Theros Beyond Death Promos
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
[−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Vigilance Whenever Taranika attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
Flash When this enchantment enters, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When this enchantment leaves the battlefield, return the exiled card to its owner's hand.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.
Constellation — Whenever an enchantment you control enters, you may have this creature become a copy of another target creature, except it has this ability.
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.
Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Whenever you cast your first spell during each opponent's turn, draw a card.
Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.
Lifelink When this creature enters, search your library for a card, put it into your graveyard, then shuffle. Spells you cast from your graveyard cost {1} less to cast.
Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
When this enchantment enters, draw three cards. Whenever you cast a spell, you lose 1 life. When this enchantment becomes the target of a spell or ability, sacrifice it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
When this creature enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as this Saga remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.
When this creature enters, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Flying, haste {2}{R}: This creature gets +2/+0 until end of turn. Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Haste When this creature enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Reach Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Enchant creature Enchanted creature gets +4/+4. When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
All creatures able to block this creature do so. Whenever this creature becomes blocked by a creature, that creature's controller draws a card.
Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. Creature spells you cast cost {1} less to cast. {2}{G}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle. • Nylea's Intervention deals twice X damage to each creature with flying.
Trample If you tap a permanent for mana, it produces three times as much of that mana instead.
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
[+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this token attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
Menace When Atris enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
{G}{W}: This creature gains indestructible until end of turn. When this creature dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [−7]: Return all enchantment cards from your graveyard to the battlefield.
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. Equipped creatures you control have flying and haste.
Flying, lifelink Whenever you draw a card, this creature gets +1/+0 until end of turn. Whenever this creature attacks, draw a card. Discard a card: This creature gains hexproof until end of turn. Tap it.
At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed enchantment's mana value, put that card onto the battlefield, then shuffle.
Haste Other Satyrs you control get +1/+1 and have haste. Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Haktos attacks each combat if able. As Haktos enters, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number.
Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your first main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
Polukranos enters with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. {1}{B}{G}: Polukranos fights another target creature. Escape—{4}{B}{G}, Exile six other cards from your graveyard.
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}
{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.
| Card | Number | Rarity | Price |
|---|---|---|---|
Archon of Sun's Grace | 3 | Rare | $0.94 |
Eidolon of Obstruction | 12 | Rare | $0.34 |
Elspeth Conquers Death | 13 | Rare | $1.53 |
Elspeth, Sun's Nemesis | 14 | Mythic | $0.92 |
Heliod, Sun-Crowned | 18 | Mythic | $18.87 |
Heliod's Intervention | 19 | Rare | $2.63 |
Idyllic Tutor | 24 | Rare | $10.83 |
Shatter the Sky | 37 | Rare | $0.52 |
Taranika, Akroan Veteran | 39 | Rare | $0.23 |
Ashiok's Erasure | 43 | Rare | $0.24 |
Kiora Bests the Sea God | 52 | Mythic | $12.11 |
Nadir Kraken | 55 | Rare | $0.50 |
Protean Thaumaturge | 60 | Rare | $0.45 |
Thassa, Deep-Dwelling | 71 | Mythic | $25.59 |
Thassa's Intervention | 72 | Rare | $0.28 |
Thassa's Oracle | 73 | Rare | $21.35 |
Thryx, the Sudden Storm | 76 | Rare | $0.66 |
Wavebreak Hippocamp | 80 | Rare | $1.33 |
Aphemia, the Cacophony | 84 | Rare | $0.22 |
Eat to Extinction | 90 | Rare | $0.29 |
Erebos, Bleak-Hearted | 93 | Mythic | $2.36 |
Erebos's Intervention | 94 | Rare | $0.66 |
Gravebreaker Lamia | 98 | Rare | $1.50 |
Nightmare Shepherd | 108 | Rare | $0.54 |
Treacherous Blessing | 117 | Rare | $0.35 |
Tymaret Calls the Dead | 118 | Rare | $0.40 |
Woe Strider | 123 | Rare | $0.63 |
The Akroan War | 124 | Rare | $0.30 |
Ox of Agonas | 147 | Mythic | $0.80 |
Phoenix of Ash | 148 | Rare | $0.15 |
Purphoros, Bronze-Blooded | 150 | Mythic | $3.91 |
Purphoros's Intervention | 151 | Rare | $0.35 |
Storm Herald | 156 | Rare | $0.50 |
Storm's Wrath | 157 | Rare | $0.42 |
Tectonic Giant | 158 | Rare | $0.30 |
Underworld Breach | 161 | Rare | $13.53 |
Arasta of the Endless Web | 165 | Rare | $1.04 |
Dryad of the Ilysian Grove | 169 | Rare | $8.03 |
The First Iroan Games | 170 | Rare | $0.73 |
Mantle of the Wolf | 178 | Rare | $0.59 |
Nessian Boar | 181 | Rare | $0.42 |
Nylea, Keen-Eyed | 185 | Mythic | $6.02 |
Nylea's Intervention | 188 | Rare | $1.15 |
Nyxbloom Ancient | 190 | Mythic | $25.26 |
Setessan Champion | 198 | Rare | $4.47 |
Allure of the Unknown | 207 | Rare | $0.18 |
Ashiok, Nightmare Muse | 208 | Mythic | $10.63 |
Atris, Oracle of Half-Truths | 209 | Rare | $0.17 |
Bronzehide Lion | 210 | Rare | $1.08 |
Calix, Destiny's Hand | 211 | Mythic | $1.68 |
Dalakos, Crafter of Wonders | 212 | Rare | $0.76 |
Dream Trawler | 214 | Rare | $0.31 |
Enigmatic Incarnation | 215 | Rare | $0.52 |
Gallia of the Endless Dance | 217 | Rare | $0.30 |
Haktos the Unscarred | 218 | Rare | $0.40 |
Klothys, God of Destiny | 220 | Mythic | $4.19 |
Kroxa, Titan of Death's Hunger | 221 | Mythic | $2.04 |
Kunoros, Hound of Athreos | 222 | Rare | $0.73 |
Polukranos, Unchained | 224 | Mythic | $2.48 |
Uro, Titan of Nature's Wrath | 229 | Mythic | $5.17 |
Nyx Lotus | 235 | Rare | $5.75 |
Shadowspear | 236 | Rare | $42.73 |
Labyrinth of Skophos | 243 | Rare | $1.17 |
Temple of Abandon | 244 | Rare | $0.35 |
Temple of Deceit | 245 | Rare | $0.34 |
Temple of Enlightenment | 246 | Rare | $0.25 |
Temple of Malice | 247 | Rare | $0.35 |
Temple of Plenty | 248 | Rare | $0.33 |