GRN Guild Kit
Etrata can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Target creature gets -3/-3 until end of turn.
When this creature enters, each opponent loses 1 life for each creature they control. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Whenever you cast a blue spell, exile the top card of target player's library. Whenever you cast a black spell, exile the top card of target player's library. Your opponents can't cast spells with the same name as a card exiled with Circu.
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
{1}{U}{B}: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Target player mills ten cards.
Hexproof Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Flying Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Flying At the beginning of your upkeep, you lose 1 life.
Flying Whenever this creature deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with this creature.
Flying If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
{1}, {T}: Add {U}{B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.
({T}: Add {U}.)
({T}: Add {B}.)
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Char deals 4 damage to any target and 2 damage to you.
Electrickery deals 1 damage to target creature you don't control. Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Create four 1/1 red Goblin creature tokens.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Flip a coin. If you win the flip, take an extra turn after this one.
Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
{1}, {T}: Add {U}{R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
({T}: Add {U}.)
({T}: Add {R}.)
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
When this creature enters, each player sacrifices a creature of their choice.
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
{T}: Add {B}. This creature deals 1 damage to you.
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
When this enchantment enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
{T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Destroy each nonland permanent with mana value X or less.
Choose one — • All creatures get -1/-1 until end of turn. • Destroy target enchantment. • Regenerate each creature you control.
{1}, Sacrifice this creature: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Jarad gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) {2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
Trample Discard a creature card: Put a +1/+1 counter on this creature. {B}: Regenerate this creature.
Destroy target artifact or creature. It can't be regenerated.
Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature of their choice. Whenever you sacrifice a green creature, you may gain 2 life.
Sacrifice this creature: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{G}: Target creature blocks Sisters of Stone Death this turn if able. {B}{G}: Exile target creature blocking or blocked by Sisters of Stone Death. {2}{B}: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.
Return target card from your graveyard to your hand. Exile Treasured Find.
{1}, {T}: Add {B}{G}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.
({T}: Add {B}.)
({T}: Add {G}.)
Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Whenever this creature is dealt damage, it deals that much damage to any target. {R/W}: This creature gains first strike until end of turn.
Double strike
Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Lightning Helix deals 3 damage to any target and you gain 3 life.
Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.
Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.
Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.
Trample, lifelink, haste At the beginning of the end step, sacrifice this creature.
{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
{T}: Add {R} or {W}. {R}{W}: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
{1}, {T}: Add {R}{W}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.
{T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
({T}: Add {W}.)
({T}: Add {R}.)
Whenever another creature you control enters, you gain life equal to that creature's toughness. {1}{G}{W}, {T}: Populate. (Create a token that's a copy of a creature token you control.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
Create a 5/5 green Wurm creature token with trample.
Trample When this creature enters, create a 5/5 green Wurm creature token with trample.
Create a 3/3 green Centaur creature token.
When this creature enters, you gain 3 life.
({G/W} can be paid with either {G} or {W}.) If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
Tap an untapped creature you control: Tap target artifact or creature.
At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
When this creature enters, you gain 4 life. {G}{W}, Sacrifice this creature: Regenerate each creature you control.
Enchant creature Enchanted creature has flying. Whenever enchanted creature deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Choose one — • Target creature gets +2/+2 and gains trample until end of turn. • Exile target creature with power 5 or greater. • Create a 2/2 white Knight creature token with vigilance.
{1}, {T}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. {T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
{1}, {T}: Add {G}{W}.
