Guildpact
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target enchantment.
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, you gain 1 life for each player.
{X}, {T}: Each creature with mana value X can't attack or block this turn.
{T}: Target creature gets +1/+1 until end of turn.
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.
Flash Enchant creature Creatures you control that are enchanted get +1/+1.
Flying At the beginning of your upkeep, tap target creature.
If this card is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Vigilance {4}{W}: This creature gets +1/+2 until end of turn.
{W}, Sacrifice a creature: Target creature can't attack this turn.
Defender (This creature can't attack.) As this creature enters, choose a color. This creature has protection from the chosen color.
Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn.
Flying When this creature enters, if {B} was spent to cast it, target player discards a card.
Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
This creature has flying as long as it's enchanted.
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}.
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Untap all creatures you control. Draw a card.
Prevent the next 3 damage that would be dealt to any target this turn. Draw a card.
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
When this creature enters, look at the top four cards of your library, then put them back in any order. {4}{U}: Return this creature to its owner's hand.
{U}, Sacrifice a creature: Discard a card, then draw a card.
Counter target nonblue spell.
Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
When this enchantment is put into a graveyard from the battlefield, draw three cards.
Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
If this card is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.
Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Counter target spell unless its controller pays {1}. Draw a card.
Flying When this creature enters, target opponent gains control of all other permanents you control.
When this creature enters, if {R} was spent to cast it, it deals 2 damage to any target.
Flying This creature can block only creatures with flying.
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Flying {1}{R}: This creature gets +1/+0 until end of turn.
Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
When this creature enters, exchange control of target land you control and target land an opponent controls.
Defender Whenever this creature blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Exile target land.
Exile target card from a graveyard. Draw a card.
Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, target player discards a card.
{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.
Flying This creature can't block.
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, return target creature card from your graveyard to your hand.
Whenever a creature attacks you, its controller loses 1 life.
If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
{W}, {T}: Tap target creature.
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Whenever another creature enters, its controller loses 1 life.
{3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate this creature.
When this creature enters, if {W} was spent to cast it, target player skips their next combat phase. This creature can't block.
{B}, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.
Whenever this creature attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.
First strike {3}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to any target." {1}{U}: Return this Aura to its owner's hand.
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, this enchantment deals 1 damage to target player or planeswalker.
{T}: This creature deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to this creature.
When this creature enters, if {U} was spent to cast it, return target creature to its owner's hand.
Parallectric Feedback deals damage to target spell's controller equal to that spell's mana value.
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) {R}, {T}: Attacking creatures get +X/+0 until end of turn, where X is this creature's power.
{R}, Sacrifice a creature: This creature deals 1 damage to target player or planeswalker.
Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
When this creature enters, if {G} was spent to cast it, destroy target artifact.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Each land gets +2/+2 as long as it's a creature.
This creature gets +1/+1 for each Aura attached to it. Sacrifice an Aura: Regenerate this creature.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Sacrifice this creature: You gain life equal to this creature's power.
{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
If this card is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered.
This spell can't be countered. Bloodthirst X (This creature enters with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Destroy all enchantments target player controls.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked except by creatures with flying.
Reach (This creature can block creatures with flying.) As this creature enters, choose a color. {T}: Add one mana of the chosen color.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
{G}, Sacrifice a creature: You gain 1 life.
Target creature gets +2/+2 and gains trample until end of turn. Draw a card.
Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Flying When this creature enters, destroy target permanent.
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) {2}{R}: Target creature can't block this creature this turn. {2}{G}: Target creature blocks this creature this turn if able.
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.
Destroy each creature with mana value 3 or less.
Whenever this creature deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
{3}: This creature gets +X/+0 until end of turn, where X is its power.
{T}: This creature deals 1 damage to any target. Whenever you cast an instant or sorcery spell, you may untap this creature.
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever this creature deals combat damage to a player, draw that many cards. {1}, Discard a card: This creature gets +1/+1 until end of turn.
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Whenever a player casts an instant or sorcery spell, if that spell targets only this creature, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Choose one — • Draw X cards. • Invoke the Firemind deals X damage to any target.
