Guilds of Ravnica Promos
Destroy all creatures with toughness 4 or greater.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When this creature dies, put a +1/+1 counter on each white creature you control.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, put a +1/+1 counter on each creature that convoked it.
Whenever you cast a blue spell, target player mills two cards.
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.
Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Lifelink When this creature enters, you may exile target card from a graveyard. Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Destroy all creatures with mana value 3 or less.
Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy this enchantment.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Whenever you cast a creature spell, draw a card.
Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
Reach Undergrowth — When you cast this spell, reveal the top X cards of your library, where X is the number of creature cards in your graveyard. You may put a green permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
Return up to three target multicolored cards from your graveyard to your hand. Exile Vivid Revival.
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}{R}{W}: This creature gets +1/+1 until end of turn.
Choose one or both — • Deafening Clarion deals 3 damage to each creature. • Creatures you control gain lifelink until end of turn.
Whenever Emmara becomes tapped, create a 1/1 white Soldier creature token with lifelink.
Etrata can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment. {1}{U}, Remove two charge counters from this enchantment: Draw a card. {1}{R}, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Counter target spell. Ionize deals 2 damage to that spell's controller.
Undergrowth — When Izoni enters, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card.
When this creature enters, choose one — • Put two +1/+1 counters on this creature. • Destroy target artifact or enchantment. • You gain 4 life.
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {X}: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
Double strike (This creature deals both first-strike and regular combat damage.) Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Prevent all noncombat damage that would be dealt to other creatures you control. {R}{W}: Tajic gains first strike until end of turn.
Flying Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [−3]: Destroy target nonland permanent with mana value 3 or less. [−9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
| Card | Number | Rarity | Price |
|---|---|---|---|
Citywide Bust | 4 | Rare | $0.57 |
Conclave Tribunal | 6 | Uncommon | $0.25 |
Dawn of Hope | 8 | Rare | $0.81 |
Divine Visitation | 10 | Mythic | $5.14 |
Light of the Legion | 19 | Rare | $0.51 |
Venerated Loxodon | 30 | Rare | $0.76 |
Drowned Secrets | 39 | Rare | $2.36 |
Mission Briefing | 44 | Rare | $0.53 |
Narcomoeba | 47 | Rare | $1.05 |
Quasiduplicate | 51 | Rare | $1.31 |
Sinister Sabotage | 54 | Uncommon | $0.31 |
Blood Operative | 63 | Rare | $0.50 |
Doom Whisperer | 69 | Mythic | $4.92 |
Gruesome Menagerie | 71 | Rare | $0.44 |
Mausoleum Secrets | 75 | Rare | $3.04 |
Midnight Reaper | 77 | Rare | $0.49 |
Necrotic Wound | 79 | Uncommon | $0.23 |
Ritual of Soot | 84 | Rare | $0.51 |
Arclight Phoenix | 91 | Mythic | $1.44 |
Experimental Frenzy | 99 | Rare | $0.39 |
Legion Warboss | 109 | Rare | $1.17 |
Risk Factor | 113 | Rare | $1.15 |
Runaway Steam-Kin | 115 | Rare | $3.28 |
Beast Whisperer | 123 | Rare | $3.71 |
Bounty of Might | 124 | Rare | $0.34 |
Hatchery Spider | 132 | Rare | $5.39 |
Pelt Collector | 141 | Rare | $1.28 |
Vivid Revival | 148 | Rare | $0.49 |
Assassin's Trophy | 152 | Rare | $3.46 |
Aurelia, Exemplar of Justice | 153 | Mythic | $7.26 |
Boros Challenger | 156 | Uncommon | $0.28 |
Deafening Clarion | 165 | Rare | $0.41 |
Emmara, Soul of the Accord | 168 | Rare | $1.01 |
Etrata, the Silencer | 170 | Rare | $5.00 |
Firemind's Research | 171 | Rare | $0.30 |
Ionize | 179 | Rare | $0.63 |
Izoni, Thousand-Eyed | 180 | Rare | $1.57 |
Knight of Autumn | 183 | Rare | $0.80 |
Lazav, the Multifarious | 184 | Mythic | $0.76 |
Niv-Mizzet, Parun | 192 | Rare | $5.93 |
Swiftblade Vindicator | 203 | Rare | $0.80 |
Tajic, Legion's Edge | 204 | Rare | $0.74 |
Thief of Sanity | 205 | Rare | $0.82 |
Thought Erasure | 206 | Uncommon | $0.27 |
Thousand-Year Storm | 207 | Mythic | $3.73 |
Trostani Discordant | 208 | Mythic | $1.48 |
Underrealm Lich | 211 | Mythic | $11.94 |
Unmoored Ego | 212 | Rare | $0.25 |
Vraska, Golgari Queen | 213 | Mythic | $5.09 |
Assure // Assemble | 221 | Rare | $0.37 |
Connive // Concoct | 222 | Rare | $0.58 |
Expansion // Explosion | 224 | Rare | $0.60 |
Expansion // Explosion | 224 | Rare | $1.19 |
Find // Finality | 225 | Rare | $0.57 |
Response // Resurgence | 229 | Rare | $1.15 |
Chromatic Lantern | 233 | Rare | $3.00 |
Overgrown Tomb | 253 | Rare | $13.47 |
Sacred Foundry | 254 | Rare | $10.24 |
Steam Vents | 257 | Rare | $18.88 |
Temple Garden | 258 | Rare | $13.59 |
Watery Grave | 259 | Rare | $11.01 |