{T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
({T}: Add {W}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Etrata, the Silencer | 1 | Rare | $1.43 |
Stolen Identity | 2 | Rare | $0.25 |
Syncopate | 3 | Uncommon | $0.21 |
Telling Time | 4 | Uncommon | $0.20 |
Last Gasp | 5 | Common | $0.13 |
Netherborn Phalanx | 6 | Uncommon | $0.33 |
Ribbons of Night | 7 | Uncommon | $0.09 |
Call of the Nightwing | 8 | Uncommon | $0.29 |
Circu, Dimir Lobotomist | 9 | Rare | $0.49 |
Consuming Aberration | 10 | Rare | $0.34 |
Dimir Charm | 11 | Uncommon | $0.38 |
Dimir Doppelganger | 12 | Rare | $0.56 |
Dimir Guildmage | 13 | Uncommon | $0.09 |
Dinrova Horror | 14 | Uncommon | $0.13 |
Glimpse the Unthinkable | 15 | Rare | $3.06 |
Lazav, Dimir Mastermind | 16 | Mythic | $0.73 |
Mirko Vosk, Mind Drinker | 17 | Rare | $1.05 |
Moroii | 18 | Uncommon | $0.07 |
Nightveil Specter | 19 | Rare | $0.95 |
Szadek, Lord of Secrets | 20 | Rare | $0.27 |
Warped Physique | 21 | Uncommon | $0.12 |
Dimir Signet | 22 | Common | $0.72 |
Dimir Aqueduct | 23 | Common | $0.31 |
Island | 24 | Common | $0.33 |
Swamp | 25 | Common | $0.34 |
Niv-Mizzet, the Firemind | 26 | Rare | $2.97 |
Thunderheads | 27 | Uncommon | $0.07 |
Char | 28 | Rare | $0.17 |
Electrickery | 29 | Common | $0.51 |
Goblin Rally | 30 | Uncommon | $0.21 |
Guttersnipe | 31 | Uncommon | $0.25 |
Mizzium Mortars | 32 | Rare | $0.60 |
Pyromatics | 33 | Common | $0.21 |
Shattering Spree | 34 | Uncommon | $1.12 |
Cerebral Vortex | 35 | Rare | $1.05 |
Djinn Illuminatus | 36 | Rare | $0.17 |
Electrolyze | 37 | Uncommon | $0.25 |
Gelectrode | 38 | Uncommon | $0.58 |
Hypersonic Dragon | 39 | Rare | $0.41 |
Invoke the Firemind | 40 | Rare | $0.33 |
Izzet Charm | 41 | Uncommon | $0.22 |
Nivix Guildmage | 42 | Uncommon | $0.18 |
Stitch in Time | 43 | Rare | $1.04 |
Tibor and Lumia | 44 | Rare | $0.25 |
Turn // Burn | 45 | Uncommon | $0.34 |
Izzet Signet | 46 | Common | $0.44 |
Izzet Boilerworks | 47 | Common | $0.28 |
Island | 48 | Common | $0.54 |
Mountain | 49 | Common | $0.42 |
Izoni, Thousand-Eyed | 50 | Rare | $0.79 |
Darkblast | 51 | Uncommon | $0.35 |
Slum Reaper | 52 | Uncommon | $0.30 |
Stinkweed Imp | 53 | Common | $1.18 |
Vigor Mortis | 54 | Uncommon | $0.28 |
Deadbridge Goliath | 55 | Rare | $0.21 |
Elves of Deep Shadow | 56 | Common | $2.81 |
Abrupt Decay | 57 | Rare | $1.68 |
Deadbridge Chant | 58 | Mythic | $0.36 |
Deathrite Shaman | 59 | Rare | $5.88 |
Drown in Filth | 60 | Common | $0.39 |
Gaze of Granite | 61 | Rare | $0.24 |
Golgari Charm | 62 | Uncommon | $0.85 |
Grave-Shell Scarab | 63 | Rare | $0.27 |
Grisly Salvage | 64 | Common | $0.38 |
Jarad, Golgari Lich Lord | 65 | Mythic | $2.53 |
Korozda Guildmage | 66 | Uncommon | $0.20 |
Lotleth Troll | 67 | Rare | $0.15 |