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn.
Destroy target creature or enchantment.
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn.
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
At the beginning of your upkeep, this creature deals 1 damage to each player.
Savage Twister deals X damage to each creature.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) {1}, Sacrifice this creature: It deals damage equal to its power to any target.
Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life.
Flip a coin. If you win the flip, take an extra turn after this one.
Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token.
Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
This spell can't be countered. Destroy target artifact or land.
Whenever this creature attacks, return target creature card from your graveyard to the battlefield tapped and attacking.
({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
({U/R} can be paid with either {U} or {R}.) Flying Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn.
({U/R} can be paid with either {U} or {R}.) {2}{U}: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. {2}{R}: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
({W/B} can be paid with either {W} or {B}.) Flying Whenever this creature deals damage, you gain that much life.
{2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life.
({U/R} can be paid with either {U} or {R}.) When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
({R/G} can be paid with either {R} or {G}.) Sacrifice this creature: Add one mana of any color.
{1}, {T}: Add {R}{G}.
Creatures you control have trample. {1}{R}{G}: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
{1}, {T}: Add {U}{R}.
{3}: This artifact becomes a copy of target artifact until end of turn. {1}{U}{R}: This artifact becomes a copy of target artifact, except it has this ability.
{2}, {T}: Exile target card from a graveyard. {2}{W}{B}, {T}, Sacrifice this artifact: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
{1}, {T}: Add {W}{B}.
As long as equipped creature is tapped, tapped creatures you control get +2/+0. As long as equipped creature is untapped, untapped creatures you control get +0/+2. {3}: You may tap or untap equipped creature. Equip {3}
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
{T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
{T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
| Card | Number | Rarity | Price |
|---|---|---|---|
Absolver Thrull | 1 | Common | $0.07 |
Belfry Spirit | 2 | Uncommon | $0.10 |
Benediction of Moons | 3 | Common | $0.17 |
Droning Bureaucrats | 4 | Uncommon | $0.13 |
Ghost Warden | 5 | Common | $0.06 |
Ghostway | 6 | Rare | $3.67 |
Graven Dominator | 7 | Rare | $0.29 |
Guardian's Magemark | 8 | Common | $0.10 |
Harrier Griffin | 9 | Uncommon | $0.16 |
Leyline of the Meek | 10 | Rare | $1.33 |
Lionheart Maverick | 11 | Common | $0.06 |
Martyred Rusalka | 12 | Uncommon | $0.13 |
Order of the Stars | 13 | Uncommon | $0.11 |
Shadow Lance | 14 | Uncommon | $0.16 |
