Phyrexia: All Will Be One Commander
Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." Vishgraz gets +1/+1 for each poison counter your opponents have.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip {1}{W}
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}
Flying, first strike Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. {W}, {T}, Remove a story counter from this artifact: Draw a card.
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}
Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
{T}: Add {R}. Put a charge counter on this artifact. {2}{R}, {T}, Sacrifice this artifact: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) This creature can't be blocked by creatures with power 2 or less. Corrupted — When this creature dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens. Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This artifact enters tapped. When this artifact enters, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.
Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.)
({U/P} can be paid with either {U} or 2 life.) {1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.
Target player draws X cards and loses X life, where X is the number of artifacts you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip {4}
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.
Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Lieutenant — As long as you control your commander, other creatures you control have melee.
Choose one — • Create a token that's a copy of target artifact creature you control. • Create a token that's a copy of target nonartifact creature you control. Entwine {2}{U} (Choose both if you pay the entwine cost.)
({U/P} can be paid with either {U} or 2 life.) {1}{U/P}, {T}, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.
Target player draws X cards and loses X life, where X is the number of artifacts you control.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the greatest mana value among your commanders. Equip {4}
Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.
Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.
Flying, lifelink, haste Whenever Otharri attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return this card from your graveyard to the battlefield tapped.
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." Vishgraz gets +1/+1 for each poison counter your opponents have.
Whenever you cast an artifact creature spell, it gains sunburst. (It enters with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, this artifact deals 10 damage to each opponent.
Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Whenever equipped creature and at least one other creature attack, draw a card. Equip {1}{W}
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/+1 for each creature you control. Equip {2}{W}
Flying, first strike Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.
When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. {W}, {T}, Remove a story counter from this artifact: Draw a card.
Return up to one target creature card from your graveyard to the battlefield. Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}
Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
{T}: Add {R}. Put a charge counter on this artifact. {2}{R}, {T}, Sacrifice this artifact: Create an X/X colorless Golem artifact creature token with haste, where X is the number of charge counters on Vulshok Factory. Activate only as a sorcery.
Trample, toxic 1 Whenever one or more creatures you control deal combat damage to one or more players, proliferate. Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
Haste, toxic 3 (Players dealt combat damage by this creature also get three poison counters.) This creature can't be blocked by creatures with power 2 or less. Corrupted — When this creature dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens. Flashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This artifact enters tapped. When this artifact enters, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.
When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
[+2]: You gain 1 life for each creature you control. [−2]: Create three 1/1 white Soldier creature tokens. [−5]: Destroy all other permanents except for lands and tokens.
Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flying Non-Archon creatures have base power and toughness 3/3. When this creature enters, create two 1/1 white Human creature tokens.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature tokens you control get +1/+1 and have vigilance.
Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}{W}{W}
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Create two 1/1 white Spirit creature tokens with flying.
({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature tokens you control get +1/+1.
Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.
During your turn, creature tokens you control get +1/+4. {3}{W}: Create a 1/1 white Soldier creature token. Partner (You can have two commanders if both have partner.)
Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Exile target creature. Its controller gains life equal to its power.
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Target player draws three cards, loses 3 life, and gets three poison counters.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, each player gets a poison counter.
You draw two cards and you lose 2 life.
Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Choose up to two target creatures you don't control. For each of those creatures, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Create three 1/1 red Goblin creature tokens.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {1}{G}: Regenerate this creature.
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
This creature gets +1/+1 for each poison counter your opponents have.
({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Viridian Corrupter enters, destroy target artifact.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.
Whenever a creature you control dies, you gain 1 life and draw a card.
Destroy target creature or enchantment.
Destroy target artifact or creature. It can't be regenerated.
Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.
{T}: Add one mana of any color in your commander's color identity.
{1}, {T}: Add {R}{W}.
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
When Contagion Clasp enters, put a -1/-1 counter on target creature. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add one mana of any color that a land an opponent controls could produce.
{1}, {T}: Add {B}{G}.
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this creature becomes blocked, it gets +2/+2 until end of turn.
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.
{T}: Add {C}{C}.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.
{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.) Equip {2}
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
{T}: Add one mana of any color in your commander's color identity.
