Edge of Eternities Commander
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 2+: {1}, {T}, Sacrifice a land: Draw two cards. You may play an additional land this turn. Station 8+: Flying, vigilance, haste Whenever you sacrifice a land, each opponent loses 2 life.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 1+: At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact. Station 8+: Flying Other artifacts you control have hexproof and indestructible.
Haste Whenever Kilo becomes tapped, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying You may play lands from your graveyard. Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature.
This creature enters with two +1/+1 counters on it. Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
{2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) Station 3+: Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. Station 12+: Flying This Spacecraft gets +1/+0 for each artifact you control.
Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever you sacrifice a nontoken permanent, exile the top card of your library. During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. {T}, Sacrifice a land: Add {R}{R}.
Whenever you attack a player, put a charge counter on this artifact. {1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. {4}, Sacrifice a land: You gain 2 life.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 3+: You may play an additional land on each of your turns. Station 8+: Flying Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Lands you control enter untapped. Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Flying Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying.
{2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. • Put X charge counters on target artifact. • Put X +1/+1 counters on target creature.
{T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying.
({T}: Add {B} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {W}.) This land enters tapped unless you control two or more basic lands.
({T}: Add {B} or {G}.) This land enters tapped unless you control two or more basic lands.
This creature enters with two +1/+1 counters on it. Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
{2}, {T}: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.) Station 3+: Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft. Station 12+: Flying This Spacecraft gets +1/+0 for each artifact you control.
Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way. Encore {6}{B}{B} ({6}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
When this creature enters, any number of target noncreature artifacts you control become 3/3 artifact creatures. Sacrifice them at the beginning of the next end step. Each artifact creature you control has melee, trample, and haste. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever you sacrifice a nontoken permanent, exile the top card of your library. During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. {T}, Sacrifice a land: Add {R}{R}.
Whenever you attack a player, put a charge counter on this artifact. {1}, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature. {4}, Sacrifice a land: You gain 2 life.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.) Station 3+: You may play an additional land on each of your turns. Station 8+: Flying Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Lands you control enter untapped. Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Flying Whenever you sacrifice a land, create a tapped token that's a copy of this creature if seven or more land cards are in your graveyard. Otherwise, create a tapped 1/1 black Insect creature token with flying.
{2}, {T}, Remove X counters from an artifact or creature you control: Choose one. Activate only as a sorcery. • Put X charge counters on target artifact. • Put X +1/+1 counters on target creature.
{T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}, Pay 1 life: Add {B}. Put a hatchling counter on this land. When this land is put into a graveyard from the battlefield, for each hatchling counter on it, create a 1/1 black Insect creature token with flying.
({T}: Add {B} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {W}.) This land enters tapped unless you control two or more basic lands.
({T}: Add {B} or {G}.) This land enters tapped unless you control two or more basic lands.
Exile target creature. Its controller gains life equal to its power.
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw three cards. Then discard two cards unless you discard an artifact card.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.
{T}: Add one mana of any color in your commander's color identity.
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost {1} less to cast.
At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment has four or more counters on it, equipped creature has double strike. Equip—Pay {3} or remove a counter from this Equipment.
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) Remove a charge counter from this artifact: Add one mana of any color.
{T}: Add {C}{C}.
{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.
{T}: Add one mana of any color in your commander's color identity.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Flying Other artifact creatures you control have flying. When this creature enters, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
When this creature enters, double the number of each kind of counter on any number of target permanents.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Artifact spells you cast cost {1} less to cast.
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Ward {4} Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature and it can't be blocked this turn.
({U/P} can be paid with either {U} or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Draw X cards, then discard a card.
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, draw two cards.
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw X cards.
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Destroy target creature. You lose 2 life.
You draw two cards and you lose 2 life.
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.
When this creature enters, mill three cards. {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Trample This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Changeling (This card is every creature type.) Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{1}{G}: Return target basic land card from your graveyard to your hand.
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Trample Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Return all land cards from your graveyard to the battlefield tapped.
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return this card from your graveyard to your hand. ({C} represents colorless mana.)
Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Flying Artifact spells you cast cost {1} less to cast.
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Destroy each nonland permanent with mana value X or less.
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.
Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token. Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Destroy target artifact or creature. It can't be regenerated.
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Uurg's power is equal to the number of land cards in your graveyard. At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {B}{G}, Sacrifice a land: You gain 2 life.
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
For any number of opponents, destroy target nonland permanent that player controls.
Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.
This artifact enters with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on this artifact.
{T}: Put a charge counter on target artifact. Sacrifice this creature: Put two charge counters on target artifact.
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from this creature: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.
This artifact enters tapped. {T}: Put a charge counter on this artifact. Add X mana of any one color, where X is the number of charge counters on this artifact.
