Hour of Devastation
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert this creature: Exile another target creature until this creature leaves the battlefield. (An exerted creature won't untap during your next untap step.)
Flying Cycling {2} ({2}, Discard this card: Draw a card.)
Flying When this creature enters, you gain 3 life.
Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Flying Whenever this creature attacks, untap target creature you control.
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated.
When this creature enters, exile target card from an opponent's graveyard.
Vigilance When Djeru enters, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.)
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
Whenever you cast a blue, black, or red spell, you gain 1 life.
This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.
Whenever another Zombie you control enters, this creature gets +1/+1 until end of turn.
You may exert this creature as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Sandblast deals 5 damage to target attacking or blocking creature.
Flash Enchant creature you control When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Vigilance Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
{T}, Exert this creature: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
When this creature enters, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie you control enters, you may pay {W}. If you do, return this card from your graveyard to your hand.
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls.
Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Flash Flying
When this creature enters, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Counter target spell unless its controller pays {1} for each card in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Whenever you cycle or discard a card, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever this creature attacks and isn't blocked, draw a card.
Enchant player At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap. Cycling {2} ({2}, Discard this card: Draw a card.)
Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Flash Flying Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle this card, counter target activated or triggered ability you don't control.
Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
Whenever you cast a noncreature spell, you may have this enchantment become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{U}, {T}, Discard a card: Target player mills three cards.
{U}: This creature gets +1/-1 until end of turn. Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Warrior with no mana cost. Eternalize only as a sorcery.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)
Choose one — • Counter target spell unless its controller pays {3}. • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Flying Sphinx spells you cast cost {2} less to cast. Whenever Unesh or another Sphinx you control enters, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Enchant creature When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Return target creature to its owner's hand.
When this creature enters, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle. Whenever you activate an eternalize or embalm ability, draw a card.
{1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on this creature. Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.
Flying Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. At the beginning of your upkeep, tap this creature unless you sacrifice another creature.
When this creature enters, you may put a -1/-1 counter on target creature. {B}, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Destroy all creatures. Lands you control don't untap during your next untap step.
Flying
Choose one — • Target opponent exiles a creature they control. • Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Menace Whenever this creature deals combat damage to a player, that player discards that many cards. Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Whenever you cycle or discard a card, this creature gets +2/+0 until end of turn.
Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature.
Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
Cycling {B} ({B}, Discard this card: Draw a card.)
This creature can't block unless you control another Zombie.
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: This creature gets +2/+2 until end of turn.
Defender Cycling {2} ({2}, Discard this card: Draw a card.)
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle. Cycling {B} ({B}, Discard this card: Draw a card.)
Deathtouch When this creature dies, exile target card from an opponent's graveyard.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Enchant player At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent of their choice or discard a card.
This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.)
When this creature dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
First strike {1}{R}, Discard a card: This creature gets +2/+0 until end of turn.
Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
When this creature enters, it deals 3 damage to each other creature.
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Haste When this creature enters, target creature with power less than or equal to this creature's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
{T}: This creature deals 1 damage to target player or planeswalker. {T}, Exert this creature: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {1}{R}: This creature gets +1/+0 until end of turn.
Whenever this creature attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
Menace Cycling {2} ({2}, Discard this card: Draw a card.)
Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
This enchantment enters with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on this enchantment, this enchantment deals that much damage to any target. Then put a doom counter on this enchantment.
Inferno Jet deals 6 damage to target opponent or planeswalker. Cycling {2} ({2}, Discard this card: Draw a card.)
Menace You may exert this creature as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
At the beginning of your upkeep, put a -1/-1 counter on this creature. Whenever you cast a noncreature spell, remove a -1/-1 counter from this creature.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) This creature attacks each combat if able.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Open Fire deals 3 damage to any target.
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
When this creature enters, if you control a Desert or there is a Desert card in your graveyard, you may have this creature deal 3 damage to target creature.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) This creature has first strike as long as it's attacking.
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) Whenever this creature attacks and isn't blocked, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Vigilance, reach
{4}{G}: Target creature gets +2/+2 until end of turn.
{1}, Tap an untapped Desert you control: You gain 1 life.
When this creature dies, draw a card.
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Target creature gets +3/+3 and gains reach until end of turn.
