Japan Junior Tournament
Volcanic Hammer deals 3 damage to any target.
Target creature gets +3/+3 until end of turn.
Haste Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
Creatures you control get +1/+1.
Flying Menace (This creature can't be blocked except by two or more creatures.) This creature can block an additional creature each combat. {1}{R}: This creature gets +2/+0 until end of turn.
{T}: Destroy target tapped creature.
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice this creature: It deals 2 damage to each creature without flying. {R}{R}{R}: Return this card from your graveyard to your hand. Activate only during your upkeep.
Protection from black At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
| Card | Number | Rarity | Price |
|---|---|---|---|
Volcanic Hammer | 1N03 | Rare | N/A |
Giant Growth | 1N04 | Rare | N/A |
Slith Firewalker | 1N05 | Rare | N/A |
Sakura-Tribe Elder | 1N06 | Rare | N/A |
Soltari Priest | 1N07 | Rare | N/A |
Glorious Anthem | 1N08 | Rare | N/A |
Two-Headed Dragon | 2N04 | Rare | N/A |
Royal Assassin | 2N05 | Rare | N/A |
Shard Phoenix | 2N06 | Rare | N/A |
Whirling Dervish | 2N07 | Rare | N/A |
Elvish Champion | 2N08 | Rare | N/A |
Mad Auntie | 3N08 | Rare | N/A |