Putrefy | 68 | Uncommon | $0.25 |
Savra, Queen of the Golgari | 69 | Rare | $1.00 |
Shambling Shell | 70 | Common | $0.17 |
Sisters of Stone Death | 71 | Rare | $0.51 |
Treasured Find | 72 | Uncommon | $0.30 |
Golgari Signet | 73 | Common | $0.40 |
Golgari Rot Farm | 74 | Common | $0.31 |
Swamp | 75 | Common | $0.25 |
Forest | 76 | Common | $0.47 |
Aurelia, the Warleader | 77 | Mythic | $25.84 |
Boros Elite | 78 | Uncommon | $0.22 |
Daring Skyjek | 79 | Common | $0.20 |
Bomber Corps | 80 | Common | $0.09 |
Frenzied Goblin | 81 | Uncommon | $0.36 |
Legion Loyalist | 82 | Rare | $13.71 |
Agrus Kos, Wojek Veteran | 83 | Rare | $0.37 |
Boros Charm | 84 | Uncommon | $4.88 |
Boros Reckoner | 85 | Rare | $1.38 |
Boros Swiftblade | 86 | Uncommon | $0.16 |
Brightflame | 87 | Rare | $0.29 |
Firemane Angel | 88 | Rare | $0.25 |
Firemane Avenger | 89 | Rare | $0.28 |
Lightning Helix | 90 | Uncommon | $0.27 |
Martial Glory | 91 | Common | $0.25 |
Master Warcraft | 92 | Rare | $0.78 |
Razia, Boros Archangel | 93 | Rare | $0.56 |
Spark Trooper | 94 | Rare | $0.26 |
Sunhome Guildmage | 95 | Uncommon | $0.20 |
Boros Keyrune | 96 | Uncommon | $0.22 |
Boros Signet | 97 | Common | $0.73 |
Boros Garrison | 98 | Common | $0.29 |
Sunhome, Fortress of the Legion | 99 | Uncommon | $0.47 |
Plains | 100 | Common | $0.44 |
Mountain | 101 | Common | $0.38 |
Trostani, Selesnya's Voice | 102 | Mythic | $2.31 |
Devouring Light | 103 | Uncommon | $0.17 |
Hour of Reckoning | 104 | Rare | $0.37 |
Gather Courage | 105 | Common | $0.14 |
Scatter the Seeds | 106 | Common | $0.33 |
Advent of the Wurm | 107 | Rare | $0.21 |
Armada Wurm | 108 | Mythic | $0.42 |
Call of the Conclave | 109 | Uncommon | $0.20 |
Centaur Healer | 110 | Common | $0.09 |
Dryad Militant | 111 | Uncommon | $0.22 |
Glare of Subdual | 112 | Rare | $0.53 |
Growing Ranks | 113 | Rare | $0.65 |
Loxodon Hierarch | 114 | Rare | $0.27 |
Pollenbright Wings | 115 | Uncommon | $0.31 |
Privileged Position | 116 | Rare | $3.90 |
Selesnya Charm | 117 | Uncommon | $0.40 |
Selesnya Evangel | 118 | Common | $0.22 |
Selesnya Guildmage | 119 | Uncommon | $0.11 |
Sundering Growth | 120 | Common | $0.36 |
Tolsimir Wolfblood | 121 | Rare | $0.67 |
Watchwolf | 122 | Uncommon | $0.34 |
Selesnya Signet | 123 | Common | $0.60 |
Grove of the Guardian | 124 | Rare | $0.31 |
Selesnya Sanctuary | 125 | Common | $0.25 |
Plains | 126 | Common | $0.47 |
Forest | 127 | Common | $0.30 |
Copy // Horror | 1 | N/A | |
Soldier // Soldier | 2 | $1.90 | |
Weird // Goblin | 3 | $0.20 | |
Goblin // Soldier | 4 | $0.56 | |
Saproling // Insect | 5 | N/A | |
Soldier // Goblin | 6 | N/A | |
Saproling // Elf Knight | 8 | N/A | |
Wurm // Saproling | 9 | $0.74 | |
Elemental // Centaur | 10 | $0.42 | |
Voja // Saproling | 11 | $0.53 |