Portal Three Kingdoms
Vigilance
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.
Target opponent skips all combat phases of their next turn.
Return target creature card from your graveyard to the battlefield.
Whenever this creature attacks, you may tap target creature.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Destroy all tapped creatures.
Huang Zhong can't be blocked by more than one creature.
Other creatures you control get +1/+1.
{T}: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Destroy target creature. Its owner gains 4 life.
{T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
You gain 2 life for each creature you control.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Untap all creatures you control.
Destroy all lands.
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever this creature blocks, it gets +0/+2 until end of turn.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
{T}: You gain 1 life. Activate only during your turn, before attackers are declared.
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When this creature enters, you gain 2 life.
When this creature enters, you gain 4 life.
Destroy target tapped creature.
Creatures you control get +1/+1 until end of turn.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
If target opponent has more cards in hand than you, draw cards equal to the difference.
Draw a card for each tapped creature target opponent controls.
Draw three cards.
Tap one or two target creatures without horsemanship.
Take an extra turn after this one.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.
When this creature enters, draw a card.
Return one or two target creatures to their owners' hands.
Creatures and lands target opponent controls don't untap during their next untap step.
Counter target sorcery spell.
Put target creature on top of its owner's library.
{T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
{T}: Draw a card. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Lu Xun deals damage to an opponent, you may draw a card.
Counter target creature or sorcery spell.
Counter target creature spell.
This creature can't attack unless defending player controls an Island.
Return target sorcery card from your graveyard to your hand.
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Sun Ce enters, you may return target creature to its owner's hand.
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
This creature gets +1/+1 as long as an opponent controls an Island.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
{T}: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When this creature enters, look at target opponent's hand.
When this creature enters, look at the top two cards of target player's library. Put one of them into their graveyard.
This creature can't attack unless defending player controls an Island.
Zhou Yu can't attack unless defending player controls an Island.
{T}: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.
You draw three cards and you lose 3 life.
{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Cao Ren enters, you lose 3 life.
Target opponent reveals their hand. You choose a card from it. That player discards that card.
When this creature enters, target opponent discards a card.
{T}: Target opponent discards a card. Activate only during your turn, before attackers are declared.
Target opponent discards two cards.
Creatures you control get +2/+0 until end of turn.
Famine deals 3 damage to each creature and each player.
Destroy target nonblack creature.
Target opponent chooses a creature they control. Destroy that creature.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Destroy target nonblack creature. You gain 3 life.
Return target creature card from your graveyard to your hand.
Sima Yi's power is equal to the number of Swamps you control.
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
Whenever this creature attacks, it gets +2/+0 until end of turn.
When this creature enters, target opponent chooses a creature they control. Destroy that creature.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever this creature deals damage to an opponent, that player discards a card.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
{T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.
This creature can't block.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Whenever Zhang Liao deals damage to an opponent, that opponent discards a card.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Blaze deals X damage to any target.
Burning Fields deals 5 damage to target opponent or planeswalker.
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Draw four cards, then discard three cards at random.
When this creature enters, it deals 2 damage to target creature.
Desert Sandstorm deals 1 damage to each creature.
{T}: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
When Dong Zhou enters, target creature an opponent controls deals damage equal to its power to that player.
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Fire Ambush deals 3 damage to any target.
Sacrifice this creature: It deals 1 damage to any target. Activate only during your turn, before attackers are declared.
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao attacks alone, it can't be blocked this combat.
Haste
When this creature enters, destroy target land.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Haste
Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Destroy target land.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) This creature can't block.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) This creature can't block.
This creature can't block.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Each creature you control can't be blocked by more than one creature.
Whenever this creature attacks alone, this creature can't be blocked this combat.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When this creature is put into your graveyard from the battlefield, you may return it to your hand.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Put target card from your graveyard on top of your library.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
Whenever this creature deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
You may have this creature assign its combat damage as though it weren't blocked.
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Other green creatures you control get +1/+1.
