Awakening of the New Era
[DON!! x1] [Opponent's Turn] [Once Per Turn] If your Character with 5000 power or more would be K.O.'d, you may give that Character −1000 power during this turn instead of that Character being K.O.'d.
[DON!! x1] [Opponent's Turn] [Once Per Turn] If your Character with 5000 power or more would be K.O.'d, you may give that Character −1000 power during this turn instead of that Character being K.O.'d.
[DON!! x1] [Opponent's Turn] [Once Per Turn] If your Character with 5000 power or more would be K.O.'d, you may give that Character −1000 power during this turn instead of that Character being K.O.'d.
[Activate: Main] [Once Per Turn] You may trash 1 {Revolutionary Army} type card from your hand: Up to 3 of your {Revolutionary Army} type Characters or Characters with a [Trigger] gain +3000 power during this turn.
[Activate: Main] [Once Per Turn] You may trash 1 {Revolutionary Army} type card from your hand: Up to 3 of your {Revolutionary Army} type Characters or Characters with a [Trigger] gain +3000 power during this turn.
[Activate: Main] [Once Per Turn] You may trash 1 {Revolutionary Army} type card from your hand: Up to 3 of your {Revolutionary Army} type Characters or Characters with a [Trigger] gain +3000 power during this turn.
If you have a Character with 7000 power or more other than this Character, this Character gains [Rush].(This card can attack on the turn in which it is played.)
[Activate: Main] [Once Per Turn] If this Character has 7000 power or more, play up to 1 {Revolutionary Army} type Character card with 5000 power or less other than [Emporio.Ivankov] from your hand.
[On Play] If your Leader has the {Revolutionary Army} type, give up to 1 of your opponent's Leader or Character cards −1000 power during this turn. [When Attacking] If this Character has 7000 power or more, give up to 1 of your opponent's Leader or Character cards −1000 power during this turn.
[On Play] If your Leader has the {Revolutionary Army} type, give up to 1 of your opponent's Characters −3000 power during this turn.
[On Play] If your Leader has the {Revolutionary Army} type, give up to 1 of your opponent's Characters −3000 power during this turn.
[On Play] K.O. up to 2 of your opponent's Characters with a total power of 4000 or less.
[On Play] K.O. up to 2 of your opponent's Characters with a total power of 4000 or less.
[DON!! x1] [Activate: Main] [Once Per Turn] Give up to 2 rested DON!! cards to your Leader or 1 of your Characters.
[On Play] Draw 1 card if your Leader has 0 power or less.
[On Play] K.O. up to 1 of your opponent's Characters with 1000 power or less.
[On Play] K.O. up to 1 of your opponent's Characters with 2000 power or less. [Trigger] If your Leader is multicolored, play this card.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[DON!! x1] [When Attacking] Give up to 1 of your opponent's Characters −2000 power during this turn.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Revolutionary Army} type card other than [Belo Betty] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Revolutionary Army} type card other than [Belo Betty] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[When Attacking] If this Character has 7000 power or more, your opponent cannot activate [Blocker] during this battle. [Trigger] You may trash 1 card from your hand: If your Leader is multicolored, play this card.
[When Attacking] If this Character has 7000 power or more, K.O. up to 1 of your opponent's Characters with 3000 power or less. [Trigger] You may trash 1 card from your hand: If your Leader is multicolored, play this card.
[Counter] Up to 1 of your Leader or Character cards gains +3000 power during this battle. Then, play up to 1 {Revolutionary Army} type Character card with 5000 power or less from your hand. [Trigger] Play up to 1 {Revolutionary Army} type Character card with 5000 power or less from your hand.
[Main] Give up to 1 of your opponent's Characters −4000 power during this turn. Then, if you have 2 or less Life cards, K.O. up to 1 of your opponent's Characters with 0 power or less. [Trigger] Activate this card's [Main] effect.
[Main] Up to 1 of your Leader or Character cards gains +2000 power during this turn. Then, K.O. up to 1 of your opponent's Characters with 2000 power or less. [Trigger] Up to 1 of your Leader or Character cards gains +1000 power during this turn.
[Activate: Main] You may trash 1 card from your hand and rest this Stage: Look at 3 cards from the top of your deck; reveal up to 1 {Revolutionary Army} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [End of Your Turn] If you have 6 or less cards in your hand, set this Leader as active.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [End of Your Turn] If you have 6 or less cards in your hand, set this Leader as active.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [End of Your Turn] If you have 6 or less cards in your hand, set this Leader as active.