{T}: Add one mana of any color that a land an opponent controls could produce.
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
This land enters tapped. {T}: Add {W}, {B}, or {G}.
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.
{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
{1}, {T}: Add {G}{W}.
{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
{T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.
{T}: Add {C}{C}. Activate only if you control five or more lands.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Flying
Flying, vigilance
Flying
Vigilance
Flying
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Trample Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Haste
Haste
Flying
At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.
| Card | Number | Rarity | Price |
|---|---|---|---|
Ixhel, Scion of Atraxa | 1 | Mythic | $2.64 |
Neyali, Suns' Vanguard | 2 | Mythic | $1.98 |
Otharri, Suns' Glory | 3 | Mythic | $11.97 |
Vishgraz, the Doomhive | 4 | Mythic | $0.97 |
Clever Concealment | 5 | Rare | $11.35 |
Glimmer Lens | 6 | Rare | $2.25 |
Kemba's Banner | 7 | Rare | $0.24 |
Norn's Choirmaster | 8 | Rare | $16.43 |
Norn's Decree | 9 | Rare | $7.38 |
Staff of the Storyteller | 10 | Rare | $2.67 |
Geth's Summons | 11 | Rare | $0.70 |
Phyresis Outbreak | 12 | Rare | $11.80 |
Goldwardens' Gambit | 13 | Rare | $0.33 |
Hexplate Wallbreaker | 14 | Rare | $7.46 |
Roar of Resistance | 15 | Rare | $1.08 |
Vulshok Factory | 16 | Rare | $0.19 |
Contaminant Grafter | 17 | Rare | $11.14 |
Glissa's Retriever | 18 | Rare | $0.43 |
Wurmquake | 19 | Rare | $0.35 |
Glistening Sphere | 20 | Rare | $11.45 |
Skyhunter Strike Force | 21 | Rare | $2.59 |
Mirage Mockery | 22 | Rare | $0.27 |
Synthesis Pod | 23 | Rare | $0.19 |
Monumental Corruption | 24 | Rare | $0.32 |
Chiss-Goria, Forge Tyrant | 25 | Mythic | $3.02 |
Tangleweave Armor | 26 | Rare | $0.22 |
Lux Artillery | 27 | Rare | $0.26 |
Urtet, Remnant of Memnarch | 28 | Mythic | $3.90 |
Ixhel, Scion of Atraxa | 29 | Mythic | $0.47 |
Neyali, Suns' Vanguard | 30 | Mythic | $0.36 |
Skyhunter Strike Force | 31 | Rare | $2.19 |
Mirage Mockery | 32 | Rare | $0.23 |
Synthesis Pod | 33 | Rare | $0.19 |
Monumental Corruption | 34 | Rare | $0.27 |
Chiss-Goria, Forge Tyrant | 35 | Mythic | $2.60 |
Tangleweave Armor | 36 | Rare | $0.26 |
Ixhel, Scion of Atraxa | 37 | Mythic | $5.32 |
Neyali, Suns' Vanguard | 38 | Mythic | $2.60 |
Otharri, Suns' Glory | 39 | Mythic | $14.25 |
Vishgraz, the Doomhive | 40 | Mythic | $4.04 |
Lux Artillery | 41 | Rare | $0.40 |
Urtet, Remnant of Memnarch | 42 | Rare | $2.94 |
Clever Concealment | 43 | Rare | $11.60 |
Glimmer Lens | 44 | Rare | $2.10 |
Kemba's Banner | 45 | Rare | $0.27 |
Norn's Choirmaster | 46 | Rare | $14.39 |
Norn's Decree | 47 | Rare | $7.24 |
Staff of the Storyteller | 48 | Rare | $2.65 |
