RNA Guild Kit
Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.
This creature can't be blocked. When this creature enters, you gain 4 life. When this creature enters, sacrifice it unless {U} was spent to cast it.
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Defender (This creature can't attack.) Flying When this creature blocks, sacrifice it at end of combat.
Vigilance When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When this creature enters, sacrifice it unless {W} was spent to cast it.
Defender, flying
Flying Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Choose one — • Creatures you control gain lifelink until end of turn. • Draw a card. • Put target attacking or blocking creature on top of its owner's library.
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Return target creature to its owner's hand. You gain 2 life.
Flying Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Flying When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Flying This creature gets +1/+1 for each other creature on the battlefield with flying. Forecast — {2}{W}{U}, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
Counter target spell. Its controller can't cast spells this turn.
Flying When this creature enters, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal this card from your hand: Draw a card. (Activate only during your upkeep and only once each turn.)
Flying Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
You gain X life and draw X cards.
Flying {W}: This creature gains vigilance until end of turn. {W}: This creature gets +0/+1 until end of turn. {U}: Switch this creature's power and toughness until end of turn. {U}: Return this creature to its owner's hand.
{T}: Add {W} or {U}. {W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
{1}, {T}: Add {W}{U}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
({T}: Add {W}.)
({T}: Add {U}.)
Sacrifice three white creatures: Exile target creature. Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.
{W}, Sacrifice a creature: Target creature can't attack this turn.
Flying When this creature enters, target creature gets -2/-2 until end of turn.
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.
Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Destroy target monocolored creature.
Flying When this creature enters, destroy target permanent.
Flying When this creature dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this token: Return a card named Deathpact Angel from your graveyard to the battlefield."
({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Choose one — • Return target creature you control and all Auras you control attached to it to their owner's hand. • Destroy target creature and you lose life equal to its toughness. • Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you don't control get -1/-1 until end of turn.
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
{1}, {T}: Add {W}{B}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.
({T}: Add {W}.)
({T}: Add {B}.)
You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
Double strike When this creature enters, each player puts a creature card with mana value 3 or less from their graveyard onto the battlefield. When this creature enters, sacrifice it unless {R} was spent to cast it.
Deathtouch Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Cackling Flames deals 3 damage to any target. Hellbent — Cackling Flames deals 5 damage instead if you have no cards in hand.
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
{R}{R}: This creature gains flying until end of turn. {R}: This creature gets +1/+0 until end of turn. Hellbent — This creature has double strike as long as you have no cards in hand.
First strike Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
Target creature gets +4/-4 until end of turn.
({B/R} can be paid with either {B} or {R}.) Flying When this creature enters, sacrifice it unless you discard two cards.
First strike, haste Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Destroy target creature or planeswalker.
Whenever this creature is dealt damage, discard that many cards. Hellbent — Whenever this creature deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
{2}, Sacrifice a creature: Lyzolda deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Haste
Flying, trample Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1.
Destroy target creature or land.
{T}: Add {B} or {R}. {B}{R}: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
{1}, {T}: Add {B}{R}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
({T}: Add {B}.)
({T}: Add {R}.)
Vigilance, reach Ruric Thar attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying {R}{R}{R}: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Flying {T}: Add one mana of any color.
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
Deathtouch Bloodrush — {G}, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
When this creature enters, add {R}{G}.
Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player.
Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Whenever this creature attacks, put a +1/+1 counter on it for each attacking creature you control.
Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
At the beginning of your upkeep, this creature deals 1 damage to each player.
Savage Twister deals X damage to each creature.
Double strike This creature enters with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Trample
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token.
{T}: Add {G}. Whenever you tap this creature for mana, it deals 1 damage to each opponent.
Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.
{1}, {T}: Add {R}{G}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.
({T}: Add {R}.)
({T}: Add {G}.)
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) When this creature enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto this creature.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
This creature can't be blocked. Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card.
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top. Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Flying This creature enters with X +1/+1 counters on it.
{T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn.
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
Flying, trample Shroud (This creature can't be the target of spells or abilities.)
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
Draw three cards. You may play an additional land this turn.
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
{1}, {T}: Add {G}{U}.
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.
({T}: Add {U}.)
({T}: Add {G}.)
Flying
Flying
Flying
{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield.
