Modern Masters 2015
Each player sacrifices all permanents they control that are one or more colors.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
[+4]: Target player exiles a card from their hand. [−3]: Exile target permanent. [−14]: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.
When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) This creature attacks each combat if able.
({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Exile target black or red permanent.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you gain 1 life for each creature you control.
This creature gets +1/+1 as long as you control another artifact.
Enchant creature with another Aura attached to it Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)
Flying As Iona enters, choose a color. Your opponents can't cast spells of the chosen color.
Sacrifice this creature: Destroy target enchantment.
As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Target creature gets +2/+2 and gains flying until end of turn.
Double strike, protection from black and from green
Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.
When this enchantment enters, exile another target nonland permanent. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Create two 1/1 white Soldier creature tokens.
Flying, double strike
Create three 1/1 white Spirit creature tokens with flying.
Sunlance deals 3 damage to target nonwhite creature.
As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)
When this creature enters, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.
Destroy target artifact or enchantment. You gain life equal to its mana value.
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: Tap X target creatures.
When this creature enters, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying {2}{U}: Tap target creature with flying.
Flying Metalcraft — {U}: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Flying This creature can block only creatures with flying.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Counter target red or green spell.
This creature can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
Return all artifacts target player owns to their hand.
Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Counter target spell unless its controller pays {3}.
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Return target nonland permanent with mana value X to its owner's hand. Draw a card.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature. Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
[+1]: Untap up to two target artifacts. [−X]: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. [−5]: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Return target creature to its owner's hand. Its controller loses 1 life.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{U}: Untap target creature with a +1/+1 counter on it.
{U}: This creature gets +1/-1 until end of turn. {U}: This creature gets -1/+1 until end of turn.
Changeling (This card is every creature type.) Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Flying This creature can't block.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Return X target creature cards from your graveyard to your hand.
Destroy target green or white creature.
As an additional cost to cast this spell, you may sacrifice any number of Spirits. Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Flying
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.
Changeling (This card is every creature type.) {1}{B}: This creature gets +1/+1 until end of turn.
Put a -1/-1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Put a -1/-1 counter on target creature. Draw a card.
Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.
Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Choose two — • Target player loses X life. • Return target creature card with mana value X or less from your graveyard to the battlefield. • Target creature gets -X/-X until end of turn. • Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Flying Whenever another creature dies, you may put a +1/+1 counter on this creature.
Sacrifice this creature: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
All creatures get -1/-1 until end of turn.
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Target player draws two cards and loses 2 life.
Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Target player discards two cards.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)
{T}: This creature deals 4 damage to target creature. Activate only if this creature's power is 4 or greater.
Target creature gets +3/+3 until end of turn.
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
This spell can't be countered. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
First strike {W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{T}: This creature deals 1 damage to target player or planeswalker.
Enchant creature Enchanted creature gets +2/+2 and has haste.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to any target.
Flying, haste Whenever this creature attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Lightning Bolt deals 3 damage to any target.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
{1}{R}{R}: This creature deals damage equal to its power to any target.
When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Enchant creature Enchanted creature has "{T}: Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.)
Haste This creature has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Double strike {B}{G}: This creature gets +1/+1 until end of turn. Activate only once each turn.
Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Flying You may cast this card from your graveyard by paying {W}{U}{B}{R}{G} rather than paying its mana cost. If you do, it enters with two +1/+1 counters on it.
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on this creature.
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
{1}{G}: Create a 1/1 green Insect creature token.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto this creature.
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked.
This creature can't be the target of blue or black spells.
Kicker {4} (You may pay an additional {4} as you cast this spell.) Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If this creature was kicked, it enters with four +1/+1 counters on it.
When this creature enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this token: Add {C}."
Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.
When this creature enters, create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.
Destroy target creature with flying.
Trample Whenever this creature enters or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Tap two untapped creatures you control: This creature gets +2/+2 until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green Saproling creature tokens.
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.
Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target artifact or enchantment.
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Put a +1/+1 counter on each of X target creatures.
When this creature dies, create a 1/1 green Saproling creature token.
Kicker {G} (You may pay an additional {G} as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Double strike
{2}{B}{G}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.)
Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
Whenever you draw a card, put a +1/+1 counter on this creature.
Flash When this creature enters, counter target spell.
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Savage Twister deals X damage to each creature.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
Destroy target creature or land.
This creature can't block.
Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery.
