp | 80 | Common | $0.28 |
Spirit | 1 | $0.25 |