Shrieking Grotesque | 15 | Common | $0.05 |
Sinstriker's Will | 16 | Uncommon | $0.11 |
Skyrider Trainee | 17 | Common | $0.05 |
Spelltithe Enforcer | 18 | Rare | $2.95 |
Storm Herd | 19 | Rare | $1.17 |
To Arms! | 20 | Uncommon | $0.37 |
Withstand | 21 | Common | $0.07 |
Aetherplasm | 22 | Uncommon | $0.11 |
Crystal Seer | 23 | Common | $0.03 |
Drowned Rusalka | 24 | Uncommon | $0.23 |
Frazzle | 25 | Uncommon | $0.04 |
Gigadrowse | 26 | Common | $0.34 |
Hatching Plans | 27 | Rare | $0.35 |
Infiltrator's Magemark | 28 | Common | $0.13 |
Leyline of Singularity | 29 | Rare | $4.71 |
Mimeofacture | 30 | Rare | $0.25 |
Quicken | 31 | Rare | $0.72 |
Repeal | 32 | Common | $0.11 |
Runeboggle | 33 | Common | $0.06 |
Sky Swallower | 34 | Rare | $0.46 |
Steamcore Weird | 35 | Common | $0.17 |
Stratozeppelid | 36 | Uncommon | $0.09 |
Thunderheads | 37 | Uncommon | $0.04 |
Torch Drake | 38 | Common | $0.03 |
Train of Thought | 39 | Common | $0.12 |
Vacuumelt | 40 | Uncommon | $0.05 |
Vedalken Plotter | 41 | Uncommon | $0.39 |
Vertigo Spawn | 42 | Uncommon | $0.07 |
Abyssal Nocturnus | 43 | Rare | $0.64 |
Caustic Rain | 44 | Uncommon | $0.09 |
Cremate | 45 | Common | $0.12 |
Cry of Contrition | 46 | Common | $0.12 |
Cryptwailing | 47 | Uncommon | $0.25 |
Daggerclaw Imp | 48 | Uncommon | $0.04 |
Douse in Gloom | 49 | Common | $0.04 |
Exhumer Thrull | 50 | Uncommon | $0.17 |
Hissing Miasma | 51 | Uncommon | $3.34 |
Leyline of the Void | 52 | Rare | $3.96 |
Necromancer's Magemark | 53 | Common | $0.12 |
Orzhov Euthanist | 54 | Common | $0.05 |
Ostiary Thrull | 55 | Common | $0.06 |
Plagued Rusalka | 56 | Uncommon | $0.16 |
Poisonbelly Ogre | 57 | Common | $0.11 |
Restless Bones | 58 | Common | $0.11 |
Revenant Patriarch | 59 | Uncommon | $0.11 |
Sanguine Praetor | 60 | Rare | $0.29 |
Seize the Soul | 61 | Rare | $0.24 |
Skeletal Vampire | 62 | Rare | $0.32 |
Smogsteed Rider | 63 | Uncommon | $0.17 |
Bloodscale Prowler | 64 | Common | $0.10 |
Fencer's Magemark | 65 | Common | $0.05 |
Ghor-Clan Bloodscale | 66 | Uncommon | $0.04 |
Hypervolt Grasp | 67 | Uncommon | $0.09 |
Leyline of Lightning | 68 | Rare | $0.22 |
Living Inferno | 69 | Rare | $0.22 |
Ogre Savant | 70 | Common | $0.07 |
Parallectric Feedback | 71 | Rare | $0.22 |
Pyromatics | 72 | Common | $0.11 |
Rabble-Rouser | 73 | Uncommon | $0.16 |
Scorched Rusalka | 74 | Uncommon | $0.14 |
Shattering Spree | 75 | Uncommon | $1.16 |
Siege of Towers | 76 | Rare | $0.18 |
Skarrgan Firebird | 77 | Rare | $0.20 |
Tin Street Hooligan | 78 | Common | $0.10 |
Battering Wurm | 79 | Uncommon | $0.11 |
Beastmaster's Magemark | 80 | Common | $0.07 |
Bioplasm | 81 | Rare | $0.27 |
Crash Landing | 82 | Uncommon | $0.08 |
Dryad Sophisticate | 83 | Uncommon | $0.22 |
Earth Surge | 84 | Rare | $1.73 |
Gatherer of Graces | 85 | Uncommon | $0.16 |
Ghor-Clan Savage | 86 | Common | $0.03 |
Gristleback | 87 | Uncommon | $0.10 |
Gruul Nodorog | 88 | Common | $0.03 |
Gruul Scrapper | 89 | Common | $0.11 |
Leyline of Lifeforce | 90 | Rare | $5.88 |
Petrified Wood-Kin | 91 | Rare | $0.28 |