[DON!! x1] [When Attacking] K.O. up to 1 of your opponent's rested Characters with a cost of 3 or less.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Activate: Main] You may rest this Character: Rest up to 1 of your opponent's Characters with a cost of 3 or less.
[DON!! x1] [When Attacking] [Once Per Turn] You may rest 1 of your Characters with a cost of 3 or more: Set this Character as active.
[Activate: Main] You may trash this Character: Rest up to 1 of your opponent's Characters with a cost of 3 or less.
[Activate: Main] You may trash this Character: K.O. up to 1 of your opponent's rested Characters with a cost of 2 or less.
[On Your Opponent's Attack] [Once Per Turn] ➀ (You may rest the specified number of DON!! cards in your cost area.): Rest up to 1 of your opponent's Characters with a cost of 6 or less.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Opponent's Turn] If your rested Character would be K.O.'d, you may trash this Character instead.
[When Attacking] [Once Per Turn] If you have 2 or more rested Characters, set up to 1 of your rested Characters with a cost of 1 as active.
[End of Your Turn] ①: Set this Character as active. [Once Per Turn] If this Character would be K.O.'d, you may rest 1 of your Characters with a cost of 3 or more other than [Pica] instead.
[End of Your Turn] ①: Set this Character as active. [Once Per Turn] If this Character would be K.O.'d, you may rest 1 of your Characters with a cost of 3 or more other than [Pica] instead.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character: Play up to 1 {Donquixote Pirates} type Character card with a cost of 2 or less from your hand.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character: Look at 5 cards from the top of your deck; reveal up to 1 {Donquixote Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character: Look at 5 cards from the top of your deck; reveal up to 1 {Donquixote Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Block] Rest up to 1 of your opponent's Characters with a cost of 4 or less.
[Counter] You may trash 1 card from your hand: Up to 1 of your Leader or Character cards gains +3000 power during this battle. [Trigger] Rest up to 1 of your opponent's Characters with a cost of 4 or less.
[Counter] Up to 1 of your Leader or Character cards gains +4000 power during this battle. Then, you may trash 1 card from your hand. If you do, set up to 3 of your DON!! cards as active. [Trigger] Rest up to 1 of your opponent's Leader or Character cards with a cost of 3 or less.
[Counter] Up to 1 of your Leader or Character cards gains +4000 power during this battle. Then, K.O. up to 1 of your opponent's rested Characters with a cost of 3 or less. [Trigger] K.O. up to 1 of your opponent's rested Characters with a cost of 5 or less.
If your Leader is [Donquixote Doflamingo], all Characters with a cost of 5 or less do not become active in your and your opponent's Refresh Phases. [End of Your Turn] If you have 10 DON!! cards on your field, K.O. all rested Characters with a cost of 5 or less. Then, trash this Stage.
[Activate: Main] [Once Per Turn] You may trash 1 card from your hand: Draw 1 card. [When Attacking] Give up to 1 of your opponent's Characters −1 cost during this turn.
[Activate: Main] [Once Per Turn] You may trash 1 card from your hand: Draw 1 card. [When Attacking] Give up to 1 of your opponent's Characters −1 cost during this turn.
[On Play] Up to 1 of your opponent's Characters with a cost of 7 or less cannot attack until the start of your next turn.
[On Play] If your Leader is multicolored, look at 3 cards from the top of your deck and add up to 1 card to your hand. Then, place the rest at the top or bottom of the deck in any order.
[On Play] If your Leader is multicolored, look at 3 cards from the top of your deck and add up to 1 card to your hand. Then, place the rest at the top or bottom of the deck in any order.
[Activate: Main] You may trash 1 card from your hand and rest this Character: Place up to 1 Character with a cost of 2 or less at the bottom of the owner's deck.
[On K.O.] Draw 1 card and place 1 card from your hand at the bottom of your deck.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Block] Draw 1 card if you have 3 or less cards in your hand. Then, this Character gains +1000 power during this battle.
[DON!! x1] [When Attacking] Place up to 1 Character with a cost of 2 or less at the bottom of the owner's deck.
[DON!! x1] [When Attacking] Return up to 1 Character with a cost of 3 or less to the owner's hand.
[On Play] Draw 1 card if you have 5 or less cards in your hand.
[On Play] Place up to 1 Character with a cost of 4 or less at the bottom of the owner's deck.
