Portal
Flying When this creature dies, shuffle it into its owner's library.
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Flying, vigilance
Vigilance
Destroy all lands.
Flying
Flying
You gain 3 life for each creature attacking you.
Tap all nonwhite creatures.
Return target creature card from your graveyard to the battlefield.
Whenever this creature attacks, it gets +0/+3 until end of turn.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature.
Target player skips all combat phases of their next turn.
This creature can't be blocked by creatures with power 2 or greater.
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Cast this spell only during the declare attackers step and only if you've been attacked this step. This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.
Reach (This creature can block creatures with flying.)
Destroy target creature. Its owner gains 4 life.
You gain 2 life for each Mountain target opponent controls.
This creature can't be blocked by black and/or red creatures.
You gain 4 life.
Whenever this creature attacks, you may tap target creature.
When Spiritual Guardian enters, you gain 4 life.
Flying
You gain 3 life for each black creature target opponent controls.
Flying
Creatures you control get +0/+3 until end of turn.
{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
White creatures get +2/+0 until end of turn.
When this creature enters, you gain 2 life.
Destroy target tapped creature.
Defender (This creature can't attack.) Flying
Creatures you control get +1/+1 until end of turn.
Destroy all creatures. They can't be regenerated.
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
If target opponent has more cards in hand than you, draw cards equal to the difference.
Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
{T}: This creature deals 1 damage to any target. Activate only during your turn, before attackers are declared.
Target creature gains flying until end of turn. Draw a card.
Flying This creature can block only creatures with flying.
Flying This creature can block only creatures with flying.
Flying This creature can block only creatures with flying.
Flying This creature can block only creatures with flying.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand.
Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.
This creature can't attack unless defending player controls an Island.
Flying
Return target sorcery card from your graveyard to your hand.
Creatures and lands target opponent controls don't untap during their next untap step.
Each player discards any number of cards, then draws that many cards. Draw a card.
Flying When this creature enters, look at target player's hand.
When this creature enters, return target creature to its owner's hand.
Counter target creature or sorcery spell.
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Flying When this creature enters, draw a card, then discard a card.
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
This creature can't be blocked.
Each player draws X cards.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Look at target opponent's hand. Draw a card.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Return target creature to its owner's hand. Draw a card.
During target player's next turn, creatures that player controls attack you if able.
Draw a card for each tapped creature target opponent controls.
Whenever this creature attacks, sacrifice it unless you sacrifice an Island.
Tap up to three target creatures without flying.
Put target creature on top of its owner's library.
Draw two cards.
Flying
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
Flying
Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever this creature attacks, it gets +2/+0 until end of turn.
This creature can't block.
Draw four cards. You lose half your life, rounded up.
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Black creatures you control can't be blocked this turn except by black creatures.
Flying When this creature enters, you lose 5 life.
Dry Spell deals 1 damage to each creature and each player.
Flying When this creature enters, you may have target opponent discard a card.
When this creature dies, return it to its owner's hand.
Flying
Flying
As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
When this creature enters, you may return target creature card from your graveyard to your hand.
Destroy target nonblack creature.
Target creature gets +4/+0 until end of turn.
{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
When this creature enters, sacrifice it unless you discard a creature card.
Target opponent discards a card at random.
Target player discards two cards.
Destroy all green creatures.
When this creature dies, each opponent discards a card.
Destroy target land.
Return target creature card from your graveyard to your hand.
When this creature enters, you may destroy target nonblack creature.
When this creature enters, you lose 3 life.
Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
When this creature dies, put it on top of its owner's library.
Vampiric Feast deals 4 damage to any target and you gain 4 life.
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
Destroy all white creatures.
Destroy two target nonblack creatures. You lose 5 life.
Blaze deals X damage to any target.
Destroy all Islands.
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
This creature can't block.
Flying
Destroy all creatures and lands.
Earthquake deals X damage to each creature without flying and each player.
Flying When this creature enters, it deals damage to target creature equal to the number of Mountains you control.
When this creature enters, it deals 2 damage to target creature.
When this creature dies, destroy target land.
Fire Tempest deals 6 damage to each creature and each player.
Destroy all Plains.
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
This creature can't block.
This creature can't block.
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Lava Axe deals 5 damage to target player or planeswalker.
Destroy target creature or land.
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When this creature enters, sacrifice it unless you discard a card at random.
Pyroclasm deals 2 damage to each creature.
Haste
Haste (This creature can attack and {T} as soon as it comes under your control.)
Haste
Destroy two target lands.
Scorching Spear deals 1 damage to any target.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature.
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Destroy target land.
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, tap all other creatures.
