March of the Machine Commander
Changeling (This card is every creature type.) When this creature enters, you may return target creature card from your graveyard to your hand.
You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
{T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Partner (You can have two commanders if both have partner.)
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
You draw two cards and you lose 2 life.
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
When this creature enters, you draw a card and you lose 1 life.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. II — Destroy all nonartifact creatures. III — Exile all opponents' graveyards.
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Mutate {3}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. {2}{R}: This creature deals damage to target creature equal to the number of +1/+1 counters on this creature.
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.
When this creature enters, create a 1/1 red Goblin creature token.
Whenever this creature becomes tapped, it deals 1 damage to any target.
Flying, haste {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: This enchantment deals 2 damage to any target.
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.
Flying When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."
Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have two commanders if both have partner.)
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Enchant land When this Aura enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Deathtouch, lifelink Other legendary creatures you control get +2/+2.
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.
Whenever another creature you control enters, each opponent loses 1 life.
Exile target permanent with mana value 4 or greater.
Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment of their choice. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.
Whenever another creature you control enters, put a +1/+1 counter on that creature.
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Destroy target creature or enchantment.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Return a creature you control to its owner's hand, then destroy all creatures.
Exile target nonland permanent.
Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Whenever you cast a noncreature spell, draw a card.
Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
If you would create a Clue, Food, or Treasure token, instead create one of each.
Flash This spell costs {1} less to cast for each attacking creature. Trample When this creature dies, create a 6/12 colorless Construct artifact creature token with trample.
{T}: Add one mana of any color in your commander's color identity.
Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip {2}
Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.
{1}, {T}: Add {R}{G}.
{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.
As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)
{1}, {T}: Add {U}{R}.
When this creature enters, destroy target nonland permanent an opponent controls.
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
This creature enters with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on this creature. Remove two +1/+1 counters from this creature: Draw a card.
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}
{T}: Add {W} or {B}. {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.
{1}, {T}: Add {W}{B}.
When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
You may have this artifact enter as a copy of any artifact on the battlefield.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}
Flash You may cast artifact spells as though they had flash.
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types. Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking. Equip {3}
{1}, {T}: Add {G}{U}.
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Kicker {3} Indestructible When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact. {T}: Add one mana of any color.
{T}: Add {C}{C}.
Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.
Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Whenever you cast a creature spell of the chosen type, draw a card.
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {W}, {U}, or {B}.
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
This land enters tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
{T}: Add one mana of any color in your commander's color identity.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}: Add one mana of any color that a land an opponent controls could produce.
{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
This land enters tapped. {T}: Add {G}, {U}, or {R}.
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.
{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
This land enters tapped. Indestructible {T}: Add {W} or {B}.
This land enters tapped. {T}: Add {R}, {G}, or {W}.
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
{1}, {T}: Add {R}{G}.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {U}, {R}, or {W}.
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.
This land enters tapped. {T}: Add {W} or {B}. {4}, {T}: Scry 1.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
{1}, {T}: Add {W}{U}.
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
{1}, {T}: Add {G}{W}.
({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.
{T}: Add {C}{C}. Activate only if you control five or more lands.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.
{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn.
Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return this card and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Whenever one or more creatures you control that entered this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn.
Whenever you cast a Human spell, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Whenever Slimefoot and Squee enters or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return this card and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Flying
Flying
Flying
Vigilance
Flying
Flying
Changeling (This token is every creature type.)
Flying
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Flying
Deathtouch, haste
Flying, trample At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you.
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature becomes tapped, it deals 1 damage to target player.
{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped.
Flying
Flying, haste
{1}, {T}, Discard a card, Sacrifice this token: Draw a card.
{2}, Sacrifice this token: Draw a card.
Trample
{2}, {T}, Sacrifice this token: You gain 3 life.
Sacrifice this token: Add one mana of any color.
{T}: Add one mana of any color.
Creatures you control get +2/+2 and have flying.
You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.
At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.
