Wilds of Eldraine Promos
Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Enchanted creatures you control get +2/+2.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn.
Flash When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield. {1}{W}, Sacrifice this creature: You gain 2 life.
You may cast this spell as though it had flash if you pay {2} more to cast it. For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
Skulk (This creature can't be blocked by creatures with greater power.) This creature enters with X +1/+1 counters on it. At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Flying, ward {2} This creature enters tapped with three stun counters on it. (If it would become untapped, remove a stun counter from it instead.) {1}{U}: Untap this creature.
Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.
If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this token." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.
Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures of their choice.
Flying When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.
Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.
Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
Haste Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric is a Dragon with base power and toughness 4/4, flying, and "{R}: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying, haste When this creature enters, if it was bargained, add four mana in any combination of colors. {1}{R}: This creature deals 1 damage to any target.
Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.
Menace Whenever this creature deals combat damage to a player, put a skewer counter on this creature. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on this creature. You may play those cards this turn.
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.
Whenever one or more artifacts you control enter, put two +1/+1 counters on this creature. This ability triggers only once each turn. Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Trample When this creature enters, if it isn't a token, create two tokens that are copies of it. When this creature dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.
When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. • Exile target player's graveyard.
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
Activated abilities of creatures you control cost {X} less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana. {4}{R}{G}: Other creatures you control get +1/+1 and gain trample and haste until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose target nontoken creature you control that doesn't have the same name as a token you control. Create a token that's a copy of it, except it isn't legendary, is a Reflection in addition to its other types, and has haste. III — Sacrifice all Reflections you control.
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
When this creature enters, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.) {1}, Sacrifice an Aura attached to this creature: This creature fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
Flying The Goose Mother enters with X +1/+1 counters on it. When The Goose Mother enters, create half X Food tokens, rounded up. Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one — • Create a 4/4 white and blue Elemental creature token. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.
Flying {T}: Draw a card, then discard a card. {X}: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.
Flying As Talion enters, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card.
Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron. {T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
{T}: Add {C}. Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power.
This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.
This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.
This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.
This land enters tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land. Whenever this land attacks, scry 1.
This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
| Card | Number | Rarity | Price |
|---|---|---|---|
Archon of the Wild Rose | 1 | Rare | $0.25 |
Expel the Interlopers | 13 | Rare | $0.23 |
Moonshaker Cavalry | 21 | Mythic | $11.98 |
Regal Bunnicorn | 25 | Rare | $0.64 |
Spellbook Vendor | 31 | Rare | $0.27 |
A Tale for the Ages | 34 | Rare | $0.16 |
Three Blind Mice | 35 | Rare | $0.43 |
Virtue of Loyalty // Ardenvale Fealty | 38 | Mythic | $8.39 |
