Onslaught
{2}{G}{G}: Create a 3/3 green Centaur creature token.
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Enchant creature Enchanted creature gets +1/+1. Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.
This creature can't be blocked except by Walls and/or creatures with flying.
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
When this creature enters, you may put a basic land card from your hand onto the battlefield tapped.
{G}, {T}, Sacrifice this creature: Destroy target artifact.
Whenever another Elf enters, put a +1/+1 counter on this creature.
Whenever you cast an enchantment spell, draw a card.
You may choose not to untap this creature during your untap step. {2}{G}, {T}: Target Elf creature gets +2/+2 and has trample for as long as this creature remains tapped.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.
Trample Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
Trample Whenever this creature deals combat damage to a player, you may draw a card. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
{G}: Target land becomes a 1/1 creature until end of turn. It's still a land. {2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.
Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.
Morph {6}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
{G}: Target Beast creature gains trample until end of turn.
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Whenever this creature becomes blocked, prevent all combat damage that would be dealt this turn.
Enchant creature Enchanted creature gets +8/+8 and has trample.
Destroy target artifact or enchantment.
Whenever you attack with three or more creatures, draw a card.
Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may have target creature get +1/+1 until end of turn.
Sacrifice a Beast: You gain 4 life.
Until end of turn, target creature gains trample and "{G}: Regenerate this creature."
Whenever this creature deals combat damage to a creature, destroy that creature at end of combat. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Reach {X}{G}{G}: This creature deals X damage to each creature with flying.
Trample {G}: Regenerate Silvos.
{2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Reach (This creature can block creatures with flying.) Morph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
As this enchantment enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
When this creature dies, create four 1/1 green Insect creature tokens.
When this creature dies, create two 1/1 green Insect creature tokens.
When this creature dies, create seven 1/1 green Insect creature tokens.
All creatures able to block this creature do so.
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.
Morph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Morph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Creatures of the creature type of your choice get +X/+X until end of turn.
{1}{G}, {T}: This creature deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Choose one — • Create a 1/1 green Insect creature token. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast.
Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card.
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
{T}: You gain 1 life for each Elf on the battlefield.
{T}: Add {G}.
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Whenever a Beast enters, you may draw a card.
{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
As this artifact enters, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: This artifact deals 3 damage to any target.
Face-down creature spells you cast cost {1} less to cast.
As this artifact enters, choose a color and a creature type. This artifact enters with X charge counters on it. {4}, {T}: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on this artifact.
{4}, {T}, Discard your hand: Draw a card for each creature you control.
This creature has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate this creature" as long as you control a Zombie.
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {R}{G}, {T}: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
{T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
{T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
