Planar Chaos
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, you gain 2 life.
Benalish Commander's power and toughness are each equal to the number of Soldiers you control. Suspend X—{X}{W}{W}. X can't be 0. Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token.
Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax to its owner's hand.
Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, return three creatures you control to their owner's hand.
{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.
You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}."
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Each creature you control that's a Fungus or a Saproling gets +1/+1 until end of turn.
All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Counter target spell that targets a permanent you control.
Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Destroy target nonwhite permanent.
{T}: Target creature gets -2/-0 until end of turn.
Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
{W}: This creature gets +1/+1 until end of turn. Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Flash Flying When this creature enters, return a creature you control to its owner's hand. When this creature enters, exile target card from a graveyard.
Flying When this creature enters, return two creatures you control to their owner's hand. Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Flying As this creature enters, choose a nonland card name. Spells with the chosen name can't be cast. Activated abilities of sources with the chosen name can't be activated.
Flash When this creature enters, return a creature you control to its owner's hand.
Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Flying {W}{W}{W}: Regenerate this creature.
Counter target spell unless its controller pays {1}.
Whenever you cast an enchantment spell, you may draw a card.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice this enchantment.
{W}: Regenerate this creature.
All Sliver creatures get +1/+1.
Sunlance deals 3 damage to target nonwhite creature.
Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from this card while it's exiled, draw a card.
As this creature enters or is turned face up, it becomes your choice of 5/1 or 1/5. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
You may have this creature enter as a copy of any creature card in a graveyard.
At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, create two tokens that are copies of it.
For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Counter target spell. Its controller discards a card.
{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
{0}: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
{T}: Draw two cards, then discard three cards.
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Enchant permanent Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.
Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.
All Sliver creatures have vigilance.
This creature enters with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.
Morph {U} When this creature is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card.
Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from this card while it's exiled, creatures can't be blocked this turn.
Target player reveals their hand. You choose a nonland card with mana value X or less from it. That player discards that card.
Target player draws two cards, then discards four cards.
Artifacts, creatures, and lands your opponents control enter tapped.
Flying When this creature becomes the target of a spell or ability, sacrifice it.
{T}: Switch target creature's power and toughness until end of turn.
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.
As this creature enters, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Whenever this creature deals combat damage to a player, that player discards a card. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
{T}: Target creature other than this creature has base power and toughness 0/2 until end of turn.
Flying, vigilance
When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
When you cast this spell, any player may sacrifice a creature of their choice. If a player does, counter Brain Gorgers. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
As this enchantment enters, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Destroy target nonblack creature that entered this turn.
When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)
Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
{2}, {T}: Add {B} for each Swamp you control.
Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature.
Flying, first strike, haste Whenever Mirri deals combat damage to a creature, put a +1/+1 counter on Mirri.
Flash When this creature enters, change the target of target spell that targets only a single creature to this creature. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When you cast this spell, any player may discard three cards. If a player does, counter Phantasmagorian. Discard three cards: Return this card from your graveyard to your hand.
{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from this card while it's exiled, target player loses 1 life and you gain 1 life.
All Sliver creatures have first strike.
When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one.
Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
This creature can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice this creature.
Destroy all creatures. They can't be regenerated.
Protection from green At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice this Aura unless you pay {B}.
Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.
{B}, {T}: Tap target creature.
Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Defender; reach (This creature can block creatures with flying.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
All Sliver creatures have trample.
Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards. Suspend X—{X}{3}{R}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{3}{R} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from this card while it's exiled, destroy target nonbasic land.
Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
{1}{R}, {T}, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target creature with flying.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, it deals 1 damage to target player or planeswalker.
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a creature you control deals combat damage to a player, put a time counter on this creature.
{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Reach
Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature an opponent controls to its owner's hand.
Flash Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) White creatures get +1/-1.
Choose one — • Remove X time counters from target permanent or suspended card. • Put X time counters on target permanent with a time counter on it or suspended card.
{R}: Untap this creature. {R}: Target creature blocks this creature this turn if able. {R}: Change the target of target spell that targets only this creature. {1}: This creature gets +1/-1 until end of turn. {1}: This creature gets -1/+1 until end of turn.
