Planeswalker Championship Promos
Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy this enchantment.
[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [−3]: Destroy target nonland permanent with mana value 3 or less. [−9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures of their choice. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}.
[−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
[+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Discard a card: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
[+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [−3]: Exile target nonland permanent. [−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
{T}: Add {C}. {S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. [+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. [+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Flying, lifelink, haste
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.
Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. [−1]: Create a 2/2 white Samurai creature token with vigilance. [−2]: Exile target tapped creature. You gain 2 life.
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. [−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. [−7]: Create five 3/3 white Angel creature tokens with flying.
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
When this creature enters, you draw a card and you lose 1 life.
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When this creature enters, if it was bargained, add four mana in any combination of colors. {1}{R}: This creature deals 1 damage to any target.
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.
Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Lightning Helix deals 3 damage to any target and you gain 3 life.
Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.
You can't cast Jace Reawakened during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
| Card | Number | Rarity | Price |
|---|---|---|---|
Pteramander | 2019-1 | Uncommon | N/A |
Experimental Frenzy | 2019-2 | Rare | N/A |
Vraska, Golgari Queen | 2019-3 | Mythic | N/A |
Narset, Parter of Veils | 2020-1 | Uncommon | N/A |
Nissa, Who Shakes the World | 2020-2 | Rare | N/A |
Liliana, Dreadhorde General | 2020-3 | Mythic | N/A |
Mystical Dispute | 2020-4 | Uncommon | N/A |
Fae of Wishes // Granted | 2020-5 | Rare | N/A |
Elspeth, Sun's Nemesis | 2020-6 | Mythic | N/A |
Basri Ket | 2021-1 | Mythic | N/A |
Seasoned Hallowblade | 2021-2 | Uncommon | N/A |
Vito, Thorn of the Dusk Rose | 2021-3 | Rare | N/A |
Saw It Coming | 2021-4 | Uncommon | N/A |
Kaya the Inexorable | 2021-5 | Mythic | N/A |
Faceless Haven | 2021-6 | Rare | N/A |
Grand Master of Flowers | 2022-1 | Mythic | N/A |
Adult Gold Dragon | 2022-2 | Rare | N/A |
Krydle of Baldur's Gate | 2022-3 | Uncommon | N/A |
The Wandering Emperor | 2022-4 | Mythic | N/A |
Farewell | 2022-5 | Rare | N/A |
Banishing Slash | 2022-6 | Uncommon | N/A |
Elspeth Resplendent | 2023-1 | Mythic | N/A |
Giada, Font of Hope | 2023-2 | Rare | N/A |
Liliana of the Veil | 2023-3 | Mythic | N/A |
Braids, Arisen Nightmare | 2023-4 | Rare | N/A |
Phyrexian Rager | 2023-5 | Uncommon | N/A |
Get Lost | 2025-1 | Rare | N/A |
Nissa, Resurgent Animist | 2025-2 | Mythic | N/A |
Realm-Scorcher Hellkite | 2024-01 | Mythic | N/A |
Ruby, Daring Tracker | 2024-02 | Rare | N/A |
Glimpse the Core | 2024-03 | Rare | N/A |
Saheeli, the Sun's Brilliance | 2024-05 | Mythic | N/A |
Kaya, Spirits' Justice | 2024-06 | Mythic | N/A |
Lightning Helix | 2024-07 | Rare | N/A |
Aven Interrupter | 2024-08 | Rare | N/A |
Jace Reawakened | 2024-09 | Mythic | N/A |