Modern Masters
Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
This creature can't be blocked except by artifact creatures and/or white creatures.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
{1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
Changeling (This card is every creature type.) Flying
Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
Enchant creature Enchanted creature can't attack or block.
Create two 1/1 white Kithkin Soldier creature tokens. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
This creature gets +1/+1 as long as you control another artifact.
{2}{W}, {T}, Sacrifice this artifact: Destroy target artifact or enchantment.
[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When this creature enters, tap all nonwhite creatures. Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
As long as you control a Giant, this creature gets +1/+1 and has first strike.
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
{T}: Target creature gets -2/-0 until end of turn.
Flying When this creature enters, you may return target artifact card from your graveyard to your hand.
Tap three untapped creatures you control: Tap target creature.
Choose one — • Creatures you control get +2/+2 until end of turn. • Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life." Entwine {1}{W} (Choose both if you pay the entwine cost.)
Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Destroy target artifact or enchantment. You gain life equal to its mana value.
Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Other creatures you control get +0/+1.
Flying When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
When this creature enters, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.
Target player mills four cards. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Flying Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
Artifact spells you cast cost {1} less to cast.
Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Flying {U}, Sacrifice this creature: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying When Keiga dies, gain control of target creature.
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."
Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When this creature enters, if its prowl cost was paid, draw a card.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Counter target spell unless its controller pays {X}.
Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Changeling (This card is every creature type.) Tap an untapped creature you control: This creature gains flying until end of turn.
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Draw two cards, then sacrifice a permanent.
Flash Flying When this creature enters, you may tap or untap target permanent.
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
Draw a card.
Flying When this creature enters, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)
Counter target spell with mana value 2.
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
Draw three cards. Then discard two cards unless you discard an artifact card.
Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
When this creature enters, put target creature on top of its owner's library.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
This creature can't block. Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Goblin or Rogue you control deals combat damage to a player, if this card is in your graveyard, you may return this card to your hand.
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.
Return X target creature cards from your graveyard to your hand.
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target nongreen creature. It can't be regenerated.
Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.
Flying Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When this creature enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.
{1}{B}, {T}, Sacrifice this artifact: Destroy target nonblack creature.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
{B}, Sacrifice a Goblin: This creature gets +2/+2 until end of turn.
Flying Discard this card: Exile up to two target cards from graveyards.
When this creature dies, target creature gets -1/-1 until end of turn.
If you control a Swamp, destroy target nonblack creature. Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin.
Flying When this creature enters, create two 1/1 black Goblin Rogue creature tokens. Sacrifice a Goblin: This creature has base power and toughness 3/3 until end of turn.
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Destroy target creature. Its controller loses life equal to its power plus its toughness. Suspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
{B}, {T}: Tap target creature.
Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Target player loses 2 life and you gain 2 life. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Flying When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
When this creature enters, return target creature card from your graveyard to your hand. If that card is a Goblin card, this creature gains haste until end of turn.
Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.
This creature can't attack or block unless you control another Giant.
Nonbasic lands are Mountains.
Target creature gets +3/+3 until end of turn.
At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.
Choose a Giant creature you control. It deals damage equal to its power to target creature.
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Glacial Ray deals 2 damage to any target. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended.
{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target creature with flying.
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Lava Spike deals 3 damage to target player or planeswalker.
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
Kicker {R} (You may pay an additional {R} as you cast this spell.) If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Molten Disaster deals X damage to each creature without flying and each player.
Flying {R}: This creature gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card.
If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
{1}{R}, Remove a time counter from a permanent you control or suspended card you own: This creature gets +2/+0 until end of turn.
Flying When Ryusei dies, it deals 5 damage to each creature without flying.
As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature an opponent controls to its owner's hand.
Giant spells you cast cost {2} less to cast.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to any target.
{T}, Sacrifice a Goblin: This creature deals 2 damage to any target.
When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
Haste (This creature can attack and {T} as soon as it comes under your control.)
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Changeling (This card is every creature type.) {R}: This creature gains first strike until end of turn.
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When this creature enters, if it was kicked, draw two cards.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Suspend 5—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
When this creature enters, you may return target card from your graveyard to your hand.
Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
{1}{G}, Sacrifice this creature: Return target Arcane card from your graveyard to your hand.
Spend only mana produced by basic lands to cast this spell.
Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Flying When Jugan dies, you may distribute five +1/+1 counters among any number of target creatures.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
When this creature enters, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return this card from your graveyard to your hand.
Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
When this creature enters, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Reach When this creature dies, create a 2/4 black Spider creature token with reach.
Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest you control enters, you may return this card from your graveyard to your hand.
When this creature enters, choose target face-up exiled card. Its owner shuffles it into their library.
Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. Suspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
At the beginning of your upkeep, put a spore counter on this creature. Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."
Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Target player gains 8 life. Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.
Defender At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Choose one — • Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle. • Put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)
Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth enters, if it was kicked, create X 1/1 green Saproling creature tokens.
When this creature leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Trample When this creature enters, destroy target noncreature permanent. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Lightning Helix deals 3 damage to any target and you gain 3 life.
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
[+1]: Creatures you control get +1/+1 and gain haste until end of turn. [−2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. [−6]: Create five 4/4 red Dragon creature tokens with flying.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste
Flying, lifelink This creature gets +4/+4 as long as you have 25 or more life.
{R/W}: This creature becomes a Kithkin Spirit with base power and toughness 2/2. {R/W}{R/W}{R/W}: If this creature is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4. {R/W}{R/W}{R/W}{R/W}{R/W}{R/W}: If this creature is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
When this creature enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Add two mana in any combination of colors. Draw a card.
When this creature enters, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Flash Defender, flying
Create a 1/1 black and green Worm creature token for each land card in your graveyard. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
{U}, Sacrifice this artifact: Return target creature to its owner's hand. {1}, Sacrifice this artifact: Draw a card.
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Flying Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Equipped creature gets +2/+0. Equip {1}
This artifact enters with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on this artifact, counter that spell.
Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand. When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Suspend 3—{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}, Sacrifice this artifact: Add three mana of any one color.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
When this creature dies, return another target artifact card from your graveyard to your hand.
Equipped creature has "{T}: Add one mana of any color." Equip {1}
{R}, Sacrifice this artifact: It deals 2 damage to any target. {1}, Sacrifice this artifact: Draw a card.
{T}: Target player exiles a card from their graveyard. {1}, Exile this artifact: Exile all graveyards. Draw a card.
Equipped creature gets +1/+1 and is every creature type. Equip {2}