[On Play] Place up to 1 Character with a cost of 4 or less at the bottom of the owner's deck.
[On Play] Place up to 1 Character with a cost of 4 or less at the bottom of the owner's deck.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Your Turn] [Once Per Turn] When you draw a card outside of your Draw Phase, this Character gains +2000 power during this turn.
[On Play] Draw 2 cards and place 2 cards from your hand at the bottom of your deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Look at 5 cards from the top of your deck and place them at the top or bottom of the deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Look at 5 cards from the top of your deck and place them at the top or bottom of the deck in any order.
[On Play] You may place 1 of your Characters other than this Character at the bottom of your deck: Draw 1 card.
[Main] Up to 1 of your Leader or Character cards gains +3000 power during this turn. Then, place up to 1 Character with a cost of 2 or less at the bottom of the owner's deck. [Trigger] Return up to 1 Character with a cost of 3 or less to the owner's hand.
[Main] Place all Characters with a cost of 3 or less at the bottom of the owner's deck. Then, you and your opponent trash cards from your hands until you each have 5 cards in your hands. [Trigger] Place all Characters with a cost of 2 or less at the bottom of the owner's deck.
[Main] If your Leader is multicolored, draw 1 card. Then, return up to 1 Character with a cost of 5 or less to the owner's hand. [Trigger] If your Leader is multicolored, draw 2 cards.
[Activate: Main] [Once Per Turn] You may add 1 card from the top of your Life cards to your hand: If you have 0 or 3 or more DON!! cards on your field, add up to 1 DON!! card from your DON!! deck and set it as active.
[Activate: Main] [Once Per Turn] You may add 1 card from the top of your Life cards to your hand: If you have 0 or 3 or more DON!! cards on your field, add up to 1 DON!! card from your DON!! deck and set it as active.
[Activate: Main] [Once Per Turn] You may add 1 card from the top of your Life cards to your hand: If you have 0 or 3 or more DON!! cards on your field, add up to 1 DON!! card from your DON!! deck and set it as active.
[Activate: Main] [Once Per Turn] You may add 1 card from the top of your Life cards to your hand: If you have 0 or 3 or more DON!! cards on your field, add up to 1 DON!! card from your DON!! deck and set it as active.
[DON!! x1] [When Attacking] If you have 8 or more DON!! cards on your field, rest up to 1 of your opponent's Characters with a cost of 4 or less.
[DON!! x1] [When Attacking] If you have 8 or more DON!! cards on your field, rest up to 1 of your opponent's Characters with a cost of 4 or less.
If you have 10 DON!! cards on your field, this Character gains [Blocker].(After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[On Play] If you have 8 or more DON!! cards on your field, K.O. up to 1 of your opponent's Characters with a cost of 3 or less.
[On Play] If you have 8 or more DON!! cards on your field, K.O. up to 1 of your opponent's Characters with a cost of 3 or less.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Kid Pirates} type card other than [Killer] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Opponent's Turn] If you have 10 DON!! cards on your field, this Character gains +1000 power.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Opponent's Turn] If you have 10 DON!! cards on your field, this Character gains +1000 power.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Opponent's Turn] If you have 10 DON!! cards on your field, this Character gains +1000 power.
[When Attacking] If you have 3 or less Life cards, add up to 1 DON!! card from your DON!! deck and set it as active.
[When Attacking] If you have 3 or less Life cards, add up to 1 DON!! card from your DON!! deck and set it as active.
[When Attacking] If you have 3 or less Life cards, add up to 1 DON!! card from your DON!! deck and set it as active.
[When Attacking] If you have 3 or less Life cards, add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] If you have 8 or more DON!! cards on your field, set up to 1 of your purple {Straw Hat Crew} type Characters with 6000 power or less as active.
[On Play] If you have 8 or more DON!! cards on your field, set up to 1 of your purple {Straw Hat Crew} type Characters with 6000 power or less as active.
[When Attacking] If your opponent has more DON!! cards on their field than you, look at 5 cards from the top of your deck; reveal up to 1 {Heart Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[When Attacking] If your opponent has more DON!! cards on their field than you, look at 5 cards from the top of your deck; reveal up to 1 {Heart Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[When Attacking] If your opponent has more DON!! cards on their field than you, look at 5 cards from the top of your deck; reveal up to 1 {Heart Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[DON!! x1] If you have 8 or more DON!! cards on your field, this Character gains [Rush].(This card can attack on the turn in which it is played.)