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Whenever this creature becomes blocked, it gets +2/+2 until end of turn.
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
You gain 8 life.
This creature can't be blocked by more than one creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked by creatures with horsemanship.
All creatures able to block target creature this turn do so.
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Whenever this creature becomes blocked, it gets +1/+1 until end of turn.
Destroy target creature with horsemanship.
Target creature gets +4/+4 until end of turn.
You may have this creature assign its combat damage as though it weren't blocked.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci can't be blocked by creatures with horsemanship.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Alert Shu Infantry | 1 | Uncommon | $12.32 |
Eightfold Maze | 2 | Rare | $32.77 |
Empty City Ruse | 3 | Uncommon | $45.94 |
False Defeat | 4 | Common | $14.31 |
Flanking Troops | 5 | Uncommon | $1.33 |
Guan Yu, Sainted Warrior | 6 | Rare | $68.95 |
Guan Yu's 1,000-Li March | 7 | Rare | $51.32 |
Huang Zhong, Shu General | 8 | Rare | $104.07 |
Kongming, "Sleeping Dragon" | 9 | Rare | $17.99 |
Kongming's Contraptions | 10 | Rare | $29.77 |
Liu Bei, Lord of Shu | 11 | Rare | $29.48 |
Loyal Retainers | 12 | Uncommon | $37.03 |
Misfortune's Gain | 13 | Common | $1.17 |
Pang Tong, "Young Phoenix" | 14 | Rare | $56.99 |
Peach Garden Oath | 15 | Uncommon | $24.11 |
Rally the Troops | 16 | Uncommon | $6.05 |
Ravages of War | 17 | Rare | $223.99 |
Riding Red Hare | 18 | Common | $10.21 |
Shu Cavalry | 19 | Common | $3.93 |
Shu Defender | 20 | Common | $3.67 |
Shu Elite Companions | 21 | Uncommon | $4.70 |
Shu Elite Infantry | 22 | Common | $2.17 |
Shu Farmer | 23 | Common | $2.38 |
Shu Foot Soldiers | 24 | Common | $1.11 |
Shu General | 25 | Uncommon | $7.01 |
Shu Grain Caravan | 26 | Common | $0.94 |
Shu Soldier-Farmers | 27 | Uncommon | $7.49 |
Vengeance | 28 | Uncommon | $1.63 |
Virtuous Charge | 29 | Common | $1.58 |
Volunteer Militia | 30 | Common | $1.26 |
Warrior's Stand | 31 | Uncommon | $10.79 |
Zhang Fei, Fierce Warrior | 32 | Rare | $165.00 |
Zhao Zilong, Tiger General | 33 | Rare | $99.89 |
Balance of Power | 34 | Rare | $58.98 |
Borrowing 100,000 Arrows | 35 | Uncommon | $30.80 |
Brilliant Plan | 36 | Uncommon | $4.10 |
Broken Dam | 37 | Common | $8.19 |
Capture of Jingzhou | 38 | Rare | $200.00 |
Champion's Victory | 39 | Uncommon | $5.94 |
Council of Advisors | 40 | Uncommon | $6.38 |
Counterintelligence | 41 | Uncommon | $8.57 |
Exhaustion | 42 | Rare | $17.60 |
Extinguish | 43 | Common | $1.21 |
Forced Retreat | 44 | Common | $2.50 |
Lady Sun | 45 | Rare | $149.97 |