Sacrifice this creature: Destroy target nonbasic land.
Double strike
Flying Attacking creatures you control get +2/+0.
{W/B}{W/B}{W/B}: This creature gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
This creature enters with four -1/-1 counters on it. {U/R}: Target creature can't block this creature this turn. Whenever you cast a blue spell, remove a -1/-1 counter from this creature. Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Flying If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
({G/W} can be paid with either {G} or {W}.) Other green creatures you control get +1/+1. Other white creatures you control get +1/+1. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
{T}: Add one mana of any color.
{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)
When this creature dies, add {C}{C}{C}.
This artifact enters with X charge counters on it. {1}: Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Equipped creature gets +2/+2 and can't block. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach this Equipment to target creature you control. Equip {1}
{T}, Sacrifice a creature: Put a charge counter on this artifact. {1}, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +2/+0. Equip {2}
Metalcraft — This creature has protection from each color as long as you control three or more artifacts.
This creature enters with five -1/-1 counters on it. {W}{U}{B}{R}{G}, Remove five -1/-1 counters from this creature: Target player draws three cards.
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Whenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn. {W}: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn.
{U}: This creature gains flying until end of turn.
Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Nonartifact spells cost {1} more to cast.
Trample Tap an untapped artifact you control: This creature gets +1/+1 until end of turn.
Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target." Equip {2}
Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When this creature enters, create two 3/3 colorless Golem artifact creature tokens. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
When this creature dies, each player draws a card.
Metalcraft — This artifact is a 5/5 Golem artifact creature as long as you control three or more artifacts.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4}
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)
This artifact enters tapped and with three charge counters on it. {T}, Remove a charge counter from this artifact: Add one mana of any color.
Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}
This artifact enters with three charge counters on it. {T}, Remove a charge counter from this artifact: Tap target artifact or creature.
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.
Indestructible {T}: Add {C}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.
{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
Sacrifice this creature: Add {C}.
| Card | Number | Rarity | Price |
|---|---|---|---|
All Is Dust | 1 | Rare | $3.27 |
Artisan of Kozilek | 2 | Uncommon | $0.43 |
Emrakul, the Aeons Torn | 3 | Mythic | $18.25 |
Karn Liberated | 4 | Mythic | $3.13 |
Kozilek, Butcher of Truth | 5 | Mythic | $39.20 |
Ulamog, the Infinite Gyre | 6 | Mythic | $32.79 |