[DON!! x1] If you have 8 or more DON!! cards on your field, this Character gains [Rush].(This card can attack on the turn in which it is played.)
[DON!! x1] If you have 8 or more DON!! cards on your field, this Character gains [Rush].(This card can attack on the turn in which it is played.)
[When Attacking] If your opponent has more DON!! cards on their field than you, give up to 1 of your opponent's Characters −2000 power during this turn.
[On Play] If you have 8 or more DON!! cards on your field, give up to 2 of your opponent's Characters −2000 power during this turn.
[On Play] If you have 8 or more DON!! cards on your field, give up to 2 of your opponent's Characters −2000 power during this turn.
[On Play] You may trash 1 card from your hand: Add up to 1 DON!! card from your DON!! deck and rest it. [Trigger] DON!! −1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Play this card.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Your Turn] [Once Per Turn] When a DON!! card on your field is returned to your DON!! deck, add up to 1 DON!! card from your DON!! deck and set it as active.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Your Turn] [Once Per Turn] When a DON!! card on your field is returned to your DON!! deck, add up to 1 DON!! card from your DON!! deck and set it as active.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Your Turn] [Once Per Turn] When a DON!! card on your field is returned to your DON!! deck, add up to 1 DON!! card from your DON!! deck and set it as active.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [Your Turn] [Once Per Turn] When a DON!! card on your field is returned to your DON!! deck, add up to 1 DON!! card from your DON!! deck and set it as active.
[On Your Opponent's Attack] [Once Per Turn] DON!! −1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Play up to 1 {Baroque Works} type Character card with a cost of 3 or less from your hand.
[Main] Look at 3 cards from the top of your deck; reveal up to 1 {Straw Hat Crew}, {Kid Pirates}, or {Heart Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Activate this card's [Main] effect.
[Main] Look at 3 cards from the top of your deck; reveal up to 1 {Straw Hat Crew}, {Kid Pirates}, or {Heart Pirates} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Activate this card's [Main] effect.
[Main] DON!! −1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Give up to 1 of your opponent's Characters −5000 power during this turn. [Trigger] Add up to 1 DON!! card from your DON!! deck and set it as active.
[Main] DON!! −1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): Up to 1 of your {Kid Pirates} type Leader or Character cards gains +5000 power during this turn. [Trigger] Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] Your opponent places 3 cards from their trash at the bottom of their deck in any order.
[When Attacking] [Once Per Turn] You may return 20 cards from your trash to your deck and shuffle it: This Character gains [Double Attack] and +10000 power during this battle.(This card deals 2 damage.)
[Activate: Main] You may trash this Character: Give up to 1 of your opponent's Characters −3 cost during this turn.
[Activate: Main] You may rest this Character and place 2 cards from your trash at the bottom of your deck in any order: If your opponent has 6 or more cards in their hand, your opponent trashes 1 card from their hand.
[Your Turn] If the only Characters on your field are {Celestial Dragons} type Characters, give all of your opponent's Characters −4 cost.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Trash 1 card from the top of your deck.
If you have 10 or more cards in your trash, this Character gains [Blocker].(After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[DON!! x1] [When Attacking] You may K.O. 1 of your Characters other than this Character: Give up to 1 of your opponent's Characters −5 cost during this turn.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character and place 2 cards from your trash at the bottom of your deck in any order: Add up to 1 black Character card with a cost of 3 to 5 from your trash to your hand.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character and place 2 cards from your trash at the bottom of your deck in any order: Add up to 1 black Character card with a cost of 3 to 5 from your trash to your hand.
[Activate: Main] ➀ (You may rest the specified number of DON!! cards in your cost area.) You may rest this Character and 1 of your Characters: Add up to 1 black Character card with a cost of 1 from your trash to your hand.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play]/[On K.O.] Up to 1 of your {Dressrosa} type Characters gains +2000 power during this turn.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Add up to 1 black Character card with a cost of 3 to 7 other than [Rebecca] from your trash to your hand. Then, play up to 1 black Character card with a cost of 3 or less from your hand rested.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Add up to 1 black Character card with a cost of 3 to 7 other than [Rebecca] from your trash to your hand. Then, play up to 1 black Character card with a cost of 3 or less from your hand rested.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] Add up to 1 black Character card with a cost of 3 to 7 other than [Rebecca] from your trash to your hand. Then, play up to 1 black Character card with a cost of 3 or less from your hand rested.