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}
Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}
You may choose not to untap this artifact during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.
{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
{T}: Add {C}. {1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
At the beginning of the end step, if you control no artifacts, sacrifice this land. {T}: Add one mana of any color.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This land enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it. {T}: Add {B}. {T}, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from this land: Add one mana of any color.
Flying
Flying
Reach
Flying
Flying
Artifacts, creatures, enchantments, and lands you control have indestructible.
| Card | Number | Rarity | Price |
|---|---|---|---|
Adarkar Valkyrie | 1 | Rare | $0.98 |
Amrou Scout | 2 | Common | $0.04 |
Amrou Seekers | 3 | Common | $0.13 |
Angel's Grace | 4 | Rare | $9.14 |
Auriok Salvagers | 5 | Rare | $0.25 |
Avian Changeling | 6 | Common | $0.31 |
Blinding Beam | 7 | Common | $0.08 |
Bound in Silence | 8 | Common | $0.12 |
Cenn's Enlistment | 9 | Common | $0.19 |
Cloudgoat Ranger | 10 | Uncommon | $0.11 |
Court Homunculus | 11 | Common | $0.08 |
Dispeller's Capsule | 12 | Common | $0.03 |
Elspeth, Knight-Errant | 13 | Mythic | $7.47 |
Ethersworn Canonist | 14 | Rare | $4.65 |
Feudkiller's Verdict | 15 | Uncommon | $0.18 |
Flickerwisp | 16 | Uncommon | $0.31 |
Gleam of Resistance | 17 | Common | $0.05 |
Hillcomber Giant | 18 | Common | $0.07 |
Ivory Giant | 19 | Common | $0.06 |
Kataki, War's Wage | 20 | Rare | $1.33 |
Kithkin Greatheart | 21 | Common | $0.03 |
Meadowboon | 22 | Uncommon | $0.24 |
Otherworldly Journey | 23 | Common | $0.23 |
Pallid Mycoderm | 24 | Common | $0.18 |
Path to Exile | 25 | Uncommon | $1.25 |
Reveillark | 26 | Rare | $0.59 |
Saltfield Recluse | 27 | Common | $0.07 |
Sanctum Gargoyle | 28 | Common | $0.09 |
Sandsower | 29 | Uncommon | $0.09 |
Stir the Pride | 30 | Uncommon | $0.12 |
Stonehewer Giant | 31 | Rare | $8.91 |
Terashi's Grasp | 32 | Uncommon | $0.07 |
Test of Faith | 33 | Common | $0.15 |
Veteran Armorer | 34 | Common | $0.10 |
Yosei, the Morning Star | 35 | Mythic | $1.89 |
Aethersnipe | 36 | Common | $0.12 |
Careful Consideration | 37 | Uncommon | $0.17 |
Cryptic Command | 38 | Rare | $5.44 |
Dampen Thought | 39 | Common | $0.22 |
Echoing Truth | 40 | Common | $0.31 |
Errant Ephemeron | 41 | Common | $0.05 |
Erratic Mutation | 42 | Common | $0.05 |
Esperzoa | 43 | Uncommon | $0.08 |
Etherium Sculptor | 44 | Common | $1.48 |
Faerie Mechanist | 45 | Common | $0.16 |
Gifts Ungiven | 46 | Rare | $5.22 |
Glen Elendra Archmage | 47 | Rare | $11.06 |
Keiga, the Tide Star | 48 | Mythic | $2.28 |
Kira, Great Glass-Spinner | 49 | Rare | $4.26 |
Latchkey Faerie | 50 | Common | $0.07 |
Logic Knot | 51 | Common | $0.22 |
Meloku the Clouded Mirror | 52 | Rare | $0.75 |
Mothdust Changeling | 53 | Common | $0.98 |
Mulldrifter | 54 | Uncommon | $0.31 |
Narcomoeba | 55 | Uncommon | $0.36 |
Pact of Negation | 56 | Rare | $15.77 |
Peer Through Depths | 57 | Common | $0.18 |
Perilous Research | 58 | Common | $0.39 |
Pestermite | 59 | Common | $0.25 |
Petals of Insight | 60 | Common | $0.15 |
Reach Through Mists | 61 | Common | $0.18 |
Riftwing Cloudskate | 62 | Uncommon | $0.20 |
Scion of Oona | 63 | Rare | $13.74 |
Spell Snare | 64 | Uncommon | $3.21 |
Spellstutter Sprite | 65 | Common | $6.24 |
Take Possession | 66 | Uncommon | $0.20 |