This creature has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
First strike, protection from white
Target creature gets +3/+3 until end of turn.
Flying When this creature dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{R}: Exile this creature.
{T}: This creature deals 1 damage to any target.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {R}: This enchantment deals 1 damage to each creature and each player.
Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Trample When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.
Exile this card from your hand: Add {R}.
This creature can't be blocked except by artifact creatures and/or red creatures.
Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When this creature enters, if it was kicked with its {2}{U} kicker, target player discards three cards. When this creature enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) When this creature enters, if it was kicked, draw two cards.
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control. Suspend X—{X}{G}{G}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{G}{G} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from this card while it's exiled, you may put a +1/+1 counter on target creature.
Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Trample Whenever an opponent gains life, put that many +1/+1 counters on this creature.
All Forests and all Saprolings are 1/1 green Saproling creatures and Forest lands in addition to their other types. (They're affected by summoning sickness.)
{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it and with haste.
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. {1}, Sacrifice a Saproling: Draw a card.
All Sliver creatures have haste.
{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, tap all other creatures.
Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "{T}: Add one mana of any color."
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gains haste until end of turn.
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Whenever another creature enters, you gain 1 life.
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Creatures you control get +1/+1.
Trample, haste At the beginning of the end step, sacrifice this creature.
Draw three cards.
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
This creature gets +1/+1 as long as you control a Plains. {W}: Regenerate this creature.
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Sacrifice this enchantment: Destroy target artifact or enchantment.
All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
All Slivers have "Sacrifice this permanent: You gain 3 life."
All Sliver creatures have defender. All Slivers have "When this permanent enters, draw a card."
All Slivers have "{0}: If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it."
Flying Whenever Intet deals combat damage to a player, you may pay {2}{U}. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Flying Whenever Numot deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
Flying Whenever Oros deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
Whenever Radha attacks, you may add {R}{R}. {T}: Add {G}.
Flying Whenever Teneb deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
Flying Whenever Vorosh deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.