| Card | Number | Rarity | Price |
|---|---|---|---|
Graveshifter | 251 | Uncommon | $0.23 |
Haakon, Stromgald Scourge | 252 | Rare | $0.51 |
Josu Vess, Lich Knight | 253 | Rare | $0.22 |
Keskit, the Flesh Sculptor | 254 | Uncommon | $0.41 |
Liliana's Standard Bearer | 255 | Rare | $0.34 |
Massacre Wurm | 256 | Mythic | $5.48 |
Midnight Reaper | 257 | Rare | $0.35 |
Murderous Rider // Swift End | 258 | Rare | $0.42 |
Night's Whisper | 259 | Common | $1.04 |
Noxious Gearhulk | 260 | Mythic | $1.21 |
Order of Midnight // Alter Fate | 261 | Uncommon | $0.17 |
Painful Truths | 262 | Rare | $0.31 |
Phyrexian Delver | 263 | Rare | $0.53 |
Phyrexian Ghoul | 264 | Common | $0.11 |
Phyrexian Rager | 265 | Common | $0.14 |
Phyrexian Scriptures | 266 | Mythic | $0.83 |
Read the Bones | 267 | Common | $0.32 |
Smitten Swordmaster // Curry Favor | 268 | Common | $0.19 |
Syr Konrad, the Grim | 269 | Uncommon | $0.62 |
Victimize | 270 | Uncommon | $0.91 |
Yawgmoth's Vile Offering | 271 | Rare | $0.72 |
Brass's Bounty | 272 | Rare | $0.39 |
Chaos Warp | 273 | Rare | $0.71 |
Curse of Opulence | 274 | Uncommon | $2.27 |
Everquill Phoenix | 275 | Rare | $0.20 |
Falkenrath Exterminator | 276 | Uncommon | $0.54 |
Feldon of the Third Path | 277 | Mythic | $0.91 |
Fiery Confluence | 278 | Rare | $0.49 |
Flamerush Rider | 279 | Rare | $0.17 |
Flameshadow Conjuring | 280 | Rare | $3.21 |
Ghirapur Aether Grid | 281 | Uncommon | $0.37 |
Goblin Instigator | 282 | Common | $0.64 |
Goblin Medics | 283 | Common | $0.14 |
Hellkite Igniter | 284 | Rare | $0.25 |
Impact Tremors | 285 | Common | $4.94 |
Ion Storm | 286 | Rare | $0.18 |
Krenko, Tin Street Kingpin | 287 | Rare | $1.99 |
Pia and Kiran Nalaar | 288 | Rare | $0.19 |
Vampires' Vengeance | 289 | Uncommon | $0.28 |
Aid from the Cowl | 290 | Rare | $0.19 |
Armorcraft Judge | 291 | Uncommon | $0.21 |
Brawn | 292 | Uncommon | $0.56 |
Champion of Lambholt | 293 | Rare | $3.72 |
Crack Open | 294 | Common | $0.15 |
Cultivate | 295 | Common | $0.64 |
Fertilid | 296 | Common | $0.15 |
Forgotten Ancient | 297 | Rare | $1.10 |
Genesis Hydra | 298 | Rare | $0.38 |
Gilded Goose | 299 | Rare | $0.53 |
Gyre Sage | 300 | Rare | $3.09 |
Hindervines | 301 | Uncommon | $0.15 |
Incubation Druid | 302 | Rare | $1.10 |
Inscription of Abundance | 303 | Rare | $0.34 |
Inspiring Call | 304 | Uncommon | $0.42 |
Kalonian Hydra | 305 | Mythic | $5.44 |
Kodama's Reach | 306 | Common | $2.62 |
Managorger Hydra | 307 | Rare | $1.45 |
Pridemalkin | 308 | Common | $0.68 |
Return to Nature | 309 | Common | $0.34 |
Rishkar, Peema Renegade | 310 | Rare | $0.35 |
Root Out | 311 | Common | $0.07 |
Slurrk, All-Ingesting | 312 | Uncommon | $0.18 |
Tireless Provisioner | 313 | Uncommon | $2.71 |
Tireless Tracker | 314 | Rare | $0.39 |
Weirding Wood | 315 | Uncommon | $0.18 |
Wood Elves | 316 | Common | $0.68 |
Arvad the Cursed | 317 | Uncommon | $0.32 |
Aryel, Knight of Windgrace | 318 | Rare | $0.26 |
Combine Chrysalis | 319 | Uncommon | $0.22 |
Conclave Mentor | 320 | Uncommon | $0.62 |
Corpse Knight | 321 | Uncommon | $1.12 |
Despark | 322 | Uncommon | $0.49 |
Dromoka's Command | 323 | Rare | $0.33 |
Duergar Hedge-Mage | 324 | Uncommon | $0.26 |