Thirst for Knowledge | 67 | Uncommon | $0.20 |
Traumatic Visions | 68 | Common | $0.05 |
Vedalken Dismisser | 69 | Common | $0.16 |
Vendilion Clique | 70 | Mythic | $3.17 |
Absorb Vis | 71 | Common | $0.09 |
Auntie's Snitch | 72 | Uncommon | $0.19 |
Blightspeaker | 73 | Common | $0.02 |
Bridge from Below | 74 | Rare | $0.60 |
Dark Confidant | 75 | Mythic | $5.32 |
Death Cloud | 76 | Rare | $2.48 |
Death Denied | 77 | Common | $0.21 |
Death Rattle | 78 | Uncommon | $0.17 |
Deepcavern Imp | 79 | Common | $0.19 |
Drag Down | 80 | Common | $0.03 |
Dreamspoiler Witches | 81 | Common | $0.13 |
Earwig Squad | 82 | Rare | $0.47 |
Executioner's Capsule | 83 | Uncommon | $0.15 |
Extirpate | 84 | Rare | $1.65 |
Facevaulter | 85 | Common | $0.07 |
Faerie Macabre | 86 | Common | $4.77 |
Festering Goblin | 87 | Common | $0.06 |
Horobi's Whisper | 88 | Uncommon | $0.11 |
Kokusho, the Evening Star | 89 | Mythic | $20.57 |
Mad Auntie | 90 | Uncommon | $0.56 |
Marsh Flitter | 91 | Uncommon | $0.17 |
Peppersmoke | 92 | Common | $0.20 |
Phthisis | 93 | Uncommon | $0.13 |
Rathi Trapper | 94 | Common | $0.09 |
Raven's Crime | 95 | Common | $0.37 |
Skeletal Vampire | 96 | Rare | $0.34 |
Slaughter Pact | 97 | Rare | $1.15 |
Stinkweed Imp | 98 | Common | $1.27 |
Street Wraith | 99 | Common | $0.33 |
Syphon Life | 100 | Common | $0.10 |
Thieving Sprite | 101 | Common | $0.21 |
Tombstalker | 102 | Rare | $0.24 |
Warren Pilferers | 103 | Common | $0.13 |
Warren Weirding | 104 | Common | $0.16 |
Blind-Spot Giant | 105 | Common | $0.12 |
Blood Moon | 106 | Rare | $6.56 |
Brute Force | 107 | Common | $0.17 |
Countryside Crusher | 108 | Rare | $0.51 |
Crush Underfoot | 109 | Common | $0.20 |
Desperate Ritual | 110 | Uncommon | $4.00 |
Dragonstorm | 111 | Rare | $3.64 |
Empty the Warrens | 112 | Common | $0.25 |
Fiery Fall | 113 | Common | $0.02 |
Fury Charm | 114 | Common | $0.12 |
Glacial Ray | 115 | Common | $0.09 |
Grapeshot | 116 | Common | $0.38 |
Greater Gargadon | 117 | Rare | $0.35 |
Grinning Ignus | 118 | Uncommon | $0.25 |
Hammerheim Deadeye | 119 | Common | $0.07 |
Kiki-Jiki, Mirror Breaker | 120 | Mythic | $11.54 |
Lava Spike | 121 | Common | $0.96 |
Mogg War Marshal | 122 | Common | $0.24 |
Molten Disaster | 123 | Rare | $0.48 |
Pardic Dragon | 124 | Uncommon | $0.16 |
Pyromancer's Swath | 125 | Rare | $0.67 |
Rift Bolt | 126 | Common | $0.35 |
Rift Elemental | 127 | Common | $0.14 |
Ryusei, the Falling Star | 128 | Mythic | $1.17 |
Shrapnel Blast | 129 | Uncommon | $0.38 |
Squee, Goblin Nabob | 130 | Rare | $0.52 |
Stingscourger | 131 | Common | $0.21 |
Stinkdrinker Daredevil | 132 | Common | $0.14 |
Sudden Shock | 133 | Uncommon | $0.19 |
Tar Pitcher | 134 | Uncommon | $0.14 |
Thundercloud Shaman | 135 | Uncommon | $0.16 |
Thundering Giant | 136 | Common | $0.04 |
Torrent of Stone | 137 | Common | $0.05 |
Tribal Flames | 138 | Uncommon | $0.31 |
War-Spike Changeling | 139 | Common | $0.16 |
Citanul Woodreaders | 140 | Common | $0.28 |
Doubling Season | 141 | Rare | $31.51 |
Durkwood Baloth | 142 | Common | $0.03 |
Echoing Courage | 143 | Common | $0.17 |
Eternal Witness | 144 | Uncommon | $2.68 |
Giant Dustwasp | 145 | Common | $0.06 |
Greater Mossdog | 146 | Common | $0.05 |
Hana Kami | 147 | Common | $0.09 |
Imperiosaur | 148 | Common | $0.09 |
Incremental Growth | 149 | Uncommon | $0.13 |
Jugan, the Rising Star | 150 | Mythic | $1.05 |
Kodama's Reach | 151 | Common | $2.05 |
Krosan Grip | 152 | Uncommon | $1.32 |
Life from the Loam | 153 | Rare | $6.38 |
Masked Admirers | 154 | Uncommon | $0.13 |