Flying
| Card | Number | Rarity | Price |
|---|---|---|---|
Isperia, Supreme Judge | 1 | Mythic | $0.73 |
Azorius Herald | 2 | Uncommon | $0.14 |
Azorius Justiciar | 3 | Uncommon | $0.18 |
Stoic Ephemera | 4 | Uncommon | $0.14 |
Court Hussar | 5 | Uncommon | $0.10 |
Hover Barrier | 6 | Uncommon | $0.85 |
Archon of the Triumvirate | 7 | Rare | $0.14 |
Azorius Charm | 8 | Uncommon | $0.50 |
Azorius Guildmage | 9 | Uncommon | $0.47 |
Detention Sphere | 10 | Rare | $0.50 |
Dovescape | 11 | Rare | $5.30 |
Dramatic Rescue | 12 | Common | $0.21 |
Isperia the Inscrutable | 13 | Rare | $0.38 |
Judge's Familiar | 14 | Uncommon | $0.36 |
Lavinia of the Tenth | 15 | Rare | $0.35 |
Lyev Skyknight | 16 | Uncommon | $0.04 |
Pride of the Clouds | 17 | Rare | $1.54 |
Render Silent | 18 | Rare | $2.75 |
Sky Hussar | 19 | Uncommon | $0.18 |
Skymark Roc | 20 | Uncommon | $0.24 |
Sphinx's Revelation | 21 | Mythic | $0.87 |
Windreaver | 22 | Rare | $0.19 |
Azorius Keyrune | 23 | Uncommon | $0.33 |
Azorius Signet | 24 | Uncommon | $0.42 |
Azorius Chancery | 25 | Uncommon | $0.29 |
Plains | 26 | Common | $0.42 |
Island | 27 | Common | $0.43 |
Teysa, Orzhov Scion | 28 | Rare | $1.40 |
Belfry Spirit | 29 | Uncommon | $0.18 |
Martyred Rusalka | 30 | Uncommon | $0.23 |
Keening Banshee | 31 | Uncommon | $0.11 |
Plagued Rusalka | 32 | Uncommon | $0.19 |
Pontiff of Blight | 33 | Rare | $0.26 |
Skeletal Vampire | 34 | Rare | $0.29 |
Stab Wound | 35 | Uncommon | $0.30 |
Ultimate Price | 36 | Uncommon | $0.10 |
Angel of Despair | 37 | Rare | $1.01 |
Deathpact Angel | 38 | Mythic | $0.79 |
Debtors' Knell | 39 | Rare | $0.71 |
Ghost Council of Orzhova | 40 | Rare | $0.28 |
One Thousand Lashes | 41 | Uncommon | $0.26 |
Orzhov Charm | 42 | Uncommon | $0.39 |
Orzhov Pontiff | 43 | Rare | $0.29 |
Pillory of the Sleepless | 44 | Uncommon | $0.11 |
Sin Collector | 45 | Uncommon | $0.25 |
Treasury Thrull | 46 | Rare | $0.26 |
Vizkopa Guildmage | 47 | Uncommon | $0.49 |
Orzhov Signet | 48 | Common | $0.41 |
Orzhov Basilica | 49 | Common | $0.31 |
Plains | 50 | Common | $0.46 |
Swamp | 51 | Common | $0.67 |
Rakdos, Lord of Riots | 52 | Mythic | $3.43 |
Crypt Champion | 53 | Uncommon | $0.16 |
Thrill-Kill Assassin | 54 | Uncommon | $0.19 |
Cackling Flames | 55 | Common | $0.07 |
Demonfire | 56 | Rare | $0.20 |
Rakdos Pit Dragon | 57 | Rare | $0.23 |
Splatter Thug | 58 | Common | $0.13 |
Utvara Hellkite | 59 | Mythic | $12.94 |
Auger Spree | 60 | Common | $0.09 |
Avatar of Discord | 61 | Rare | $0.24 |
Carnival Hellsteed | 62 | Rare | $0.25 |
Dreadbore | 63 | Rare | $1.15 |
Jagged Poppet | 64 | Uncommon | $0.28 |
Lyzolda, the Blood Witch | 65 | Rare | $0.35 |
Master of Cruelties | 66 | Mythic | $4.38 |
Rakdos Cackler | 67 | Uncommon | $0.25 |
Rakdos Charm | 68 | Uncommon | $1.04 |