Each land is a Swamp in addition to its other land types.
| Card | Number | Rarity | Price |
|---|---|---|---|
Aven Riftwatcher | 1 | Common | $0.07 |
Benalish Commander | 2 | Rare | $0.39 |
Crovax, Ascendant Hero | 3 | Rare | $0.50 |
Dawn Charm | 4 | Common | $1.11 |
Dust Elemental | 5 | Rare | $0.35 |
Ghost Tactician | 6 | Common | $0.04 |
Heroes Remembered | 7 | Rare | $1.47 |
Magus of the Tabernacle | 8 | Rare | $1.91 |
Mantle of Leadership | 9 | Uncommon | $0.18 |
Pallid Mycoderm | 10 | Common | $0.12 |
Poultice Sliver | 11 | Common | $0.20 |
Rebuff the Wicked | 12 | Uncommon | $9.17 |
Retether | 13 | Rare | $4.39 |
Riftmarked Knight | 14 | Uncommon | $0.12 |
Saltblast | 15 | Uncommon | $0.10 |
Saltfield Recluse | 16 | Common | $0.06 |
Serra's Boon | 17 | Uncommon | $0.16 |
Shade of Trokair | 18 | Common | $0.15 |
Stonecloaker | 19 | Uncommon | $0.21 |
Stormfront Riders | 20 | Uncommon | $0.10 |
Voidstone Gargoyle | 21 | Rare | $0.34 |
Whitemane Lion | 22 | Common | $0.16 |
Calciderm | 23 | Uncommon | $0.12 |
Malach of the Dawn | 24 | Uncommon | $0.17 |
Mana Tithe | 25 | Common | $0.67 |
Mesa Enchantress | 26 | Rare | $0.83 |
Mycologist | 27 | Uncommon | $0.18 |
Porphyry Nodes | 28 | Rare | $0.61 |
Revered Dead | 29 | Common | $0.11 |
Sinew Sliver | 30 | Common | $0.56 |
Sunlance | 31 | Common | $0.13 |
Aeon Chronicler | 32 | Rare | $0.46 |
Aquamorph Entity | 33 | Common | $0.05 |
Auramancer's Guise | 34 | Uncommon | $0.69 |
Body Double | 35 | Rare | $0.61 |
Braids, Conjurer Adept | 36 | Rare | $0.64 |
Chronozoa | 37 | Rare | $7.65 |
Dichotomancy | 38 | Rare | $0.22 |
Dismal Failure | 39 | Uncommon | $0.17 |
Dreamscape Artist | 40 | Common | $0.22 |
Erratic Mutation | 41 | Common | $0.04 |
Jodah's Avenger | 42 | Uncommon | $0.09 |
Magus of the Bazaar | 43 | Rare | $0.33 |
Pongify | 44 | Uncommon | $3.69 |
Reality Acid | 45 | Common | $0.25 |
Shaper Parasite | 46 | Common | $0.04 |
Spellshift | 47 | Rare | $0.34 |
Synchronous Sliver | 48 | Common | $0.33 |
Tidewalker | 49 | Uncommon | $0.16 |
Timebender | 50 | Uncommon | $0.14 |
Veiling Oddity | 51 | Common | $0.06 |
Venarian Glimmer | 52 | Uncommon | $0.27 |
Wistful Thinking | 53 | Common | $0.11 |
Frozen Aether | 54 | Uncommon | $1.45 |
Gossamer Phantasm | 55 | Common | $0.12 |
Merfolk Thaumaturgist | 56 | Common | $0.20 |
Ovinize | 57 | Uncommon | $0.15 |
Piracy Charm | 58 | Common | $0.22 |
Primal Plasma | 59 | Common | $0.16 |
Riptide Pilferer | 60 | Uncommon | $0.17 |
Serendib Sorcerer | 61 | Rare | $0.30 |
Serra Sphinx | 62 | Rare | $0.32 |
Big Game Hunter | 63 | Uncommon | $0.52 |
Blightspeaker | 64 | Common | $0.14 |
Brain Gorgers | 65 | Common | $0.20 |
Circle of Affliction | 66 | Uncommon | $0.27 |
Cradle to Grave | 67 | Common | $0.10 |
Dash Hopes | 68 | Common | $0.51 |
Deadly Grub | 69 | Common | $0.08 |
Enslave | 70 | Uncommon | $0.17 |
Extirpate | 71 | Rare | $1.84 |
Imp's Mischief | 72 | Rare | $5.15 |
Magus of the Coffers | 73 | Rare | $5.14 |
Midnight Charm | 74 | Common | $0.20 |
Mirri the Cursed | 75 | Rare | $0.55 |
Muck Drubb | 76 | Uncommon | $0.10 |
Phantasmagorian | 77 | Uncommon | $0.20 |
Ridged Kusite | 78 | Common | $0.10 |
Roiling Horror | 79 | Rare | $0.29 |
Spitting Sliver | 80 | Common | $0.25 |
Temporal Extortion | 81 | Rare | $17.32 |
Treacherous Urge | 82 | Uncommon | $0.25 |
