Ikoria: Lair of Behemoths
({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
[+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." [−2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [−7]: Each creature you control deals damage equal to its power to each opponent.
You may look at the top card of your library any time. You may cast creature spells from the top of your library. [+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. [−2]: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. [−2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset deals damage equal to that card's mana value to target creature or planeswalker. [−6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Lifelink Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life.
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.
Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card.
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Mutate {1}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature deals combat damage to a player, draw a card.
Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature mutates, each opponent discards a card.
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, each opponent sacrifices a creature of their choice.
Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, you may discard a card. If you do, draw a card.
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated.
Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach Whenever this creature mutates, put two +1/+1 counters on it.
Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Mutate {2}{B/G}{B/G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target permanent card from your graveyard to your hand.
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Mutate {U/R}{U/R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target instant or sorcery card from your graveyard to your hand.
Mutate {2}{W/B}{W/B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Mutate {G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Mutate {3}{G/U}{G/U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, create a 3/3 green Beast creature token.
Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Your opponents can't cast spells from anywhere other than their hands.
As this creature enters, choose odd or even. (Zero is even.) This creature has protection from each mana value of the chosen quality.
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.
Create a token that's a copy of target permanent. If {R}{G} was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this token enters, if it's a creature, it fights up to one target creature you don't control."
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, counter target artifact or creature spell.
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Menace When this creature enters, target opponent puts a deathtouch counter on a creature they control.
Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell.
Mythos of Vadrok deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers. If {W}{U} was spent to cast this spell, until your next turn, those permanents can't attack or block and their activated abilities can't be activated.
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order. Cycling {2} ({2}, Discard this card: Draw a card.)
Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
If {U}{B} was spent to cast this spell, search your library for a card, put that card into your graveyard, then shuffle. Return up to two permanent cards from your graveyard to your hand.
Deathtouch At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls. Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.
Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand. {1}, Sacrifice this enchantment: You gain life equal to the greatest mana value among creatures you control.
Return any number of permanent cards with different names from your graveyard to the battlefield.
Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Other Humans you control get +1/+1. Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
Target player gains 5 life, Inspired Ultimatum deals 5 damage to any target, then you draw five cards.
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn.
At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn.
Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Rielle gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards.
Destroy all nonland permanents your opponents control.
Flying This creature gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.
Whenever you cast a noncreature spell, draw a card.
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
This creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Keruga enters, draw a card for each other permanent you control with mana value 3 or greater.
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Lifelink Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flash When Lutri enters, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith. At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.
Whenever you cycle another card, put a +1/+1 counter on this creature. Cycling {1} ({1}, Discard this card: Draw a card.)
Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)
Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.
Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.
Each creature spell you cast costs {1} less to cast if it has mutate. Whenever you cast a creature spell, if it has mutate, draw a card, then discard a card.
Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle this card, put a deathtouch counter on target creature you control.
Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle this card, put a deathtouch counter on target creature you control.
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle this card, put a trample counter on target creature you control.
Mutate {2}{U/B}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample You may cast this card from your graveyard using its mutate ability.
Mutate {3}{R/G}{U}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, trample Whenever this creature mutates, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Double strike Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life.
Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Mutate {1}{W/U}{R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying, first strike Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) When Gyruda enters, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.
Whenever this creature mutates, put a +1/+1 counter on it.
Mutate {4}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Flying
Flying
Haste
{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.
Trample
Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.
As each game begins, you can place one card with companion here if your starting deck meets its condition. You may cast it once from here.