Enduring Scalelord | 325 | Uncommon | $0.17 |
Good-Fortune Unicorn | 326 | Uncommon | $0.28 |
Hamza, Guardian of Arashin | 327 | Uncommon | $0.36 |
Heaven // Earth | 328 | Rare | $0.12 |
Improbable Alliance | 329 | Uncommon | $0.18 |
Juniper Order Ranger | 330 | Uncommon | $0.18 |
Knight of the Last Breath | 331 | Uncommon | $0.13 |
Knights of the Black Rose | 332 | Uncommon | $0.24 |
Knights' Charge | 333 | Rare | $0.85 |
Kykar, Wind's Fury | 334 | Mythic | $0.77 |
The Locust God | 335 | Mythic | $9.00 |
Migratory Route | 336 | Uncommon | $0.29 |
Mortify | 337 | Uncommon | $0.27 |
Saheeli, Sublime Artificer | 338 | Uncommon | $0.23 |
Struggle // Survive | 339 | Uncommon | $0.08 |
Time Wipe | 340 | Rare | $0.24 |
Utter End | 341 | Rare | $0.22 |
Vona, Butcher of Magan | 342 | Mythic | $0.32 |
Wear // Tear | 343 | Uncommon | $2.29 |
Whirlwind of Thought | 344 | Rare | $0.77 |
Wintermoor Commander | 345 | Uncommon | $0.28 |
Academy Manufactor | 346 | Rare | $6.07 |
Ancient Stone Idol | 347 | Rare | $1.00 |
Arcane Signet | 348 | Common | $0.55 |
Bloodforged Battle-Axe | 349 | Rare | $2.02 |
Bloodline Pretender | 350 | Uncommon | $2.26 |
Burnished Hart | 351 | Uncommon | $0.11 |
Commander's Sphere | 352 | Common | $0.23 |
Coveted Jewel | 353 | Rare | $0.34 |
Cultivator's Caravan | 354 | Rare | $0.23 |
Duplicant | 355 | Rare | $0.28 |
Fellwar Stone | 356 | Uncommon | $3.31 |
Fractured Powerstone | 357 | Common | $0.37 |
Gruul Signet | 358 | Common | $0.46 |
Hedron Archive | 359 | Uncommon | $0.31 |
Herald's Horn | 360 | Uncommon | $5.52 |
Inspiring Statuary | 361 | Rare | $0.36 |
Izzet Signet | 362 | Common | $0.46 |
Meteor Golem | 363 | Uncommon | $0.22 |
Mind Stone | 364 | Uncommon | $0.31 |
Mindless Automaton | 365 | Uncommon | $0.49 |
Myr Battlesphere | 366 | Rare | $0.24 |
Nettlecyst | 367 | Rare | $3.70 |
Orzhov Locket | 368 | Common | $0.24 |
Orzhov Signet | 369 | Common | $0.35 |
Phyrexian Triniform | 370 | Mythic | $1.24 |
Psychosis Crawler | 371 | Rare | $0.98 |
Replicating Ring | 372 | Uncommon | $0.93 |
Scrap Trawler | 373 | Rare | $1.76 |
Sculpting Steel | 374 | Rare | $2.36 |
Scytheclaw | 375 | Rare | $0.24 |
Shimmer Myr | 376 | Uncommon | $0.37 |
Sigiled Sword of Valeron | 377 | Rare | $0.42 |
Simic Signet | 378 | Common | $0.26 |
Skullclamp | 379 | Uncommon | $5.23 |
Skyclave Relic | 380 | Rare | $1.26 |
Sol Ring | 381 | Uncommon | $1.78 |
Soul of New Phyrexia | 382 | Mythic | $0.74 |
Spine of Ish Sah | 383 | Rare | $0.27 |
Strionic Resonator | 384 | Rare | $9.96 |
Talisman of Hierarchy | 385 | Uncommon | $1.08 |
Thopter Assembly | 386 | Rare | $0.40 |
Triskelion | 387 | Rare | $0.39 |
Vanquisher's Banner | 388 | Rare | $4.88 |
Wayfarer's Bauble | 389 | Common | $0.33 |
Arcane Sanctum | 390 | Uncommon | $1.34 |
Bojuka Bog | 391 | Common | $2.47 |
Bretagard Stronghold | 392 | Uncommon | $0.18 |
Canopy Vista | 393 | Rare | $0.27 |
Choked Estuary | 394 | Rare | $0.28 |
Cinder Glade | 395 | Rare | $0.28 |
Command Tower | 396 | Common | $0.26 |
Evolving Wilds | 397 | Common | $0.15 |
Exotic Orchard | 398 | Rare | $0.28 |
Fetid Heath | 399 | Rare | $1.31 |
Field of Ruin | 400 | Uncommon | $0.27 |