Flying, haste
Volcanic Hammer deals 3 damage to any target.
Defender (This creature can't attack.)
Each player shuffles the cards from their hand into their library, then draws that many cards.
All creatures able to block target creature this turn do so.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Bee Sting deals 2 damage to any target.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't be blocked by more than one creature.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Return target card from your graveyard to your hand.
You gain 1 life for each Forest on the battlefield.
Reach (This creature can block creatures with flying.)
Hurricane deals X damage to each creature with flying and each player.
This creature can't block.
Untap all creatures you control.
Target creature gets +4/+4 until end of turn.
Flying
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Target player gains 8 life.
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Needle Storm deals 4 damage to each creature with flying.
When this creature enters, sacrifice it unless you sacrifice a Forest.
When this creature enters, sacrifice it unless you sacrifice three Forests.
This creature can't be blocked by more than one creature.
You may play up to three additional lands this turn.
Search your library for a creature card, reveal it, then shuffle and put that card on top.
When this creature enters, sacrifice it unless you discard a land card.
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Destroy target land.
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {W}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {U}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {B}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {R}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
({T}: Add {G}.)
| Card | Number | Rarity | Price |
|---|---|---|---|
Alabaster Dragon | 1 | Rare | $2.09 |
Angelic Blessing | 2 | Common | $0.18 |
Archangel | 3 | Rare | $3.37 |
Ardent Militia | 4 | Uncommon | $0.16 |
Armageddon | 5 | Rare | $28.53 |
Armored Pegasus | 6 | Common | $0.19 |
Armored Pegasus | 6d | Common | $1.93 |
Blessed Reversal | 7 | Rare | $0.53 |
Blinding Light | 8 | Rare | $0.85 |
Border Guard | 9 | Common | $0.16 |
Breath of Life | 10 | Common | $0.49 |
Charging Paladin | 11 | Uncommon | $0.36 |
Defiant Stand | 12 | Uncommon | $0.12 |
Devoted Hero | 13 | Common | $0.16 |
False Peace | 14 | Common | $0.33 |
Fleet-Footed Monk | 15 | Common | $0.19 |
Foot Soldiers | 16 | Common | $0.17 |
Gift of Estates | 17 | Rare | $4.27 |
Harsh Justice | 18 | Rare | $14.08 |
Keen-Eyed Archers | 19 | Common | $0.13 |
Knight Errant | 20 | Common | $0.16 |
Path of Peace | 21 | Common | $0.16 |
Regal Unicorn | 22 | Common | $0.13 |
Renewing Dawn | 23 | Uncommon | $0.30 |
Sacred Knight | 24 | Common | $0.45 |
Sacred Nectar | 25 | Common | $0.12 |
Seasoned Marshal | 26 | Uncommon | $0.18 |
Spiritual Guardian | 27 | Rare | $2.81 |
Spotted Griffin | 28 | Common | $0.21 |
Starlight | 29 | Uncommon | $0.43 |
Starlit Angel | 30 | Uncommon | $0.71 |
Steadfastness | 31 | Common | $0.18 |
Stern Marshal | 32 | Rare | $0.66 |
Temporary Truce | 33 | Rare | $7.18 |
Valorous Charge | 34 | Uncommon | $0.18 |
Venerable Monk | 35 | Uncommon | $0.12 |
Vengeance | 36 | Uncommon | $0.22 |
Wall of Swords | 37 | Uncommon | $0.46 |
Warrior's Charge | 38 | Common | $0.13 |
Wrath of God | 39 | Rare | $30.22 |