{1}, {T}: Untap target land. {1}, {T}, Exert this creature: Untap two target lands. (An exerted creature won't untap during your next untap step.)
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
You gain 4 life. If a creature died this turn, you gain 8 life instead.
Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, this creature gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
{T}: Add one mana of any color. {T}, Exert this creature: Add two mana of any one color. (An exerted creature won't untap during your next untap step.)
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
This creature gets +1/+1 for each other Cat you control. {W}, {T}, Exert this creature: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
When this creature enters, you may return target land card from your graveyard to the battlefield.
Trample Cycling {2} ({2}, Discard this card: Draw a card.)
You may play lands from your graveyard.
Vigilance, reach, trample This creature gets +1/+1 as long as you control a Desert. This creature gets +1/+1 as long as there is a Desert card in your graveyard.
When this creature enters, you may have target creature get +X/+X until end of turn, where X is this creature's power. Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
You may exert this creature as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
As long as you control a Desert or there is a Desert card in your graveyard, this creature gets +1/+0 and has trample.
Trample When this creature enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.
As long as a creature has a -1/-1 counter on it, this creature has vigilance and deathtouch.
Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.
Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
[+2]: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. [+1]: Each opponent exiles two cards from their hand. [−4]: Nicol Bolas deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. [−12]: Exile each nonland permanent your opponents control.
Reach Whenever this creature deals combat damage to a creature, put a -1/-1 counter on that creature. Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, this creature deals 1 damage to each opponent and you gain 1 life.
Flying {3}{G}{U}: You gain 2 life and draw a card.
[+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
{1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
{1}, {T}: Exile target card from a graveyard. {1}, Exile this artifact: Exile all graveyards.
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Whenever this creature attacks, exile target card from defending player's graveyard.
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add one mana of any color.
{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
This artifact enters with three brick counters on it. {2}, {T}, Remove a brick counter from this artifact: Draw a card. {2}, {T}: Scry 1.
{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Defender {T}: This creature deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard.
When this land enters, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}.
This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
{T}: Add {C}. When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
{T}: Add {C}. {2}, {T}: Exile target creature you control. {4}, {T}, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
{T}: Add {C}. {T}, Pay 1 life: Add {G}. {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
{T}: Add {C}. {2}, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
{T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
[+2]: Untap up to two target creatures and up to two target lands. [−3]: Target creature gets +5/+5 until end of turn. [−10]: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
{T}: Add {G} or {U}. If you control a Nissa planeswalker, you gain 2 life.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle.
This land enters tapped. {T}: Add {G} or {U}.
[+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card. [−3]: Destroy target creature. Draw a card. [−11]: Nicol Bolas deals 7 damage to each opponent. You draw seven cards.
Flying Whenever you cast a Bolas planeswalker spell, you may sacrifice this creature. If you do, destroy target creature.
{4}{R}: This creature deals 2 damage to target opponent or planeswalker.
When this artifact enters, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle. {T}: Add {U}, {B}, or {R}.
This land enters tapped. {T}: Add {B} or {R}.
Double strike
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Menace Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.
Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
{U}: Sinuous Striker gets +1/-1 until end of turn.