Rakdos Guildmage | 69 | Uncommon | $0.13 |
Rakdos Shred-Freak | 70 | Common | $0.17 |
Rakdos the Defiler | 71 | Rare | $1.32 |
Rakdos's Return | 72 | Mythic | $0.58 |
Riot Spikes | 73 | Common | $0.21 |
Wrecking Ball | 74 | Common | $0.27 |
Rakdos Keyrune | 75 | Uncommon | $0.23 |
Rakdos Signet | 76 | Uncommon | $1.25 |
Rakdos Carnarium | 77 | Common | $0.34 |
Swamp | 78 | Common | $0.61 |
Mountain | 79 | Common | $0.43 |
Ruric Thar, the Unbowed | 80 | Rare | $1.55 |
Skarrgan Firebird | 81 | Rare | $0.24 |
Birds of Paradise | 82 | Rare | $11.79 |
Protean Hulk | 83 | Rare | $5.05 |
Skarrgan Pit-Skulk | 84 | Common | $0.20 |
Wasteland Viper | 85 | Uncommon | $0.32 |
Wurmweaver Coil | 86 | Rare | $0.37 |
Borborygmos | 87 | Rare | $0.31 |
Burning-Tree Emissary | 88 | Uncommon | $0.24 |
Burning-Tree Shaman | 89 | Rare | $0.32 |
Ghor-Clan Rampager | 90 | Uncommon | $0.26 |
Giant Solifuge | 91 | Rare | $0.23 |
Gruul Charm | 92 | Uncommon | $0.44 |
Pit Fight | 93 | Common | $0.37 |
Rubblebelt Raiders | 94 | Rare | $0.34 |
Rubblehulk | 95 | Rare | $0.22 |
Rumbling Slum | 96 | Rare | $0.19 |
Savage Twister | 97 | Uncommon | $0.16 |
Savageborn Hydra | 98 | Mythic | $0.42 |
Scab-Clan Mauler | 99 | Common | $0.15 |
Ulasht, the Hate Seed | 100 | Rare | $0.26 |
Zhur-Taa Druid | 101 | Common | $0.48 |
Zhur-Taa Swine | 102 | Common | $0.25 |
Gruul Signet | 103 | Uncommon | $0.50 |
Gruul Turf | 104 | Common | $0.33 |
Mountain | 105 | Common | $0.29 |
Forest | 106 | Common | $0.36 |
Zegana, Utopian Speaker | 107 | Rare | $0.95 |
Cloudfin Raptor | 108 | Common | $0.18 |
Rapid Hybridization | 109 | Uncommon | $0.94 |
Cytoplast Root-Kin | 110 | Rare | $0.30 |
Experiment One | 111 | Uncommon | $0.18 |
Gyre Sage | 112 | Rare | $2.72 |
Miming Slime | 113 | Common | $0.32 |
Vinelasher Kudzu | 114 | Rare | $0.38 |
Coiling Oracle | 115 | Common | $0.16 |
Elusive Krasis | 116 | Uncommon | $0.29 |
Experiment Kraj | 117 | Rare | $0.51 |
Fathom Mage | 118 | Rare | $0.42 |
Momir Vig, Simic Visionary | 119 | Rare | $0.91 |
Nimbus Swimmer | 120 | Uncommon | $0.33 |
Omnibian | 121 | Rare | $4.29 |
Plaxcaster Frogling | 122 | Uncommon | $0.56 |
Progenitor Mimic | 123 | Mythic | $1.09 |
Simic Sky Swallower | 124 | Rare | $0.33 |
Trygon Predator | 125 | Uncommon | $0.22 |
Urban Evolution | 126 | Uncommon | $0.30 |
Voidslime | 127 | Rare | $0.77 |
Vorel of the Hull Clade | 128 | Rare | $0.39 |
Zameck Guildmage | 129 | Uncommon | $0.33 |
Simic Signet | 130 | Uncommon | $0.35 |
Simic Growth Chamber | 131 | Uncommon | $0.27 |
Island | 132 | Common | $0.44 |
Forest | 133 | Common | $0.34 |
Bird | 1 | N/A | |
Spirit | 2 | $0.93 | |
Bat | 3 | N/A | |
Cleric | 4 | N/A | |
Dragon | 5 | N/A | |
Goblin | 6 | N/A | |
Saproling | 7 | N/A | |
Wurm | 8 | N/A | |
Ooze | 9 | N/A |