Historic Anthology 7
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
This creature gets +1/+1 as long as you control a Mountain. This creature gets +1/+1 as long as you control a Plains.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Haste (This creature can attack and {T} as soon as it comes under your control.) Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}
This artifact enters tapped. {T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.
{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.
{T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice this land: Draw a card.
{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.
{T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice this land: Draw a card.
| Card | Number | Rarity | Price |
|---|---|---|---|
Sun Titan | 1 | Mythic | N/A |
Giver of Runes | 2 | Rare | N/A |
Frost Titan | 3 | Mythic | N/A |
Repeal | 4 | Common | N/A |
Vendilion Clique | 5 | Mythic | N/A |
Grave Titan | 6 | Mythic | N/A |
Echoing Decay | 7 | Common | N/A |
Unearth | 8 | Common | N/A |
Bloodghast | 9 | Rare | N/A |
Inferno Titan | 10 | Mythic | N/A |
Tribal Flames | 11 | Uncommon | N/A |
Primeval Titan | 12 | Mythic | N/A |
Wild Nacatl | 13 | Common | N/A |
Acidic Slime | 14 | Uncommon | N/A |
Tooth and Nail | 15 | Rare | N/A |
Bloodbraid Elf | 16 | Uncommon | N/A |
Mortarpod | 17 | Uncommon | N/A |
Worn Powerstone | 18 | Uncommon | N/A |
Wayfarer's Bauble | 19 | Common | N/A |
Sword of Fire and Ice | 20 | Rare | N/A |
Fiery Islet | 21 | Rare | N/A |
Sunbaked Canyon | 22 | Rare | N/A |
Nurturing Peatland | 23 | Rare | N/A |
Silent Clearing | 24 | Rare | N/A |
Waterlogged Grove | 25 | Rare | N/A |