Vigilance
When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Flying, haste
| Card | Number | Rarity | Price |
|---|---|---|---|
Act of Heroism | 1 | Common | $0.10 |
Adorned Pouncer | 2 | Rare | $0.65 |
Angel of Condemnation | 3 | Rare | $0.61 |
Angel of the God-Pharaoh | 4 | Uncommon | $0.13 |
Aven of Enduring Hope | 5 | Common | $0.05 |
Crested Sunmare | 6 | Mythic | $9.46 |
Dauntless Aven | 7 | Common | $0.11 |
Desert's Hold | 8 | Uncommon | $0.08 |
Disposal Mummy | 9 | Common | $0.08 |
Djeru, With Eyes Open | 10 | Rare | $0.33 |
Djeru's Renunciation | 11 | Common | $0.04 |
Dutiful Servants | 12 | Common | $0.04 |
Gideon's Defeat | 13 | Uncommon | $0.06 |
God-Pharaoh's Faithful | 14 | Common | $0.17 |
Hour of Revelation | 15 | Rare | $1.89 |
Mummy Paramount | 16 | Common | $0.06 |
Oketra's Avenger | 17 | Common | $0.10 |
Oketra's Last Mercy | 18 | Rare | $0.29 |
Overwhelming Splendor | 19 | Mythic | $6.24 |
Sandblast | 20 | Common | $0.05 |
Saving Grace | 21 | Uncommon | $0.32 |
Solemnity | 22 | Rare | $11.91 |
Solitary Camel | 23 | Common | $0.03 |
Steadfast Sentinel | 24 | Common | $0.04 |
Steward of Solidarity | 25 | Uncommon | $0.07 |
Sunscourge Champion | 26 | Uncommon | $0.06 |
Unconventional Tactics | 27 | Uncommon | $0.12 |
Vizier of the True | 28 | Uncommon | $0.06 |
Aerial Guide | 29 | Common | $0.04 |
Aven Reedstalker | 30 | Common | $0.03 |
Champion of Wits | 31 | Rare | $0.20 |
Countervailing Winds | 32 | Common | $0.24 |
Cunning Survivor | 33 | Common | $0.16 |
Eternal of Harsh Truths | 34 | Uncommon | $0.14 |
Fraying Sanity | 35 | Rare | $0.57 |
Hour of Eternity | 36 | Rare | $0.11 |
Imaginary Threats | 37 | Uncommon | $0.08 |
Jace's Defeat | 38 | Uncommon | $0.06 |
Kefnet's Last Word | 39 | Rare | $0.19 |
Nimble Obstructionist | 40 | Rare | $0.46 |
Ominous Sphinx | 41 | Uncommon | $0.07 |
Proven Combatant | 42 | Common | $0.04 |
Riddleform | 43 | Uncommon | $0.10 |
Seer of the Last Tomorrow | 44 | Common | $0.07 |
Sinuous Striker | 45 | Uncommon | $0.06 |
Spellweaver Eternal | 46 | Common | $0.05 |
Strategic Planning | 47 | Common | $0.13 |
Striped Riverwinder | 48 | Common | $0.30 |
Supreme Will | 49 | Uncommon | $0.14 |
Swarm Intelligence | 50 | Rare | $0.37 |
Tragic Lesson | 51 | Common | $0.12 |
Unesh, Criosphinx Sovereign | 52 | Mythic | $0.81 |
Unquenchable Thirst | 53 | Common | $0.04 |
Unsummon | 54 | Common | $0.22 |
Vizier of the Anointed | 55 | Uncommon | $0.07 |
Accursed Horde | 56 | Uncommon | $0.12 |
Ammit Eternal | 57 | Rare | $0.95 |
Apocalypse Demon | 58 | Rare | $0.26 |
Banewhip Punisher | 59 | Uncommon | $0.29 |
Bontu's Last Reckoning | 60 | Rare | $0.52 |
Carrion Screecher | 61 | Common | $0.07 |
Doomfall | 62 | Uncommon | $0.13 |
Dreamstealer | 63 | Rare | $0.26 |
Grisly Survivor | 64 | Common | $0.17 |
Hour of Glory | 65 | Rare | $0.08 |
Khenra Eternal | 66 | Common | $0.09 |
Lethal Sting | 67 | Common | $0.15 |
Liliana's Defeat | 68 | Uncommon | $0.15 |
Lurching Rotbeast | 69 | Common | $0.10 |
Marauding Boneslasher | 70 | Common | $0.04 |