Moldervine Cloak | 155 | Common | $0.21 |
Nantuko Shaman | 156 | Common | $0.03 |
Penumbra Spider | 157 | Common | $0.26 |
Reach of Branches | 158 | Uncommon | $0.36 |
Riftsweeper | 159 | Uncommon | $0.49 |
Rude Awakening | 160 | Rare | $0.82 |
Search for Tomorrow | 161 | Common | $0.31 |
Sporesower Thallid | 162 | Uncommon | $0.28 |
Sporoloth Ancient | 163 | Common | $0.20 |
Summoner's Pact | 164 | Rare | $3.60 |
Sylvan Bounty | 165 | Common | $0.11 |
Tarmogoyf | 166 | Mythic | $8.43 |
Thallid | 167 | Common | $0.39 |
Thallid Germinator | 168 | Common | $0.15 |
Thallid Shell-Dweller | 169 | Common | $0.16 |
Tooth and Nail | 170 | Rare | $2.34 |
Tromp the Domains | 171 | Uncommon | $0.08 |
Verdeloth the Ancient | 172 | Rare | $0.75 |
Walker of the Grove | 173 | Common | $0.14 |
Woodfall Primus | 174 | Rare | $0.50 |
Electrolyze | 175 | Uncommon | $0.15 |
Grand Arbiter Augustin IV | 176 | Rare | $14.79 |
Jhoira of the Ghitu | 177 | Rare | $0.71 |
Knight of the Reliquary | 178 | Rare | $2.00 |
Lightning Helix | 179 | Uncommon | $0.36 |
Maelstrom Pulse | 180 | Rare | $0.71 |
Mind Funeral | 181 | Uncommon | $1.03 |
Progenitus | 182 | Mythic | $9.39 |
Sarkhan Vol | 183 | Mythic | $5.65 |
Tidehollow Sculler | 184 | Uncommon | $0.34 |
Trygon Predator | 185 | Uncommon | $0.14 |
Cold-Eyed Selkie | 186 | Rare | $0.40 |
Demigod of Revenge | 187 | Rare | $0.38 |
Divinity of Pride | 188 | Rare | $2.17 |
Figure of Destiny | 189 | Rare | $0.38 |
Kitchen Finks | 190 | Uncommon | $0.35 |
Manamorphose | 191 | Uncommon | $4.50 |
Murderous Redcap | 192 | Uncommon | $1.41 |
Oona, Queen of the Fae | 193 | Rare | $1.17 |
Plumeveil | 194 | Uncommon | $0.19 |
Worm Harvest | 195 | Uncommon | $0.22 |
Aether Spellbomb | 196 | Common | $0.22 |
Aether Vial | 197 | Rare | $5.14 |
Arcbound Ravager | 198 | Rare | $14.95 |
Arcbound Stinger | 199 | Common | $0.25 |
Arcbound Wanderer | 200 | Common | $0.15 |
Arcbound Worker | 201 | Common | $0.26 |
Bonesplitter | 202 | Common | $0.20 |
Chalice of the Void | 203 | Rare | $13.79 |
Engineered Explosives | 204 | Rare | $2.38 |
Epochrasite | 205 | Uncommon | $0.25 |
Etched Oracle | 206 | Uncommon | $0.09 |
Frogmite | 207 | Common | $0.32 |
Lotus Bloom | 208 | Rare | $4.20 |
Myr Enforcer | 209 | Common | $0.67 |
Myr Retriever | 210 | Uncommon | $2.12 |
Paradise Mantle | 211 | Uncommon | $12.39 |
Pyrite Spellbomb | 212 | Common | $0.22 |
Relic of Progenitus | 213 | Uncommon | $4.41 |
Runed Stalactite | 214 | Common | $0.19 |
Skyreach Manta | 215 | Common | $0.07 |
Sword of Fire and Ice | 216 | Mythic | $42.53 |
Sword of Light and Shadow | 217 | Mythic | $12.07 |
Vedalken Shackles | 218 | Mythic | $6.23 |
Academy Ruins | 219 | Rare | $9.69 |
Blinkmoth Nexus | 220 | Rare | $2.33 |
City of Brass | 221 | Rare | $23.15 |
Dakmor Salvage | 222 | Uncommon | $0.45 |
Glimmervoid | 223 | Rare | $4.29 |
Terramorphic Expanse | 224 | Common | $0.23 |
Vivid Crag | 225 | Uncommon | $0.43 |
Vivid Creek | 226 | Uncommon | $0.24 |
Vivid Grove | 227 | Uncommon | $0.39 |
Vivid Marsh | 228 | Uncommon | $0.52 |
Vivid Meadow | 229 | Uncommon | $0.88 |
Giant Warrior | 1 | $0.26 | |
Kithkin Soldier | 2 | $0.11 | |
Soldier | 3 | $1.27 | |
Illusion | 4 | $0.92 | |
Bat | 5 | $0.32 | |
Goblin Rogue | 6 | $0.21 | |
Spider | 7 | $0.35 | |
Zombie | 8 | $0.55 | |
Dragon | 9 | $0.64 | |
Goblin | 10 | $0.31 | |
Elemental | 11 | $0.17 | |
Saproling | 12 | $0.20 | |
Treefolk Shaman | 13 | $0.54 | |
Faerie Rogue | 14 | $0.82 | |
Worm | 15 | $0.39 | |
Elspeth, Knight-Errant Emblem | 16 | $12.92 |