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Whenever you cast an artifact spell, you may put a charge counter on this artifact. Remove three charge counters from this artifact: Create a 3/3 colorless Golem artifact creature token.
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature. {1}, {T}: Put a +1/+1 counter on this creature.
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
{T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Destroy target permanent.
This creature enters with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on this creature. Remove two +1/+1 counters from this creature: Draw a card.
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.
{T}: Put a +1/+1 counter on each artifact creature you control.
This creature enters with three +1/+1 counters on it. Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on this creature.
{3}, {T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token.
{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.
{T}: Add {W}.
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add one mana of any color that a land an opponent controls could produce.
This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
{T}: Add {R}.
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.
{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
{T}: Add {C}. {1}, {T}: Add one mana of any color. {X}, {T}: This land becomes a copy of target nontoken artifact you control with mana value X.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}, {R}, or {W}.
This land enters tapped. Indestructible {T}: Add {W} or {U}.
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
This land enters tapped. {T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
This land enters tapped. Indestructible {T}: Add {R} or {W}.
{T}: Add {U}.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
({T}: Add {R} or {G}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.
This land enters tapped. Indestructible {T}: Add {U} or {R}.
{1}, {T}: Add {W}{U}.
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
{1}, {T}: Add {B}{G}.
{T}: Add {C}.
(This token can be used to represent a token that's a copy of a permanent.)
Changeling (This token is every creature type.) Deathtouch
Flying
Flying
When this creature dies, you gain 1 life.
{2}, Sacrifice this token: Draw a card.
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Hearthhull, the Worldseed | 1 | Mythic | $1.39 |
Inspirit, Flagship Vessel | 2 | Mythic | $1.77 |
Kilo, Apogee Mind | 3 | Mythic | $2.26 |
Szarel, Genesis Shepherd | 4 | Mythic | $0.74 |
Patrolling Peacemaker | 5 | Rare | $1.01 |
Insight Engine | 6 | Rare | $1.66 |
Uthros Research Craft | 7 | Rare | $1.29 |
Eumidian Wastewaker | 8 | Rare | $0.20 |
Depthshaker Titan | 9 | Rare | $0.39 |
Evendo Brushrazer | 10 | Rare | $0.33 |
Long-Range Sensor | 11 | Rare | $0.25 |
Planetary Annihilation | 12 | Rare | $0.27 |
Baloth Prime | 13 | Rare | $0.28 |
Exploration Broodship | 14 | Rare | $2.33 |
Horizon Explorer | 15 | Rare | $2.62 |
Scouring Swarm | 16 | Rare | $0.22 |
Moxite Refinery | 17 | Rare | $0.31 |
Solar Array | 18 | Rare | $0.25 |
Surge Conductor | 19 | Rare | $0.48 |
Eumidian Hatchery | 20 | Rare | $0.40 |
Festering Thicket | 21 | Rare | $0.40 |
Glittering Massif | 22 | Rare | $0.36 |
Radiant Summit | 23 | Rare | $1.66 |
Vernal Fen | 24 | Rare | $1.62 |
Patrolling Peacemaker | 25 | Rare | $2.46 |
Insight Engine | 26 | Rare | $2.23 |
Uthros Research Craft | 27 | Rare | $2.37 |
Eumidian Wastewaker | 28 | Rare | $0.21 |
