From the Vault: Twenty
Add {B}{B}{B}.
Exile target creature. Its controller gains life equal to its power.
Target player discards two cards at random.
{T}: Add {G}.
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Defender When this creature enters, draw a card.
{T}: Add {C}{C}{C}.
Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Target player sacrifices a creature of their choice. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy all artifacts, creatures, and enchantments. Cycling {3} ({3}, Discard this card: Draw a card.)
{T}: Add three mana of any one color.
Ninjutsu {3}{B}{B} ({3}{B}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ink-Eyes deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. {1}{B}: Regenerate Ink-Eyes.
Char deals 4 damage to any target and 2 damage to you.
Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.
Changeling (This card is every creature type.) Protection from black {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
[+2]: Look at the top card of target player's library. You may put that card on the bottom of that player's library. [0]: Draw three cards, then put two cards from your hand on top of your library in any order. [−1]: Return target creature to its owner's hand. [−12]: Exile all cards from target player's library, then that player shuffles their hand into their library.
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
| Card | Number | Rarity | Price |
|---|---|---|---|
Dark Ritual | 1 | Mythic | $15.89 |
Swords to Plowshares | 2 | Mythic | $7.94 |
Hymn to Tourach | 3 | Mythic | $1.36 |
Fyndhorn Elves | 4 | Mythic | $8.07 |
Impulse | 5 | Mythic | $1.29 |
Wall of Blossoms | 6 | Mythic | $1.26 |
Thran Dynamo | 7 | Mythic | $5.39 |
Tangle Wire | 8 | Mythic | $17.41 |
Fact or Fiction | 9 | Mythic | $0.98 |
Chainer's Edict | 10 | Mythic | $0.87 |
Akroma's Vengeance | 11 | Mythic | $4.73 |
Gilded Lotus | 12 | Mythic | $7.37 |
Ink-Eyes, Servant of Oni | 13 | Mythic | $12.01 |
Char | 14 | Mythic | $0.34 |
Venser, Shaper Savant | 15 | Mythic | $1.39 |
Chameleon Colossus | 16 | Mythic | $2.42 |
Cruel Ultimatum | 17 | Mythic | $0.97 |
Jace, the Mind Sculptor | 18 | Mythic | $18.77 |
Green Sun's Zenith | 19 | Mythic | $26.51 |
Kessig Wolf Run | 20 | Mythic | $3.25 |