War of the Spark Promos
Activated abilities of artifacts your opponents control can't be activated. [+1]: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. [−2]: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Colorless spells you cast cost {2} less to cast. [+1]: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. [−3]: Destroy target permanent that's one or more colors.
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. [+1]: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. [−6]: Exile target nonland permanent.
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Search your library for up to two planeswalker cards, reveal them, put them into your hand, then shuffle.
Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Exile all multicolored permanents.
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
You have hexproof. (You can't be the target of spells or abilities your opponents control.) [−2]: Create a 0/3 white Wall creature token with defender.
Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.
Prevent all noncombat damage that would be dealt to you and other permanents you control. [−2]: Exile target creature with power 4 or greater.
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
When Fblthp enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Flying You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs {2} less to cast. When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. [−2]: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel deals 2 damage to them. [−1]: Target player discards a card.
Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand. Exile Deliver Unto Evil.
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Whenever a creature you control dies, draw a card. [+1]: Create a 2/2 black Zombie creature token. [−4]: Each player sacrifices two creatures of their choice. [−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
Menace When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
Whenever an opponent draws a card, Ob Nixilis deals 1 damage to that player. [−2]: Destroy target creature. Its controller draws two cards.
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker. [+1]: Exile the top card of your library. You may play it this turn. [−7]: Exile the top seven cards of your library. You may play them this turn.
Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya deals 2 damage to any target.
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Trample Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. [+1]: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. [−3]: Create a 4/4 red Dragon creature token with flying.
Your opponents can't gain life. [−2]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. [−2]: Create a 2/2 green Wolf creature token.
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature.
Whenever you tap a Forest for mana, add an additional {G}. [+1]: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. [−8]: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.
You may cast creature spells as though they had flash. [+1]: Until your next turn, up to one target creature gains vigilance and reach. [−2]: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Trample This creature enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control. Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on this creature.
Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.
Creatures you control get +1/+0. [+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered. [−2]: Target creature you control fights target creature you don't control.
This spell can't be countered. Counter target noncreature spell.
Haste Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature. When this creature dies, it deals damage equal to its power to any target.
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
{1}{R}, Discard a land card: This creature deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand.
Nicol Bolas has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
Flying When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
When Oath of Kaya enters, it deals 3 damage to any target and you gain 3 life. Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker. [+2]: Scry 1. [−2]: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flying, trample When Roalesk enters, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
Exchange control of two target permanents that share a permanent type.
Each creature deals damage to itself equal to its power.
During your turn, creatures and planeswalkers you control have lifelink. [+2]: Sorin deals 1 damage to target player or planeswalker. [−X]: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
Trample Whenever Storrev deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. [+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. [−3]: Return target card from your graveyard to your hand.
Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Return a creature you control to its owner's hand, then destroy all creatures.
