Final Fantasy: Through the Ages
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Counter target spell.
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Add {B}{B}{B}.
Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
You may play two additional lands on each of your turns.
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Whenever one or more non-Human creatures you control attack, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
Trample Traxos enters tapped and doesn't untap during your untap step. Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Defender When this creature enters, draw a card.
Draw three cards, then put two cards from your hand on top of your library in any order.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
If you would draw a card while your library has no cards in it, you win the game instead.
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Flash Creature cards you own that aren't on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Lightning Bolt deals 3 damage to any target.
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Destroy target artifact or enchantment. Its controller gains 4 life.
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Flying, vigilance, deathtouch, lifelink When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)
This spell can't be countered. Counter target noncreature spell.
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.)
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.)
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
| Card | Number | Rarity | Price |
|---|---|---|---|
Adeline, Resplendent Cathar | 1 | Rare | $2.90 |
Ranger-Captain of Eos | 2 | Mythic | $21.83 |
Sram, Senior Edificer | 3 | Rare | $5.44 |
Counterspell | 4 | Uncommon | $1.93 |
Urza, Lord High Artificer | 5 | Mythic | $19.70 |
Venser, Shaper Savant | 6 | Rare | $0.66 |
Bolas's Citadel | 7 | Rare | $15.83 |
Dark Ritual | 8 | Rare | $10.98 |
Fatal Push | 9 | Uncommon | $0.51 |
Syr Konrad, the Grim | 10 | Uncommon | $0.44 |
Yawgmoth, Thran Physician | 11 | Mythic | $31.05 |
Ancient Copper Dragon | 12 | Mythic | $81.02 |
Godo, Bandit Warlord | 13 | Rare | $2.77 |
Purphoros, God of the Forge | 14 | Mythic | $21.71 |
Azusa, Lost but Seeking | 15 | Rare | $11.39 |
Nyxbloom Ancient | 16 | Mythic | $27.54 |
Jodah, the Unifier | 17 | Rare | $2.62 |
Tymna the Weaver | 18 | Rare | $8.70 |
Winota, Joiner of Forces | 19 | Rare | $0.98 |
A-Winota, Joiner of Forces | A-19 | Rare | N/A |
Traxos, Scourge of Kroog | 20 | Rare | $0.79 |
Akroma's Will | 21 | Mythic | $30.88 |
Danitha Capashen, Paragon | 22 | Uncommon | $0.37 |
Kenrith, the Returned King | 23 | Rare | $3.55 |
Loran of the Third Path | 24 | Rare | $3.19 |
Mangara, the Diplomat | 25 | Rare | $2.41 |
Stroke of Midnight | 26 | Uncommon | $0.52 |
Wall of Omens | 27 | Uncommon | $0.27 |
Brainstorm | 28 | Uncommon | $1.07 |
Cryptic Command | 29 | Rare | $3.95 |
Laboratory Maniac | 30 | Uncommon | $0.41 |
Rhystic Study | 31 | Mythic | $83.02 |
Teferi, Mage of Zhalfir | 32 | Rare | $1.55 |
Deadly Dispute | 33 | Uncommon | $0.38 |
Diabolic Intent | 34 | Rare | $13.25 |
Gix, Yawgmoth Praetor | 35 | Mythic | $5.11 |
K'rrik, Son of Yawgmoth | 36 | Rare | $2.40 |
Varragoth, Bloodsky Sire | 37 | Rare | $3.88 |
Captain Lannery Storm | 38 | Uncommon | $0.15 |
Light Up the Stage | 39 | Uncommon | $0.33 |
Lightning Bolt | 40 | Uncommon | $0.60 |
Mizzix's Mastery | 41 | Rare | $1.23 |
Najeela, the Blade-Blossom | 42 | Mythic | $12.23 |
Ragavan, Nimble Pilferer | 43 | Mythic | $36.02 |
Carpet of Flowers | 44 | Rare | $2.02 |
Farseek | 45 | Uncommon | $0.73 |
Fynn, the Fangbearer | 46 | Uncommon | $0.21 |
Nature's Claim | 47 | Uncommon | $0.35 |
Primeval Titan | 48 | Rare | $7.29 |
Atraxa, Grand Unifier | 49 | Mythic | $24.22 |
Bruse Tarl, Boorish Herder | 50 | Rare | $2.05 |
Dovin's Veto | 51 | Uncommon | $0.68 |
Inalla, Archmage Ritualist | 52 | Rare | $0.84 |
Ishai, Ojutai Dragonspeaker | 53 | Rare | $1.39 |
Isshin, Two Heavens as One | 54 | Rare | $7.88 |
Kinnan, Bonder Prodigy | 55 | Mythic | $11.06 |
Kraum, Ludevic's Opus | 56 | Rare | $1.41 |
Muldrotha, the Gravetide | 57 | Rare | $2.81 |
Thrasios, Triton Hero | 58 | Mythic | $15.80 |
Vial Smasher the Fierce | 59 | Mythic | $9.94 |
Yuriko, the Tiger's Shadow | 60 | Rare | $3.06 |
Chromatic Lantern | 61 | Rare | $7.33 |
Smuggler's Copter | 62 | Rare | $0.87 |
Strixhaven Stadium | 63 | Uncommon | $0.20 |
Command Beacon | 64 | Rare | $4.97 |