Ancestral Memories | 40 | Rare | $0.51 |
Balance of Power | 41 | Rare | $0.68 |
Baleful Stare | 42 | Uncommon | $0.31 |
Capricious Sorcerer | 43 | Rare | $2.06 |
Cloak of Feathers | 44 | Common | $0.47 |
Cloud Dragon | 45 | Rare | $2.28 |
Cloud Pirates | 46 | Common | $2.32 |
Cloud Pirates | 46d | Common | $3.62 |
Cloud Spirit | 47 | Uncommon | $0.30 |
Command of Unsummoning | 48 | Uncommon | $0.16 |
Coral Eel | 49 | Common | $0.14 |
Cruel Fate | 50 | Rare | $0.80 |
Deep-Sea Serpent | 51 | Uncommon | $0.28 |
Djinn of the Lamp | 52 | Rare | $0.85 |
Déjà Vu | 53 | Common | $0.24 |
Exhaustion | 54 | Rare | $2.68 |
Flux | 55 | Uncommon | $0.57 |
Giant Octopus | 56 | Common | $0.23 |
Horned Turtle | 57 | Common | $0.17 |
Ingenious Thief | 58 | Uncommon | $0.17 |
Man-o'-War | 59 | Uncommon | $0.65 |
Merfolk of the Pearl Trident | 60 | Common | $0.15 |
Mystic Denial | 61 | Uncommon | $0.20 |
Omen | 62 | Common | $0.36 |
Owl Familiar | 63 | Common | $0.35 |
Personal Tutor | 64 | Uncommon | $12.42 |
Phantom Warrior | 65 | Rare | $0.76 |
Prosperity | 66 | Rare | $7.35 |
Snapping Drake | 67 | Common | $0.15 |
Snapping Drake | 67d | Common | $0.97 |
Sorcerous Sight | 68 | Common | $0.70 |
Storm Crow | 69 | Common | $0.23 |
Storm Crow | 69d | Common | $2.11 |
Symbol of Unsummoning | 70 | Common | $0.19 |
Taunt | 71 | Rare | $1.28 |
Theft of Dreams | 72 | Uncommon | $0.85 |
Thing from the Deep | 73 | Rare | $1.63 |
Tidal Surge | 74 | Common | $0.16 |
Time Ebb | 75 | Common | $0.14 |
Touch of Brilliance | 76 | Common | $0.13 |
Wind Drake | 77 | Common | $0.13 |
Withering Gaze | 78 | Uncommon | $0.40 |
Arrogant Vampire | 79 | Uncommon | $0.35 |
Assassin's Blade | 80 | Uncommon | $0.31 |
Bog Imp | 81 | Common | $0.15 |
Bog Raiders | 82 | Common | $0.22 |
Bog Wraith | 83 | Uncommon | $0.20 |
Charging Bandits | 84 | Uncommon | $0.33 |
Craven Knight | 85 | Common | $0.14 |
Cruel Bargain | 86 | Rare | $5.66 |
Cruel Tutor | 87 | Rare | $41.29 |
Dread Charge | 88 | Rare | $0.74 |
Dread Reaper | 89 | Rare | $0.56 |
Dry Spell | 90 | Uncommon | $0.30 |
Ebon Dragon | 91 | Rare | $11.14 |
Endless Cockroaches | 92 | Rare | $4.39 |
Feral Shadow | 93 | Common | $0.16 |
Feral Shadow | 93d | Common | $2.80 |
Final Strike | 94 | Rare | $5.13 |
Gravedigger | 95 | Uncommon | $0.20 |
Hand of Death | 96 | Common | $0.23 |
Howling Fury | 97 | Common | $0.20 |
King's Assassin | 98 | Rare | $9.77 |
Mercenary Knight | 99 | Rare | $3.07 |
Mind Knives | 100 | Common | $0.23 |
Mind Rot | 101 | Common | $0.17 |
Muck Rats | 102 | Common | $0.28 |
Nature's Ruin | 103 | Uncommon | $0.76 |
Noxious Toad | 104 | Uncommon | $0.76 |
Python | 105 | Common | $0.23 |
Rain of Tears | 106 | Uncommon | $0.48 |
Raise Dead | 107 | Common | $0.19 |
Serpent Assassin | 108 | Rare | $2.23 |
Serpent Warrior | 109 | Common | $0.23 |
Skeletal Crocodile | 110 | Common | $0.35 |
Skeletal Snake | 111 | Common | $0.19 |
Soul Shred | 112 | Common | $0.17 |
Undying Beast | 113 | Common | $0.22 |
Vampiric Feast | 114 | Uncommon | $0.44 |
Vampiric Touch | 115 | Common | $0.12 |
Virtue's Ruin | 116 | Uncommon | $1.37 |
Wicked Pact | 117 | Rare | $3.48 |
Blaze | 118 | Uncommon | $0.30 |
Boiling Seas | 119 | Uncommon | $2.34 |
Burning Cloak | 120 | Common | $0.15 |
Craven Giant | 121 | Common | $0.14 |
Desert Drake | 122 | Uncommon | $0.35 |
Devastation | 123 | Rare | $17.21 |
Earthquake | 124 | Rare | $10.75 |