Depthshaker Titan | 29 | Rare | $0.84 |
Evendo Brushrazer | 30 | Rare | $0.35 |
Long-Range Sensor | 31 | Rare | $0.39 |
Planetary Annihilation | 32 | Rare | $0.31 |
Baloth Prime | 33 | Rare | $0.80 |
Exploration Broodship | 34 | Rare | $4.48 |
Horizon Explorer | 35 | Rare | $3.44 |
Scouring Swarm | 36 | Rare | $0.26 |
Moxite Refinery | 37 | Rare | $0.38 |
Solar Array | 38 | Rare | $0.37 |
Surge Conductor | 39 | Rare | $0.82 |
Eumidian Hatchery | 40 | Rare | $0.80 |
Festering Thicket | 41 | Rare | $0.68 |
Glittering Massif | 42 | Rare | $0.45 |
Radiant Summit | 43 | Rare | $2.36 |
Vernal Fen | 44 | Rare | $2.26 |
Swords to Plowshares | 45 | Uncommon | $1.33 |
Swan Song | 46 | Rare | $8.37 |
Tezzeret's Gambit | 47 | Uncommon | $0.23 |
Thirst for Knowledge | 48 | Uncommon | $0.30 |
Chaos Warp | 49 | Rare | $0.44 |
Farseek | 50 | Common | $0.91 |
Springbloom Druid | 51 | Common | $0.26 |
Binding the Old Gods | 52 | Uncommon | $0.24 |
Arcane Signet | 53 | Common | $0.62 |
Cloud Key | 54 | Rare | $1.36 |
Gavel of the Righteous | 55 | Rare | $0.29 |
Pentad Prism | 56 | Uncommon | $0.30 |
Sol Ring | 57 | Uncommon | $1.62 |
Battlefield Forge | 58 | Rare | $0.26 |
Command Tower | 59 | Common | $0.32 |
Fabled Passage | 60 | Rare | $4.85 |
Mountain Valley | 61 | Uncommon | $0.24 |
Terramorphic Expanse | 62 | Common | $0.21 |
Angel of the Ruins | 63 | Rare | $0.26 |
Dispatch | 64 | Uncommon | $0.31 |
Fumigate | 65 | Rare | $0.33 |
Organic Extinction | 66 | Rare | $0.36 |
Resourceful Defense | 67 | Rare | $0.68 |
Chrome Host Seedshark | 68 | Rare | $0.25 |
Cyberdrive Awakener | 69 | Rare | $1.93 |
Deepglow Skate | 70 | Rare | $0.58 |
Emry, Lurker of the Loch | 71 | Rare | $0.37 |
Etherium Sculptor | 72 | Common | $0.71 |
Experimental Augury | 73 | Common | $0.32 |
Kappa Cannoneer | 74 | Rare | $0.33 |
Phyrexian Metamorph | 75 | Rare | $2.04 |
Pull from Tomorrow | 76 | Rare | $0.24 |
Ripples of Potential | 77 | Rare | $1.36 |
Tekuthal, Inquiry Dominus | 78 | Mythic | $1.75 |
Thought Monitor | 79 | Rare | $0.40 |
Thrummingbird | 80 | Uncommon | $0.26 |
Universal Surveillance | 81 | Rare | $0.20 |
Braids, Arisen Nightmare | 82 | Rare | $2.01 |
God-Eternal Bontu | 83 | Mythic | $0.34 |
Infernal Grasp | 84 | Uncommon | $0.32 |
Night's Whisper | 85 | Common | $0.34 |
Blasphemous Act | 86 | Rare | $1.39 |
Chain Reaction | 87 | Rare | $0.31 |
Hammer of Purphoros | 88 | Rare | $0.22 |
Moraug, Fury of Akoum | 89 | Mythic | $2.60 |
Sprouting Goblin | 90 | Uncommon | $0.20 |
Aftermath Analyst | 91 | Uncommon | $1.48 |
Augur of Autumn | 92 | Rare | $0.33 |
Beast Within | 93 | Uncommon | $0.64 |
Centaur Vinecrasher | 94 | Rare | $0.18 |
Cultivate | 95 | Common | $0.58 |
Formless Genesis | 96 | Rare | $0.22 |
Groundskeeper | 97 | Uncommon | $0.09 |
Harrow | 98 | Common | $0.27 |
Loamcrafter Faun | 99 | Rare | $0.11 |
Multani, Yavimaya's Avatar | 100 | Mythic | $0.27 |
Nature's Lore | 101 | Uncommon | $2.78 |
Oracle of Mul Daya | 102 | Rare | $2.94 |
Pest Infestation | 103 | Rare | $0.34 |
Rampaging Baloths | 104 | Rare | $0.33 |
Roiling Regrowth | 105 | Uncommon | $0.32 |
Satyr Wayfinder | 106 | Common | $0.17 |
Skyshroud Claim | 107 | Common | $0.79 |
Splendid Reclamation | 108 | Rare | $0.55 |
Tear Asunder | 109 | Uncommon | $0.28 |
Tireless Tracker | 110 | Rare | $0.30 |
Titania, Protector of Argoth | 111 | Mythic | $0.37 |
World Breaker | 112 | Mythic | $0.30 |
Alibou, Ancient Witness | 113 | Mythic | $0.34 |
Enthusiastic Mechanaut | 114 | Uncommon | $0.36 |