[Your Turn] If the only Characters on your field are {Celestial Dragons} type Characters, give all of your opponent's Characters −6 cost.
[On Play] You may place 3 cards from your trash at the bottom of your deck in any order: K.O. up to 1 of your opponent's Characters with a cost of 2 or less and up to 1 of your opponent's Characters with a cost of 1 or less.
[On Play] You may place 3 cards from your trash at the bottom of your deck in any order: K.O. up to 1 of your opponent's Characters with a cost of 2 or less and up to 1 of your opponent's Characters with a cost of 1 or less.
[On Play] You may place 3 cards from your trash at the bottom of your deck in any order: K.O. up to 1 of your opponent's Characters with a cost of 2 or less and up to 1 of your opponent's Characters with a cost of 1 or less.
[Main] Give up to 1 of your opponent's Characters −3 cost during this turn. Then, up to 1 of your opponent's Characters with a cost of 0 will not become active in the next Refresh Phase. [Trigger] Draw 2 cards and trash 1 card from your hand.
[Counter] Up to 1 of your Leader or Character cards gains +4000 power during this battle. Then, if you have 15 or more cards in your trash, K.O. up to 1 of your opponent's Characters with a cost of 4 or less.
[Main] Choose one:• K.O. up to 1 of your opponent's Characters with a cost of 1 or less.• Return up to 1 of your opponent's Characters with a cost of 1 or less to the owner's hand.• Place up to 1 of your opponent's Characters with a cost of 1 or less at the top or bottom of their Life cards face-up.Then, if you have a {Celestial Dragons} type Character, draw 1 card. [Trigger] K.O. up to 1 of your opponent's Characters with a cost of 6 or less, or return it to the owner's hand.
[Your Turn] The cost of playing {Celestial Dragons} type Character cards with a cost of 2 or more from your hand will be reduced by 1.
[Opponent's Turn] [Once Per Turn] When your number of Life cards becomes 0, add 1 card from the top of your deck to the top of your Life cards. Then, trash 1 card from your hand.
[Opponent's Turn] [Once Per Turn] When your number of Life cards becomes 0, add 1 card from the top of your deck to the top of your Life cards. Then, trash 1 card from your hand.
[Opponent's Turn] [Once Per Turn] When your number of Life cards becomes 0, add 1 card from the top of your deck to the top of your Life cards. Then, trash 1 card from your hand.
[On Your Opponent's Attack] You may rest this Character: Your opponent may trash 1 card from the top of their Life cards. If they do not, give up to 1 of your opponent's Leader or Character cards −2000 power during this turn.
[Rush] [Once Per Turn] If this Character would leave the field, you may trash 1 card from the top of your Life cards instead. If there is a [Monkey.D.Luffy] Character, this effect is negated.
[Rush] [Once Per Turn] If this Character would leave the field, you may trash 1 card from the top of your Life cards instead. If there is a [Monkey.D.Luffy] Character, this effect is negated.
[Rush] [Once Per Turn] If this Character would leave the field, you may trash 1 card from the top of your Life cards instead. If there is a [Monkey.D.Luffy] Character, this effect is negated.
If you have 2 or less Life cards, this Character gains +1000 power. [On Play] Look at 5 cards from the top of your deck; reveal up to 1 [Holly] and add it to your hand. Then, place the rest at the bottom of your deck in any order and play up to 1 [Holly] from your hand.
[On Play] K.O. up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
[On Play] K.O. up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
[On Play] If you have [Hotori], K.O. up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
[On Play] You may place 1 of your Stages at the bottom of your deck: Draw 1 card and trash 1 card from your hand.
[Trigger] You may trash 1 card from your hand: Play this card.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Sky Island} type card other than [Shura] and add it to your hand. Then, place the rest at the bottom of your deck in any order. [Trigger] Play this card.
[Your Turn] [Once Per Turn] When a card is added to your hand from your Life, this Character gains +2000 power during this turn.
[Once Per Turn] When a [Trigger] activates, draw 2 cards and trash 2 cards from your hand.
[On Play] You may play 1 [Kotori] from your hand: Add up to 1 of your opponent's Characters with a cost of 3 or less to the top or bottom of your opponent's Life cards face-up.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On K.O.] Play up to 1 {Sky Island} type Character card with a cost of 1 from your hand.
[Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.)