Fire Dragon | 125 | Rare | $5.21 |
Fire Imp | 126 | Uncommon | $0.22 |
Fire Snake | 127 | Common | $0.18 |
Fire Tempest | 128 | Rare | $2.56 |
Flashfires | 129 | Uncommon | $0.47 |
Forked Lightning | 130 | Rare | $1.26 |
Goblin Bully | 131 | Common | $0.27 |
Highland Giant | 132 | Common | $0.17 |
Hill Giant | 133 | Common | $0.20 |
Hulking Cyclops | 134 | Uncommon | $0.22 |
Hulking Goblin | 135 | Common | $0.14 |
Last Chance | 136 | Rare | $8.38 |
Lava Axe | 137 | Common | $0.13 |
Lava Flow | 138 | Uncommon | $0.33 |
Lizard Warrior | 139 | Common | $0.15 |
Minotaur Warrior | 140 | Common | $0.18 |
Mountain Goat | 141 | Uncommon | $0.35 |
Pillaging Horde | 142 | Rare | $0.65 |
Pyroclasm | 143 | Rare | $9.02 |
Raging Cougar | 144 | Common | $0.25 |
Raging Goblin | 145 | Common | $0.21 |
Raging Minotaur | 146 | Common | $0.18 |
Rain of Salt | 147 | Uncommon | $0.60 |
Scorching Spear | 148 | Common | $0.18 |
Scorching Winds | 149 | Uncommon | $0.31 |
Spitting Earth | 150 | Common | $0.21 |
Stone Rain | 151 | Common | $0.36 |
Thundermare | 152 | Rare | $1.11 |
Volcanic Dragon | 153 | Rare | $2.10 |
Volcanic Hammer | 154 | Common | $0.22 |
Wall of Granite | 155 | Uncommon | $0.28 |
Winds of Change | 156 | Rare | $15.02 |
Alluring Scent | 157 | Rare | $2.38 |
Anaconda | 158 | Uncommon | $0.17 |
Bee Sting | 159 | Uncommon | $0.30 |
Bull Hippo | 160 | Uncommon | $0.51 |
Bull Hippo | 160d | Uncommon | $0.65 |
Charging Rhino | 161 | Rare | $0.69 |
Deep Wood | 162 | Uncommon | $0.31 |
Elite Cat Warrior | 163 | Common | $0.32 |
Elven Cache | 164 | Common | $0.26 |
Elvish Ranger | 165 | Common | $0.16 |
Fruition | 166 | Common | $1.14 |
Giant Spider | 167 | Common | $0.16 |
Gorilla Warrior | 168 | Common | $0.21 |
Grizzly Bears | 169 | Common | $0.29 |
Hurricane | 170 | Rare | $1.68 |
Jungle Lion | 171 | Common | $0.33 |
Mobilize | 172 | Common | $6.08 |
Monstrous Growth | 173 | Common | $0.18 |
Moon Sprite | 174 | Uncommon | $0.32 |
Natural Order | 175 | Rare | $20.97 |
Natural Spring | 176 | Uncommon | $0.22 |
Nature's Cloak | 177 | Rare | $6.40 |
Nature's Lore | 178 | Common | $4.45 |
Needle Storm | 179 | Uncommon | $0.29 |
Panther Warriors | 180 | Common | $0.14 |
Plant Elemental | 181 | Uncommon | $0.29 |
Primeval Force | 182 | Rare | $0.59 |
Redwood Treefolk | 183 | Common | $0.21 |
Rowan Treefolk | 184 | Common | $0.12 |
Spined Wurm | 185 | Common | $0.19 |
Stalking Tiger | 186 | Common | $0.21 |
Summer Bloom | 187 | Rare | $9.09 |
Sylvan Tutor | 188 | Rare | $46.33 |
Thundering Wurm | 189 | Rare | $1.74 |
Treetop Defense | 190 | Rare | $0.61 |
Untamed Wilds | 191 | Uncommon | $0.22 |
Whiptail Wurm | 192 | Uncommon | $0.54 |
Willow Dryad | 193 | Common | $0.36 |
Winter's Grasp | 194 | Uncommon | $1.86 |
Wood Elves | 195 | Rare | $9.21 |
Plains | 196 | Common | $0.35 |
Plains | 197 | Common | $1.27 |
Plains | 198 | Common | $1.50 |
Plains | 199 | Common | $1.33 |
Island | 200 | Common | $0.54 |
Island | 201 | Common | $1.82 |
Island | 202 | Common | $1.22 |
Island | 203 | Common | $2.60 |
Swamp | 204 | Common | $0.47 |
Swamp | 205 | Common | $1.08 |
Swamp | 206 | Common | $2.90 |
Swamp | 207 | Common | $2.97 |
Mountain | 208 | Common | $0.96 |
Mountain | 209 | Common | $0.79 |
Mountain | 210 | Common | $1.21 |
Mountain | 211 | Common | $2.30 |
Forest | 212 | Common | $0.48 |
Forest | 213 | Common | $1.18 |
Forest | 214 | Common | $2.44 |
Forest | 215 | Common | $1.21 |