Virtue of Loyalty // Ardenvale Fealty | 38 | Mythic | $11.46 |
Werefox Bodyguard | 39 | Rare | $0.89 |
Asinine Antics | 42 | Mythic | $0.73 |
Extraordinary Journey | 48 | Rare | $0.18 |
Farsight Ritual | 49 | Rare | $0.18 |
Horned Loch-Whale // Lagoon Breach | 53 | Rare | $0.35 |
Horned Loch-Whale // Lagoon Breach | 53 | Rare | $1.08 |
Ingenious Prodigy | 56 | Rare | $2.09 |
Sleep-Cursed Faerie | 66 | Rare | $0.46 |
Talion's Messenger | 73 | Rare | $0.40 |
Virtue of Knowledge // Vantress Visions | 76 | Mythic | $4.33 |
Virtue of Knowledge // Vantress Visions | 76 | Mythic | $6.45 |
Ashiok, Wicked Manipulator | 78 | Mythic | $2.21 |
Beseech the Mirror | 82 | Mythic | $19.66 |
The End | 87 | Rare | $0.44 |
Gumdrop Poisoner // Tempt with Treats | 93 | Rare | $0.34 |
Gumdrop Poisoner // Tempt with Treats | 93 | Rare | $0.53 |
Lich-Knights' Conquest | 96 | Rare | $0.83 |
Lord Skitter, Sewer King | 97 | Rare | $3.33 |
Lord Skitter's Blessing | 98 | Rare | $0.40 |
Rankle's Prank | 102 | Rare | $0.69 |
Specter of Mortality | 107 | Rare | $0.33 |
Spiteful Hexmage | 108 | Rare | $0.34 |
Tangled Colony | 113 | Rare | $1.16 |
Virtue of Persistence // Locthwain Scorn | 115 | Mythic | $7.44 |
Virtue of Persistence // Locthwain Scorn | 115 | Mythic | $20.47 |
Charming Scoundrel | 124 | Rare | $0.48 |
Food Fight | 129 | Rare | $0.17 |
Goddric, Cloaked Reveler | 132 | Rare | $0.51 |
Imodane, the Pyrohammer | 137 | Rare | $0.64 |
Raging Battle Mouse | 143 | Rare | $0.19 |
Realm-Scorcher Hellkite | 145 | Mythic | $0.41 |
Redcap Gutter-Dweller | 146 | Rare | $0.17 |
Rotisserie Elemental | 148 | Rare | $0.26 |
Song of Totentanz | 150 | Rare | $1.50 |
Virtue of Courage // Embereth Blaze | 157 | Mythic | $1.74 |
Virtue of Courage // Embereth Blaze | 157 | Mythic | $3.38 |
Blossoming Tortoise | 163 | Mythic | $8.91 |
Bramble Familiar // Fetch Quest | 164 | Rare | $0.59 |
Bramble Familiar // Fetch Quest | 164 | Rare | $1.43 |
Elvish Archivist | 168 | Rare | $0.38 |
Feral Encounter | 169 | Rare | $0.18 |
Gruff Triplets | 172 | Rare | $1.60 |
The Huntsman's Redemption | 176 | Rare | $0.27 |
Sentinel of Lost Lore | 184 | Rare | $0.35 |
Thunderous Debut | 190 | Rare | $0.15 |
Virtue of Strength // Garenbrig Growth | 197 | Mythic | $4.82 |
Virtue of Strength // Garenbrig Growth | 197 | Mythic | $7.30 |
Agatha of the Vile Cauldron | 199 | Mythic | $5.87 |
The Apprentice's Folly | 200 | Rare | $0.32 |
Eriette of the Charmed Apple | 202 | Mythic | $4.79 |
Faunsbane Troll | 203 | Rare | $0.35 |
The Goose Mother | 204 | Rare | $1.87 |
Hylda of the Icy Crown | 206 | Mythic | $3.07 |
Likeness Looter | 208 | Rare | $3.92 |
Rowan, Scion of War | 211 | Mythic | $0.95 |
Talion, the Kindly Lord | 215 | Mythic | $11.97 |
Will, Scion of Peace | 218 | Mythic | $1.27 |
Yenna, Redtooth Regent | 219 | Rare | $2.56 |
Beluna Grandsquall // Seek Thrills | 220 | Mythic | $0.98 |
Beluna Grandsquall // Seek Thrills | 220 | Mythic | $1.27 |
Cruel Somnophage // Can't Wake Up | 222 | Rare | $0.72 |
Cruel Somnophage // Can't Wake Up | 222 | Rare | $1.48 |
Decadent Dragon // Expensive Taste | 223 | Rare | $0.73 |
Decadent Dragon // Expensive Taste | 223 | Rare | $2.72 |
Devouring Sugarmaw // Have for Dinner | 224 | Rare | $0.25 |
Devouring Sugarmaw // Have for Dinner | 224 | Rare | $0.54 |
Elusive Otter // Grove's Bounty | 225 | Rare | $0.52 |
Elusive Otter // Grove's Bounty | 225 | Rare | $2.00 |
Heartflame Duelist // Heartflame Slash | 228 | Rare | $0.25 |
Heartflame Duelist // Heartflame Slash | 228 | Rare | $0.69 |
Kellan, the Fae-Blooded // Birthright Boon | 230 | Mythic | $6.00 |
Kellan, the Fae-Blooded // Birthright Boon | 230 | Mythic | $6.36 |
Mosswood Dreadknight // Dread Whispers | 231 | Rare | $0.56 |
Mosswood Dreadknight // Dread Whispers | 231 | Rare | $0.95 |
Pollen-Shield Hare // Hare Raising | 233 | Rare | $0.41 |
Pollen-Shield Hare // Hare Raising | 233 | Rare | $0.89 |
Questing Druid // Seek the Beast | 234 | Rare | $0.78 |
Questing Druid // Seek the Beast | 234 | Rare | $2.99 |
Scalding Viper // Steam Clean | 235 | Rare | $0.40 |
Scalding Viper // Steam Clean | 235 | Rare | $1.10 |
Twining Twins // Swift Spiral | 240 | Rare | $0.28 |
Twining Twins // Swift Spiral | 240 | Rare | $0.33 |
Agatha's Soul Cauldron | 242 | Mythic | $28.80 |
Hylda's Crown of Winter | 247 | Rare | $0.64 |
The Irencrag | 248 | Rare | $0.45 |
Syr Ginger, the Meal Ender | 252 | Rare | $1.17 |
Restless Bivouac | 257 | Rare | $0.93 |
Restless Cottage | 258 | Rare | $1.91 |
Restless Fortress | 259 | Rare | $0.93 |
Restless Spire | 260 | Rare | $0.31 |
Restless Vinestalk | 261 | Rare | $0.58 |