Waning Wurm | 83 | Uncommon | $0.21 |
Bog Serpent | 84 | Common | $0.10 |
Damnation | 85 | Rare | $19.61 |
Dunerider Outlaw | 86 | Uncommon | $0.14 |
Kor Dirge | 87 | Uncommon | $0.25 |
Melancholy | 88 | Common | $0.04 |
Null Profusion | 89 | Rare | $0.67 |
Rathi Trapper | 90 | Common | $0.13 |
Shrouded Lore | 91 | Uncommon | $0.16 |
Vampiric Link | 92 | Common | $1.67 |
Aether Membrane | 93 | Uncommon | $0.47 |
Akroma, Angel of Fury | 94 | Rare | $1.59 |
Battering Sliver | 95 | Common | $0.25 |
Detritivore | 96 | Rare | $2.27 |
Dust Corona | 97 | Common | $0.20 |
Fatal Frenzy | 98 | Rare | $0.49 |
Firefright Mage | 99 | Common | $0.09 |
Fury Charm | 100 | Common | $0.24 |
Hammerheim Deadeye | 101 | Uncommon | $0.16 |
Keldon Marauders | 102 | Common | $0.12 |
Lavacore Elemental | 103 | Uncommon | $0.14 |
Magus of the Arena | 104 | Rare | $0.21 |
Needlepeak Spider | 105 | Common | $0.06 |
Shivan Meteor | 106 | Uncommon | $0.28 |
Stingscourger | 107 | Common | $0.12 |
Sulfur Elemental | 108 | Uncommon | $0.07 |
Timecrafting | 109 | Uncommon | $0.44 |
Torchling | 110 | Rare | $0.33 |
Volcano Hellion | 111 | Rare | $0.93 |
Boom // Bust | 112 | Rare | $1.51 |
Dead // Gone | 113 | Common | $0.24 |
Rough // Tumble | 114 | Uncommon | $0.42 |
Blood Knight | 115 | Uncommon | $0.28 |
Brute Force | 116 | Common | $0.35 |
Molten Firebird | 117 | Rare | $0.17 |
Prodigal Pyromancer | 118 | Common | $0.22 |
Pyrohemia | 119 | Uncommon | $9.88 |
Reckless Wurm | 120 | Uncommon | $0.24 |
Shivan Wumpus | 121 | Rare | $0.45 |
Simian Spirit Guide | 122 | Common | $4.09 |
Skirk Shaman | 123 | Common | $0.10 |
Ana Battlemage | 124 | Uncommon | $0.13 |
Citanul Woodreaders | 125 | Common | $0.03 |
Deadwood Treefolk | 126 | Uncommon | $0.23 |
Evolution Charm | 127 | Common | $0.10 |
Fungal Behemoth | 128 | Rare | $0.68 |
Giant Dustwasp | 129 | Common | $0.06 |
Hunting Wilds | 130 | Uncommon | $0.43 |
Jedit Ojanen of Efrava | 131 | Rare | $1.07 |
Kavu Predator | 132 | Uncommon | $0.26 |
Life and Limb | 133 | Rare | $1.29 |
Magus of the Library | 134 | Rare | $0.45 |
Mire Boa | 135 | Common | $0.15 |
Pouncing Wurm | 136 | Uncommon | $0.26 |
Psychotrope Thallid | 137 | Uncommon | $5.35 |
Reflex Sliver | 138 | Common | $0.25 |
Sophic Centaur | 139 | Uncommon | $0.13 |
Timbermare | 140 | Rare | $0.35 |
Uktabi Drake | 141 | Common | $0.19 |
Utopia Vow | 142 | Common | $0.13 |
Vitaspore Thallid | 143 | Common | $0.43 |
Wild Pair | 144 | Rare | $1.38 |
Essence Warden | 145 | Common | $4.21 |
Fa'adiyah Seer | 146 | Common | $0.14 |
Gaea's Anthem | 147 | Rare | $0.50 |
Groundbreaker | 148 | Rare | $1.15 |
Harmonize | 149 | Uncommon | $0.29 |
Healing Leaves | 150 | Common | $0.17 |
Hedge Troll | 151 | Uncommon | $0.11 |
Keen Sense | 152 | Uncommon | $2.92 |
Seal of Primordium | 153 | Common | $0.35 |
Cautery Sliver | 154 | Uncommon | $0.38 |
Darkheart Sliver | 155 | Uncommon | $0.50 |
Dormant Sliver | 156 | Uncommon | $0.51 |
Frenetic Sliver | 157 | Uncommon | $0.68 |
Intet, the Dreamer | 158 | Rare | $0.72 |
Necrotic Sliver | 159 | Uncommon | $0.46 |
Numot, the Devastator | 160 | Rare | $1.62 |
Oros, the Avenger | 161 | Rare | $0.58 |
Radha, Heir to Keld | 162 | Rare | $0.47 |
Teneb, the Harvester | 163 | Rare | $0.95 |
Vorosh, the Hunter | 164 | Rare | $0.71 |
Urborg, Tomb of Yawgmoth | 165 | Rare | $51.09 |