Lu Meng, Wu General | 46 | Rare | $74.98 |
Lu Su, Wu Advisor | 47 | Rare | $43.52 |
Lu Xun, Scholar General | 48 | Rare | $25.48 |
Mystic Denial | 49 | Uncommon | $9.41 |
Preemptive Strike | 50 | Common | $4.57 |
Red Cliffs Armada | 51 | Uncommon | $10.49 |
Sage's Knowledge | 52 | Common | $3.48 |
Strategic Planning | 53 | Uncommon | $16.20 |
Straw Soldiers | 54 | Common | $2.97 |
Sun Ce, Young Conquerer | 55 | Rare | $125.53 |
Sun Quan, Lord of Wu | 56 | Rare | $64.06 |
Wu Admiral | 57 | Uncommon | $1.95 |
Wu Elite Cavalry | 58 | Common | $2.10 |
Wu Infantry | 59 | Common | $1.20 |
Wu Light Cavalry | 60 | Common | $3.61 |
Wu Longbowman | 61 | Uncommon | $5.70 |
Wu Scout | 62 | Common | $4.31 |
Wu Spy | 63 | Uncommon | $18.88 |
Wu Warship | 64 | Common | $1.89 |
Zhou Yu, Chief Commander | 65 | Rare | $49.72 |
Zhuge Jin, Wu Strategist | 66 | Rare | $69.68 |
Ambition's Cost | 67 | Rare | $18.20 |
Cao Cao, Lord of Wei | 68 | Rare | $42.73 |
Cao Ren, Wei Commander | 69 | Rare | $101.64 |
Coercion | 70 | Uncommon | $2.97 |
Corrupt Court Official | 71 | Uncommon | $19.50 |
Cunning Advisor | 72 | Uncommon | $5.23 |
Deception | 73 | Common | $1.38 |
Desperate Charge | 74 | Uncommon | $10.98 |
Famine | 75 | Uncommon | $18.27 |
Ghostly Visit | 76 | Common | $1.40 |
Imperial Edict | 77 | Common | $2.89 |
Imperial Seal | 78 | Rare | $808.33 |
Overwhelming Forces | 79 | Rare | $89.99 |
Poison Arrow | 80 | Uncommon | $28.98 |
Return to Battle | 81 | Common | $4.11 |
Sima Yi, Wei Field Marshal | 82 | Rare | $35.80 |
Stolen Grain | 83 | Uncommon | $13.20 |
Stone Catapult | 84 | Rare | $45.49 |
Wei Ambush Force | 85 | Common | $1.64 |
Wei Assassins | 86 | Uncommon | $9.41 |
Wei Elite Companions | 87 | Uncommon | $2.52 |
Wei Infantry | 88 | Common | $1.14 |
Wei Night Raiders | 89 | Uncommon | $27.14 |
Wei Scout | 90 | Common | $3.50 |
Wei Strike Force | 91 | Common | $2.09 |
Xiahou Dun, the One-Eyed | 92 | Rare | $218.56 |
Xun Yu, Wei Advisor | 93 | Rare | $50.61 |
Young Wei Recruits | 94 | Common | $2.00 |
Zhang He, Wei General | 95 | Rare | $68.68 |
Zhang Liao, Hero of Hefei | 96 | Rare | $60.99 |
Zodiac Pig | 97 | Uncommon | $47.17 |
Zodiac Rat | 98 | Common | $43.51 |
Zodiac Snake | 99 | Common | $11.97 |
Barbarian General | 100 | Uncommon | $22.93 |
Barbarian Horde | 101 | Common | $1.44 |
Blaze | 102 | Uncommon | $8.31 |
Burning Fields | 103 | Common | $2.93 |
Burning of Xinye | 104 | Rare | $46.68 |
Control of the Court | 105 | Uncommon | $25.29 |
Corrupt Eunuchs | 106 | Uncommon | $8.45 |
Desert Sandstorm | 107 | Common | $3.24 |
Diaochan, Artful Beauty | 108 | Rare | $146.59 |
Dong Zhou, the Tyrant | 109 | Rare | $162.25 |
Eunuchs' Intrigues | 110 | Uncommon | $16.70 |
Fire Ambush | 111 | Common | $3.90 |
Fire Bowman | 112 | Uncommon | $9.23 |