Predatory Focus | 92 | Uncommon | $0.37 |
Primeval Light | 93 | Uncommon | $0.24 |
Silhana Ledgewalker | 94 | Common | $0.18 |
Silhana Starfletcher | 95 | Common | $0.16 |
Skarrgan Pit-Skulk | 96 | Common | $0.13 |
Starved Rusalka | 97 | Uncommon | $0.14 |
Wildsize | 98 | Common | $0.06 |
Wurmweaver Coil | 99 | Rare | $0.28 |
Agent of Masks | 100 | Uncommon | $0.18 |
Angel of Despair | 101 | Rare | $1.41 |
Blind Hunter | 102 | Common | $0.08 |
Borborygmos | 103 | Rare | $0.32 |
Burning-Tree Bloodscale | 104 | Common | $0.03 |
Burning-Tree Shaman | 105 | Rare | $0.34 |
Castigate | 106 | Common | $0.18 |
Cerebral Vortex | 107 | Rare | $0.99 |
Conjurer's Ban | 108 | Uncommon | $0.07 |
Culling Sun | 109 | Rare | $0.34 |
Dune-Brood Nephilim | 110 | Rare | $0.97 |
Electrolyze | 111 | Uncommon | $0.42 |
Feral Animist | 112 | Uncommon | $0.17 |
Gelectrode | 113 | Uncommon | $0.62 |
Ghost Council of Orzhova | 114 | Rare | $0.53 |
Glint-Eye Nephilim | 115 | Rare | $0.33 |
Goblin Flectomancer | 116 | Uncommon | $0.30 |
Ink-Treader Nephilim | 117 | Rare | $1.41 |
Invoke the Firemind | 118 | Rare | $0.28 |
Izzet Chronarch | 119 | Common | $0.18 |
Killer Instinct | 120 | Rare | $0.30 |
Leap of Flame | 121 | Common | $0.29 |
Mortify | 122 | Uncommon | $0.23 |
Niv-Mizzet, the Firemind | 123 | Rare | $1.99 |
Orzhov Pontiff | 124 | Rare | $0.33 |
Pillory of the Sleepless | 125 | Common | $0.13 |
Rumbling Slum | 126 | Rare | $0.28 |
Savage Twister | 127 | Uncommon | $0.14 |
Scab-Clan Mauler | 128 | Common | $0.05 |
Schismotivate | 129 | Uncommon | $0.16 |
Skarrgan Skybreaker | 130 | Uncommon | $0.12 |
Souls of the Faultless | 131 | Uncommon | $0.71 |
Stitch in Time | 132 | Rare | $1.14 |
Streetbreaker Wurm | 133 | Common | $0.07 |
Teysa, Orzhov Scion | 134 | Rare | $1.59 |
Tibor and Lumia | 135 | Rare | $0.34 |
Ulasht, the Hate Seed | 136 | Rare | $0.47 |
Wee Dragonauts | 137 | Common | $0.09 |
Witch-Maw Nephilim | 138 | Rare | $0.53 |
Wreak Havoc | 139 | Uncommon | $0.14 |
Yore-Tiller Nephilim | 140 | Rare | $0.80 |
Debtors' Knell | 141 | Rare | $0.88 |
Djinn Illuminatus | 142 | Rare | $0.27 |
Giant Solifuge | 143 | Rare | $0.37 |
Gruul Guildmage | 144 | Uncommon | $0.10 |
Izzet Guildmage | 145 | Uncommon | $0.19 |
Mourning Thrull | 146 | Common | $0.08 |
Orzhov Guildmage | 147 | Uncommon | $0.15 |
Petrahydrox | 148 | Common | $0.03 |
Wild Cantor | 149 | Common | $0.25 |
Gruul Signet | 150 | Common | $0.41 |
Gruul War Plow | 151 | Rare | $5.23 |
Izzet Signet | 152 | Common | $0.99 |
Mizzium Transreliquat | 153 | Rare | $0.38 |
Moratorium Stone | 154 | Rare | $0.15 |
Orzhov Signet | 155 | Common | $0.43 |
Sword of the Paruns | 156 | Rare | $1.09 |
Godless Shrine | 157 | Rare | $15.37 |
Gruul Turf | 158 | Common | $0.32 |
Izzet Boilerworks | 159 | Common | $0.33 |
Nivix, Aerie of the Firemind | 160 | Uncommon | $0.13 |
Orzhov Basilica | 161 | Common | $0.22 |
Orzhova, the Church of Deals | 162 | Uncommon | $0.23 |
Skarrg, the Rage Pits | 163 | Uncommon | $1.24 |
Steam Vents | 164 | Rare | $21.23 |
Stomping Ground | 165 | Rare | $14.83 |