{T}: Add {C}. {W}{U}, {T}, Sacrifice a Bird: Draw a card.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
{T}: Add {C}. {W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness. {B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {G}, {T}: Untap target Elf.
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Centaur Glade | 251 | Uncommon | $0.19 |
Chain of Acid | 252 | Uncommon | $0.34 |
Crown of Vigor | 253 | Common | $0.10 |
Elven Riders | 254 | Uncommon | $0.09 |
Elvish Guidance | 255 | Common | $1.52 |
Elvish Pathcutter | 256 | Common | $0.12 |
Elvish Pioneer | 257 | Common | $0.24 |
Elvish Scrapper | 258 | Uncommon | $0.21 |
Elvish Vanguard | 259 | Rare | $2.58 |
Elvish Warrior | 260 | Common | $0.09 |
Enchantress's Presence | 261 | Rare | $14.30 |
Everglove Courier | 262 | Uncommon | $0.11 |
Explosive Vegetation | 263 | Uncommon | $0.38 |
Gigapede | 264 | Rare | $0.89 |
Heedless One | 265 | Uncommon | $0.57 |
Hystrodon | 266 | Rare | $1.45 |
Invigorating Boon | 267 | Uncommon | $0.18 |
Kamahl, Fist of Krosa | 268 | Rare | $2.73 |
Kamahl's Summons | 269 | Uncommon | $0.44 |
Krosan Colossus | 270 | Rare | $0.31 |
Krosan Groundshaker | 271 | Uncommon | $0.16 |
Krosan Tusker | 272 | Common | $0.32 |
Leery Fogbeast | 273 | Common | $0.09 |
Mythic Proportions | 274 | Rare | $0.51 |
Naturalize | 275 | Common | $2.26 |
Overwhelming Instinct | 276 | Uncommon | $0.31 |
Primal Boost | 277 | Uncommon | $0.10 |
Ravenous Baloth | 278 | Rare | $15.71 |
Run Wild | 279 | Uncommon | $0.18 |
Serpentine Basilisk | 280 | Uncommon | $0.08 |
Silklash Spider | 281 | Rare | $0.82 |
Silvos, Rogue Elemental | 282 | Rare | $1.19 |
Snarling Undorak | 283 | Common | $0.05 |
Spitting Gourna | 284 | Common | $0.06 |
Stag Beetle | 285 | Rare | $0.61 |
Steely Resolve | 286 | Rare | $18.71 |
Symbiotic Beast | 287 | Uncommon | $0.12 |
Symbiotic Elf | 288 | Common | $0.12 |
Symbiotic Wurm | 289 | Rare | $6.21 |
Taunting Elf | 290 | Common | $0.20 |
Tempting Wurm | 291 | Rare | $8.60 |
Towering Baloth | 292 | Uncommon | $0.19 |
Treespring Lorian | 293 | Common | $0.05 |
Tribal Unity | 294 | Uncommon | $0.41 |
Venomspout Brackus | 295 | Uncommon | $0.16 |
Vitality Charm | 296 | Common | $0.18 |
Voice of the Woods | 297 | Rare | $0.65 |
Wall of Mulch | 298 | Uncommon | $0.23 |
Weird Harvest | 299 | Rare | $2.80 |
Wellwisher | 300 | Common | $2.96 |
Wirewood Elf | 301 | Common | $0.20 |
Wirewood Herald | 302 | Common | $0.27 |
Wirewood Pride | 303 | Common | $0.23 |
Wirewood Savage | 304 | Common | $0.30 |
Words of Wilding | 305 | Rare | $2.31 |
Cryptic Gateway | 306 | Rare | $1.72 |
Doom Cannon | 307 | Rare | $0.26 |
Dream Chisel | 308 | Rare | $2.83 |
Riptide Replicator | 309 | Rare | $2.33 |
Slate of Ancestry | 310 | Rare | $1.17 |
Tribal Golem | 311 | Rare | $0.21 |
Barren Moor | 312 | Common | $0.32 |
Bloodstained Mire | 313 | Rare | $68.55 |
Contested Cliffs | 314 | Rare | $0.75 |
Daru Encampment | 315 | Uncommon | $0.21 |
Flooded Strand | 316 | Rare | $90.77 |
Forgotten Cave | 317 | Common | $0.27 |
Goblin Burrows | 318 | Uncommon | $0.45 |
Grand Coliseum | 319 | Rare | $6.20 |
Lonely Sandbar | 320 | Common | $0.34 |
Polluted Delta | 321 | Rare | $107.07 |
Riptide Laboratory | 322 | Rare | $2.25 |
Seaside Haven | 323 | Uncommon | $0.65 |
Secluded Steppe | 324 | Common | $0.24 |
Starlit Sanctum | 325 | Uncommon | $0.43 |
Tranquil Thicket | 326 | Common | $0.30 |
Unholy Grotto | 327 | Rare | $6.70 |
Windswept Heath | 328 | Rare | $75.91 |
Wirewood Lodge | 329 | Uncommon | $9.04 |
Wooded Foothills | 330 | Rare | $93.78 |
Plains | 331 | Common | $0.28 |
Plains | 332 | Common | $0.46 |
Plains | 333 | Common | $0.31 |
Plains | 334 | Common | $0.24 |
Island | 335 | Common | $0.65 |
Island | 336 | Common | $0.38 |
Island | 337 | Common | $0.49 |
Island | 338 | Common | $0.74 |
Swamp | 339 | Common | $0.47 |
Swamp | 340 | Common | $0.65 |
Swamp | 341 | Common | $1.98 |
Swamp | 342 | Common | $0.69 |
Mountain | 343 | Common | $0.48 |
Mountain | 344 | Common | $0.79 |
Mountain | 345 | Common | $0.90 |
Mountain | 346 | Common | $0.50 |
Forest | 347 | Common | $0.98 |
Forest | 348 | Common | $0.36 |
Forest | 349 | Common | $1.40 |
Forest | 350 | Common | $0.47 |