| Card | Number | Rarity | Price |
|---|---|---|---|
Ketria Triome | 250 | Rare | $15.61 |
Raugrin Triome | 251 | Rare | $16.35 |
Rugged Highlands | 252 | Common | $0.09 |
Savai Triome | 253 | Rare | $19.75 |
Scoured Barrens | 254 | Common | $0.08 |
Swiftwater Cliffs | 255 | Common | $0.09 |
Thornwood Falls | 256 | Common | $0.07 |
Tranquil Cove | 257 | Common | $0.08 |
Wind-Scarred Crag | 258 | Common | $0.10 |
Zagoth Triome | 259 | Rare | $23.49 |
Plains | 260 | Common | $0.91 |
Plains | 261 | Common | $0.09 |
Plains | 262 | Common | $0.09 |
Island | 263 | Common | $0.12 |
Island | 264 | Common | $0.09 |
Island | 265 | Common | $0.06 |
Swamp | 266 | Common | $1.70 |
Swamp | 267 | Common | $0.09 |
Swamp | 268 | Common | $0.09 |
Mountain | 269 | Common | $0.72 |
Mountain | 270 | Common | $0.07 |
Mountain | 271 | Common | $0.13 |
Forest | 272 | Common | $0.66 |
Forest | 273 | Common | $0.10 |
Forest | 274 | Common | $0.09 |
Zilortha, Strength Incarnate | 275 | Mythic | $18.85 |
Zilortha, Strength Incarnate | 275y | Mythic | N/A |
Lukka, Coppercoat Outcast | 276 | Mythic | $0.56 |
Vivien, Monsters' Advocate | 277 | Mythic | $2.47 |
Narset of the Ancient Way | 278 | Mythic | $0.91 |
Cubwarden | 279 | Rare | $0.51 |
Huntmaster Liger | 280 | Uncommon | $0.16 |
Majestic Auricorn | 281 | Uncommon | $0.17 |
Vulpikeet | 282 | Common | $0.24 |
Archipelagore | 283 | Uncommon | $0.15 |
Dreamtail Heron | 284 | Common | $0.17 |
Pouncing Shoreshark | 285 | Uncommon | $0.27 |
Sea-Dasher Octopus | 286 | Rare | $1.00 |
Cavern Whisperer | 287 | Common | $0.08 |
Chittering Harvester | 288 | Uncommon | $0.20 |
Dirge Bat | 289 | Rare | $0.37 |
Insatiable Hemophage | 290 | Uncommon | $0.19 |
Cloudpiercer | 291 | Common | $0.10 |
Everquill Phoenix | 292 | Rare | $0.25 |
Porcuparrot | 293 | Uncommon | $0.14 |
Auspicious Starrix | 294 | Uncommon | $0.25 |
Gemrazer | 295 | Rare | $0.95 |
Glowstone Recluse | 296 | Uncommon | $0.28 |
Migratory Greathorn | 297 | Common | $0.21 |
Boneyard Lurker | 298 | Uncommon | $0.22 |
Brokkos, Apex of Forever | 299 | Mythic | $3.65 |
Illuna, Apex of Wishes | 300 | Mythic | $1.15 |
Lore Drakkis | 301 | Uncommon | $0.21 |
Necropanther | 302 | Uncommon | $0.18 |
Nethroi, Apex of Death | 303 | Mythic | $5.73 |
Parcelbeast | 304 | Uncommon | $0.18 |
Regal Leosaur | 305 | Uncommon | $0.17 |
Snapdax, Apex of the Hunt | 306 | Mythic | $0.92 |
Trumpeting Gnarr | 307 | Uncommon | $0.12 |
Vadrok, Apex of Thunder | 308 | Mythic | $1.14 |
Indatha Triome | 309 | Rare | $19.51 |
Ketria Triome | 310 | Rare | $17.75 |
Raugrin Triome | 311 | Rare | $15.36 |
Savai Triome | 312 | Rare | $21.51 |
Zagoth Triome | 313 | Rare | $24.83 |
Drannith Magistrate | 314 | Rare | $16.27 |
Lavabrink Venturer | 315 | Rare | $0.23 |
Luminous Broodmoth | 316 | Mythic | $5.60 |
Mythos of Snapdax | 317 | Rare | $1.07 |
Mythos of Illuna | 318 | Rare | $0.42 |
Shark Typhoon | 319 | Rare | $4.54 |
Voracious Greatshark | 320 | Rare | $0.50 |
Extinction Event | 321 | Rare | $0.90 |
Hunted Nightmare | 322 | Rare | $0.29 |
Mythos of Nethroi | 323 | Rare | $0.66 |
Mythos of Vadrok | 324 | Rare | $0.30 |
Unpredictable Cyclone | 325 | Rare | $0.28 |