Geth's Summons | 49 | Rare | $0.35 |
Phyresis Outbreak | 50 | Rare | $8.58 |
Goldwardens' Gambit | 51 | Rare | $0.35 |
Hexplate Wallbreaker | 52 | Rare | $7.12 |
Roar of Resistance | 53 | Rare | $0.87 |
Vulshok Factory | 54 | Rare | $0.17 |
Contaminant Grafter | 55 | Rare | $9.81 |
Glissa's Retriever | 56 | Rare | $0.44 |
Wurmquake | 57 | Rare | $0.29 |
Glistening Sphere | 58 | Rare | $11.63 |
Battle Screech | 59 | Uncommon | $0.18 |
Call the Coppercoats | 60 | Rare | $5.47 |
Collective Effort | 61 | Rare | $0.22 |
Court of Grace | 62 | Rare | $2.79 |
Cut a Deal | 63 | Uncommon | $0.41 |
Elspeth Tirel | 64 | Mythic | $1.91 |
Emeria Angel | 65 | Rare | $0.71 |
Felidar Retreat | 66 | Rare | $2.42 |
Finale of Glory | 67 | Mythic | $1.72 |
Flawless Maneuver | 68 | Rare | $17.23 |
Fumigate | 69 | Rare | $1.12 |
Generous Gift | 70 | Uncommon | $1.41 |
Ghostly Prison | 71 | Uncommon | $7.41 |
Goldnight Commander | 72 | Uncommon | $0.23 |
Grateful Apparition | 73 | Uncommon | $0.39 |
Harmonious Archon | 74 | Mythic | $0.28 |
Hour of Reckoning | 75 | Rare | $0.22 |
Increasing Devotion | 76 | Rare | $0.24 |
Intangible Virtue | 77 | Uncommon | $0.29 |
Mace of the Valiant | 78 | Rare | $0.26 |
Martial Coup | 79 | Rare | $0.17 |
Maul of the Skyclaves | 80 | Rare | $0.34 |
Mentor of the Meek | 81 | Rare | $0.29 |
Midnight Haunting | 82 | Uncommon | $0.23 |
Norn's Annex | 83 | Rare | $5.46 |
Path to Exile | 84 | Uncommon | $1.89 |
Phantom General | 85 | Uncommon | $0.14 |
Phyrexian Rebirth | 86 | Rare | $0.29 |
Prava of the Steel Legion | 87 | Uncommon | $0.42 |
Silverwing Squadron | 88 | Rare | $0.37 |
Swords to Plowshares | 89 | Uncommon | $1.96 |
White Sun's Zenith | 90 | Rare | $0.60 |
Windborn Muse | 91 | Rare | $0.97 |
Caress of Phyrexia | 92 | Uncommon | $0.30 |
Ichor Rats | 93 | Uncommon | $2.16 |
Night's Whisper | 94 | Common | $1.09 |
Painful Truths | 95 | Rare | $0.37 |
Plague Stinger | 96 | Common | $0.54 |
Chain Reaction | 97 | Rare | $0.41 |
Dragonmaster Outcast | 98 | Mythic | $0.39 |
Hate Mirage | 99 | Uncommon | $0.19 |
Hordeling Outburst | 100 | Uncommon | $0.54 |
Legion Warboss | 101 | Rare | $0.55 |
Loyal Apprentice | 102 | Uncommon | $0.48 |
Siege-Gang Commander | 103 | Rare | $0.21 |
Beast Within | 104 | Uncommon | $0.98 |
Blight Mamba | 105 | Common | $0.36 |
Carrion Call | 106 | Uncommon | $0.23 |
Cultivate | 107 | Common | $1.19 |
Evolution Sage | 108 | Uncommon | $4.91 |
Mycosynth Fiend | 109 | Uncommon | $0.19 |
Noxious Revival | 110 | Uncommon | $6.35 |
Phyrexian Swarmlord | 111 | Rare | $2.23 |
Scavenging Ooze | 112 | Rare | $0.26 |
Viridian Corrupter | 113 | Uncommon | $0.42 |
Adriana, Captain of the Guard | 114 | Rare | $0.35 |
Assemble the Legion | 115 | Rare | $0.37 |
Boros Charm | 116 | Uncommon | $4.76 |
Culling Ritual | 117 | Rare | $2.17 |
Heroic Reinforcements | 118 | Uncommon | $0.11 |