[Counter] Up to 1 of your Leader or Character cards gains +2000 power during this battle. Then, if your opponent has 2 or less Life cards, that card gains an additional +2000 power during this battle. [Trigger] K.O. up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
[Main] Up to 1 of your Leader or Character cards gains +3000 power during this turn. Then, if you have 1 or less Life cards, rest up to 1 of your opponent's Characters with a cost of 4 or less. [Trigger] You may trash 2 cards from your hand: Add up to 1 card from the top of your deck to the top of your Life cards.
[Main] K.O. up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards. [Trigger] Activate this card's [Main] effect.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Sky Island} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
[On Play] Draw 4 cards if your opponent has 3 or less Life cards.
[On Play] Draw 4 cards if your opponent has 3 or less Life cards.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
[On Play] DON!! −10: Place all of your Characters except this Character at the bottom of your deck in any order. Then, take an extra turn after this one. [Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards: Add up to 1 DON!! card from your DON!! deck and set it as active.
| Card | Number | Rarity | Price |
|---|---|---|---|
SaboNormal | OP05-001 | L | $0.12 |
SaboAlt Art | OP05-001 | L | $25.24 |
SaboSpecial Alt Art | OP05-001 | L | $304.62 |
Belo BettyNormal | OP05-002 | L | $0.20 |
Belo BettyAlt Art | OP05-002 | L | $29.69 |
Belo BettySpecial Alt Art | OP05-002 | L | $266.82 |
InazumaNormal | OP05-003 | UC | $0.30 |
Emporio.IvankovNormal | OP05-004 | UC | $0.20 |
KarasuFoil | OP05-005 | R | $0.86 |
KoalaFoil | OP05-006 | SR | $1.10 |
KoalaAlt Art | OP05-006 | SR | $9.19 |
SaboFoil | OP05-007 | SR | $0.30 |
SaboAlt Art | OP05-007 | SR | $5.10 |
ChakaNormal | OP05-008 | UC | $0.08 |
Toh-TohNormal | OP05-009 | C | $0.04 |
Nico RobinNormal | OP05-010 | UC | $0.17 |
Bartholomew KumaNormal | OP05-011 | C | $0.18 |
HackNormal | OP05-012 | C | $0.05 |
Bunny JoeNormal | OP05-013 | C | $0.05 |
PellNormal | OP05-014 | C | $0.05 |
Belo BettyFoil | OP05-015 | R | $0.29 |
Belo BettyAlt Art | OP05-015 | R | $14.43 |
MorleyFoil | OP05-016 | R | $0.20 |
LindberghFoil | OP05-017 | R | $0.45 |
Emporio Energy HormoneNormal | OP05-018 | C | $0.07 |
Fire FistFoil | OP05-019 | R | $0.18 |
Four Thousand-Brick FistNormal | OP05-020 | UC | $0.06 |
Revolutionary Army HQNormal | OP05-021 | UC | $0.26 |
Donquixote RosinanteNormal | OP05-022 | L | $0.13 |
Donquixote RosinanteAlt Art | OP05-022 | L | $29.63 |
Donquixote RosinanteSpecial Alt Art | OP05-022 | L | $228.40 |
VergoFoil | OP05-023 | R | $0.10 |
KuweenNormal | OP05-024 | C | $0.03 |
GladiusNormal | OP05-025 | C | $0.05 |
SarquissNormal | OP05-026 | C | $0.03 |
Trafalgar LawNormal | OP05-027 | UC | $0.06 |
Donquixote DoflamingoNormal | OP05-028 | C | $0.04 |
Donquixote DoflamingoNormal | OP05-029 | UC | $0.10 |