Fortified Village | 401 | Rare | $0.28 |
Frontier Bivouac | 402 | Uncommon | $0.36 |
Frostboil Snarl | 403 | Rare | $0.27 |
Furycalm Snarl | 404 | Rare | $0.27 |
Game Trail | 405 | Rare | $0.18 |
Gavony Township | 406 | Rare | $5.24 |
Goldmire Bridge | 407 | Common | $3.29 |
Jungle Shrine | 408 | Uncommon | $0.31 |
Karn's Bastion | 409 | Rare | $2.54 |
Kessig Wolf Run | 410 | Rare | $0.39 |
Kher Keep | 411 | Rare | $0.30 |
Krosan Verge | 412 | Uncommon | $0.14 |
Llanowar Reborn | 413 | Uncommon | $0.20 |
Mossfire Valley | 414 | Rare | $0.28 |
Mosswort Bridge | 415 | Rare | $0.26 |
Myriad Landscape | 416 | Uncommon | $0.26 |
Mystic Monastery | 417 | Uncommon | $0.17 |
Path of Ancestry | 418 | Common | $0.24 |
Port Town | 419 | Rare | $0.27 |
Prairie Stream | 420 | Rare | $0.27 |
Rogue's Passage | 421 | Uncommon | $0.32 |
Shineshadow Snarl | 422 | Rare | $0.38 |
Silverquill Campus | 423 | Common | $0.27 |
Simic Growth Chamber | 424 | Common | $0.33 |
Skycloud Expanse | 425 | Rare | $0.18 |
Spire of Industry | 426 | Rare | $0.28 |
Sungrass Prairie | 427 | Rare | $0.21 |
Sunken Hollow | 428 | Rare | $0.37 |
Tainted Field | 429 | Uncommon | $0.34 |
Temple of Abandon | 430 | Rare | $0.18 |
Temple of Deceit | 431 | Rare | $0.29 |
Temple of Enlightenment | 432 | Rare | $0.17 |
Temple of Epiphany | 433 | Rare | $0.20 |
Temple of Mystery | 434 | Rare | $0.19 |
Temple of Plenty | 435 | Rare | $0.21 |
Temple of Silence | 436 | Rare | $0.26 |
Temple of the False God | 437 | Uncommon | $0.20 |
Temple of Triumph | 438 | Rare | $0.16 |
Terramorphic Expanse | 439 | Common | $0.15 |
Thriving Heath | 440 | Common | $0.12 |
Thriving Isle | 441 | Common | $0.20 |
Thriving Moor | 442 | Common | $0.16 |
Vault of the Archangel | 443 | Rare | $4.07 |
Vineglimmer Snarl | 444 | Rare | $0.25 |
Goro-Goro and Satoru | 445 | Mythic | $1.28 |
Katilda and Lier | 446 | Mythic | $0.27 |
Slimefoot and Squee | 447 | Mythic | $3.04 |
Goro-Goro and Satoru | 448 | Mythic | $5.32 |
Katilda and Lier | 449 | Mythic | $0.61 |
Slimefoot and Squee | 450 | Mythic | $8.54 |
Eldrazi | 1 | N/A | |
Sliver | 2 | N/A | |
Angel | 3 | N/A | |
Angel | 4 | N/A | |
Bird | 5 | N/A | |
Human | 6 | N/A | |
Knight | 7 | N/A | |
Soldier | 8 | N/A | |
Spirit | 9 | N/A | |
Warrior | 10 | N/A | |
Faerie | 11 | N/A | |
Shapeshifter | 12 | N/A | |
Spirit | 13 | N/A | |
Squid | 14 | N/A | |
Tentacle | 15 | N/A | |
Thopter | 16 | N/A | |
Assassin | 17 | N/A | |
Demon | 18 | N/A | |
Phyrexian Germ | 19 | N/A | |
Vampire Knight | 20 | N/A | |
Zombie Knight | 21 | N/A | |
Elemental | 22 | N/A | |
Feather | 23 | N/A | |
Goblin | 24 | N/A | |
Gremlin | 25 | N/A | |
Human | 26 | N/A | |
Kobolds of Kher Keep | 27 | N/A | |
Beast | 28 | N/A | |
Butterfly | 29 | N/A | |
Elephant | 30 | N/A | |
Insect | 31 | N/A | |
Blood | 32 | N/A | |
Clue | 33 | N/A | |
Construct | 34 | N/A | |
Food | 35 | N/A | |
Gold | 36 | N/A | |
Golem | 37 | N/A | |
Myr | 38 | N/A | |
Phyrexian Golem | 39 | N/A | |
Phyrexian Horror | 40 | N/A | |
Replicated Ring | 41 | N/A | |
Servo | 42 | N/A | |
Elspeth, Sun's Champion Emblem | 43 | N/A | |
Teferi's Talent Emblem | 44 | N/A | |
City's Blessing | 45 | N/A | |
The Monarch | 46 | N/A |