Yidaro, Wandering Monster | 326 | Rare | $0.70 |
Colossification | 327 | Rare | $2.16 |
Kogla, the Titan Ape | 328 | Rare | $4.58 |
Mythos of Brokkos | 329 | Rare | $0.52 |
Chevill, Bane of Monsters | 330 | Mythic | $3.27 |
Death's Oasis | 331 | Rare | $0.36 |
Eerie Ultimatum | 332 | Rare | $6.25 |
Emergent Ultimatum | 333 | Rare | $1.23 |
Frondland Felidar | 334 | Rare | $0.32 |
General Kudro of Drannith | 335 | Mythic | $2.12 |
Genesis Ultimatum | 336 | Rare | $1.80 |
Inspired Ultimatum | 337 | Rare | $0.45 |
Kinnan, Bonder Prodigy | 338 | Mythic | $26.61 |
Labyrinth Raptor | 339 | Rare | $0.59 |
Offspring's Revenge | 340 | Rare | $0.26 |
Quartzwood Crasher | 341 | Rare | $4.44 |
Rielle, the Everwise | 342 | Mythic | $6.05 |
Ruinous Ultimatum | 343 | Rare | $5.22 |
Skycat Sovereign | 344 | Rare | $0.96 |
Slitherwisp | 345 | Rare | $0.63 |
Song of Creation | 346 | Rare | $3.73 |
Titans' Nest | 347 | Rare | $2.85 |
Whirlwind of Thought | 348 | Rare | $3.53 |
Winota, Joiner of Forces | 349 | Mythic | $12.65 |
Fiend Artisan | 350 | Mythic | $4.66 |
Gyruda, Doom of Depths | 351 | Rare | $0.70 |
Jegantha, the Wellspring | 352 | Rare | $1.19 |
Kaheera, the Orphanguard | 353 | Rare | $2.13 |
Keruga, the Macrosage | 354 | Rare | $0.32 |
Lurrus of the Dream-Den | 355 | Rare | $3.02 |
Lutri, the Spellchaser | 356 | Rare | $12.51 |
Obosh, the Preypiercer | 357 | Rare | $0.36 |
Umori, the Collector | 358 | Rare | $0.46 |
Yorion, Sky Nomad | 359 | Rare | $0.92 |
Zirda, the Dawnwaker | 360 | Rare | $2.52 |
Crystalline Giant | 361 | Rare | $2.14 |
The Ozolith | 362 | Rare | $65.74 |
Bonders' Enclave | 363 | Rare | $2.20 |
Colossification | 364 | Rare | $0.47 |
Flourishing Fox | 365 | Uncommon | $0.35 |
Heartless Act | 366 | Uncommon | $1.01 |
Forbidden Friendship | 367 | Common | $0.34 |
Migration Path | 368 | Uncommon | $1.72 |
Sprite Dragon | 369 | Uncommon | $2.05 |
Huntmaster Liger | 370 | Uncommon | $0.37 |
Luminous Broodmoth | 371 | Mythic | $42.69 |
Pollywog Symbiote | 372 | Uncommon | $2.64 |
Void Beckoner | 373 | Uncommon | $4.16 |
Void Beckoner | 373A | Uncommon | $3.97 |
Everquill Phoenix | 374 | Rare | $5.14 |
Yidaro, Wandering Monster | 375 | Rare | $20.22 |
Gemrazer | 376 | Rare | $5.33 |
Titanoth Rex | 377 | Uncommon | $10.55 |
Brokkos, Apex of Forever | 378 | Mythic | $22.02 |
Illuna, Apex of Wishes | 379 | Mythic | $69.75 |
Nethroi, Apex of Death | 380 | Mythic | $32.09 |
Snapdax, Apex of the Hunt | 381 | Mythic | $9.52 |
Sprite Dragon | 382 | Uncommon | $0.90 |
Vadrok, Apex of Thunder | 383 | Mythic | $13.73 |
Gyruda, Doom of Depths | 384 | Rare | $9.43 |
Mysterious Egg | 385 | Common | N/A |
Dirge Bat | 386 | Rare | N/A |
Crystalline Giant | 387 | Rare | N/A |
Cat | 1 | N/A | |
Cat Bird | 2 | N/A | |
Human Soldier | 3 | $0.12 | |
Human Soldier | 4 | $0.08 | |
Human Soldier | 5 | $0.12 | |
Kraken | 6 | $2.22 | |
Shark | 7 | $1.63 | |
Dinosaur | 8 | N/A | |
Feather | 9 | N/A | |
Beast | 10 | N/A | |
Dinosaur Beast | 11 | N/A | |
Narset of the Ancient Way Emblem | 12 | N/A | |
Companion | 13 | N/A | |
Ability Punchcard | 14 | N/A | |
Ability Punchcard | 15 | N/A |