Throne of Eldraine Promos
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Affinity for Knights (This spell costs {1} less to cast for each Knight you control.) Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Flying Non-Archon creatures have base power and toughness 3/3. When this creature enters, create two 1/1 white Human creature tokens.
Flying, lifelink Creatures entering or dying don't cause abilities to trigger.
Vigilance (Attacking doesn't cause this creature to tap.) Whenever a white creature you control attacks, you gain 1 life.
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.
{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Flying This creature can't attack unless defending player has seven or more cards in their graveyard. This creature can't block unless you have four or more cards in hand. {T}: Each player mills a card.
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.
Flash When this creature enters, target Knight gains deathtouch and lifelink until end of turn.
This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Trample, haste When this creature enters, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature of their choice. If a player does, tap this creature, you gain 3 life, and you draw a card.
This creature enters with four +1/+1 counters on it. This creature attacks each combat if able. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.
This artifact enters with three wish counters on it. {1}, {T}, Remove a wish counter from this artifact: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of this artifact. Activate only during your turn.
Creatures of the creature type of your choice get -3/-3 until end of turn.
Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less to activate.
You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.
Add seven {R}. You can cast only one more spell this turn.
Whenever you draw your second card each turn, this creature deals 3 damage to any target.
Flying When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
Reach, haste Whenever this creature attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Vigilance, trample When this creature enters, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Return this card from your graveyard to the battlefield. Activate only during your turn.
Flying When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.
This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
When this creature enters, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on this creature. It gains indestructible until end of turn. Tap it.
Flash (You may cast this spell any time you could cast an instant.) Reach (This creature can block creatures with flying.) Whenever another non-Human creature you control enters, you may pay {X}. When you do, put X +1/+1 counters on this creature.
Yorvo enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment.
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.
[0]: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control." [−3]: Destroy target creature. Draw a card. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
Flash {U}, Sacrifice an Island: This creature can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
[+2]: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [−5]: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this token enters, it deals 1 damage to any target."
[+1]: Draw a card, then discard a card. [+1]: Target creature gets +2/+0 and gains first strike and trample until end of turn. [−8]: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
Menace At the beginning of your upkeep, each player draws a card and loses 1 life.
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
| Card | Number | Rarity | Price |
|---|---|---|---|
Acclaimed Contender | 1 | Rare | $0.63 |
Charming Prince | 8 | Rare | $2.24 |
The Circle of Loyalty | 9 | Mythic | $1.65 |
Giant Killer // Chop Down | 14 | Rare | $0.42 |
Giant Killer // Chop Down | 14 | Rare | $0.98 |
Happily Ever After | 16 | Rare | $0.44 |
Harmonious Archon | 17 | Mythic | $0.84 |
Hushbringer | 18 | Rare | $1.09 |
Linden, the Steadfast Queen | 20 | Rare | $0.51 |
Realm-Cloaked Giant // Cast Off | 26 | Mythic | $0.93 |
Realm-Cloaked Giant // Cast Off | 26 | Mythic | $1.23 |
Worthy Knight | 36 | Rare | $0.49 |
Brazen Borrower // Petty Theft | 39 | Mythic | $3.91 |
Brazen Borrower // Petty Theft | 39 | Mythic | $7.19 |
Emry, Lurker of the Loch | 43 | Rare | $1.91 |
Fae of Wishes // Granted | 44 | Rare | $0.20 |
Fae of Wishes // Granted | 44 | Rare | $0.99 |
Folio of Fancies | 46 | Rare | $2.91 |
Gadwick, the Wizened | 48 | Rare | $0.85 |
The Magic Mirror | 51 | Mythic | $3.31 |
Midnight Clock | 54 | Rare | $1.04 |
Mirrormade | 55 | Rare | $1.89 |
Stolen by the Fae | 66 | Rare | $0.38 |
Vantress Gargoyle | 71 | Rare | $0.25 |
Ayara, First of Locthwain | 75 | Rare | $7.17 |
Blacklance Paragon | 79 | Rare | $0.32 |
The Cauldron of Eternity | 82 | Mythic | $1.61 |
Clackbridge Troll | 84 | Rare | $0.71 |
Murderous Rider // Swift End | 97 | Rare | $0.54 |
Murderous Rider // Swift End | 97 | Rare | $2.32 |
Oathsworn Knight | 98 | Rare | $0.32 |
Piper of the Swarm | 100 | Rare | $1.84 |
Rankle, Master of Pranks | 101 | Mythic | $4.15 |
Wishclaw Talisman | 110 | Rare | $4.88 |
Witch's Vengeance | 111 | Rare | $0.49 |
Bonecrusher Giant // Stomp | 115 | Rare | $0.36 |
Bonecrusher Giant // Stomp | 115 | Rare | $2.75 |
Embercleave | 120 | Mythic | $9.90 |
Fervent Champion | 124 | Rare | $0.43 |
Fires of Invention | 125 | Rare | $0.20 |
Irencrag Feat | 127 | Rare | $0.63 |
Irencrag Pyromancer | 128 | Rare | $0.61 |
Opportunistic Dragon | 133 | Rare | $0.32 |
Robber of the Rich | 138 | Mythic | $1.16 |
Sundering Stroke | 144 | Rare | $0.18 |
Torbran, Thane of Red Fell | 147 | Rare | $6.37 |
Feasting Troll King | 152 | Rare | $0.64 |
Gilded Goose | 160 | Rare | $1.42 |
The Great Henge | 161 | Mythic | $64.64 |
Lovestruck Beast // Heart's Desire | 165 | Rare | $0.20 |
Lovestruck Beast // Heart's Desire | 165 | Rare | $0.61 |
Once Upon a Time | 169 | Rare | $1.42 |
Questing Beast | 171 | Mythic | $4.31 |
Return of the Wildspeaker | 172 | Rare | $1.73 |
Wicked Wolf | 181 | Rare | $0.28 |
Wildborn Preserver | 182 | Rare | $0.73 |
Yorvo, Lord of Garenbrig | 185 | Rare | $0.62 |
Dance of the Manse | 186 | Rare | $0.73 |
Doom Foretold | 187 | Rare | $0.46 |
Escape to the Wilds | 189 | Rare | $1.12 |
Faeburrow Elder | 190 | Rare | $1.49 |
Garruk, Cursed Huntsman | 191 | Mythic | $2.39 |
Lochmere Serpent | 195 | Rare | $0.29 |
Oko, Thief of Crowns | 197 | Mythic | $12.33 |
Outlaws' Merriment | 198 | Mythic | $1.15 |
The Royal Scions | 199 | Mythic | $0.72 |
Stormfist Crusader | 203 | Rare | $0.81 |
Sorcerous Spyglass | 233 | Rare | $0.35 |
Stonecoil Serpent | 235 | Rare | $1.08 |
Castle Ardenvale | 238 | Rare | $1.41 |
Castle Embereth | 239 | Rare | $0.49 |
Castle Garenbrig | 240 | Rare | $6.12 |
Castle Locthwain | 241 | Rare | $3.71 |
Castle Vantress | 242 | Rare | $0.59 |
Fabled Passage | 244 | Rare | $5.65 |