Donquixote RosinanteFoil | OP05-030 | R | $0.35 |
BuffaloNormal | OP05-031 | C | $0.04 |
PicaFoil | OP05-032 | SR | $0.29 |
PicaAlt Art | OP05-032 | SR | $4.52 |
Baby 5Normal | OP05-033 | C | $0.05 |
Baby 5Foil | OP05-034 | R | $0.15 |
Baby 5Alt Art | OP05-034 | R | $6.50 |
BellamyNormal | OP05-035 | C | $0.04 |
MonetNormal | OP05-036 | UC | $0.08 |
Because the Side of Justice Will Be Whichever Side Wins!!Foil | OP05-037 | R | $0.27 |
CharlestoneNormal | OP05-038 | C | $0.12 |
Stick-Stickem MeteoraNormal | OP05-039 | UC | $0.07 |
BirdcageNormal | OP05-040 | C | $0.06 |
SakazukiNormal | OP05-041 | L | $0.16 |
SakazukiAlt Art | OP05-041 | L | $30.55 |
IsshoFoil | OP05-042 | R | $0.17 |
UltiFoil | OP05-043 | SR | $0.43 |
UltiAlt Art | OP05-043 | SR | $5.25 |
John GiantNormal | OP05-044 | C | $0.06 |
StainlessNormal | OP05-045 | C | $0.07 |
DalmatianNormal | OP05-046 | C | $0.04 |
Basil HawkinsNormal | OP05-047 | C | $0.06 |
BastilleNormal | OP05-048 | UC | $0.05 |
HacchaNormal | OP05-049 | UC | $0.05 |
HinaFoil | OP05-050 | R | $0.13 |
BorsalinoFoil | OP05-051 | SR | $0.48 |
BorsalinoAlt Art | OP05-051 | SR | $4.31 |
BorsalinoSpecial Alt Art | OP05-051 | SR | $48.39 |
MaynardNormal | OP05-052 | C | $0.06 |
MozambiaNormal | OP05-053 | C | $0.05 |
Monkey.D.GarpNormal | OP05-054 | UC | $0.12 |
X.DrakeFoil | OP05-055 | R | $0.16 |
X.DrakeAlt Art | OP05-055 | R | $2.52 |
X.BarrelsNormal | OP05-056 | C | $0.03 |
Hound BlazeFoil | OP05-057 | R | $0.11 |
It's a Waste of Human Life!!Normal | OP05-058 | C | $0.07 |
Let Us Begin the World of Violence!!!Normal | OP05-059 | UC | $0.07 |
Monkey.D.LuffyNormal | OP05-060 | L | $0.20 |
Monkey.D.LuffyAlt Art | OP05-060 | L | $106.73 |
Monkey.D.LuffyStarter Deck | OP05-060 | L | $3.51 |
Monkey.D.LuffySpecial Alt Art | OP05-060 | L | $649.25 |
Uso-HachiNormal | OP05-061 | UC | $0.16 |
Uso-HachiReprint | OP05-061 | UC | $0.19 |
O-NamiNormal | OP05-062 | UC | $0.16 |
O-RobiNormal | OP05-063 | C | $0.09 |
O-RobiReprint | OP05-063 | C | $0.12 |
KillerFoil | OP05-064 | R | $0.11 |
San-GorouNormal | OP05-065 | C | $0.06 |
San-GorouReprint | OP05-065 | C | $0.08 |
JinbeNormal | OP05-066 | C | $0.09 |
JinbeReprint | OP05-066 | C | $0.06 |
JinbeReprint 2 | OP05-066 | C | $0.09 |
Zoro-JuurouFoil | OP05-067 | R | $0.38 |
Zoro-JuurouAlt Art | OP05-067 | R | $28.69 |
Zoro-JuurouReprint | OP05-067 | R | $0.27 |
Zoro-JuurouSpecial Alt Art | OP05-067 | R | $520.21 |
Chopa-EmonNormal | OP05-068 | C | $0.08 |
Chopa-EmonReprint | OP05-068 | C | $0.11 |
Trafalgar LawFoil | OP05-069 | SR | $0.86 |
Trafalgar LawAlt Art | OP05-069 | SR | $23.32 |
Trafalgar LawManga Alt Art | OP05-069 | SR | $1,003.19 |
Fra-NosukeNormal | OP05-070 | UC | $0.14 |
Fra-NosukeReprint | OP05-070 | UC | $0.16 |
Fra-NosukeReprint 2 | OP05-070 | UC | $0.09 |
BepoFoil | OP05-071 | R | $0.12 |
Hone-KichiNormal | OP05-072 | C | $0.07 |
Hone-KichiReprint | OP05-072 | C | $0.07 |
Miss Doublefinger(Zala)Normal | OP05-073 | UC | $0.13 |