Jor Kadeen, the Prevailer | 119 | Rare | $0.21 |
Merciless Eviction | 120 | Rare | $0.78 |
Moldervine Reclamation | 121 | Uncommon | $0.46 |
Mortify | 122 | Uncommon | $0.35 |
Putrefy | 123 | Uncommon | $0.21 |
Rip Apart | 124 | Uncommon | $0.36 |
Arcane Signet | 125 | Common | $0.64 |
Boros Signet | 126 | Uncommon | $1.18 |
Chromatic Lantern | 127 | Rare | $2.85 |
Commander's Sphere | 128 | Common | $0.26 |
Contagion Clasp | 129 | Uncommon | $0.58 |
Fellwar Stone | 130 | Uncommon | $1.17 |
Golgari Signet | 131 | Uncommon | $0.48 |
Grafted Exoskeleton | 132 | Uncommon | $7.93 |
Ichorclaw Myr | 133 | Common | $1.37 |
Idol of Oblivion | 134 | Rare | $0.92 |
Loxodon Warhammer | 135 | Rare | $2.40 |
Mask of Memory | 136 | Uncommon | $0.97 |
Mind Stone | 137 | Uncommon | $0.34 |
Myr Battlesphere | 138 | Rare | $0.26 |
Plague Myr | 139 | Uncommon | $1.93 |
Sol Ring | 140 | Uncommon | $1.63 |
Solemn Simulacrum | 141 | Rare | $0.33 |
Soul-Guide Lantern | 142 | Uncommon | $0.34 |
Talisman of Conviction | 143 | Uncommon | $0.51 |
Trailblazer's Boots | 144 | Uncommon | $2.57 |
Bojuka Bog | 145 | Common | $1.55 |
Boros Garrison | 146 | Uncommon | $0.35 |
Buried Ruin | 147 | Uncommon | $1.49 |
Canopy Vista | 148 | Rare | $0.45 |
Castle Ardenvale | 149 | Rare | $0.26 |
Castle Embereth | 150 | Rare | $0.35 |
Command Tower | 151 | Common | $0.36 |
Exotic Orchard | 152 | Rare | $0.24 |
Forgotten Cave | 153 | Uncommon | $0.10 |
Fortified Village | 154 | Rare | $0.20 |
Furycalm Snarl | 155 | Rare | $0.19 |
Karn's Bastion | 156 | Rare | $2.28 |
Kher Keep | 157 | Rare | $0.34 |
Krosan Verge | 158 | Uncommon | $0.23 |
Myriad Landscape | 159 | Uncommon | $0.29 |
Necroblossom Snarl | 160 | Rare | $0.61 |
Path of Ancestry | 161 | Common | $0.19 |
Sandsteppe Citadel | 162 | Uncommon | $0.36 |
Secluded Steppe | 163 | Uncommon | $0.12 |
Shineshadow Snarl | 164 | Rare | $0.49 |
Slayers' Stronghold | 165 | Rare | $0.22 |
Sungrass Prairie | 166 | Rare | $0.16 |
Tainted Field | 167 | Uncommon | $0.35 |
Tainted Wood | 168 | Uncommon | $0.35 |
Temple of Malady | 169 | Rare | $0.26 |
Temple of Plenty | 170 | Rare | $0.18 |
Temple of Silence | 171 | Rare | $0.21 |
Temple of the False God | 172 | Uncommon | $0.18 |
Temple of Triumph | 173 | Rare | $0.16 |
Windbrisk Heights | 174 | Rare | $0.29 |
Eldrazi | 1 | N/A | |
Angel | 2 | N/A | |
Angel | 3 | N/A | |
Bird | 4 | N/A | |
Human | 5 | N/A | |
Human Soldier | 6 | N/A | |
Soldier | 7 | N/A | |
Soldier | 8 | N/A | |
Spirit | 9 | N/A | |
Dragon | 10 | N/A | |
Goblin | 11 | N/A | |
Kobolds of Kher Keep | 12 | N/A | |
Beast | 13 | N/A | |
Elephant | 14 | N/A | |
Phyrexian Insect | 15 | N/A | |
Phyrexian Wurm | 16 | N/A | |
Soldier | 17 | N/A | |
Golem | 18 | N/A | |
Myr | 19 | N/A | |
Phyrexian Horror | 20 | N/A | |
Thopter | 21 | N/A | |
The Monarch | 22 | N/A | |
Phyrexian Germ | 23 | N/A |