Ulamog's Crusher | 7 | Common | $0.20 |
Apostle's Blessing | 8 | Common | $0.17 |
Arrest | 9 | Common | $0.10 |
Battlegrace Angel | 10 | Rare | $1.30 |
Celestial Purge | 11 | Uncommon | $0.22 |
Conclave Phalanx | 12 | Common | $0.18 |
Court Homunculus | 13 | Common | $0.05 |
Daybreak Coronet | 14 | Rare | $2.62 |
Dispatch | 15 | Uncommon | $1.04 |
Elesh Norn, Grand Cenobite | 16 | Mythic | $16.98 |
Fortify | 17 | Common | $0.06 |
Hikari, Twilight Guardian | 18 | Uncommon | $0.09 |
Indomitable Archangel | 19 | Rare | $0.37 |
Iona, Shield of Emeria | 20 | Mythic | $9.05 |
Kami of Ancient Law | 21 | Common | $0.03 |
Kor Duelist | 22 | Uncommon | $0.10 |
Leyline of Sanctity | 23 | Rare | $0.44 |
Mighty Leap | 24 | Common | $0.03 |
Mirran Crusader | 25 | Rare | $0.33 |
Mirror Entity | 26 | Rare | $0.82 |
Moonlit Strider | 27 | Common | $0.05 |
Myrsmith | 28 | Uncommon | $0.15 |
Oblivion Ring | 29 | Uncommon | $0.23 |
Otherworldly Journey | 30 | Common | $0.17 |
Raise the Alarm | 31 | Common | $0.12 |
Skyhunter Skirmisher | 32 | Common | $0.13 |
Spectral Procession | 33 | Uncommon | $0.27 |
Sunlance | 34 | Common | $0.05 |
Sunspear Shikari | 35 | Common | $0.06 |
Taj-Nar Swordsmith | 36 | Uncommon | $0.19 |
Terashi's Grasp | 37 | Common | $0.13 |
Waxmane Baku | 38 | Common | $0.08 |
Aethersnipe | 39 | Common | $0.04 |
Air Servant | 40 | Uncommon | $0.08 |
Argent Sphinx | 41 | Rare | $0.21 |
Cloud Elemental | 42 | Common | $0.04 |
Cryptic Command | 43 | Rare | $5.85 |
Faerie Mechanist | 44 | Common | $0.04 |
Flashfreeze | 45 | Uncommon | $0.11 |
Guile | 46 | Rare | $0.82 |
Helium Squirter | 47 | Common | $0.07 |
Hurkyl's Recall | 48 | Rare | $1.14 |
Inexorable Tide | 49 | Rare | $4.19 |
Mana Leak | 50 | Common | $0.17 |
Mulldrifter | 51 | Uncommon | $0.30 |
Narcolepsy | 52 | Common | $0.10 |
Novijen Sages | 53 | Uncommon | $0.12 |
Qumulox | 54 | Uncommon | $0.15 |
Remand | 55 | Uncommon | $0.29 |
Repeal | 56 | Common | $0.20 |
Somber Hoverguard | 57 | Common | $0.13 |
Steady Progress | 58 | Common | $0.24 |
Stoic Rebuttal | 59 | Common | $0.25 |
Surrakar Spellblade | 60 | Rare | $0.31 |
Telling Time | 61 | Common | $0.21 |
Tezzeret the Seeker | 62 | Mythic | $21.57 |
Tezzeret's Gambit | 63 | Uncommon | $0.31 |
Thoughtcast | 64 | Common | $1.54 |
Thrummingbird | 65 | Common | $0.20 |
Vapor Snag | 66 | Common | $0.28 |
Vendilion Clique | 67 | Mythic | $2.68 |
Vigean Graftmage | 68 | Common | $0.18 |
Water Servant | 69 | Uncommon | $0.03 |
Wings of Velis Vel | 70 | Common | $0.15 |
Bitterblossom | 71 | Mythic | $28.90 |
Bloodthrone Vampire | 72 | Common | $0.12 |
Bone Splinters | 73 | Common | $0.07 |
Daggerclaw Imp | 74 | Uncommon | $0.02 |
Dark Confidant | 75 | Mythic | $5.25 |
Death Denied | 76 | Common | $0.11 |
Deathmark | 77 | Uncommon | $0.17 |
Devouring Greed | 78 | Uncommon | $0.13 |
Dismember | 79 | Uncommon | $5.07 |
Dread Drone | 80 | Common | $0.07 |
Duskhunter Bat | 81 | Common | $0.14 |
Endrek Sahr, Master Breeder | 82 | Rare | $1.11 |
Ghostly Changeling | 83 | Common | $0.10 |
Grim Affliction | 84 | Common | $0.36 |
Instill Infection | 85 | Common | $0.04 |
Midnight Banshee | 86 | Rare | $4.36 |
Nameless Inversion | 87 | Common | $0.15 |
Necroskitter | 88 | Rare | $25.57 |
Plagued Rusalka | 89 | Common | $0.08 |