Eustass"Captain"KidFoil | OP05-074 | SR | $0.55 |
Eustass"Captain"KidAlt Art | OP05-074 | SR | $620.75 |
Eustass"Captain"KidManga Alt Art | OP05-074 | SR | $9.49 |
Eustass"Captain"KidSpecial Alt Art | OP05-074 | SR | $70.96 |
Mr.1(Daz.Bonez)Normal | OP05-075 | C | $0.05 |
When You're at Sea You Fight against Pirates!!Foil | OP05-076 | R | $0.34 |
When You're at Sea You Fight against Pirates!!Reprint | OP05-076 | R | $0.29 |
Gamma KnifeNormal | OP05-077 | C | $0.12 |
Punk RottenNormal | OP05-078 | UC | $0.09 |
ViolaNormal | OP05-079 | UC | $0.11 |
Elizabello IINormal | OP05-080 | UC | $0.17 |
One-Legged Toy SoldierNormal | OP05-081 | UC | $0.13 |
ShirahoshiFoil | OP05-082 | R | $1.90 |
SterryNormal | OP05-083 | C | $0.06 |
Saint CharlosNormal | OP05-084 | C | $0.06 |
Nefeltari CobraNormal | OP05-085 | UC | $0.09 |
Nefeltari ViviFoil | OP05-086 | R | $0.24 |
HakubaNormal | OP05-087 | C | $0.06 |
MansherryFoil | OP05-088 | R | $0.21 |
MansherryAlt Art | OP05-088 | R | $13.03 |
Saint MjosgardNormal | OP05-089 | C | $0.08 |
Riku Doldo IIINormal | OP05-090 | C | $0.08 |
RebeccaFoil | OP05-091 | SR | $0.70 |
RebeccaAlt Art | OP05-091 | SR | $22.98 |
RebeccaSpecial Alt Art | OP05-091 | SR | $150.28 |
Saint RoswardNormal | OP05-092 | C | $0.08 |
Rob LucciFoil | OP05-093 | SR | $0.41 |
Rob LucciAlt Art | OP05-093 | SR | $9.22 |
Rob LucciSpecial Alt Art | OP05-093 | SR | $109.82 |
Haute Couture Patch★WorkFoil | OP05-094 | R | $1.00 |
Dragon ClawNormal | OP05-095 | C | $0.05 |
I Bid 500 Million!!Normal | OP05-096 | UC | $0.13 |
Mary GeoiseNormal | OP05-097 | C | $0.07 |
EnelNormal | OP05-098 | L | $0.16 |
EnelAlt Art | OP05-098 | L | $63.58 |
EnelSpecial Alt Art | OP05-098 | L | $275.75 |
AmazonNormal | OP05-099 | UC | $0.04 |
EnelFoil | OP05-100 | SR | $0.68 |
EnelAlt Art | OP05-100 | SR | $12.25 |
EnelSpecial Alt Art | OP05-100 | SR | $196.27 |
OhmFoil | OP05-101 | R | $0.19 |
GedatsuFoil | OP05-102 | R | $0.16 |
GedatsuAlt Art | OP05-102 | R | $5.00 |
KotoriNormal | OP05-103 | UC | $0.04 |
ConisNormal | OP05-104 | UC | $0.12 |
SatoriFoil | OP05-105 | R | $0.17 |
ShuraFoil | OP05-106 | R | $0.15 |
Lieutenant SpaceyNormal | OP05-107 | C | $0.02 |
NolaNormal | OP05-108 | C | $0.05 |
PagayaNormal | OP05-109 | C | $0.05 |
HollyNormal | OP05-110 | C | $0.07 |
HotoriNormal | OP05-111 | UC | $0.05 |
Captain McKinleyNormal | OP05-112 | C | $0.04 |
YamaNormal | OP05-113 | C | $0.04 |
El ThorNormal | OP05-114 | UC | $0.08 |
Two-Hundred Million Volts AmaruFoil | OP05-115 | R | $0.14 |
Hino Bird ZapNormal | OP05-116 | C | $0.04 |
Upper YardNormal | OP05-117 | UC | $0.09 |
KaidoFoil | OP05-118 | SEC | $3.19 |
KaidoAlt Art | OP05-118 | SEC | $19.71 |
Monkey.D.LuffyFoil | OP05-119 | SEC | $14.70 |
Monkey.D.LuffyAlt Art | OP05-119 | SEC | $303.97 |
Monkey.D.LuffyManga Alt Art | OP05-119 | SEC | $3,915.86 |
Monkey.D.LuffyWanted Poster | OP05-119 | SEC | $729.27 |
Monkey.D.LuffySpecial Alt Art | OP05-119 | SEC | $2,069.27 |
Monkey.D.LuffyGold Special Alt Art | OP05-119 | SEC | $2,621.97 |