Merciless Eternal | 71 | Uncommon | $0.24 |
Moaning Wall | 72 | Common | $0.11 |
Razaketh, the Foulblooded | 73 | Mythic | $13.59 |
Razaketh's Rite | 74 | Uncommon | $0.32 |
Ruin Rat | 75 | Common | $0.20 |
Scrounger of Souls | 76 | Common | $0.08 |
Torment of Hailfire | 77 | Rare | $26.66 |
Torment of Scarabs | 78 | Uncommon | $0.38 |
Torment of Venom | 79 | Common | $0.19 |
Vile Manifestation | 80 | Uncommon | $0.13 |
Without Weakness | 81 | Common | $0.13 |
Wretched Camel | 82 | Common | $0.06 |
Abrade | 83 | Uncommon | $0.30 |
Blur of Blades | 84 | Common | $0.06 |
Burning-Fist Minotaur | 85 | Uncommon | $0.14 |
Chandra's Defeat | 86 | Uncommon | $0.16 |
Chaos Maw | 87 | Rare | $0.20 |
Crash Through | 88 | Common | $0.16 |
Defiant Khenra | 89 | Common | $0.06 |
Earthshaker Khenra | 90 | Rare | $0.14 |
Fervent Paincaster | 91 | Uncommon | $0.03 |
Firebrand Archer | 92 | Common | $0.33 |
Frontline Devastator | 93 | Common | $0.07 |
Gilded Cerodon | 94 | Common | $0.07 |
Granitic Titan | 95 | Common | $0.10 |
Hazoret's Undying Fury | 96 | Rare | $0.19 |
Hour of Devastation | 97 | Rare | $0.40 |
Imminent Doom | 98 | Rare | $0.11 |
Inferno Jet | 99 | Uncommon | $0.16 |
Khenra Scrapper | 100 | Common | $0.05 |
Kindled Fury | 101 | Common | $0.05 |
Magmaroth | 102 | Uncommon | $0.12 |
Manticore Eternal | 103 | Uncommon | $0.08 |
Neheb, the Eternal | 104 | Mythic | $7.21 |
Open Fire | 105 | Common | $0.08 |
Puncturing Blow | 106 | Common | $0.05 |
Sand Strangler | 107 | Uncommon | $0.06 |
Thorned Moloch | 108 | Common | $0.07 |
Wildfire Eternal | 109 | Rare | $0.31 |
Ambuscade | 110 | Common | $0.13 |
Beneath the Sands | 111 | Common | $0.18 |
Bitterbow Sharpshooters | 112 | Common | $0.03 |
Devotee of Strength | 113 | Uncommon | $0.05 |
Dune Diviner | 114 | Uncommon | $0.07 |
Feral Prowler | 115 | Common | $0.09 |
Frilled Sandwalla | 116 | Common | $0.09 |
Gift of Strength | 117 | Common | $0.04 |
Harrier Naga | 118 | Common | $0.05 |
Hope Tender | 119 | Uncommon | $0.13 |
Hour of Promise | 120 | Rare | $0.29 |
Life Goes On | 121 | Common | $0.08 |
Majestic Myriarch | 122 | Mythic | $0.37 |
Nissa's Defeat | 123 | Uncommon | $0.10 |
Oasis Ritualist | 124 | Common | $0.09 |
Overcome | 125 | Uncommon | $0.10 |
Pride Sovereign | 126 | Rare | $2.65 |
Quarry Beetle | 127 | Uncommon | $0.12 |
Rampaging Hippo | 128 | Common | $0.06 |
Ramunap Excavator | 129 | Rare | $5.12 |
Ramunap Hydra | 130 | Rare | $0.29 |
Resilient Khenra | 131 | Rare | $0.13 |
Rhonas's Last Stand | 132 | Rare | $0.15 |
Rhonas's Stalwart | 133 | Common | $0.04 |
Sidewinder Naga | 134 | Common | $0.06 |
Sifter Wurm | 135 | Uncommon | $0.23 |
Tenacious Hunter | 136 | Uncommon | $0.07 |
Uncage the Menagerie | 137 | Mythic | $0.67 |
Bloodwater Entity | 138 | Uncommon | $0.16 |
The Locust God | 139 | Mythic | $8.86 |
Nicol Bolas, God-Pharaoh | 140 | Mythic | $3.05 |
Obelisk Spider | 141 | Uncommon | $5.73 |
Resolute Survivors | 142 | Uncommon | $0.05 |
River Hoopoe | 143 | Uncommon | $0.13 |
Samut, the Tested | 144 | Mythic | $0.65 |