Profane Command | 90 | Rare | $0.31 |
Puppeteer Clique | 91 | Rare | $0.44 |
Reassembling Skeleton | 92 | Uncommon | $0.23 |
Scavenger Drake | 93 | Uncommon | $0.14 |
Scuttling Death | 94 | Common | $0.08 |
Shrivel | 95 | Common | $0.09 |
Sickle Ripper | 96 | Common | $0.12 |
Sign in Blood | 97 | Common | $0.46 |
Spread the Sickness | 98 | Uncommon | $0.14 |
Surgical Extraction | 99 | Rare | $2.88 |
Thief of Hope | 100 | Common | $0.11 |
Vampire Lacerator | 101 | Common | $0.05 |
Vampire Outcasts | 102 | Uncommon | $0.07 |
Waking Nightmare | 103 | Common | $0.05 |
Banefire | 104 | Rare | $0.54 |
Blades of Velis Vel | 105 | Common | $0.16 |
Blood Ogre | 106 | Common | $0.08 |
Bloodshot Trainee | 107 | Uncommon | $0.03 |
Brute Force | 108 | Common | $0.16 |
Burst Lightning | 109 | Common | $0.21 |
Combust | 110 | Uncommon | $0.18 |
Comet Storm | 111 | Mythic | $2.42 |
Dragonsoul Knight | 112 | Common | $0.15 |
Fiery Fall | 113 | Common | $0.03 |
Goblin Fireslinger | 114 | Common | $0.16 |
Goblin War Paint | 115 | Common | $0.06 |
Gorehorn Minotaurs | 116 | Common | $0.03 |
Gut Shot | 117 | Common | $4.36 |
Hellkite Charger | 118 | Rare | $4.62 |
Incandescent Soulstoke | 119 | Uncommon | $0.41 |
Inner-Flame Igniter | 120 | Common | $0.06 |
Kiki-Jiki, Mirror Breaker | 121 | Mythic | $12.35 |
Lightning Bolt | 122 | Uncommon | $1.02 |
Skarrgan Firebird | 123 | Uncommon | $0.34 |
Smash to Smithereens | 124 | Common | $0.22 |
Smokebraider | 125 | Common | $0.21 |
Soulbright Flamekin | 126 | Common | $0.17 |
Spikeshot Elder | 127 | Rare | $0.24 |
Spitebellows | 128 | Uncommon | $0.10 |
Splinter Twin | 129 | Rare | $8.43 |
Stormblood Berserker | 130 | Uncommon | $0.08 |
Thunderblust | 131 | Rare | $0.61 |
Tribal Flames | 132 | Common | $0.22 |
Viashino Slaughtermaster | 133 | Common | $0.04 |
Wildfire | 134 | Rare | $0.63 |
Worldheart Phoenix | 135 | Uncommon | $0.21 |
Wrap in Flames | 136 | Common | $0.05 |
Algae Gharial | 137 | Uncommon | $0.10 |
All Suns' Dawn | 138 | Rare | $0.28 |
Ant Queen | 139 | Rare | $0.81 |
Aquastrand Spider | 140 | Common | $0.11 |
Bestial Menace | 141 | Uncommon | $0.07 |
Commune with Nature | 142 | Common | $0.07 |
Cytoplast Root-Kin | 143 | Uncommon | $0.19 |
Gnarlid Pack | 144 | Common | $0.12 |
Karplusan Strider | 145 | Uncommon | $0.04 |
Kavu Primarch | 146 | Common | $0.06 |
Kozilek's Predator | 147 | Common | $0.08 |
Matca Rioters | 148 | Common | $0.14 |
Mutagenic Growth | 149 | Uncommon | $5.20 |
Nest Invader | 150 | Common | $0.21 |
Noble Hierarch | 151 | Rare | $11.17 |
Overwhelm | 152 | Uncommon | $0.05 |
Overwhelming Stampede | 153 | Rare | $1.85 |
Pelakka Wurm | 154 | Uncommon | $0.13 |
Plummet | 155 | Common | $0.08 |
Primeval Titan | 156 | Mythic | $9.88 |
Rampant Growth | 157 | Common | $0.44 |
Root-Kin Ally | 158 | Uncommon | $0.10 |
Scatter the Seeds | 159 | Common | $0.13 |
Scion of the Wild | 160 | Common | $0.07 |
Scute Mob | 161 | Rare | $0.72 |
Simic Initiate | 162 | Common | $0.10 |
Sundering Vitae | 163 | Common | $0.14 |
Sylvan Bounty | 164 | Common | $0.09 |
Tarmogoyf | 165 | Mythic | $6.92 |
Thrive | 166 | Common | $0.08 |
Tukatongue Thallid | 167 | Common | $0.12 |
Vines of Vastwood | 168 | Common | $0.91 |
Wolfbriar Elemental | 169 | Rare | $0.45 |
Agony Warp | 170 | Uncommon | $0.14 |