Escape to the Wilds | 115 | Rare | $0.22 |
Gaze of Granite | 116 | Rare | $0.23 |
The Gitrog Monster | 117 | Mythic | $0.63 |
Jhoira, Weatherlight Captain | 118 | Rare | $0.67 |
Juri, Master of the Revue | 119 | Uncommon | $0.28 |
Korvold, Fae-Cursed King | 120 | Mythic | $0.62 |
Mayhem Devil | 121 | Uncommon | $0.31 |
Mazirek, Kraul Death Priest | 122 | Rare | $0.35 |
Omnath, Locus of Rage | 123 | Mythic | $0.32 |
Putrefy | 124 | Uncommon | $0.20 |
Rakdos Charm | 125 | Uncommon | $0.40 |
Soul of Windgrace | 126 | Mythic | $0.25 |
Uurg, Spawn of Turg | 127 | Uncommon | $0.18 |
Wake the Past | 128 | Rare | $0.27 |
Windgrace's Judgment | 129 | Rare | $0.19 |
Worldsoul's Rage | 130 | Rare | $0.20 |
Astral Cornucopia | 131 | Rare | $0.21 |
Coretapper | 132 | Uncommon | $0.27 |
Crystalline Crawler | 133 | Rare | $0.32 |
Darksteel Reactor | 134 | Rare | $0.35 |
Empowered Autogenerator | 135 | Rare | $0.29 |
Etched Oracle | 136 | Uncommon | $0.17 |
Everflowing Chalice | 137 | Uncommon | $0.31 |
Golem Foundry | 138 | Common | $0.23 |
Hangarback Walker | 139 | Rare | $0.33 |
Lux Artillery | 140 | Rare | $0.24 |
Lux Cannon | 141 | Rare | $0.28 |
Mindless Automaton | 142 | Uncommon | $0.23 |
Soul-Guide Lantern | 143 | Uncommon | $0.30 |
Steel Overseer | 144 | Rare | $0.34 |
Threefold Thunderhulk | 145 | Rare | $0.32 |
Titan Forge | 146 | Rare | $0.17 |
Adarkar Wastes | 147 | Rare | $0.30 |
Ancient Den | 148 | Common | $0.87 |
Bojuka Bog | 149 | Common | $0.90 |
Buried Ruin | 150 | Uncommon | $0.43 |
Cabaretti Courtyard | 151 | Common | $0.35 |
Canyon Slough | 152 | Rare | $0.20 |
Cascade Bluffs | 153 | Rare | $0.54 |
Cinder Glade | 154 | Rare | $0.28 |
Clifftop Retreat | 155 | Rare | $0.31 |
Dakmor Salvage | 156 | Uncommon | $0.21 |
Escape Tunnel | 157 | Common | $0.36 |
Evolving Wilds | 158 | Common | $0.20 |
Exotic Orchard | 159 | Rare | $0.29 |
Glacial Fortress | 160 | Rare | $0.31 |
Great Furnace | 161 | Common | $1.95 |
Irrigated Farmland | 162 | Rare | $0.29 |
Karn's Bastion | 163 | Rare | $1.82 |
Karplusan Forest | 164 | Rare | $0.44 |
Llanowar Wastes | 165 | Rare | $0.43 |
Lonely Sandbar | 166 | Common | $0.23 |
Maestros Theater | 167 | Common | $0.34 |
The Mycosynth Gardens | 168 | Rare | $0.45 |
Myriad Landscape | 169 | Uncommon | $0.23 |
Mystic Monastery | 170 | Uncommon | $0.34 |
Razortide Bridge | 171 | Common | $0.24 |
Riveteers Overlook | 172 | Common | $0.23 |
Rocky Tar Pit | 173 | Uncommon | $0.21 |
Rugged Prairie | 174 | Rare | $0.34 |
Rustvale Bridge | 175 | Common | $0.31 |
Seat of the Synod | 176 | Common | $0.61 |
Secluded Steppe | 177 | Common | $0.24 |
Sheltered Thicket | 178 | Rare | $0.20 |
Shivan Reef | 179 | Rare | $0.37 |
Silverbluff Bridge | 180 | Common | $0.27 |
Skycloud Expanse | 181 | Rare | $0.29 |
Smoldering Marsh | 182 | Rare | $0.33 |
Spire of Industry | 183 | Rare | $0.30 |
Sulfur Falls | 184 | Rare | $0.39 |
Sulfurous Springs | 185 | Rare | $2.60 |
Temple of Enlightenment | 186 | Rare | $0.22 |
Temple of Epiphany | 187 | Rare | $0.28 |
Temple of Triumph | 188 | Rare | $0.18 |
Twilight Mire | 189 | Rare | $0.38 |
Viridescent Bog | 190 | Rare | $0.29 |
Wastes | 191 | Common | $0.64 |
Copy | 1 | N/A | |
Shapeshifter | 2 | N/A | |
Bird | 3 | N/A | |
Insect | 4 | N/A | |
Beast | 5 | N/A | |
Beast | 6 | N/A | |
Elemental | 7 | N/A | |
Elemental | 8 | N/A | |
Pest | 9 | N/A | |
Clue | 10 | N/A | |
Gnome | 11 | N/A | |
Golem | 12 | N/A | |
Golem | 13 | N/A | |
Golem | 14 | N/A | |
Incubator // Phyrexian | 15 | N/A | |
Thopter | 16 | N/A |