The Scarab God | 145 | Mythic | $5.92 |
The Scorpion God | 146 | Mythic | $1.62 |
Unraveling Mummy | 147 | Uncommon | $0.14 |
Farm // Market | 148 | Uncommon | $0.09 |
Consign // Oblivion | 149 | Uncommon | $0.29 |
Claim // Fame | 150 | Uncommon | $0.17 |
Struggle // Survive | 151 | Uncommon | $0.14 |
Appeal // Authority | 152 | Uncommon | $0.14 |
Leave // Chance | 153 | Rare | $0.24 |
Reason // Believe | 154 | Rare | $0.18 |
Grind // Dust | 155 | Rare | $0.14 |
Refuse // Cooperate | 156 | Rare | $0.24 |
Driven // Despair | 157 | Rare | $0.32 |
Abandoned Sarcophagus | 158 | Rare | $0.20 |
Crook of Condemnation | 159 | Uncommon | $0.08 |
Dagger of the Worthy | 160 | Uncommon | $0.11 |
God-Pharaoh's Gift | 161 | Rare | $0.33 |
Graven Abomination | 162 | Common | $0.04 |
Hollow One | 163 | Rare | $0.50 |
Manalith | 164 | Common | $0.20 |
Mirage Mirror | 165 | Rare | $0.58 |
Sunset Pyramid | 166 | Uncommon | $0.14 |
Traveler's Amulet | 167 | Common | $0.11 |
Wall of Forgotten Pharaohs | 168 | Common | $0.06 |
Crypt of the Eternals | 169 | Uncommon | $0.19 |
Desert of the Fervent | 170 | Common | $0.18 |
Desert of the Glorified | 171 | Common | $0.20 |
Desert of the Indomitable | 172 | Common | $0.28 |
Desert of the Mindful | 173 | Common | $0.13 |
Desert of the True | 174 | Common | $0.12 |
Dunes of the Dead | 175 | Uncommon | $0.27 |
Endless Sands | 176 | Rare | $0.34 |
Hashep Oasis | 177 | Uncommon | $0.21 |
Hostile Desert | 178 | Rare | $0.21 |
Ifnir Deadlands | 179 | Uncommon | $0.32 |
Ipnu Rivulet | 180 | Uncommon | $0.28 |
Ramunap Ruins | 181 | Uncommon | $0.35 |
Scavenger Grounds | 182 | Rare | $0.46 |
Shefet Dunes | 183 | Uncommon | $0.26 |
Survivors' Encampment | 184 | Common | $0.41 |
Plains | 185 | Common | $0.22 |
Island | 186 | Common | $0.28 |
Swamp | 187 | Common | $0.41 |
Mountain | 188 | Common | $0.29 |
Forest | 189 | Common | $0.29 |
Plains | 190 | Common | $0.10 |
Plains | 191 | Common | $0.10 |
Island | 192 | Common | $0.12 |
Island | 193 | Common | $0.10 |
Swamp | 194 | Common | $0.09 |
Swamp | 195 | Common | $0.10 |
Mountain | 196 | Common | $0.10 |
Mountain | 197 | Common | $0.12 |
Forest | 198 | Common | $0.10 |
Forest | 199 | Common | $0.10 |
Nissa, Genesis Mage | 200 | Mythic | $1.17 |
Avid Reclaimer | 201 | Uncommon | $0.11 |
Brambleweft Behemoth | 202 | Common | $0.17 |
Nissa's Encouragement | 203 | Rare | $0.14 |
Woodland Stream | 204 | Common | $0.11 |
Nicol Bolas, the Deceiver | 205 | Mythic | $5.72 |
Wasp of the Bitter End | 206 | Uncommon | $0.22 |
Zealot of the God-Pharaoh | 207 | Common | $0.09 |
Visage of Bolas | 208 | Rare | $0.32 |
Cinder Barrens | 209 | Common | $0.10 |
Adorned Pouncer | 1 | $0.59 | |
Champion of Wits | 2 | $0.18 | |
Dreamstealer | 3 | $0.22 | |
Earthshaker Khenra | 4 | $0.11 | |
Proven Combatant | 5 | $0.08 | |
Resilient Khenra | 6 | $0.06 | |
Sinuous Striker | 7 | $0.04 | |
Steadfast Sentinel | 8 | $0.08 | |
Sunscourge Champion | 9 | $0.05 | |
Horse | 10 | $1.36 | |
Snake | 11 | $0.29 | |
Insect | 12 | $2.39 | |
Punchcard | 13 | $0.04 | |
Punchcard | 14 | N/A |