Imperial Recruiter | 113 | Uncommon | $127.32 |
Independent Troops | 114 | Common | $1.12 |
Lu Bu, Master-at-Arms | 115 | Rare | $124.35 |
Ma Chao, Western Warrior | 116 | Rare | $72.19 |
Mountain Bandit | 117 | Common | $1.66 |
Ravaging Horde | 118 | Uncommon | $11.00 |
Relentless Assault | 119 | Rare | $42.01 |
Renegade Troops | 120 | Uncommon | $2.43 |
Rockslide Ambush | 121 | Uncommon | $27.76 |
Rolling Earthquake | 122 | Rare | $79.17 |
Stone Rain | 123 | Common | $5.29 |
Warrior's Oath | 124 | Rare | $148.17 |
Yellow Scarves Cavalry | 125 | Common | $8.72 |
Yellow Scarves General | 126 | Rare | $37.88 |
Yellow Scarves Troops | 127 | Common | $1.12 |
Yuan Shao, the Indecisive | 128 | Rare | $115.49 |
Yuan Shao's Infantry | 129 | Uncommon | $6.18 |
Zodiac Dog | 130 | Common | $11.21 |
Zodiac Dragon | 131 | Rare | $522.50 |
Zodiac Goat | 132 | Common | $9.80 |
Borrowing the East Wind | 133 | Rare | $73.05 |
False Mourning | 134 | Uncommon | $14.34 |
Forest Bear | 135 | Common | $20.10 |
Heavy Fog | 136 | Uncommon | $27.93 |
Hua Tuo, Honored Physician | 137 | Rare | $102.60 |
Hunting Cheetah | 138 | Uncommon | $34.80 |
Lady Zhurong, Warrior Queen | 139 | Rare | $123.60 |
Lone Wolf | 140 | Uncommon | $12.92 |
Marshaling the Troops | 141 | Rare | $65.87 |
Meng Huo, Barbarian King | 142 | Rare | $79.17 |
Meng Huo's Horde | 143 | Common | $1.05 |
Riding the Dilu Horse | 144 | Rare | $499.70 |
Slashing Tiger | 145 | Rare | $60.74 |
Southern Elephant | 146 | Common | $1.32 |
Spoils of Victory | 147 | Uncommon | $25.07 |
Spring of Eternal Peace | 148 | Common | $1.64 |
Stalking Tiger | 149 | Common | $3.72 |
Taoist Hermit | 150 | Uncommon | $12.09 |
Taoist Mystic | 151 | Rare | $55.00 |
Taunting Challenge | 152 | Rare | $45.49 |
Three Visits | 153 | Common | $80.82 |
Trained Cheetah | 154 | Uncommon | $9.60 |
Trained Jackal | 155 | Common | $3.60 |
Trip Wire | 156 | Uncommon | $2.17 |
Wielding the Green Dragon | 157 | Common | $5.60 |
Wolf Pack | 158 | Rare | $112.99 |
Zodiac Horse | 159 | Uncommon | $49.97 |
Zodiac Monkey | 160 | Common | $6.92 |
Zodiac Ox | 161 | Uncommon | $29.09 |
Zodiac Rabbit | 162 | Common | $20.83 |
Zodiac Rooster | 163 | Common | $24.43 |
Zodiac Tiger | 164 | Uncommon | $40.66 |
Zuo Ci, the Mocking Sage | 165 | Rare | $54.50 |
Plains | 166 | Common | $2.21 |
Plains | 167 | Common | $2.29 |
Plains | 168 | Common | $3.61 |
Island | 169 | Common | $2.16 |
Island | 170 | Common | $5.88 |
Island | 171 | Common | $2.08 |
Swamp | 172 | Common | $7.29 |
Swamp | 173 | Common | $7.18 |
Swamp | 174 | Common | $3.05 |
Mountain | 175 | Common | $11.19 |
Mountain | 176 | Common | $22.74 |
Mountain | 177 | Common | $22.69 |
Forest | 178 | Common | $4.01 |
Forest | 179 | Common | $7.83 |
Forest | 180 | Common | $7.96 |