Apocalypse Hydra | 171 | Rare | $0.75 |
Boros Swiftblade | 172 | Uncommon | $0.17 |
Drooling Groodion | 173 | Uncommon | $0.03 |
Electrolyze | 174 | Uncommon | $0.19 |
Ethercaste Knight | 175 | Uncommon | $0.15 |
Ghost Council of Orzhova | 176 | Rare | $0.33 |
Glassdust Hulk | 177 | Uncommon | $0.10 |
Horde of Notions | 178 | Rare | $1.15 |
Lorescale Coatl | 179 | Uncommon | $0.12 |
Mystic Snake | 180 | Rare | $0.60 |
Necrogenesis | 181 | Uncommon | $0.28 |
Niv-Mizzet, the Firemind | 182 | Rare | $1.07 |
Pillory of the Sleepless | 183 | Uncommon | $0.14 |
Plaxcaster Frogling | 184 | Uncommon | $0.37 |
Savage Twister | 185 | Uncommon | $0.15 |
Shadowmage Infiltrator | 186 | Rare | $0.26 |
Sigil Blessing | 187 | Uncommon | $0.06 |
Vengeful Rebirth | 188 | Uncommon | $0.07 |
Wrecking Ball | 189 | Uncommon | $0.14 |
Ashenmoor Gouger | 190 | Uncommon | $0.08 |
Creakwood Liege | 191 | Rare | $1.21 |
Dimir Guildmage | 192 | Uncommon | $0.09 |
Fulminator Mage | 193 | Rare | $1.01 |
Hearthfire Hobgoblin | 194 | Uncommon | $0.05 |
Nobilis of War | 195 | Rare | $0.25 |
Restless Apparition | 196 | Uncommon | $0.20 |
Selesnya Guildmage | 197 | Uncommon | $0.06 |
Shrewd Hatchling | 198 | Uncommon | $0.08 |
Swans of Bryn Argoll | 199 | Rare | $0.39 |
Wilt-Leaf Liege | 200 | Rare | $1.31 |
Alloy Myr | 201 | Common | $0.42 |
Blinding Souleater | 202 | Common | $0.07 |
Cathodion | 203 | Common | $0.04 |
Chimeric Mass | 204 | Rare | $0.29 |
Copper Carapace | 205 | Common | $0.04 |
Cranial Plating | 206 | Uncommon | $0.38 |
Culling Dais | 207 | Uncommon | $0.19 |
Darksteel Axe | 208 | Uncommon | $0.16 |
Etched Champion | 209 | Rare | $0.53 |
Etched Monstrosity | 210 | Rare | $0.23 |
Etched Oracle | 211 | Uncommon | $0.10 |
Everflowing Chalice | 212 | Uncommon | $0.33 |
Expedition Map | 213 | Uncommon | $1.24 |
Flayer Husk | 214 | Common | $0.04 |
Frogmite | 215 | Common | $0.24 |
Glint Hawk Idol | 216 | Common | $0.06 |
Gust-Skimmer | 217 | Common | $0.04 |
Kitesail | 218 | Common | $0.13 |
Lodestone Golem | 219 | Rare | $0.37 |
Lodestone Myr | 220 | Rare | $0.57 |
Long-Forgotten Gohei | 221 | Rare | $0.29 |
Mortarpod | 222 | Uncommon | $0.13 |
Mox Opal | 223 | Mythic | $178.99 |
Myr Enforcer | 224 | Common | $0.46 |
Precursor Golem | 225 | Rare | $0.25 |
Runed Servitor | 226 | Common | $0.12 |
Rusted Relic | 227 | Common | $0.07 |
Sickleslicer | 228 | Common | $0.10 |
Skyreach Manta | 229 | Common | $0.04 |
Spellskite | 230 | Rare | $6.97 |
Sphere of the Suns | 231 | Common | $0.18 |
Sunforger | 232 | Rare | $3.84 |
Tumble Magnet | 233 | Uncommon | $0.10 |
Wayfarer's Bauble | 234 | Common | $0.31 |
Azorius Chancery | 235 | Uncommon | $0.17 |
Blinkmoth Nexus | 236 | Rare | $2.24 |
Boros Garrison | 237 | Uncommon | $0.18 |
Darksteel Citadel | 238 | Common | $1.55 |
Dimir Aqueduct | 239 | Uncommon | $0.30 |
Eldrazi Temple | 240 | Uncommon | $2.75 |
Evolving Wilds | 241 | Common | $0.09 |
Eye of Ugin | 242 | Rare | $60.01 |
Golgari Rot Farm | 243 | Uncommon | $0.26 |
Gruul Turf | 244 | Uncommon | $0.21 |
Izzet Boilerworks | 245 | Uncommon | $0.28 |
Orzhov Basilica | 246 | Uncommon | $0.16 |
Rakdos Carnarium | 247 | Uncommon | $0.35 |
Selesnya Sanctuary | 248 | Uncommon | $0.22 |
Simic Growth Chamber | 249 | Uncommon | $0.23 |
Eldrazi Spawn | 1 | $0.33 |