Return a creature you control to its owner's hand, then destroy all creatures.
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard.
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control.
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. [−3]: Exile target creature.
Whenever a creature you control with power 4 or greater enters, draw a card. [−1]: Untap target permanent.
During your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. [−X]: Nahiri deals X damage to target tapped creature.
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. [−2]: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. [−2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
{T}: Add {C}. {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
| Card | Number | Rarity | Price |
|---|---|---|---|
Karn, the Great Creator | 1 | Rare | $4.78 |
Ugin, the Ineffable | 2 | Rare | $2.42 |
Finale of Glory | 12 | Mythic | $5.19 |
Gideon Blackblade | 13 | Mythic | $2.67 |
God-Eternal Oketra | 16 | Mythic | $13.00 |
Ignite the Beacon | 18 | Rare | $0.82 |
Parhelion II | 24 | Rare | $4.72 |
Ravnica at War | 28 | Rare | $1.22 |
Single Combat | 30 | Rare | $3.38 |
Teyo, the Shieldmage | 32 | Uncommon | $0.85 |
Tomik, Distinguished Advokist | 34 | Rare | $0.55 |
The Wanderer | 37 | Uncommon | $1.74 |
Augur of Bolas | 41 | Uncommon | $0.59 |
Commence the Endgame | 45 | Rare | $0.97 |
Fblthp, the Lost | 50 | Rare | $0.24 |
Finale of Revelation | 51 | Mythic | $1.70 |
God-Eternal Kefnet | 53 | Mythic | $6.88 |
Jace, Wielder of Mysteries | 54 | Rare | $7.61 |
Kasmina, Enigmatic Mentor | 56 | Uncommon | $0.89 |
Narset, Parter of Veils | 61 | Uncommon | $6.22 |
Narset's Reversal | 62 | Rare | $4.06 |
Silent Submersible | 66 | Rare | $0.61 |
Spark Double | 68 | Rare | $9.64 |
Bolas's Citadel | 79 | Rare | $11.47 |
Bolas's Citadel | 79 | Rare | $14.65 |
Command the Dreadhorde | 82 | Rare | $2.13 |
Davriel, Rogue Shadowmage | 83 | Uncommon | $0.85 |
Deliver Unto Evil | 85 | Rare | $1.10 |
Dreadhorde Invasion | 86 | Rare | $1.40 |
The Elderspell | 89 | Rare | $0.67 |
Finale of Eternity | 91 | Mythic | $2.30 |
God-Eternal Bontu | 92 | Mythic | $7.67 |
Liliana, Dreadhorde General | 97 | Mythic | $7.77 |
Liliana's Triumph | 98 | Uncommon | $2.93 |
Massacre Girl | 99 | Rare | $1.70 |
Ob Nixilis, the Hate-Twisted | 100 | Uncommon | $2.20 |
Chandra, Fire Artisan | 119 | Rare | $0.71 |
Dreadhorde Arcanist | 125 | Rare | $1.17 |
Finale of Promise | 127 | Mythic | $8.30 |
Ilharg, the Raze-Boar | 133 | Mythic | $6.75 |
Jaya, Venerated Firemage | 135 | Uncommon | $0.35 |
Krenko, Tin Street Kingpin | 137 | Rare | $2.45 |
Mizzium Tank | 138 | Rare | $0.41 |
Neheb, Dreadhorde Champion | 140 | Rare | $2.15 |
Sarkhan the Masterless | 143 | Rare | $2.12 |
Tibalt, Rakish Instigator | 146 | Uncommon | $0.60 |
Arlinn, Voice of the Pack | 150 | Uncommon | $0.87 |
Awakening of Vitu-Ghazi | 152 | Rare | $0.90 |
Finale of Devastation | 160 | Mythic | $29.20 |
God-Eternal Rhonas | 163 | Mythic | $8.23 |
Jiang Yanggu, Wildcrafter | 164 | Uncommon | $0.66 |
Nissa, Who Shakes the World | 169 | Rare | $4.76 |
Paradise Druid | 171 | Uncommon | $0.50 |
Planewide Celebration | 172 | Rare | $1.79 |
Vivien, Champion of the Wilds | 180 | Rare | $1.56 |
Vivien's Arkbow | 181 | Rare | $0.89 |
Ajani, the Greathearted | 184 | Rare | $2.49 |
Bioessence Hydra | 186 | Rare | $0.70 |
Casualties of War | 187 | Rare | $0.65 |
Domri, Anarch of Bolas | 191 | Rare | $2.36 |
Dovin's Veto | 193 | Uncommon | $2.93 |
Dreadhorde Butcher | 194 | Rare | $0.98 |
Enter the God-Eternals | 196 | Rare | $0.46 |
Feather, the Redeemed | 197 | Rare | $0.89 |
Living Twister | 203 | Rare | $0.81 |
Nicol Bolas, Dragon-God | 207 | Mythic | $4.01 |
Niv-Mizzet Reborn | 208 | Mythic | $4.56 |
Oath of Kaya | 209 | Rare | $1.57 |
Ral, Storm Conduit | 211 | Rare | $3.40 |
Roalesk, Apex Hybrid | 213 | Mythic | $4.12 |
Role Reversal | 214 | Rare | $1.06 |
Solar Blaze | 216 | Rare | $0.72 |
Sorin, Vengeful Bloodlord | 217 | Rare | $1.70 |
Soul Diviner | 218 | Rare | $2.11 |
Storrev, Devkarin Lich | 219 | Rare | $0.99 |
Tamiyo, Collector of Tales | 220 | Rare | $0.45 |
Teferi, Time Raveler | 221 | Rare | $5.58 |
Time Wipe | 223 | Rare | $0.84 |
Time Wipe | 223 | Rare | $0.46 |
Tolsimir, Friend to Wolves | 224 | Rare | $6.69 |
Widespread Brutality | 226 | Rare | $2.54 |
Angrath, Captain of Chaos | 227 | Uncommon | $0.99 |
Ashiok, Dream Render | 228 | Uncommon | $5.97 |
Dovin, Hand of Control | 229 | Uncommon | $0.96 |
Huatli, the Sun's Heart | 230 | Uncommon | $0.73 |
Kaya, Bane of the Dead | 231 | Uncommon | $0.62 |
Kiora, Behemoth Beckoner | 232 | Uncommon | $2.82 |
Nahiri, Storm of Stone | 233 | Uncommon | $0.55 |
Saheeli, Sublime Artificer | 234 | Uncommon | $1.15 |
Samut, Tyrant Smasher | 235 | Uncommon | $0.43 |
Vraska, Swarm's Eminence | 236 | Uncommon | $0.58 |
Blast Zone | 244 | Rare | $0.72 |
Karn's Bastion | 248 | Rare | $2.81 |
Karn's Bastion | 248 | Rare | $2.90 |
Mobilized District | 249 | Rare | $0.24 |